| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkShader.h" |
| #include "include/private/SkColorData.h" |
| #include "include/private/SkVx.h" |
| #include "src/core/SkCoreBlitters.h" |
| #include "src/core/SkUtils.h" |
| #include "src/core/SkXfermodePriv.h" |
| |
| static inline int upscale_31_to_32(int value) { |
| SkASSERT((unsigned)value <= 31); |
| return value + (value >> 4); |
| } |
| |
| static inline int blend_32(int src, int dst, int scale) { |
| SkASSERT((unsigned)src <= 0xFF); |
| SkASSERT((unsigned)dst <= 0xFF); |
| SkASSERT((unsigned)scale <= 32); |
| return dst + ((src - dst) * scale >> 5); |
| } |
| |
| static inline SkPMColor blend_lcd16(int srcA, int srcR, int srcG, int srcB, |
| SkPMColor dst, uint16_t mask) { |
| if (mask == 0) { |
| return dst; |
| } |
| |
| /* We want all of these in 5bits, hence the shifts in case one of them |
| * (green) is 6bits. |
| */ |
| int maskR = SkGetPackedR16(mask) >> (SK_R16_BITS - 5); |
| int maskG = SkGetPackedG16(mask) >> (SK_G16_BITS - 5); |
| int maskB = SkGetPackedB16(mask) >> (SK_B16_BITS - 5); |
| |
| // Now upscale them to 0..32, so we can use blend32 |
| maskR = upscale_31_to_32(maskR); |
| maskG = upscale_31_to_32(maskG); |
| maskB = upscale_31_to_32(maskB); |
| |
| // srcA has been upscaled to 256 before passed into this function |
| maskR = maskR * srcA >> 8; |
| maskG = maskG * srcA >> 8; |
| maskB = maskB * srcA >> 8; |
| |
| int dstR = SkGetPackedR32(dst); |
| int dstG = SkGetPackedG32(dst); |
| int dstB = SkGetPackedB32(dst); |
| |
| // LCD blitting is only supported if the dst is known/required |
| // to be opaque |
| return SkPackARGB32(0xFF, |
| blend_32(srcR, dstR, maskR), |
| blend_32(srcG, dstG, maskG), |
| blend_32(srcB, dstB, maskB)); |
| } |
| |
| static inline SkPMColor blend_lcd16_opaque(int srcR, int srcG, int srcB, |
| SkPMColor dst, uint16_t mask, |
| SkPMColor opaqueDst) { |
| if (mask == 0) { |
| return dst; |
| } |
| |
| if (0xFFFF == mask) { |
| return opaqueDst; |
| } |
| |
| /* We want all of these in 5bits, hence the shifts in case one of them |
| * (green) is 6bits. |
| */ |
| int maskR = SkGetPackedR16(mask) >> (SK_R16_BITS - 5); |
| int maskG = SkGetPackedG16(mask) >> (SK_G16_BITS - 5); |
| int maskB = SkGetPackedB16(mask) >> (SK_B16_BITS - 5); |
| |
| // Now upscale them to 0..32, so we can use blend32 |
| maskR = upscale_31_to_32(maskR); |
| maskG = upscale_31_to_32(maskG); |
| maskB = upscale_31_to_32(maskB); |
| |
| int dstR = SkGetPackedR32(dst); |
| int dstG = SkGetPackedG32(dst); |
| int dstB = SkGetPackedB32(dst); |
| |
| // LCD blitting is only supported if the dst is known/required |
| // to be opaque |
| return SkPackARGB32(0xFF, |
| blend_32(srcR, dstR, maskR), |
| blend_32(srcG, dstG, maskG), |
| blend_32(srcB, dstB, maskB)); |
| } |
| |
| |
| // TODO: rewrite at least the SSE code here. It's miserable. |
| |
| #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 |
| #include <emmintrin.h> |
| |
| // The following (left) shifts cause the top 5 bits of the mask components to |
| // line up with the corresponding components in an SkPMColor. |
| // Note that the mask's RGB16 order may differ from the SkPMColor order. |
| #define SK_R16x5_R32x5_SHIFT (SK_R32_SHIFT - SK_R16_SHIFT - SK_R16_BITS + 5) |
| #define SK_G16x5_G32x5_SHIFT (SK_G32_SHIFT - SK_G16_SHIFT - SK_G16_BITS + 5) |
| #define SK_B16x5_B32x5_SHIFT (SK_B32_SHIFT - SK_B16_SHIFT - SK_B16_BITS + 5) |
| |
| #if SK_R16x5_R32x5_SHIFT == 0 |
| #define SkPackedR16x5ToUnmaskedR32x5_SSE2(x) (x) |
| #elif SK_R16x5_R32x5_SHIFT > 0 |
| #define SkPackedR16x5ToUnmaskedR32x5_SSE2(x) (_mm_slli_epi32(x, SK_R16x5_R32x5_SHIFT)) |
| #else |
| #define SkPackedR16x5ToUnmaskedR32x5_SSE2(x) (_mm_srli_epi32(x, -SK_R16x5_R32x5_SHIFT)) |
| #endif |
| |
| #if SK_G16x5_G32x5_SHIFT == 0 |
| #define SkPackedG16x5ToUnmaskedG32x5_SSE2(x) (x) |
| #elif SK_G16x5_G32x5_SHIFT > 0 |
| #define SkPackedG16x5ToUnmaskedG32x5_SSE2(x) (_mm_slli_epi32(x, SK_G16x5_G32x5_SHIFT)) |
