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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_CAST_COMMON_ENCODED_FRAME_H_
#define MEDIA_CAST_COMMON_ENCODED_FRAME_H_
#include <cstdint>
#include <string>
#include "base/time/time.h"
#include "media/cast/cast_config.h"
#include "media/cast/common/frame_id.h"
#include "media/cast/common/rtp_time.h"
#include "third_party/openscreen/src/cast/streaming/encoded_frame.h"
namespace media {
namespace cast {
// A combination of metadata and data for one encoded frame. This can contain
// audio data or video data or other.
struct EncodedFrame {
EncodedFrame();
virtual ~EncodedFrame();
// Convenience accessors to data as an array of uint8_t elements.
const uint8_t* bytes() const {
return reinterpret_cast<const uint8_t*>(std::data(data));
}
uint8_t* mutable_bytes() {
return reinterpret_cast<uint8_t*>(std::data(data));
}
// Copies all data members except |data| to |dest|.
// Does not modify |dest->data|.
void CopyMetadataTo(EncodedFrame* dest) const;
// This frame's dependency relationship with respect to other frames.
openscreen::cast::EncodedFrame::Dependency dependency =
openscreen::cast::EncodedFrame::Dependency::kUnknown;
// The label associated with this frame. Implies an ordering relative to
// other frames in the same stream.
FrameId frame_id;
// The label associated with the frame upon which this frame depends. If
// this frame does not require any other frame in order to become decodable
// (e.g., key frames), |referenced_frame_id| must equal |frame_id|.
FrameId referenced_frame_id;
// The stream timestamp, on the timeline of the signal data. For example, RTP
// timestamps for audio are usually defined as the total number of audio
// samples encoded in all prior frames. A playback system uses this value to
// detect gaps in the stream, and otherwise stretch the signal to match
// playout targets.
RtpTimeTicks rtp_timestamp;
// The common reference clock timestamp for this frame. This value originates
// from a sender and is used to provide lip synchronization between streams in
// a receiver. Thus, in the sender context, this is set to the time at which
// the frame was captured/recorded. In the receiver context, this is set to
// the target playout time. Over a sequence of frames, this time value is
// expected to drift with respect to the elapsed time implied by the RTP
// timestamps; and it may not necessarily increment with precise regularity.
base::TimeTicks reference_time;
// Playout delay for this and all future frames. Used by the Adaptive
// Playout delay extension. Zero means no change.
uint16_t new_playout_delay_ms = 0;
// The encoded signal data.
std::string data;
};
} // namespace cast
} // namespace media
#endif // MEDIA_CAST_COMMON_ENCODED_FRAME_H_