| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml. |
| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // entry_points_gl_3_3_autogen.cpp: |
| // Defines the GL 3.3 entry points. |
| |
| #include "libGL/entry_points_gl_3_3_autogen.h" |
| |
| #include "libANGLE/Context.h" |
| #include "libANGLE/Context.inl.h" |
| #include "libANGLE/entry_points_utils.h" |
| #include "libANGLE/gl_enum_utils.h" |
| #include "libANGLE/validationEGL.h" |
| #include "libANGLE/validationES.h" |
| #include "libANGLE/validationES1.h" |
| #include "libANGLE/validationES2.h" |
| #include "libANGLE/validationES3.h" |
| #include "libANGLE/validationES31.h" |
| #include "libANGLE/validationES32.h" |
| #include "libANGLE/validationESEXT.h" |
| #include "libANGLE/validationGL33_autogen.h" |
| #include "libGLESv2/global_state.h" |
| |
| namespace gl |
| { |
| void GL_APIENTRY BindFragDataLocationIndexed(GLuint program, |
| GLuint colorNumber, |
| GLuint index, |
| const GLchar *name) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glBindFragDataLocationIndexed", |
| "context = %d, GLuint program = %u, GLuint colorNumber = %u, GLuint index = %u, const " |
| "GLchar *name = 0x%016" PRIxPTR "", |
| CID(context), program, colorNumber, index, (uintptr_t)name); |
| |
| if (context) |
| { |
| ShaderProgramID programPacked = FromGL<ShaderProgramID>(program); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateBindFragDataLocationIndexed(context, programPacked, colorNumber, index, name)); |
| if (isCallValid) |
| { |
| context->bindFragDataLocationIndexed(programPacked, colorNumber, index, name); |
| } |
| ANGLE_CAPTURE(BindFragDataLocationIndexed, isCallValid, context, programPacked, colorNumber, |
| index, name); |
| } |
| } |
| |
| void GL_APIENTRY BindSampler(GLuint unit, GLuint sampler) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glBindSampler", "context = %d, GLuint unit = %u, GLuint sampler = %u", CID(context), |
| unit, sampler); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = FromGL<SamplerID>(sampler); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateBindSampler(context, unit, samplerPacked)); |
| if (isCallValid) |
| { |
| context->bindSampler(unit, samplerPacked); |
| } |
| ANGLE_CAPTURE(BindSampler, isCallValid, context, unit, samplerPacked); |
| } |
| } |
| |
| void GL_APIENTRY ColorP3ui(GLenum type, GLuint color) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glColorP3ui", "context = %d, GLenum type = %s, GLuint color = %u", CID(context), |
| GLenumToString(GLenumGroup::ColorPointerType, type), color); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateColorP3ui(context, type, color)); |
| if (isCallValid) |
| { |
| context->colorP3ui(type, color); |
| } |
| ANGLE_CAPTURE(ColorP3ui, isCallValid, context, type, color); |
| } |
| } |
| |
| void GL_APIENTRY ColorP3uiv(GLenum type, const GLuint *color) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glColorP3uiv", "context = %d, GLenum type = %s, const GLuint *color = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::ColorPointerType, type), (uintptr_t)color); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateColorP3uiv(context, type, color)); |
| if (isCallValid) |
| { |
| context->colorP3uiv(type, color); |
| } |
| ANGLE_CAPTURE(ColorP3uiv, isCallValid, context, type, color); |
| } |
| } |
| |
| void GL_APIENTRY ColorP4ui(GLenum type, GLuint color) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glColorP4ui", "context = %d, GLenum type = %s, GLuint color = %u", CID(context), |
| GLenumToString(GLenumGroup::ColorPointerType, type), color); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateColorP4ui(context, type, color)); |
| if (isCallValid) |
| { |
| context->colorP4ui(type, color); |
| } |
| ANGLE_CAPTURE(ColorP4ui, isCallValid, context, type, color); |
| } |
| } |
| |
| void GL_APIENTRY ColorP4uiv(GLenum type, const GLuint *color) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glColorP4uiv", "context = %d, GLenum type = %s, const GLuint *color = 0x%016" PRIxPTR "", |
| CID(context), GLenumToString(GLenumGroup::ColorPointerType, type), (uintptr_t)color); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateColorP4uiv(context, type, color)); |
| if (isCallValid) |
| { |
| context->colorP4uiv(type, color); |
| } |
| ANGLE_CAPTURE(ColorP4uiv, isCallValid, context, type, color); |
| } |
| } |
| |
| void GL_APIENTRY DeleteSamplers(GLsizei count, const GLuint *samplers) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glDeleteSamplers", |
