| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml. |
| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // capture_gles_1_0_autogen.h: |
| // Capture functions for the OpenGL ES 1.0 entry points. |
| |
| #ifndef LIBANGLE_CAPTURE_GLES_1_0_AUTOGEN_H_ |
| #define LIBANGLE_CAPTURE_GLES_1_0_AUTOGEN_H_ |
| |
| #include "common/PackedEnums.h" |
| #include "libANGLE/FrameCapture.h" |
| |
| namespace gl |
| { |
| |
| // Method Captures |
| |
| angle::CallCapture CaptureAlphaFunc(const State &glState, |
| bool isCallValid, |
| AlphaTestFunc funcPacked, |
| GLfloat ref); |
| angle::CallCapture CaptureAlphaFuncx(const State &glState, |
| bool isCallValid, |
| AlphaTestFunc funcPacked, |
| GLfixed ref); |
| angle::CallCapture CaptureClearColorx(const State &glState, |
| bool isCallValid, |
| GLfixed red, |
| GLfixed green, |
| GLfixed blue, |
| GLfixed alpha); |
| angle::CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth); |
| angle::CallCapture CaptureClientActiveTexture(const State &glState, |
| bool isCallValid, |
| GLenum texture); |
| angle::CallCapture CaptureClipPlanef(const State &glState, |
| bool isCallValid, |
| GLenum p, |
| const GLfloat *eqn); |
| angle::CallCapture CaptureClipPlanex(const State &glState, |
| bool isCallValid, |
| GLenum plane, |
| const GLfixed *equation); |
| angle::CallCapture CaptureColor4f(const State &glState, |
| bool isCallValid, |
| GLfloat red, |
| GLfloat green, |
| GLfloat blue, |
| GLfloat alpha); |
| angle::CallCapture CaptureColor4ub(const State &glState, |
| bool isCallValid, |
| GLubyte red, |
| GLubyte green, |
| GLubyte blue, |
| GLubyte alpha); |
| angle::CallCapture CaptureColor4x(const State &glState, |
| bool isCallValid, |
| GLfixed red, |
| GLfixed green, |
| GLfixed blue, |
| GLfixed alpha); |
| angle::CallCapture CaptureColorPointer(const State &glState, |
| bool isCallValid, |
| GLint size, |
| VertexAttribType typePacked, |
| GLsizei stride, |
| const void *pointer); |
| angle::CallCapture CaptureDepthRangex(const State &glState, bool isCallValid, GLfixed n, GLfixed f); |
| angle::CallCapture CaptureDisableClientState(const State &glState, |
| bool isCallValid, |
| ClientVertexArrayType arrayPacked); |
| angle::CallCapture CaptureEnableClientState(const State &glState, |
| bool isCallValid, |
| ClientVertexArrayType arrayPacked); |
| angle::CallCapture CaptureFogf(const State &glState, bool isCallValid, GLenum pname, GLfloat param); |
| angle::CallCapture CaptureFogfv(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| const GLfloat *params); |
| angle::CallCapture CaptureFogx(const State &glState, bool isCallValid, GLenum pname, GLfixed param); |
| angle::CallCapture CaptureFogxv(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| const GLfixed *param); |
| angle::CallCapture CaptureFrustumf(const State &glState, |
| bool isCallValid, |
| GLfloat l, |
| GLfloat r, |
| GLfloat b, |
| GLfloat t, |
| GLfloat n, |
| GLfloat f); |
| angle::CallCapture CaptureFrustumx(const State &glState, |
| bool isCallValid, |
| GLfixed l, |
| GLfixed r, |
| GLfixed b, |
| GLfixed t, |
| GLfixed n, |
| GLfixed f); |
| angle::CallCapture CaptureGetClipPlanef(const State &glState, |
| bool isCallValid, |
| GLenum plane, |
| GLfloat *equation); |
| angle::CallCapture CaptureGetClipPlanex(const State &glState, |
| bool isCallValid, |
| GLenum plane, |
| GLfixed *equation); |
| angle::CallCapture CaptureGetFixedv(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| GLfixed *params); |
| angle::CallCapture CaptureGetLightfv(const State &glState, |
| bool isCallValid, |
| GLenum light, |
| LightParameter pnamePacked, |
| GLfloat *params); |
| angle::CallCapture CaptureGetLightxv(const State &glState, |
| bool isCallValid, |
| GLenum light, |
| LightParameter pnamePacked, |
| GLfixed *params); |
| angle::CallCapture CaptureGetMaterialfv(const State &glState, |
| bool isCallValid, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| GLfloat *params); |
| angle::CallCapture CaptureGetMaterialxv(const State &glState, |
| bool isCallValid, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| GLfixed *params); |
| angle::CallCapture CaptureGetTexEnvfv(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLfloat *params); |
| angle::CallCapture CaptureGetTexEnviv(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLint *params); |