| #else |
| #define SkPackedG16x5ToUnmaskedG32x5_SSE2(x) (_mm_srli_epi32(x, -SK_G16x5_G32x5_SHIFT)) |
| #endif |
| |
| #if SK_B16x5_B32x5_SHIFT == 0 |
| #define SkPackedB16x5ToUnmaskedB32x5_SSE2(x) (x) |
| #elif SK_B16x5_B32x5_SHIFT > 0 |
| #define SkPackedB16x5ToUnmaskedB32x5_SSE2(x) (_mm_slli_epi32(x, SK_B16x5_B32x5_SHIFT)) |
| #else |
| #define SkPackedB16x5ToUnmaskedB32x5_SSE2(x) (_mm_srli_epi32(x, -SK_B16x5_B32x5_SHIFT)) |
| #endif |
| |
| static __m128i blend_lcd16_sse2(__m128i &src, __m128i &dst, __m128i &mask, __m128i &srcA) { |
| // In the following comments, the components of src, dst and mask are |
| // abbreviated as (s)rc, (d)st, and (m)ask. Color components are marked |
| // by an R, G, B, or A suffix. Components of one of the four pixels that |
| // are processed in parallel are marked with 0, 1, 2, and 3. "d1B", for |
| // example is the blue channel of the second destination pixel. Memory |
| // layout is shown for an ARGB byte order in a color value. |
| |
| // src and srcA store 8-bit values interleaved with zeros. |
| // src = (0xFF, 0, sR, 0, sG, 0, sB, 0, 0xFF, 0, sR, 0, sG, 0, sB, 0) |
| // srcA = (srcA, 0, srcA, 0, srcA, 0, srcA, 0, |
| // srcA, 0, srcA, 0, srcA, 0, srcA, 0) |
| // mask stores 16-bit values (compressed three channels) interleaved with zeros. |
| // Lo and Hi denote the low and high bytes of a 16-bit value, respectively. |
| // mask = (m0RGBLo, m0RGBHi, 0, 0, m1RGBLo, m1RGBHi, 0, 0, |
| // m2RGBLo, m2RGBHi, 0, 0, m3RGBLo, m3RGBHi, 0, 0) |
| |
| // Get the R,G,B of each 16bit mask pixel, we want all of them in 5 bits. |
| // r = (0, m0R, 0, 0, 0, m1R, 0, 0, 0, m2R, 0, 0, 0, m3R, 0, 0) |
| __m128i r = _mm_and_si128(SkPackedR16x5ToUnmaskedR32x5_SSE2(mask), |
| _mm_set1_epi32(0x1F << SK_R32_SHIFT)); |
| |
| // g = (0, 0, m0G, 0, 0, 0, m1G, 0, 0, 0, m2G, 0, 0, 0, m3G, 0) |
| __m128i g = _mm_and_si128(SkPackedG16x5ToUnmaskedG32x5_SSE2(mask), |
| _mm_set1_epi32(0x1F << SK_G32_SHIFT)); |
| |
| // b = (0, 0, 0, m0B, 0, 0, 0, m1B, 0, 0, 0, m2B, 0, 0, 0, m3B) |
| __m128i b = _mm_and_si128(SkPackedB16x5ToUnmaskedB32x5_SSE2(mask), |
| _mm_set1_epi32(0x1F << SK_B32_SHIFT)); |
| |
| // Pack the 4 16bit mask pixels into 4 32bit pixels, (p0, p1, p2, p3) |
| // Each component (m0R, m0G, etc.) is then a 5-bit value aligned to an |
| // 8-bit position |
| // mask = (0, m0R, m0G, m0B, 0, m1R, m1G, m1B, |
| // 0, m2R, m2G, m2B, 0, m3R, m3G, m3B) |
| mask = _mm_or_si128(_mm_or_si128(r, g), b); |
| |
| // Interleave R,G,B into the lower byte of word. |
| // i.e. split the sixteen 8-bit values from mask into two sets of eight |
| // 16-bit values, padded by zero. |
| __m128i maskLo, maskHi; |
| // maskLo = (0, 0, m0R, 0, m0G, 0, m0B, 0, 0, 0, m1R, 0, m1G, 0, m1B, 0) |
| maskLo = _mm_unpacklo_epi8(mask, _mm_setzero_si128()); |
| // maskHi = (0, 0, m2R, 0, m2G, 0, m2B, 0, 0, 0, m3R, 0, m3G, 0, m3B, 0) |
| maskHi = _mm_unpackhi_epi8(mask, _mm_setzero_si128()); |
| |
| // Upscale from 0..31 to 0..32 |
| // (allows to replace division by left-shift further down) |
| // Left-shift each component by 4 and add the result back to that component, |
| // mapping numbers in the range 0..15 to 0..15, and 16..31 to 17..32 |
| maskLo = _mm_add_epi16(maskLo, _mm_srli_epi16(maskLo, 4)); |
| maskHi = _mm_add_epi16(maskHi, _mm_srli_epi16(maskHi, 4)); |
| |
| // Multiply each component of maskLo and maskHi by srcA |
| maskLo = _mm_mullo_epi16(maskLo, srcA); |
| maskHi = _mm_mullo_epi16(maskHi, srcA); |
| |
| // Left shift mask components by 8 (divide by 256) |
| maskLo = _mm_srli_epi16(maskLo, 8); |
| maskHi = _mm_srli_epi16(maskHi, 8); |
| |
| // Interleave R,G,B into the lower byte of the word |
| // dstLo = (0, 0, d0R, 0, d0G, 0, d0B, 0, 0, 0, d1R, 0, d1G, 0, d1B, 0) |
| __m128i dstLo = _mm_unpacklo_epi8(dst, _mm_setzero_si128()); |
| // dstLo = (0, 0, d2R, 0, d2G, 0, d2B, 0, 0, 0, d3R, 0, d3G, 0, d3B, 0) |