| "context = %d, GLsizei count = %d, const GLuint *samplers = 0x%016" PRIxPTR "", |
| CID(context), count, (uintptr_t)samplers); |
| |
| if (context) |
| { |
| const SamplerID *samplersPacked = FromGL<const SamplerID *>(samplers); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateDeleteSamplers(context, count, samplersPacked)); |
| if (isCallValid) |
| { |
| context->deleteSamplers(count, samplersPacked); |
| } |
| ANGLE_CAPTURE(DeleteSamplers, isCallValid, context, count, samplersPacked); |
| } |
| } |
| |
| void GL_APIENTRY GenSamplers(GLsizei count, GLuint *samplers) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glGenSamplers", "context = %d, GLsizei count = %d, GLuint *samplers = 0x%016" PRIxPTR "", |
| CID(context), count, (uintptr_t)samplers); |
| |
| if (context) |
| { |
| SamplerID *samplersPacked = FromGL<SamplerID *>(samplers); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateGenSamplers(context, count, samplersPacked)); |
| if (isCallValid) |
| { |
| context->genSamplers(count, samplersPacked); |
| } |
| ANGLE_CAPTURE(GenSamplers, isCallValid, context, count, samplersPacked); |
| } |
| } |
| |
| GLint GL_APIENTRY GetFragDataIndex(GLuint program, const GLchar *name) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glGetFragDataIndex", |
| "context = %d, GLuint program = %u, const GLchar *name = 0x%016" PRIxPTR "", CID(context), |
| program, (uintptr_t)name); |
| |
| GLint returnValue; |
| if (context) |
| { |
| ShaderProgramID programPacked = FromGL<ShaderProgramID>(program); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateGetFragDataIndex(context, programPacked, name)); |
| if (isCallValid) |
| { |
| returnValue = context->getFragDataIndex(programPacked, name); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<EntryPoint::GetFragDataIndex, GLint>(); |
| } |
| ANGLE_CAPTURE(GetFragDataIndex, isCallValid, context, programPacked, name, returnValue); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<EntryPoint::GetFragDataIndex, GLint>(); |
| } |
| return returnValue; |
| } |
| |
| void GL_APIENTRY GetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params) |
| { |
| Context *context = GetGlobalContext(); |
| EVENT("glGetQueryObjecti64v", |
| "context = %d, GLuint id = %u, GLenum pname = %s, GLint64 *params = 0x%016" PRIxPTR "", |
| CID(context), id, GLenumToString(GLenumGroup::QueryObjectParameterName, pname), |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryID idPacked = FromGL<QueryID>(id); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetQueryObjecti64v(context, idPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getQueryObjecti64v(idPacked, pname, params); |
| } |
| ANGLE_CAPTURE(GetQueryObjecti64v, isCallValid, context, idPacked, pname, params); |
| } |
| } |
| |
| void GL_APIENTRY GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glGetQueryObjectui64v", |
| "context = %d, GLuint id = %u, GLenum pname = %s, GLuint64 *params = 0x%016" PRIxPTR "", |
| CID(context), id, GLenumToString(GLenumGroup::QueryObjectParameterName, pname), |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| QueryID idPacked = FromGL<QueryID>(id); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetQueryObjectui64v(context, idPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getQueryObjectui64v(idPacked, pname, params); |
| } |
| ANGLE_CAPTURE(GetQueryObjectui64v, isCallValid, context, idPacked, pname, params); |
| } |
| } |
| |
| void GL_APIENTRY GetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glGetSamplerParameterIiv", |
| "context = %d, GLuint sampler = %u, GLenum pname = %s, GLint *params = 0x%016" PRIxPTR "", |
| CID(context), sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = FromGL<SamplerID>(sampler); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetSamplerParameterIiv(context, samplerPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameterIiv(samplerPacked, pname, params); |
| } |
| ANGLE_CAPTURE(GetSamplerParameterIiv, isCallValid, context, samplerPacked, pname, params); |
| } |
| } |
| |
| void GL_APIENTRY GetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glGetSamplerParameterIuiv", |
| "context = %d, GLuint sampler = %u, GLenum pname = %s, GLuint *params = 0x%016" PRIxPTR |
| "", |
| CID(context), sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = FromGL<SamplerID>(sampler); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetSamplerParameterIuiv(context, samplerPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameterIuiv(samplerPacked, pname, params); |
