| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml. |
| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // capture_gles_3_2_autogen.h: |
| // Capture functions for the OpenGL ES 3.2 entry points. |
| |
| #ifndef LIBANGLE_CAPTURE_GLES_3_2_AUTOGEN_H_ |
| #define LIBANGLE_CAPTURE_GLES_3_2_AUTOGEN_H_ |
| |
| #include "common/PackedEnums.h" |
| #include "libANGLE/FrameCapture.h" |
| |
| namespace gl |
| { |
| |
| // Method Captures |
| |
| angle::CallCapture CaptureBlendBarrier(const State &glState, bool isCallValid); |
| angle::CallCapture CaptureBlendEquationSeparatei(const State &glState, |
| bool isCallValid, |
| GLuint buf, |
| GLenum modeRGB, |
| GLenum modeAlpha); |
| angle::CallCapture CaptureBlendEquationi(const State &glState, |
| bool isCallValid, |
| GLuint buf, |
| GLenum mode); |
| angle::CallCapture CaptureBlendFuncSeparatei(const State &glState, |
| bool isCallValid, |
| GLuint buf, |
| GLenum srcRGB, |
| GLenum dstRGB, |
| GLenum srcAlpha, |
| GLenum dstAlpha); |
| angle::CallCapture CaptureBlendFunci(const State &glState, |
| bool isCallValid, |
| GLuint buf, |
| GLenum src, |
| GLenum dst); |
| angle::CallCapture CaptureColorMaski(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| GLboolean r, |
| GLboolean g, |
| GLboolean b, |
| GLboolean a); |
| angle::CallCapture CaptureCopyImageSubData(const State &glState, |
| bool isCallValid, |
| GLuint srcName, |
| GLenum srcTarget, |
| GLint srcLevel, |
| GLint srcX, |
| GLint srcY, |
| GLint srcZ, |
| GLuint dstName, |
| GLenum dstTarget, |
| GLint dstLevel, |
| GLint dstX, |
| GLint dstY, |
| GLint dstZ, |
| GLsizei srcWidth, |
| GLsizei srcHeight, |
| GLsizei srcDepth); |
| angle::CallCapture CaptureDebugMessageCallback(const State &glState, |
| bool isCallValid, |
| GLDEBUGPROC callback, |
| const void *userParam); |
| angle::CallCapture CaptureDebugMessageControl(const State &glState, |
| bool isCallValid, |
| GLenum source, |
| GLenum type, |
| GLenum severity, |
| GLsizei count, |
| const GLuint *ids, |
| GLboolean enabled); |
| angle::CallCapture CaptureDebugMessageInsert(const State &glState, |
| bool isCallValid, |
| GLenum source, |
| GLenum type, |
| GLuint id, |
| GLenum severity, |
| GLsizei length, |
| const GLchar *buf); |
| angle::CallCapture CaptureDisablei(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLuint index); |
| angle::CallCapture CaptureDrawElementsBaseVertex(const State &glState, |
| bool isCallValid, |
| PrimitiveMode modePacked, |
| GLsizei count, |
| DrawElementsType typePacked, |
| const void *indices, |
| GLint basevertex); |
| angle::CallCapture CaptureDrawElementsInstancedBaseVertex(const State &glState, |
| bool isCallValid, |
| PrimitiveMode modePacked, |
| GLsizei count, |
| DrawElementsType typePacked, |
| const void *indices, |
| GLsizei instancecount, |
| GLint basevertex); |
| angle::CallCapture CaptureDrawRangeElementsBaseVertex(const State &glState, |
| bool isCallValid, |
| PrimitiveMode modePacked, |
| GLuint start, |
| GLuint end, |
| GLsizei count, |
| DrawElementsType typePacked, |
| const void *indices, |
| GLint basevertex); |
| angle::CallCapture CaptureEnablei(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLuint index); |
| angle::CallCapture CaptureFramebufferTexture(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum attachment, |
| TextureID texturePacked, |
| GLint level); |
| angle::CallCapture CaptureGetDebugMessageLog(const State &glState, |
| bool isCallValid, |
| GLuint count, |
| GLsizei bufSize, |
| GLenum *sources, |
| GLenum *types, |
| GLuint *ids, |
| GLenum *severities, |
| GLsizei *lengths, |
| GLchar *messageLog, |
| GLuint returnValue); |
| angle::CallCapture CaptureGetGraphicsResetStatus(const State &glState, |
| bool isCallValid, |
| GLenum returnValue); |
| angle::CallCapture CaptureGetObjectLabel(const State &glState, |
| bool isCallValid, |
| GLenum identifier, |
| GLuint name, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *label); |
| angle::CallCapture CaptureGetObjectPtrLabel(const State &glState, |
| bool isCallValid, |
| const void *ptr, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *label); |
| angle::CallCapture CaptureGetPointerv(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| void **params); |
| angle::CallCapture CaptureGetSamplerParameterIiv(const State &glState, |
| bool isCallValid, |
| SamplerID samplerPacked, |
| GLenum pname, |
| GLint *params); |
| angle::CallCapture CaptureGetSamplerParameterIuiv(const State &glState, |
| bool isCallValid, |
| SamplerID samplerPacked, |
| GLenum pname, |
| GLuint *params); |
| angle::CallCapture CaptureGetTexParameterIiv(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| GLint *params); |
| angle::CallCapture CaptureGetTexParameterIuiv(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| GLuint *params); |
| angle::CallCapture CaptureGetnUniformfv(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLint location, |
| GLsizei bufSize, |
| GLfloat *params); |
| angle::CallCapture CaptureGetnUniformiv(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLint location, |