| __m128i dstHi = _mm_unpackhi_epi8(dst, _mm_setzero_si128()); |
| |
| // mask = (src - dst) * mask |
| maskLo = _mm_mullo_epi16(maskLo, _mm_sub_epi16(src, dstLo)); |
| maskHi = _mm_mullo_epi16(maskHi, _mm_sub_epi16(src, dstHi)); |
| |
| // mask = (src - dst) * mask >> 5 |
| maskLo = _mm_srai_epi16(maskLo, 5); |
| maskHi = _mm_srai_epi16(maskHi, 5); |
| |
| // Add two pixels into result. |
| // result = dst + ((src - dst) * mask >> 5) |
| __m128i resultLo = _mm_add_epi16(dstLo, maskLo); |
| __m128i resultHi = _mm_add_epi16(dstHi, maskHi); |
| |
| // Pack into 4 32bit dst pixels. |
| // resultLo and resultHi contain eight 16-bit components (two pixels) each. |
| // Merge into one SSE regsiter with sixteen 8-bit values (four pixels), |
| // clamping to 255 if necessary. |
| return _mm_packus_epi16(resultLo, resultHi); |
| } |
| |
| static __m128i blend_lcd16_opaque_sse2(__m128i &src, __m128i &dst, __m128i &mask) { |
| // In the following comments, the components of src, dst and mask are |
| // abbreviated as (s)rc, (d)st, and (m)ask. Color components are marked |
| // by an R, G, B, or A suffix. Components of one of the four pixels that |
| // are processed in parallel are marked with 0, 1, 2, and 3. "d1B", for |
| // example is the blue channel of the second destination pixel. Memory |
| // layout is shown for an ARGB byte order in a color value. |
| |
| // src and srcA store 8-bit values interleaved with zeros. |
| // src = (0xFF, 0, sR, 0, sG, 0, sB, 0, 0xFF, 0, sR, 0, sG, 0, sB, 0) |
| // mask stores 16-bit values (shown as high and low bytes) interleaved with |
| // zeros |
| // mask = (m0RGBLo, m0RGBHi, 0, 0, m1RGBLo, m1RGBHi, 0, 0, |
| // m2RGBLo, m2RGBHi, 0, 0, m3RGBLo, m3RGBHi, 0, 0) |
| |
| // Get the R,G,B of each 16bit mask pixel, we want all of them in 5 bits. |
| // r = (0, m0R, 0, 0, 0, m1R, 0, 0, 0, m2R, 0, 0, 0, m3R, 0, 0) |
| __m128i r = _mm_and_si128(SkPackedR16x5ToUnmaskedR32x5_SSE2(mask), |
| _mm_set1_epi32(0x1F << SK_R32_SHIFT)); |
| |
| // g = (0, 0, m0G, 0, 0, 0, m1G, 0, 0, 0, m2G, 0, 0, 0, m3G, 0) |
| __m128i g = _mm_and_si128(SkPackedG16x5ToUnmaskedG32x5_SSE2(mask), |
| _mm_set1_epi32(0x1F << SK_G32_SHIFT)); |
| |
| // b = (0, 0, 0, m0B, 0, 0, 0, m1B, 0, 0, 0, m2B, 0, 0, 0, m3B) |
| __m128i b = _mm_and_si128(SkPackedB16x5ToUnmaskedB32x5_SSE2(mask), |
| _mm_set1_epi32(0x1F << SK_B32_SHIFT)); |
| |
| // Pack the 4 16bit mask pixels into 4 32bit pixels, (p0, p1, p2, p3) |
| // Each component (m0R, m0G, etc.) is then a 5-bit value aligned to an |
| // 8-bit position |
| // mask = (0, m0R, m0G, m0B, 0, m1R, m1G, m1B, |
| // 0, m2R, m2G, m2B, 0, m3R, m3G, m3B) |
| mask = _mm_or_si128(_mm_or_si128(r, g), b); |
| |
| // Interleave R,G,B into the lower byte of word. |
| // i.e. split the sixteen 8-bit values from mask into two sets of eight |
| // 16-bit values, padded by zero. |
| __m128i maskLo, maskHi; |
| // maskLo = (0, 0, m0R, 0, m0G, 0, m0B, 0, 0, 0, m1R, 0, m1G, 0, m1B, 0) |
| maskLo = _mm_unpacklo_epi8(mask, _mm_setzero_si128()); |
| // maskHi = (0, 0, m2R, 0, m2G, 0, m2B, 0, 0, 0, m3R, 0, m3G, 0, m3B, 0) |
| maskHi = _mm_unpackhi_epi8(mask, _mm_setzero_si128()); |
| |
| // Upscale from 0..31 to 0..32 |
| // (allows to replace division by left-shift further down) |
| // Left-shift each component by 4 and add the result back to that component, |
| // mapping numbers in the range 0..15 to 0..15, and 16..31 to 17..32 |
| maskLo = _mm_add_epi16(maskLo, _mm_srli_epi16(maskLo, 4)); |
| maskHi = _mm_add_epi16(maskHi, _mm_srli_epi16(maskHi, 4)); |
| |
| // Interleave R,G,B into the lower byte of the word |
| // dstLo = (0, 0, d0R, 0, d0G, 0, d0B, 0, 0, 0, d1R, 0, d1G, 0, d1B, 0) |
| __m128i dstLo = _mm_unpacklo_epi8(dst, _mm_setzero_si128()); |
| // dstLo = (0, 0, d2R, 0, d2G, 0, d2B, 0, 0, 0, d3R, 0, d3G, 0, d3B, 0) |
| __m128i dstHi = _mm_unpackhi_epi8(dst, _mm_setzero_si128()); |
| |
| // mask = (src - dst) * mask |
| maskLo = _mm_mullo_epi16(maskLo, _mm_sub_epi16(src, dstLo)); |