| angle::CallCapture CaptureGetTexEnvxv(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLfixed *params); |
| angle::CallCapture CaptureGetTexParameterxv(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| GLfixed *params); |
| angle::CallCapture CaptureLightModelf(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| GLfloat param); |
| angle::CallCapture CaptureLightModelfv(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| const GLfloat *params); |
| angle::CallCapture CaptureLightModelx(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| GLfixed param); |
| angle::CallCapture CaptureLightModelxv(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| const GLfixed *param); |
| angle::CallCapture CaptureLightf(const State &glState, |
| bool isCallValid, |
| GLenum light, |
| LightParameter pnamePacked, |
| GLfloat param); |
| angle::CallCapture CaptureLightfv(const State &glState, |
| bool isCallValid, |
| GLenum light, |
| LightParameter pnamePacked, |
| const GLfloat *params); |
| angle::CallCapture CaptureLightx(const State &glState, |
| bool isCallValid, |
| GLenum light, |
| LightParameter pnamePacked, |
| GLfixed param); |
| angle::CallCapture CaptureLightxv(const State &glState, |
| bool isCallValid, |
| GLenum light, |
| LightParameter pnamePacked, |
| const GLfixed *params); |
| angle::CallCapture CaptureLineWidthx(const State &glState, bool isCallValid, GLfixed width); |
| angle::CallCapture CaptureLoadIdentity(const State &glState, bool isCallValid); |
| angle::CallCapture CaptureLoadMatrixf(const State &glState, bool isCallValid, const GLfloat *m); |
| angle::CallCapture CaptureLoadMatrixx(const State &glState, bool isCallValid, const GLfixed *m); |
| angle::CallCapture CaptureLogicOp(const State &glState, |
| bool isCallValid, |
| LogicalOperation opcodePacked); |
| angle::CallCapture CaptureMaterialf(const State &glState, |
| bool isCallValid, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| GLfloat param); |
| angle::CallCapture CaptureMaterialfv(const State &glState, |
| bool isCallValid, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| const GLfloat *params); |
| angle::CallCapture CaptureMaterialx(const State &glState, |
| bool isCallValid, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| GLfixed param); |
| angle::CallCapture CaptureMaterialxv(const State &glState, |
| bool isCallValid, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| const GLfixed *param); |
| angle::CallCapture CaptureMatrixMode(const State &glState, bool isCallValid, MatrixType modePacked); |
| angle::CallCapture CaptureMultMatrixf(const State &glState, bool isCallValid, const GLfloat *m); |
| angle::CallCapture CaptureMultMatrixx(const State &glState, bool isCallValid, const GLfixed *m); |
| angle::CallCapture CaptureMultiTexCoord4f(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLfloat s, |
| GLfloat t, |
| GLfloat r, |
| GLfloat q); |
| angle::CallCapture CaptureMultiTexCoord4x(const State &glState, |
| bool isCallValid, |
| GLenum texture, |
| GLfixed s, |
| GLfixed t, |
| GLfixed r, |
| GLfixed q); |
| angle::CallCapture CaptureNormal3f(const State &glState, |
| bool isCallValid, |
| GLfloat nx, |
| GLfloat ny, |
| GLfloat nz); |
| angle::CallCapture CaptureNormal3x(const State &glState, |
| bool isCallValid, |
| GLfixed nx, |
| GLfixed ny, |
| GLfixed nz); |
| angle::CallCapture CaptureNormalPointer(const State &glState, |
| bool isCallValid, |
| VertexAttribType typePacked, |
| GLsizei stride, |
| const void *pointer); |
| angle::CallCapture CaptureOrthof(const State &glState, |
| bool isCallValid, |
| GLfloat l, |
| GLfloat r, |
| GLfloat b, |
| GLfloat t, |
| GLfloat n, |
| GLfloat f); |
| angle::CallCapture CaptureOrthox(const State &glState, |
| bool isCallValid, |
| GLfixed l, |
| GLfixed r, |
| GLfixed b, |
| GLfixed t, |
| GLfixed n, |
| GLfixed f); |
| angle::CallCapture CapturePointParameterf(const State &glState, |
| bool isCallValid, |
| PointParameter pnamePacked, |
| GLfloat param); |
| angle::CallCapture CapturePointParameterfv(const State &glState, |
| bool isCallValid, |
| PointParameter pnamePacked, |
| const GLfloat *params); |
| angle::CallCapture CapturePointParameterx(const State &glState, |
| bool isCallValid, |
| PointParameter pnamePacked, |
| GLfixed param); |
| angle::CallCapture CapturePointParameterxv(const State &glState, |
| bool isCallValid, |