| } |
| ANGLE_CAPTURE(GetSamplerParameterIuiv, isCallValid, context, samplerPacked, pname, params); |
| } |
| } |
| |
| void GL_APIENTRY GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glGetSamplerParameterfv", |
| "context = %d, GLuint sampler = %u, GLenum pname = %s, GLfloat *params = 0x%016" PRIxPTR |
| "", |
| CID(context), sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = FromGL<SamplerID>(sampler); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetSamplerParameterfv(context, samplerPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameterfv(samplerPacked, pname, params); |
| } |
| ANGLE_CAPTURE(GetSamplerParameterfv, isCallValid, context, samplerPacked, pname, params); |
| } |
| } |
| |
| void GL_APIENTRY GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glGetSamplerParameteriv", |
| "context = %d, GLuint sampler = %u, GLenum pname = %s, GLint *params = 0x%016" PRIxPTR "", |
| CID(context), sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), |
| (uintptr_t)params); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = FromGL<SamplerID>(sampler); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateGetSamplerParameteriv(context, samplerPacked, pname, params)); |
| if (isCallValid) |
| { |
| context->getSamplerParameteriv(samplerPacked, pname, params); |
| } |
| ANGLE_CAPTURE(GetSamplerParameteriv, isCallValid, context, samplerPacked, pname, params); |
| } |
| } |
| |
| GLboolean GL_APIENTRY IsSampler(GLuint sampler) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glIsSampler", "context = %d, GLuint sampler = %u", CID(context), sampler); |
| |
| GLboolean returnValue; |
| if (context) |
| { |
| SamplerID samplerPacked = FromGL<SamplerID>(sampler); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateIsSampler(context, samplerPacked)); |
| if (isCallValid) |
| { |
| returnValue = context->isSampler(samplerPacked); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<EntryPoint::IsSampler, GLboolean>(); |
| } |
| ANGLE_CAPTURE(IsSampler, isCallValid, context, samplerPacked, returnValue); |
| } |
| else |
| { |
| returnValue = GetDefaultReturnValue<EntryPoint::IsSampler, GLboolean>(); |
| } |
| return returnValue; |
| } |
| |
| void GL_APIENTRY MultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glMultiTexCoordP1ui", |
| "context = %d, GLenum texture = %s, GLenum type = %s, GLuint coords = %u", CID(context), |
| GLenumToString(GLenumGroup::TextureUnit, texture), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMultiTexCoordP1ui(context, texture, type, coords)); |
| if (isCallValid) |
| { |
| context->multiTexCoordP1ui(texture, type, coords); |
| } |
| ANGLE_CAPTURE(MultiTexCoordP1ui, isCallValid, context, texture, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY MultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT( |
| "glMultiTexCoordP1uiv", |
| "context = %d, GLenum texture = %s, GLenum type = %s, const GLuint *coords = 0x%016" PRIxPTR |
| "", |
| CID(context), GLenumToString(GLenumGroup::TextureUnit, texture), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), (uintptr_t)coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMultiTexCoordP1uiv(context, texture, type, coords)); |
| if (isCallValid) |
| { |
| context->multiTexCoordP1uiv(texture, type, coords); |
| } |
| ANGLE_CAPTURE(MultiTexCoordP1uiv, isCallValid, context, texture, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY MultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glMultiTexCoordP2ui", |
| "context = %d, GLenum texture = %s, GLenum type = %s, GLuint coords = %u", CID(context), |
| GLenumToString(GLenumGroup::TextureUnit, texture), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMultiTexCoordP2ui(context, texture, type, coords)); |
| if (isCallValid) |
| { |
| context->multiTexCoordP2ui(texture, type, coords); |
| } |
| ANGLE_CAPTURE(MultiTexCoordP2ui, isCallValid, context, texture, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY MultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT( |
| "glMultiTexCoordP2uiv", |
| "context = %d, GLenum texture = %s, GLenum type = %s, const GLuint *coords = 0x%016" PRIxPTR |
| "", |
| CID(context), GLenumToString(GLenumGroup::TextureUnit, texture), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), (uintptr_t)coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMultiTexCoordP2uiv(context, texture, type, coords)); |