| maskHi = _mm_mullo_epi16(maskHi, _mm_sub_epi16(src, dstHi)); |
| |
| // mask = (src - dst) * mask >> 5 |
| maskLo = _mm_srai_epi16(maskLo, 5); |
| maskHi = _mm_srai_epi16(maskHi, 5); |
| |
| // Add two pixels into result. |
| // result = dst + ((src - dst) * mask >> 5) |
| __m128i resultLo = _mm_add_epi16(dstLo, maskLo); |
| __m128i resultHi = _mm_add_epi16(dstHi, maskHi); |
| |
| // Pack into 4 32bit dst pixels and force opaque. |
| // resultLo and resultHi contain eight 16-bit components (two pixels) each. |
| // Merge into one SSE regsiter with sixteen 8-bit values (four pixels), |
| // clamping to 255 if necessary. Set alpha components to 0xFF. |
| return _mm_or_si128(_mm_packus_epi16(resultLo, resultHi), |
| _mm_set1_epi32(SK_A32_MASK << SK_A32_SHIFT)); |
| } |
| |
| void blit_row_lcd16(SkPMColor dst[], const uint16_t mask[], SkColor src, int width, SkPMColor) { |
| if (width <= 0) { |
| return; |
| } |
| |
| int srcA = SkColorGetA(src); |
| int srcR = SkColorGetR(src); |
| int srcG = SkColorGetG(src); |
| int srcB = SkColorGetB(src); |
| |
| srcA = SkAlpha255To256(srcA); |
| |
| if (width >= 4) { |
| SkASSERT(((size_t)dst & 0x03) == 0); |
| while (((size_t)dst & 0x0F) != 0) { |
| *dst = blend_lcd16(srcA, srcR, srcG, srcB, *dst, *mask); |
| mask++; |
| dst++; |
| width--; |
| } |
| |
| __m128i *d = reinterpret_cast<__m128i*>(dst); |
| // Set alpha to 0xFF and replicate source four times in SSE register. |
| __m128i src_sse = _mm_set1_epi32(SkPackARGB32(0xFF, srcR, srcG, srcB)); |
| // Interleave with zeros to get two sets of four 16-bit values. |
| src_sse = _mm_unpacklo_epi8(src_sse, _mm_setzero_si128()); |
| // Set srcA_sse to contain eight copies of srcA, padded with zero. |
| // src_sse=(0xFF, 0, sR, 0, sG, 0, sB, 0, 0xFF, 0, sR, 0, sG, 0, sB, 0) |
| __m128i srcA_sse = _mm_set1_epi16(srcA); |
| while (width >= 4) { |
| // Load four destination pixels into dst_sse. |
| __m128i dst_sse = _mm_load_si128(d); |
| // Load four 16-bit masks into lower half of mask_sse. |
| __m128i mask_sse = _mm_loadl_epi64( |
| reinterpret_cast<const __m128i*>(mask)); |
| |
| // Check whether masks are equal to 0 and get the highest bit |
| // of each byte of result, if masks are all zero, we will get |
| // pack_cmp to 0xFFFF |
| int pack_cmp = _mm_movemask_epi8(_mm_cmpeq_epi16(mask_sse, |
| _mm_setzero_si128())); |
| |
| // if mask pixels are not all zero, we will blend the dst pixels |
| if (pack_cmp != 0xFFFF) { |
| // Unpack 4 16bit mask pixels to |
| // mask_sse = (m0RGBLo, m0RGBHi, 0, 0, m1RGBLo, m1RGBHi, 0, 0, |
| // m2RGBLo, m2RGBHi, 0, 0, m3RGBLo, m3RGBHi, 0, 0) |
| mask_sse = _mm_unpacklo_epi16(mask_sse, |
| _mm_setzero_si128()); |
| |
| // Process 4 32bit dst pixels |
| __m128i result = blend_lcd16_sse2(src_sse, dst_sse, mask_sse, srcA_sse); |
| _mm_store_si128(d, result); |
| } |
| |
| d++; |
| mask += 4; |
| width -= 4; |
| } |
| |
| dst = reinterpret_cast<SkPMColor*>(d); |
| } |
| |
| while (width > 0) { |
| *dst = blend_lcd16(srcA, srcR, srcG, srcB, *dst, *mask); |
| mask++; |
| dst++; |
| width--; |
| } |
| } |
| |
| void blit_row_lcd16_opaque(SkPMColor dst[], const uint16_t mask[], |
| SkColor src, int width, SkPMColor opaqueDst) { |
| if (width <= 0) { |
| return; |
| } |
| |
| int srcR = SkColorGetR(src); |
| int srcG = SkColorGetG(src); |
| int srcB = SkColorGetB(src); |
| |
| if (width >= 4) { |
| SkASSERT(((size_t)dst & 0x03) == 0); |
| while (((size_t)dst & 0x0F) != 0) { |
| *dst = blend_lcd16_opaque(srcR, srcG, srcB, *dst, *mask, opaqueDst); |
| mask++; |
| dst++; |
| width--; |
| } |
| |
| __m128i *d = reinterpret_cast<__m128i*>(dst); |
| // Set alpha to 0xFF and replicate source four times in SSE register. |
| __m128i src_sse = _mm_set1_epi32(SkPackARGB32(0xFF, srcR, srcG, srcB)); |
| // Set srcA_sse to contain eight copies of srcA, padded with zero. |
| // src_sse=(0xFF, 0, sR, 0, sG, 0, sB, 0, 0xFF, 0, sR, 0, sG, 0, sB, 0) |
