blob: 82cebd304bb8e0850163428653f2e856c5deccd0 [file] [log] [blame]
// Copyright 2016 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "cobalt/renderer/frame_rate_throttler.h"
#include "base/threading/platform_thread.h"
namespace cobalt {
namespace renderer {
void FrameRateThrottler::BeginInterval() {
if (COBALT_MINIMUM_FRAME_TIME_IN_MILLISECONDS > 0) {
begin_time_ = base::TimeTicks::HighResNow();
}
}
void FrameRateThrottler::EndInterval() {
// Throttle presentation of new frames if a minimum frame time is specified.
if (COBALT_MINIMUM_FRAME_TIME_IN_MILLISECONDS > 0) {
if (!begin_time_.is_null()) {
base::TimeDelta elapsed = base::TimeTicks::HighResNow() - begin_time_;
base::TimeDelta wait_time =
base::TimeDelta::FromMillisecondsD(
COBALT_MINIMUM_FRAME_TIME_IN_MILLISECONDS) -
elapsed;
if (wait_time > base::TimeDelta::FromMicroseconds(0)) {
base::PlatformThread::Sleep(wait_time);
}
}
}
}
} // namespace renderer
} // namespace cobalt