| if (isCallValid) |
| { |
| context->multiTexCoordP2uiv(texture, type, coords); |
| } |
| ANGLE_CAPTURE(MultiTexCoordP2uiv, isCallValid, context, texture, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY MultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glMultiTexCoordP3ui", |
| "context = %d, GLenum texture = %s, GLenum type = %s, GLuint coords = %u", CID(context), |
| GLenumToString(GLenumGroup::TextureUnit, texture), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMultiTexCoordP3ui(context, texture, type, coords)); |
| if (isCallValid) |
| { |
| context->multiTexCoordP3ui(texture, type, coords); |
| } |
| ANGLE_CAPTURE(MultiTexCoordP3ui, isCallValid, context, texture, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY MultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT( |
| "glMultiTexCoordP3uiv", |
| "context = %d, GLenum texture = %s, GLenum type = %s, const GLuint *coords = 0x%016" PRIxPTR |
| "", |
| CID(context), GLenumToString(GLenumGroup::TextureUnit, texture), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), (uintptr_t)coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMultiTexCoordP3uiv(context, texture, type, coords)); |
| if (isCallValid) |
| { |
| context->multiTexCoordP3uiv(texture, type, coords); |
| } |
| ANGLE_CAPTURE(MultiTexCoordP3uiv, isCallValid, context, texture, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY MultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glMultiTexCoordP4ui", |
| "context = %d, GLenum texture = %s, GLenum type = %s, GLuint coords = %u", CID(context), |
| GLenumToString(GLenumGroup::TextureUnit, texture), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMultiTexCoordP4ui(context, texture, type, coords)); |
| if (isCallValid) |
| { |
| context->multiTexCoordP4ui(texture, type, coords); |
| } |
| ANGLE_CAPTURE(MultiTexCoordP4ui, isCallValid, context, texture, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY MultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT( |
| "glMultiTexCoordP4uiv", |
| "context = %d, GLenum texture = %s, GLenum type = %s, const GLuint *coords = 0x%016" PRIxPTR |
| "", |
| CID(context), GLenumToString(GLenumGroup::TextureUnit, texture), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), (uintptr_t)coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMultiTexCoordP4uiv(context, texture, type, coords)); |
| if (isCallValid) |
| { |
| context->multiTexCoordP4uiv(texture, type, coords); |
| } |
| ANGLE_CAPTURE(MultiTexCoordP4uiv, isCallValid, context, texture, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY NormalP3ui(GLenum type, GLuint coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glNormalP3ui", "context = %d, GLenum type = %s, GLuint coords = %u", CID(context), |
| GLenumToString(GLenumGroup::NormalPointerType, type), coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateNormalP3ui(context, type, coords)); |
| if (isCallValid) |
| { |
| context->normalP3ui(type, coords); |
| } |
| ANGLE_CAPTURE(NormalP3ui, isCallValid, context, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY NormalP3uiv(GLenum type, const GLuint *coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glNormalP3uiv", |
| "context = %d, GLenum type = %s, const GLuint *coords = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::NormalPointerType, type), (uintptr_t)coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateNormalP3uiv(context, type, coords)); |
| if (isCallValid) |
| { |
| context->normalP3uiv(type, coords); |
| } |
| ANGLE_CAPTURE(NormalP3uiv, isCallValid, context, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY QueryCounter(GLuint id, GLenum target) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glQueryCounter", "context = %d, GLuint id = %u, GLenum target = %s", CID(context), id, |
| GLenumToString(GLenumGroup::QueryTarget, target)); |
| |
| if (context) |
| { |
| QueryID idPacked = FromGL<QueryID>(id); |
| QueryType targetPacked = FromGL<QueryType>(target); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateQueryCounter(context, idPacked, targetPacked)); |
| if (isCallValid) |
| { |
| context->queryCounter(idPacked, targetPacked); |
| } |
| ANGLE_CAPTURE(QueryCounter, isCallValid, context, idPacked, targetPacked); |
| } |
| } |
| |
| void GL_APIENTRY SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT( |
| "glSamplerParameterIiv", |
| "context = %d, GLuint sampler = %u, GLenum pname = %s, const GLint *param = 0x%016" PRIxPTR |