| src_sse = _mm_unpacklo_epi8(src_sse, _mm_setzero_si128()); |
| while (width >= 4) { |
| // Load four destination pixels into dst_sse. |
| __m128i dst_sse = _mm_load_si128(d); |
| // Load four 16-bit masks into lower half of mask_sse. |
| __m128i mask_sse = _mm_loadl_epi64( |
| reinterpret_cast<const __m128i*>(mask)); |
| |
| // Check whether masks are equal to 0 and get the highest bit |
| // of each byte of result, if masks are all zero, we will get |
| // pack_cmp to 0xFFFF |
| int pack_cmp = _mm_movemask_epi8(_mm_cmpeq_epi16(mask_sse, |
| _mm_setzero_si128())); |
| |
| // if mask pixels are not all zero, we will blend the dst pixels |
| if (pack_cmp != 0xFFFF) { |
| // Unpack 4 16bit mask pixels to |
| // mask_sse = (m0RGBLo, m0RGBHi, 0, 0, m1RGBLo, m1RGBHi, 0, 0, |
| // m2RGBLo, m2RGBHi, 0, 0, m3RGBLo, m3RGBHi, 0, 0) |
| mask_sse = _mm_unpacklo_epi16(mask_sse, |
| _mm_setzero_si128()); |
| |
| // Process 4 32bit dst pixels |
| __m128i result = blend_lcd16_opaque_sse2(src_sse, dst_sse, mask_sse); |
| _mm_store_si128(d, result); |
| } |
| |
| d++; |
| mask += 4; |
| width -= 4; |
| } |
| |
| dst = reinterpret_cast<SkPMColor*>(d); |
| } |
| |
| while (width > 0) { |
| *dst = blend_lcd16_opaque(srcR, srcG, srcB, *dst, *mask, opaqueDst); |
| mask++; |
| dst++; |
| width--; |
| } |
| } |
| |
| #elif defined(SK_ARM_HAS_NEON) |
| #include <arm_neon.h> |
| |
| #define NEON_A (SK_A32_SHIFT / 8) |
| #define NEON_R (SK_R32_SHIFT / 8) |
| #define NEON_G (SK_G32_SHIFT / 8) |
| #define NEON_B (SK_B32_SHIFT / 8) |
| |
| static inline uint8x8_t blend_32_neon(uint8x8_t src, uint8x8_t dst, uint16x8_t scale) { |
| int16x8_t src_wide, dst_wide; |
| |
| src_wide = vreinterpretq_s16_u16(vmovl_u8(src)); |
| dst_wide = vreinterpretq_s16_u16(vmovl_u8(dst)); |
| |
| src_wide = (src_wide - dst_wide) * vreinterpretq_s16_u16(scale); |
| |
| dst_wide += vshrq_n_s16(src_wide, 5); |
| |
| return vmovn_u16(vreinterpretq_u16_s16(dst_wide)); |
| } |
| |
| void blit_row_lcd16_opaque(SkPMColor dst[], const uint16_t src[], |
| SkColor color, int width, |
| SkPMColor opaqueDst) { |
| int colR = SkColorGetR(color); |
| int colG = SkColorGetG(color); |
| int colB = SkColorGetB(color); |
| |
| uint8x8_t vcolR = vdup_n_u8(colR); |
| uint8x8_t vcolG = vdup_n_u8(colG); |
| uint8x8_t vcolB = vdup_n_u8(colB); |
| uint8x8_t vopqDstA = vdup_n_u8(SkGetPackedA32(opaqueDst)); |
| uint8x8_t vopqDstR = vdup_n_u8(SkGetPackedR32(opaqueDst)); |
| uint8x8_t vopqDstG = vdup_n_u8(SkGetPackedG32(opaqueDst)); |
| uint8x8_t vopqDstB = vdup_n_u8(SkGetPackedB32(opaqueDst)); |
| |
| while (width >= 8) { |
| uint8x8x4_t vdst; |
| uint16x8_t vmask; |
| uint16x8_t vmaskR, vmaskG, vmaskB; |
| uint8x8_t vsel_trans, vsel_opq; |
| |
| vdst = vld4_u8((uint8_t*)dst); |
| vmask = vld1q_u16(src); |
| |
| // Prepare compare masks |
| vsel_trans = vmovn_u16(vceqq_u16(vmask, vdupq_n_u16(0))); |
| vsel_opq = vmovn_u16(vceqq_u16(vmask, vdupq_n_u16(0xFFFF))); |
| |
| // Get all the color masks on 5 bits |
| vmaskR = vshrq_n_u16(vmask, SK_R16_SHIFT); |
| vmaskG = vshrq_n_u16(vshlq_n_u16(vmask, SK_R16_BITS), |
| SK_B16_BITS + SK_R16_BITS + 1); |
| vmaskB = vmask & vdupq_n_u16(SK_B16_MASK); |
| |
| // Upscale to 0..32 |
| vmaskR = vmaskR + vshrq_n_u16(vmaskR, 4); |
| vmaskG = vmaskG + vshrq_n_u16(vmaskG, 4); |
| vmaskB = vmaskB + vshrq_n_u16(vmaskB, 4); |
| |
| vdst.val[NEON_A] = vbsl_u8(vsel_trans, vdst.val[NEON_A], vdup_n_u8(0xFF)); |
| vdst.val[NEON_A] = vbsl_u8(vsel_opq, vopqDstA, vdst.val[NEON_A]); |
| |
| vdst.val[NEON_R] = blend_32_neon(vcolR, vdst.val[NEON_R], vmaskR); |
| vdst.val[NEON_G] = blend_32_neon(vcolG, vdst.val[NEON_G], vmaskG); |
| vdst.val[NEON_B] = blend_32_neon(vcolB, vdst.val[NEON_B], vmaskB); |
| |
| vdst.val[NEON_R] = vbsl_u8(vsel_opq, vopqDstR, vdst.val[NEON_R]); |
| vdst.val[NEON_G] = vbsl_u8(vsel_opq, vopqDstG, vdst.val[NEON_G]); |
| vdst.val[NEON_B] = vbsl_u8(vsel_opq, vopqDstB, vdst.val[NEON_B]); |
| |
| vst4_u8((uint8_t*)dst, vdst); |
| |