| PointParameter pnamePacked, |
| const GLfixed *params); |
| angle::CallCapture CapturePointSize(const State &glState, bool isCallValid, GLfloat size); |
| angle::CallCapture CapturePointSizex(const State &glState, bool isCallValid, GLfixed size); |
| angle::CallCapture CapturePolygonOffsetx(const State &glState, |
| bool isCallValid, |
| GLfixed factor, |
| GLfixed units); |
| angle::CallCapture CapturePopMatrix(const State &glState, bool isCallValid); |
| angle::CallCapture CapturePushMatrix(const State &glState, bool isCallValid); |
| angle::CallCapture CaptureRotatef(const State &glState, |
| bool isCallValid, |
| GLfloat angle, |
| GLfloat x, |
| GLfloat y, |
| GLfloat z); |
| angle::CallCapture CaptureRotatex(const State &glState, |
| bool isCallValid, |
| GLfixed angle, |
| GLfixed x, |
| GLfixed y, |
| GLfixed z); |
| angle::CallCapture CaptureSampleCoveragex(const State &glState, |
| bool isCallValid, |
| GLclampx value, |
| GLboolean invert); |
| angle::CallCapture CaptureScalef(const State &glState, |
| bool isCallValid, |
| GLfloat x, |
| GLfloat y, |
| GLfloat z); |
| angle::CallCapture CaptureScalex(const State &glState, |
| bool isCallValid, |
| GLfixed x, |
| GLfixed y, |
| GLfixed z); |
| angle::CallCapture CaptureShadeModel(const State &glState, |
| bool isCallValid, |
| ShadingModel modePacked); |
| angle::CallCapture CaptureTexCoordPointer(const State &glState, |
| bool isCallValid, |
| GLint size, |
| VertexAttribType typePacked, |
| GLsizei stride, |
| const void *pointer); |
| angle::CallCapture CaptureTexEnvf(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLfloat param); |
| angle::CallCapture CaptureTexEnvfv(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| const GLfloat *params); |
| angle::CallCapture CaptureTexEnvi(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLint param); |
| angle::CallCapture CaptureTexEnviv(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| const GLint *params); |
| angle::CallCapture CaptureTexEnvx(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLfixed param); |
| angle::CallCapture CaptureTexEnvxv(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| const GLfixed *params); |
| angle::CallCapture CaptureTexParameterx(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| GLfixed param); |
| angle::CallCapture CaptureTexParameterxv(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| const GLfixed *params); |
| angle::CallCapture CaptureTranslatef(const State &glState, |
| bool isCallValid, |
| GLfloat x, |
| GLfloat y, |
| GLfloat z); |
| angle::CallCapture CaptureTranslatex(const State &glState, |
| bool isCallValid, |
| GLfixed x, |
| GLfixed y, |
| GLfixed z); |
| angle::CallCapture CaptureVertexPointer(const State &glState, |
| bool isCallValid, |
| GLint size, |
| VertexAttribType typePacked, |
| GLsizei stride, |
| const void *pointer); |
| |
| // Parameter Captures |
| |
| void CaptureClipPlanef_eqn(const State &glState, |
| bool isCallValid, |
| GLenum p, |
| const GLfloat *eqn, |
| angle::ParamCapture *paramCapture); |
| void CaptureClipPlanex_equation(const State &glState, |
| bool isCallValid, |
| GLenum plane, |
| const GLfixed *equation, |
| angle::ParamCapture *paramCapture); |
| void CaptureColorPointer_pointer(const State &glState, |
| bool isCallValid, |
| GLint size, |
| VertexAttribType typePacked, |
| GLsizei stride, |
| const void *pointer, |
| angle::ParamCapture *paramCapture); |
| void CaptureFogfv_params(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| const GLfloat *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureFogxv_param(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| const GLfixed *param, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetClipPlanef_equation(const State &glState, |
| bool isCallValid, |
| GLenum plane, |
| GLfloat *equation, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetClipPlanex_equation(const State &glState, |
| bool isCallValid, |
| GLenum plane, |
| GLfixed *equation, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetFixedv_params(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| GLfixed *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetLightfv_params(const State &glState, |
| bool isCallValid, |
| GLenum light, |
| LightParameter pnamePacked, |
| GLfloat *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetLightxv_params(const State &glState, |