| "", |
| CID(context), sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), |
| (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = FromGL<SamplerID>(sampler); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSamplerParameterIiv(context, samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterIiv(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE(SamplerParameterIiv, isCallValid, context, samplerPacked, pname, param); |
| } |
| } |
| |
| void GL_APIENTRY SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT( |
| "glSamplerParameterIuiv", |
| "context = %d, GLuint sampler = %u, GLenum pname = %s, const GLuint *param = 0x%016" PRIxPTR |
| "", |
| CID(context), sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), |
| (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = FromGL<SamplerID>(sampler); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSamplerParameterIuiv(context, samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterIuiv(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE(SamplerParameterIuiv, isCallValid, context, samplerPacked, pname, param); |
| } |
| } |
| |
| void GL_APIENTRY SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSamplerParameterf", |
| "context = %d, GLuint sampler = %u, GLenum pname = %s, GLfloat param = %f", CID(context), |
| sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = FromGL<SamplerID>(sampler); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSamplerParameterf(context, samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterf(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE(SamplerParameterf, isCallValid, context, samplerPacked, pname, param); |
| } |
| } |
| |
| void GL_APIENTRY SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSamplerParameterfv", |
| "context = %d, GLuint sampler = %u, GLenum pname = %s, const GLfloat *param = " |
| "0x%016" PRIxPTR "", |
| CID(context), sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), |
| (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = FromGL<SamplerID>(sampler); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSamplerParameterfv(context, samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameterfv(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE(SamplerParameterfv, isCallValid, context, samplerPacked, pname, param); |
| } |
| } |
| |
| void GL_APIENTRY SamplerParameteri(GLuint sampler, GLenum pname, GLint param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSamplerParameteri", |
| "context = %d, GLuint sampler = %u, GLenum pname = %s, GLint param = %d", CID(context), |
| sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = FromGL<SamplerID>(sampler); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSamplerParameteri(context, samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameteri(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE(SamplerParameteri, isCallValid, context, samplerPacked, pname, param); |
| } |
| } |
| |
| void GL_APIENTRY SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT( |
| "glSamplerParameteriv", |
| "context = %d, GLuint sampler = %u, GLenum pname = %s, const GLint *param = 0x%016" PRIxPTR |
| "", |
| CID(context), sampler, GLenumToString(GLenumGroup::SamplerParameterName, pname), |
| (uintptr_t)param); |
| |
| if (context) |
| { |
| SamplerID samplerPacked = FromGL<SamplerID>(sampler); |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSamplerParameteriv(context, samplerPacked, pname, param)); |
| if (isCallValid) |
| { |
| context->samplerParameteriv(samplerPacked, pname, param); |
| } |
| ANGLE_CAPTURE(SamplerParameteriv, isCallValid, context, samplerPacked, pname, param); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColorP3ui(GLenum type, GLuint color) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColorP3ui", "context = %d, GLenum type = %s, GLuint color = %u", CID(context), |
| GLenumToString(GLenumGroup::ColorPointerType, type), color); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColorP3ui(context, type, color)); |
| if (isCallValid) |
| { |
| context->secondaryColorP3ui(type, color); |
| } |
| ANGLE_CAPTURE(SecondaryColorP3ui, isCallValid, context, type, color); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColorP3uiv(GLenum type, const GLuint *color) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glSecondaryColorP3uiv", |