| dst += 8; |
| src += 8; |
| width -= 8; |
| } |
| |
| // Leftovers |
| for (int i = 0; i < width; i++) { |
| dst[i] = blend_lcd16_opaque(colR, colG, colB, dst[i], src[i], opaqueDst); |
| } |
| } |
| |
| void blit_row_lcd16(SkPMColor dst[], const uint16_t src[], |
| SkColor color, int width, SkPMColor) { |
| int colA = SkColorGetA(color); |
| int colR = SkColorGetR(color); |
| int colG = SkColorGetG(color); |
| int colB = SkColorGetB(color); |
| |
| colA = SkAlpha255To256(colA); |
| |
| uint16x8_t vcolA = vdupq_n_u16(colA); |
| uint8x8_t vcolR = vdup_n_u8(colR); |
| uint8x8_t vcolG = vdup_n_u8(colG); |
| uint8x8_t vcolB = vdup_n_u8(colB); |
| |
| while (width >= 8) { |
| uint8x8x4_t vdst; |
| uint16x8_t vmask; |
| uint16x8_t vmaskR, vmaskG, vmaskB; |
| |
| vdst = vld4_u8((uint8_t*)dst); |
| vmask = vld1q_u16(src); |
| |
| // Get all the color masks on 5 bits |
| vmaskR = vshrq_n_u16(vmask, SK_R16_SHIFT); |
| vmaskG = vshrq_n_u16(vshlq_n_u16(vmask, SK_R16_BITS), |
| SK_B16_BITS + SK_R16_BITS + 1); |
| vmaskB = vmask & vdupq_n_u16(SK_B16_MASK); |
| |
| // Upscale to 0..32 |
| vmaskR = vmaskR + vshrq_n_u16(vmaskR, 4); |
| vmaskG = vmaskG + vshrq_n_u16(vmaskG, 4); |
| vmaskB = vmaskB + vshrq_n_u16(vmaskB, 4); |
| |
| vmaskR = vshrq_n_u16(vmaskR * vcolA, 8); |
| vmaskG = vshrq_n_u16(vmaskG * vcolA, 8); |
| vmaskB = vshrq_n_u16(vmaskB * vcolA, 8); |
| |
| vdst.val[NEON_A] = vdup_n_u8(0xFF); |
| vdst.val[NEON_R] = blend_32_neon(vcolR, vdst.val[NEON_R], vmaskR); |
| vdst.val[NEON_G] = blend_32_neon(vcolG, vdst.val[NEON_G], vmaskG); |
| vdst.val[NEON_B] = blend_32_neon(vcolB, vdst.val[NEON_B], vmaskB); |
| |
| vst4_u8((uint8_t*)dst, vdst); |
| |
| dst += 8; |
| src += 8; |
| width -= 8; |
| } |
| |
| for (int i = 0; i < width; i++) { |
| dst[i] = blend_lcd16(colA, colR, colG, colB, dst[i], src[i]); |
| } |
| } |
| |
| #else |
| |
| static inline void blit_row_lcd16(SkPMColor dst[], const uint16_t mask[], |
| SkColor src, int width, SkPMColor) { |
| int srcA = SkColorGetA(src); |
| int srcR = SkColorGetR(src); |
| int srcG = SkColorGetG(src); |
| int srcB = SkColorGetB(src); |
| |
| srcA = SkAlpha255To256(srcA); |
| |
| for (int i = 0; i < width; i++) { |
| dst[i] = blend_lcd16(srcA, srcR, srcG, srcB, dst[i], mask[i]); |
| } |
| } |
| |
| static inline void blit_row_lcd16_opaque(SkPMColor dst[], const uint16_t mask[], |
| SkColor src, int width, |
| SkPMColor opaqueDst) { |
| int srcR = SkColorGetR(src); |
| int srcG = SkColorGetG(src); |
| int srcB = SkColorGetB(src); |
| |
| for (int i = 0; i < width; i++) { |
| dst[i] = blend_lcd16_opaque(srcR, srcG, srcB, dst[i], mask[i], opaqueDst); |
| } |
| } |
| |
| #endif |
| |
| static bool blit_color(const SkPixmap& device, |
| const SkMask& mask, |
| const SkIRect& clip, |
| SkColor color) { |
| int x = clip.fLeft, |
| y = clip.fTop; |
| |
| if (device.colorType() == kN32_SkColorType && mask.fFormat == SkMask::kA8_Format) { |
| SkOpts::blit_mask_d32_a8(device.writable_addr32(x,y), device.rowBytes(), |
| (const SkAlpha*)mask.getAddr(x,y), mask.fRowBytes, |
| color, clip.width(), clip.height()); |
| return true; |
| } |
| |
| if (device.colorType() == kN32_SkColorType && mask.fFormat == SkMask::kLCD16_Format) { |
| auto dstRow = device.writable_addr32(x,y); |
| auto maskRow = (const uint16_t*)mask.getAddr(x,y); |
| |
| auto blit_row = blit_row_lcd16; |
| SkPMColor opaqueDst = 0; // ignored unless opaque |
| |
| if (0xff == SkColorGetA(color)) { |
| blit_row = blit_row_lcd16_opaque; |
| opaqueDst = SkPreMultiplyColor(color); |
| } |
| |
| for (int height = clip.height(); height --> 0; ) { |
| blit_row(dstRow, maskRow, color, clip.width(), opaqueDst); |
| |
| dstRow = (SkPMColor*) (( char*) dstRow + device.rowBytes()); |
| maskRow = (const uint16_t*)((const char*)maskRow + mask.fRowBytes); |
| } |
| return true; |
| } |
| |
| return false; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| static void SkARGB32_Blit32(const SkPixmap& device, const SkMask& mask, |