| GLsizei bufSize, |
| GLint *params); |
| angle::CallCapture CaptureGetnUniformuiv(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLint location, |
| GLsizei bufSize, |
| GLuint *params); |
| angle::CallCapture CaptureIsEnabledi(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLuint index, |
| GLboolean returnValue); |
| angle::CallCapture CaptureMinSampleShading(const State &glState, bool isCallValid, GLfloat value); |
| angle::CallCapture CaptureObjectLabel(const State &glState, |
| bool isCallValid, |
| GLenum identifier, |
| GLuint name, |
| GLsizei length, |
| const GLchar *label); |
| angle::CallCapture CaptureObjectPtrLabel(const State &glState, |
| bool isCallValid, |
| const void *ptr, |
| GLsizei length, |
| const GLchar *label); |
| angle::CallCapture CapturePatchParameteri(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| GLint value); |
| angle::CallCapture CapturePopDebugGroup(const State &glState, bool isCallValid); |
| angle::CallCapture CapturePrimitiveBoundingBox(const State &glState, |
| bool isCallValid, |
| GLfloat minX, |
| GLfloat minY, |
| GLfloat minZ, |
| GLfloat minW, |
| GLfloat maxX, |
| GLfloat maxY, |
| GLfloat maxZ, |
| GLfloat maxW); |
| angle::CallCapture CapturePushDebugGroup(const State &glState, |
| bool isCallValid, |
| GLenum source, |
| GLuint id, |
| GLsizei length, |
| const GLchar *message); |
| angle::CallCapture CaptureReadnPixels(const State &glState, |
| bool isCallValid, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void *data); |
| angle::CallCapture CaptureSamplerParameterIiv(const State &glState, |
| bool isCallValid, |
| SamplerID samplerPacked, |
| GLenum pname, |
| const GLint *param); |
| angle::CallCapture CaptureSamplerParameterIuiv(const State &glState, |
| bool isCallValid, |
| SamplerID samplerPacked, |
| GLenum pname, |
| const GLuint *param); |
| angle::CallCapture CaptureTexBuffer(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum internalformat, |
| BufferID bufferPacked); |
| angle::CallCapture CaptureTexBufferRange(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum internalformat, |
| BufferID bufferPacked, |
| GLintptr offset, |
| GLsizeiptr size); |
| angle::CallCapture CaptureTexParameterIiv(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| const GLint *params); |
| angle::CallCapture CaptureTexParameterIuiv(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| const GLuint *params); |
| angle::CallCapture CaptureTexStorage3DMultisample(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLsizei samples, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLsizei depth, |
| GLboolean fixedsamplelocations); |
| |
| // Parameter Captures |
| |
| void CaptureDebugMessageCallback_userParam(const State &glState, |
| bool isCallValid, |
| GLDEBUGPROC callback, |
| const void *userParam, |
| angle::ParamCapture *paramCapture); |
| void CaptureDebugMessageControl_ids(const State &glState, |
| bool isCallValid, |
| GLenum source, |
| GLenum type, |
| GLenum severity, |
| GLsizei count, |
| const GLuint *ids, |
| GLboolean enabled, |
| angle::ParamCapture *paramCapture); |
| void CaptureDebugMessageInsert_buf(const State &glState, |
| bool isCallValid, |
| GLenum source, |
| GLenum type, |
| GLuint id, |
| GLenum severity, |
| GLsizei length, |
| const GLchar *buf, |
| angle::ParamCapture *paramCapture); |
| void CaptureDrawElementsBaseVertex_indices(const State &glState, |
| bool isCallValid, |
| PrimitiveMode modePacked, |
| GLsizei count, |
| DrawElementsType typePacked, |
| const void *indices, |
| GLint basevertex, |
| angle::ParamCapture *paramCapture); |
| void CaptureDrawElementsInstancedBaseVertex_indices(const State &glState, |
| bool isCallValid, |
| PrimitiveMode modePacked, |
| GLsizei count, |
| DrawElementsType typePacked, |
| const void *indices, |
| GLsizei instancecount, |
| GLint basevertex, |
| angle::ParamCapture *paramCapture); |
| void CaptureDrawRangeElementsBaseVertex_indices(const State &glState, |
| bool isCallValid, |
| PrimitiveMode modePacked, |
| GLuint start, |
| GLuint end, |
| GLsizei count, |
| DrawElementsType typePacked, |
| const void *indices, |
| GLint basevertex, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetDebugMessageLog_sources(const State &glState, |
| bool isCallValid, |
| GLuint count, |
| GLsizei bufSize, |
| GLenum *sources, |
| GLenum *types, |
| GLuint *ids, |
| GLenum *severities, |
| GLsizei *lengths, |
| GLchar *messageLog, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetDebugMessageLog_types(const State &glState, |
| bool isCallValid, |
| GLuint count, |
| GLsizei bufSize, |
| GLenum *sources, |
| GLenum *types, |
| GLuint *ids, |
| GLenum *severities, |
| GLsizei *lengths, |
| GLchar *messageLog, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetDebugMessageLog_ids(const State &glState, |
| bool isCallValid, |
| GLuint count, |
| GLsizei bufSize, |
| GLenum *sources, |
| GLenum *types, |
| GLuint *ids, |
| GLenum *severities, |
| GLsizei *lengths, |