| "context = %d, GLenum type = %s, const GLuint *color = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::ColorPointerType, type), (uintptr_t)color); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColorP3uiv(context, type, color)); |
| if (isCallValid) |
| { |
| context->secondaryColorP3uiv(type, color); |
| } |
| ANGLE_CAPTURE(SecondaryColorP3uiv, isCallValid, context, type, color); |
| } |
| } |
| |
| void GL_APIENTRY TexCoordP1ui(GLenum type, GLuint coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glTexCoordP1ui", "context = %d, GLenum type = %s, GLuint coords = %u", CID(context), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateTexCoordP1ui(context, type, coords)); |
| if (isCallValid) |
| { |
| context->texCoordP1ui(type, coords); |
| } |
| ANGLE_CAPTURE(TexCoordP1ui, isCallValid, context, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY TexCoordP1uiv(GLenum type, const GLuint *coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glTexCoordP1uiv", |
| "context = %d, GLenum type = %s, const GLuint *coords = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), (uintptr_t)coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateTexCoordP1uiv(context, type, coords)); |
| if (isCallValid) |
| { |
| context->texCoordP1uiv(type, coords); |
| } |
| ANGLE_CAPTURE(TexCoordP1uiv, isCallValid, context, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY TexCoordP2ui(GLenum type, GLuint coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glTexCoordP2ui", "context = %d, GLenum type = %s, GLuint coords = %u", CID(context), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateTexCoordP2ui(context, type, coords)); |
| if (isCallValid) |
| { |
| context->texCoordP2ui(type, coords); |
| } |
| ANGLE_CAPTURE(TexCoordP2ui, isCallValid, context, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY TexCoordP2uiv(GLenum type, const GLuint *coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glTexCoordP2uiv", |
| "context = %d, GLenum type = %s, const GLuint *coords = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), (uintptr_t)coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateTexCoordP2uiv(context, type, coords)); |
| if (isCallValid) |
| { |
| context->texCoordP2uiv(type, coords); |
| } |
| ANGLE_CAPTURE(TexCoordP2uiv, isCallValid, context, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY TexCoordP3ui(GLenum type, GLuint coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glTexCoordP3ui", "context = %d, GLenum type = %s, GLuint coords = %u", CID(context), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateTexCoordP3ui(context, type, coords)); |
| if (isCallValid) |
| { |
| context->texCoordP3ui(type, coords); |
| } |
| ANGLE_CAPTURE(TexCoordP3ui, isCallValid, context, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY TexCoordP3uiv(GLenum type, const GLuint *coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glTexCoordP3uiv", |
| "context = %d, GLenum type = %s, const GLuint *coords = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), (uintptr_t)coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateTexCoordP3uiv(context, type, coords)); |
| if (isCallValid) |
| { |
| context->texCoordP3uiv(type, coords); |
| } |
| ANGLE_CAPTURE(TexCoordP3uiv, isCallValid, context, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY TexCoordP4ui(GLenum type, GLuint coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glTexCoordP4ui", "context = %d, GLenum type = %s, GLuint coords = %u", CID(context), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateTexCoordP4ui(context, type, coords)); |
| if (isCallValid) |
| { |
| context->texCoordP4ui(type, coords); |
| } |
| ANGLE_CAPTURE(TexCoordP4ui, isCallValid, context, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY TexCoordP4uiv(GLenum type, const GLuint *coords) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glTexCoordP4uiv", |
| "context = %d, GLenum type = %s, const GLuint *coords = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::TexCoordPointerType, type), (uintptr_t)coords); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateTexCoordP4uiv(context, type, coords)); |
| if (isCallValid) |
| { |
| context->texCoordP4uiv(type, coords); |
| } |
| ANGLE_CAPTURE(TexCoordP4uiv, isCallValid, context, type, coords); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribDivisor(GLuint index, GLuint divisor) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexAttribDivisor", "context = %d, GLuint index = %u, GLuint divisor = %u", |