| bool isCallValid, |
| GLenum light, |
| LightParameter pnamePacked, |
| GLfixed *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetMaterialfv_params(const State &glState, |
| bool isCallValid, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| GLfloat *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetMaterialxv_params(const State &glState, |
| bool isCallValid, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| GLfixed *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetTexEnvfv_params(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLfloat *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetTexEnviv_params(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLint *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetTexEnvxv_params(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| GLfixed *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetTexParameterxv_params(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| GLfixed *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureLightModelfv_params(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| const GLfloat *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureLightModelxv_param(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| const GLfixed *param, |
| angle::ParamCapture *paramCapture); |
| void CaptureLightfv_params(const State &glState, |
| bool isCallValid, |
| GLenum light, |
| LightParameter pnamePacked, |
| const GLfloat *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureLightxv_params(const State &glState, |
| bool isCallValid, |
| GLenum light, |
| LightParameter pnamePacked, |
| const GLfixed *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureLoadMatrixf_m(const State &glState, |
| bool isCallValid, |
| const GLfloat *m, |
| angle::ParamCapture *paramCapture); |
| void CaptureLoadMatrixx_m(const State &glState, |
| bool isCallValid, |
| const GLfixed *m, |
| angle::ParamCapture *paramCapture); |
| void CaptureMaterialfv_params(const State &glState, |
| bool isCallValid, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| const GLfloat *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureMaterialxv_param(const State &glState, |
| bool isCallValid, |
| GLenum face, |
| MaterialParameter pnamePacked, |
| const GLfixed *param, |
| angle::ParamCapture *paramCapture); |
| void CaptureMultMatrixf_m(const State &glState, |
| bool isCallValid, |
| const GLfloat *m, |
| angle::ParamCapture *paramCapture); |
| void CaptureMultMatrixx_m(const State &glState, |
| bool isCallValid, |
| const GLfixed *m, |
| angle::ParamCapture *paramCapture); |
| void CaptureNormalPointer_pointer(const State &glState, |
| bool isCallValid, |
| VertexAttribType typePacked, |
| GLsizei stride, |
| const void *pointer, |
| angle::ParamCapture *paramCapture); |
| void CapturePointParameterfv_params(const State &glState, |
| bool isCallValid, |
| PointParameter pnamePacked, |
| const GLfloat *params, |
| angle::ParamCapture *paramCapture); |
| void CapturePointParameterxv_params(const State &glState, |
| bool isCallValid, |
| PointParameter pnamePacked, |
| const GLfixed *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureTexCoordPointer_pointer(const State &glState, |
| bool isCallValid, |
| GLint size, |
| VertexAttribType typePacked, |
| GLsizei stride, |
| const void *pointer, |
| angle::ParamCapture *paramCapture); |
| void CaptureTexEnvfv_params(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| const GLfloat *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureTexEnviv_params(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| const GLint *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureTexEnvxv_params(const State &glState, |
| bool isCallValid, |
| TextureEnvTarget targetPacked, |
| TextureEnvParameter pnamePacked, |
| const GLfixed *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureTexParameterxv_params(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| const GLfixed *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureVertexPointer_pointer(const State &glState, |
| bool isCallValid, |
| GLint size, |
| VertexAttribType typePacked, |
| GLsizei stride, |
| const void *pointer, |
| angle::ParamCapture *paramCapture); |
| } // namespace gl |
| |
| #endif // LIBANGLE_CAPTURE_GLES_1_0_AUTOGEN_H_ |