| GLchar *messageLog, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetDebugMessageLog_severities(const State &glState, |
| bool isCallValid, |
| GLuint count, |
| GLsizei bufSize, |
| GLenum *sources, |
| GLenum *types, |
| GLuint *ids, |
| GLenum *severities, |
| GLsizei *lengths, |
| GLchar *messageLog, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetDebugMessageLog_lengths(const State &glState, |
| bool isCallValid, |
| GLuint count, |
| GLsizei bufSize, |
| GLenum *sources, |
| GLenum *types, |
| GLuint *ids, |
| GLenum *severities, |
| GLsizei *lengths, |
| GLchar *messageLog, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetDebugMessageLog_messageLog(const State &glState, |
| bool isCallValid, |
| GLuint count, |
| GLsizei bufSize, |
| GLenum *sources, |
| GLenum *types, |
| GLuint *ids, |
| GLenum *severities, |
| GLsizei *lengths, |
| GLchar *messageLog, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetObjectLabel_length(const State &glState, |
| bool isCallValid, |
| GLenum identifier, |
| GLuint name, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *label, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetObjectLabel_label(const State &glState, |
| bool isCallValid, |
| GLenum identifier, |
| GLuint name, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *label, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetObjectPtrLabel_ptr(const State &glState, |
| bool isCallValid, |
| const void *ptr, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *label, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetObjectPtrLabel_length(const State &glState, |
| bool isCallValid, |
| const void *ptr, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *label, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetObjectPtrLabel_label(const State &glState, |
| bool isCallValid, |
| const void *ptr, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *label, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetPointerv_params(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| void **params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetSamplerParameterIiv_params(const State &glState, |
| bool isCallValid, |
| SamplerID samplerPacked, |
| GLenum pname, |
| GLint *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetSamplerParameterIuiv_params(const State &glState, |
| bool isCallValid, |
| SamplerID samplerPacked, |
| GLenum pname, |
| GLuint *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetTexParameterIiv_params(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| GLint *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetTexParameterIuiv_params(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| GLuint *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetnUniformfv_params(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLint location, |
| GLsizei bufSize, |
| GLfloat *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetnUniformiv_params(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLint location, |
| GLsizei bufSize, |
| GLint *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureGetnUniformuiv_params(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLint location, |
| GLsizei bufSize, |
| GLuint *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureObjectLabel_label(const State &glState, |
| bool isCallValid, |
| GLenum identifier, |
| GLuint name, |
| GLsizei length, |
| const GLchar *label, |
| angle::ParamCapture *paramCapture); |
| void CaptureObjectPtrLabel_ptr(const State &glState, |
| bool isCallValid, |
| const void *ptr, |
| GLsizei length, |
| const GLchar *label, |
| angle::ParamCapture *paramCapture); |
| void CaptureObjectPtrLabel_label(const State &glState, |
| bool isCallValid, |
| const void *ptr, |
| GLsizei length, |
| const GLchar *label, |
| angle::ParamCapture *paramCapture); |
| void CapturePushDebugGroup_message(const State &glState, |
| bool isCallValid, |
| GLenum source, |
| GLuint id, |
| GLsizei length, |
| const GLchar *message, |
| angle::ParamCapture *paramCapture); |
| void CaptureReadnPixels_data(const State &glState, |
| bool isCallValid, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| GLsizei bufSize, |
| void *data, |
| angle::ParamCapture *paramCapture); |
| void CaptureSamplerParameterIiv_param(const State &glState, |
| bool isCallValid, |
| SamplerID samplerPacked, |
| GLenum pname, |
| const GLint *param, |
| angle::ParamCapture *paramCapture); |
| void CaptureSamplerParameterIuiv_param(const State &glState, |
| bool isCallValid, |
| SamplerID samplerPacked, |
| GLenum pname, |
| const GLuint *param, |
| angle::ParamCapture *paramCapture); |
| void CaptureTexParameterIiv_params(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| const GLint *params, |
| angle::ParamCapture *paramCapture); |
| void CaptureTexParameterIuiv_params(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| const GLuint *params, |
| angle::ParamCapture *paramCapture); |
| } // namespace gl |
| |
| #endif // LIBANGLE_CAPTURE_GLES_3_2_AUTOGEN_H_ |