| CID(context), index, divisor); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateVertexAttribDivisor(context, index, divisor)); |
| if (isCallValid) |
| { |
| context->vertexAttribDivisor(index, divisor); |
| } |
| ANGLE_CAPTURE(VertexAttribDivisor, isCallValid, context, index, divisor); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexAttribP1ui", |
| "context = %d, GLuint index = %u, GLenum type = %s, GLboolean normalized = %s, GLuint " |
| "value = %u", |
| CID(context), index, GLenumToString(GLenumGroup::VertexAttribPointerType, type), |
| GLbooleanToString(normalized), value); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateVertexAttribP1ui(context, index, type, normalized, value)); |
| if (isCallValid) |
| { |
| context->vertexAttribP1ui(index, type, normalized, value); |
| } |
| ANGLE_CAPTURE(VertexAttribP1ui, isCallValid, context, index, type, normalized, value); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribP1uiv(GLuint index, |
| GLenum type, |
| GLboolean normalized, |
| const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexAttribP1uiv", |
| "context = %d, GLuint index = %u, GLenum type = %s, GLboolean normalized = %s, const " |
| "GLuint *value = 0x%016" PRIxPTR "", |
| CID(context), index, GLenumToString(GLenumGroup::VertexAttribPointerType, type), |
| GLbooleanToString(normalized), (uintptr_t)value); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateVertexAttribP1uiv(context, index, type, normalized, value)); |
| if (isCallValid) |
| { |
| context->vertexAttribP1uiv(index, type, normalized, value); |
| } |
| ANGLE_CAPTURE(VertexAttribP1uiv, isCallValid, context, index, type, normalized, value); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexAttribP2ui", |
| "context = %d, GLuint index = %u, GLenum type = %s, GLboolean normalized = %s, GLuint " |
| "value = %u", |
| CID(context), index, GLenumToString(GLenumGroup::VertexAttribPointerType, type), |
| GLbooleanToString(normalized), value); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateVertexAttribP2ui(context, index, type, normalized, value)); |
| if (isCallValid) |
| { |
| context->vertexAttribP2ui(index, type, normalized, value); |
| } |
| ANGLE_CAPTURE(VertexAttribP2ui, isCallValid, context, index, type, normalized, value); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribP2uiv(GLuint index, |
| GLenum type, |
| GLboolean normalized, |
| const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexAttribP2uiv", |
| "context = %d, GLuint index = %u, GLenum type = %s, GLboolean normalized = %s, const " |
| "GLuint *value = 0x%016" PRIxPTR "", |
| CID(context), index, GLenumToString(GLenumGroup::VertexAttribPointerType, type), |
| GLbooleanToString(normalized), (uintptr_t)value); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateVertexAttribP2uiv(context, index, type, normalized, value)); |
| if (isCallValid) |
| { |
| context->vertexAttribP2uiv(index, type, normalized, value); |
| } |
| ANGLE_CAPTURE(VertexAttribP2uiv, isCallValid, context, index, type, normalized, value); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribP3ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexAttribP3ui", |
| "context = %d, GLuint index = %u, GLenum type = %s, GLboolean normalized = %s, GLuint " |
| "value = %u", |
| CID(context), index, GLenumToString(GLenumGroup::VertexAttribPointerType, type), |
| GLbooleanToString(normalized), value); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateVertexAttribP3ui(context, index, type, normalized, value)); |
| if (isCallValid) |
| { |
| context->vertexAttribP3ui(index, type, normalized, value); |
| } |
| ANGLE_CAPTURE(VertexAttribP3ui, isCallValid, context, index, type, normalized, value); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribP3uiv(GLuint index, |
| GLenum type, |
| GLboolean normalized, |
| const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexAttribP3uiv", |
| "context = %d, GLuint index = %u, GLenum type = %s, GLboolean normalized = %s, const " |
| "GLuint *value = 0x%016" PRIxPTR "", |
| CID(context), index, GLenumToString(GLenumGroup::VertexAttribPointerType, type), |
| GLbooleanToString(normalized), (uintptr_t)value); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateVertexAttribP3uiv(context, index, type, normalized, value)); |
| if (isCallValid) |
| { |
| context->vertexAttribP3uiv(index, type, normalized, value); |
| } |
| ANGLE_CAPTURE(VertexAttribP3uiv, isCallValid, context, index, type, normalized, value); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexAttribP4ui", |