| const SkIRect& clip, SkPMColor srcColor) { |
| U8CPU alpha = SkGetPackedA32(srcColor); |
| unsigned flags = SkBlitRow::kSrcPixelAlpha_Flag32; |
| if (alpha != 255) { |
| flags |= SkBlitRow::kGlobalAlpha_Flag32; |
| } |
| SkBlitRow::Proc32 proc = SkBlitRow::Factory32(flags); |
| |
| int x = clip.fLeft; |
| int y = clip.fTop; |
| int width = clip.width(); |
| int height = clip.height(); |
| |
| SkPMColor* dstRow = device.writable_addr32(x, y); |
| const SkPMColor* srcRow = reinterpret_cast<const SkPMColor*>(mask.getAddr8(x, y)); |
| |
| do { |
| proc(dstRow, srcRow, width, alpha); |
| dstRow = (SkPMColor*)((char*)dstRow + device.rowBytes()); |
| srcRow = (const SkPMColor*)((const char*)srcRow + mask.fRowBytes); |
| } while (--height != 0); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////////////// |
| |
| SkARGB32_Blitter::SkARGB32_Blitter(const SkPixmap& device, const SkPaint& paint) |
| : INHERITED(device) { |
| SkColor color = paint.getColor(); |
| fColor = color; |
| |
| fSrcA = SkColorGetA(color); |
| unsigned scale = SkAlpha255To256(fSrcA); |
| fSrcR = SkAlphaMul(SkColorGetR(color), scale); |
| fSrcG = SkAlphaMul(SkColorGetG(color), scale); |
| fSrcB = SkAlphaMul(SkColorGetB(color), scale); |
| |
| fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB); |
| } |
| |
| const SkPixmap* SkARGB32_Blitter::justAnOpaqueColor(uint32_t* value) { |
| if (255 == fSrcA) { |
| *value = fPMColor; |
| return &fDevice; |
| } |
| return nullptr; |
| } |
| |
| #if defined _WIN32 // disable warning : local variable used without having been initialized |
| #pragma warning ( push ) |
| #pragma warning ( disable : 4701 ) |
| #endif |
| |
| void SkARGB32_Blitter::blitH(int x, int y, int width) { |
| SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width()); |
| |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| SkBlitRow::Color32(device, device, width, fPMColor); |
| } |
| |
| void SkARGB32_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], |
| const int16_t runs[]) { |
| if (fSrcA == 0) { |
| return; |
| } |
| |
| uint32_t color = fPMColor; |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| unsigned opaqueMask = fSrcA; // if fSrcA is 0xFF, then we will catch the fast opaque case |
| |
| for (;;) { |
| int count = runs[0]; |
| SkASSERT(count >= 0); |
| if (count <= 0) { |
| return; |
| } |
| unsigned aa = antialias[0]; |
| if (aa) { |
| if ((opaqueMask & aa) == 255) { |
| sk_memset32(device, color, count); |
| } else { |
| uint32_t sc = SkAlphaMulQ(color, SkAlpha255To256(aa)); |
| SkBlitRow::Color32(device, device, count, sc); |
| } |
| } |
| runs += count; |
| antialias += count; |
| device += count; |
| } |
| } |
| |
| void SkARGB32_Blitter::blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) { |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| SkDEBUGCODE((void)fDevice.writable_addr32(x + 1, y);) |
| |
| device[0] = SkBlendARGB32(fPMColor, device[0], a0); |
| device[1] = SkBlendARGB32(fPMColor, device[1], a1); |
| } |
| |
| void SkARGB32_Blitter::blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) { |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| SkDEBUGCODE((void)fDevice.writable_addr32(x, y + 1);) |
| |
| device[0] = SkBlendARGB32(fPMColor, device[0], a0); |
| device = (uint32_t*)((char*)device + fDevice.rowBytes()); |
| device[0] = SkBlendARGB32(fPMColor, device[0], a1); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////////////// |
| |
| #define solid_8_pixels(mask, dst, color) \ |
| do { \ |
| if (mask & 0x80) dst[0] = color; \ |
| if (mask & 0x40) dst[1] = color; \ |
| if (mask & 0x20) dst[2] = color; \ |
| if (mask & 0x10) dst[3] = color; \ |
| if (mask & 0x08) dst[4] = color; \ |
| if (mask & 0x04) dst[5] = color; \ |
| if (mask & 0x02) dst[6] = color; \ |
| if (mask & 0x01) dst[7] = color; \ |
| } while (0) |
| |
| #define SK_BLITBWMASK_NAME SkARGB32_BlitBW |
| #define SK_BLITBWMASK_ARGS , SkPMColor color |