| "context = %d, GLuint index = %u, GLenum type = %s, GLboolean normalized = %s, GLuint " |
| "value = %u", |
| CID(context), index, GLenumToString(GLenumGroup::VertexAttribPointerType, type), |
| GLbooleanToString(normalized), value); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateVertexAttribP4ui(context, index, type, normalized, value)); |
| if (isCallValid) |
| { |
| context->vertexAttribP4ui(index, type, normalized, value); |
| } |
| ANGLE_CAPTURE(VertexAttribP4ui, isCallValid, context, index, type, normalized, value); |
| } |
| } |
| |
| void GL_APIENTRY VertexAttribP4uiv(GLuint index, |
| GLenum type, |
| GLboolean normalized, |
| const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexAttribP4uiv", |
| "context = %d, GLuint index = %u, GLenum type = %s, GLboolean normalized = %s, const " |
| "GLuint *value = 0x%016" PRIxPTR "", |
| CID(context), index, GLenumToString(GLenumGroup::VertexAttribPointerType, type), |
| GLbooleanToString(normalized), (uintptr_t)value); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateVertexAttribP4uiv(context, index, type, normalized, value)); |
| if (isCallValid) |
| { |
| context->vertexAttribP4uiv(index, type, normalized, value); |
| } |
| ANGLE_CAPTURE(VertexAttribP4uiv, isCallValid, context, index, type, normalized, value); |
| } |
| } |
| |
| void GL_APIENTRY VertexP2ui(GLenum type, GLuint value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexP2ui", "context = %d, GLenum type = %s, GLuint value = %u", CID(context), |
| GLenumToString(GLenumGroup::VertexPointerType, type), value); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateVertexP2ui(context, type, value)); |
| if (isCallValid) |
| { |
| context->vertexP2ui(type, value); |
| } |
| ANGLE_CAPTURE(VertexP2ui, isCallValid, context, type, value); |
| } |
| } |
| |
| void GL_APIENTRY VertexP2uiv(GLenum type, const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexP2uiv", |
| "context = %d, GLenum type = %s, const GLuint *value = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::VertexPointerType, type), (uintptr_t)value); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateVertexP2uiv(context, type, value)); |
| if (isCallValid) |
| { |
| context->vertexP2uiv(type, value); |
| } |
| ANGLE_CAPTURE(VertexP2uiv, isCallValid, context, type, value); |
| } |
| } |
| |
| void GL_APIENTRY VertexP3ui(GLenum type, GLuint value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexP3ui", "context = %d, GLenum type = %s, GLuint value = %u", CID(context), |
| GLenumToString(GLenumGroup::VertexPointerType, type), value); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateVertexP3ui(context, type, value)); |
| if (isCallValid) |
| { |
| context->vertexP3ui(type, value); |
| } |
| ANGLE_CAPTURE(VertexP3ui, isCallValid, context, type, value); |
| } |
| } |
| |
| void GL_APIENTRY VertexP3uiv(GLenum type, const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexP3uiv", |
| "context = %d, GLenum type = %s, const GLuint *value = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::VertexPointerType, type), (uintptr_t)value); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateVertexP3uiv(context, type, value)); |
| if (isCallValid) |
| { |
| context->vertexP3uiv(type, value); |
| } |
| ANGLE_CAPTURE(VertexP3uiv, isCallValid, context, type, value); |
| } |
| } |
| |
| void GL_APIENTRY VertexP4ui(GLenum type, GLuint value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexP4ui", "context = %d, GLenum type = %s, GLuint value = %u", CID(context), |
| GLenumToString(GLenumGroup::VertexPointerType, type), value); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateVertexP4ui(context, type, value)); |
| if (isCallValid) |
| { |
| context->vertexP4ui(type, value); |
| } |
| ANGLE_CAPTURE(VertexP4ui, isCallValid, context, type, value); |
| } |
| } |
| |
| void GL_APIENTRY VertexP4uiv(GLenum type, const GLuint *value) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT("glVertexP4uiv", |
| "context = %d, GLenum type = %s, const GLuint *value = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::VertexPointerType, type), (uintptr_t)value); |
| |
| if (context) |
| { |
| std::unique_lock<std::mutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateVertexP4uiv(context, type, value)); |
| if (isCallValid) |
| { |
| context->vertexP4uiv(type, value); |
| } |
| ANGLE_CAPTURE(VertexP4uiv, isCallValid, context, type, value); |
| } |
| } |
| } // namespace gl |