| #define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst, color) |
| #define SK_BLITBWMASK_GETADDR writable_addr32 |
| #define SK_BLITBWMASK_DEVTYPE uint32_t |
| #include "src/core/SkBlitBWMaskTemplate.h" |
| |
| #define blend_8_pixels(mask, dst, sc, dst_scale) \ |
| do { \ |
| if (mask & 0x80) { dst[0] = sc + SkAlphaMulQ(dst[0], dst_scale); } \ |
| if (mask & 0x40) { dst[1] = sc + SkAlphaMulQ(dst[1], dst_scale); } \ |
| if (mask & 0x20) { dst[2] = sc + SkAlphaMulQ(dst[2], dst_scale); } \ |
| if (mask & 0x10) { dst[3] = sc + SkAlphaMulQ(dst[3], dst_scale); } \ |
| if (mask & 0x08) { dst[4] = sc + SkAlphaMulQ(dst[4], dst_scale); } \ |
| if (mask & 0x04) { dst[5] = sc + SkAlphaMulQ(dst[5], dst_scale); } \ |
| if (mask & 0x02) { dst[6] = sc + SkAlphaMulQ(dst[6], dst_scale); } \ |
| if (mask & 0x01) { dst[7] = sc + SkAlphaMulQ(dst[7], dst_scale); } \ |
| } while (0) |
| |
| #define SK_BLITBWMASK_NAME SkARGB32_BlendBW |
| #define SK_BLITBWMASK_ARGS , uint32_t sc, unsigned dst_scale |
| #define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sc, dst_scale) |
| #define SK_BLITBWMASK_GETADDR writable_addr32 |
| #define SK_BLITBWMASK_DEVTYPE uint32_t |
| #include "src/core/SkBlitBWMaskTemplate.h" |
| |
| void SkARGB32_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { |
| SkASSERT(mask.fBounds.contains(clip)); |
| SkASSERT(fSrcA != 0xFF); |
| |
| if (fSrcA == 0) { |
| return; |
| } |
| |
| if (blit_color(fDevice, mask, clip, fColor)) { |
| return; |
| } |
| |
| switch (mask.fFormat) { |
| case SkMask::kBW_Format: |
| SkARGB32_BlendBW(fDevice, mask, clip, fPMColor, SkAlpha255To256(255 - fSrcA)); |
| break; |
| case SkMask::kARGB32_Format: |
| SkARGB32_Blit32(fDevice, mask, clip, fPMColor); |
| break; |
| default: |
| SK_ABORT("Mask format not handled."); |
| } |
| } |
| |
| void SkARGB32_Opaque_Blitter::blitMask(const SkMask& mask, |
| const SkIRect& clip) { |
| SkASSERT(mask.fBounds.contains(clip)); |
| |
| if (blit_color(fDevice, mask, clip, fColor)) { |
| return; |
| } |
| |
| switch (mask.fFormat) { |
| case SkMask::kBW_Format: |
| SkARGB32_BlitBW(fDevice, mask, clip, fPMColor); |
| break; |
| case SkMask::kARGB32_Format: |
| SkARGB32_Blit32(fDevice, mask, clip, fPMColor); |
| break; |
| default: |
| SK_ABORT("Mask format not handled."); |
| } |
| } |
| |
| void SkARGB32_Opaque_Blitter::blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) { |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| SkDEBUGCODE((void)fDevice.writable_addr32(x + 1, y);) |
| |
| device[0] = SkFastFourByteInterp(fPMColor, device[0], a0); |
| device[1] = SkFastFourByteInterp(fPMColor, device[1], a1); |
| } |
| |
| void SkARGB32_Opaque_Blitter::blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) { |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| SkDEBUGCODE((void)fDevice.writable_addr32(x, y + 1);) |
| |
| device[0] = SkFastFourByteInterp(fPMColor, device[0], a0); |
| device = (uint32_t*)((char*)device + fDevice.rowBytes()); |
| device[0] = SkFastFourByteInterp(fPMColor, device[0], a1); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { |
| if (alpha == 0 || fSrcA == 0) { |
| return; |
| } |
| |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| uint32_t color = fPMColor; |
| |
| if (alpha != 255) { |
| color = SkAlphaMulQ(color, SkAlpha255To256(alpha)); |
| } |
| |
| unsigned dst_scale = SkAlpha255To256(255 - SkGetPackedA32(color)); |
| size_t rowBytes = fDevice.rowBytes(); |
| while (--height >= 0) { |
| device[0] = color + SkAlphaMulQ(device[0], dst_scale); |
| device = (uint32_t*)((char*)device + rowBytes); |
| } |
| } |
| |
| void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) { |
| SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width() && y + height <= fDevice.height()); |
| |
| if (fSrcA == 0) { |
| return; |
| } |
| |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| uint32_t color = fPMColor; |
| size_t rowBytes = fDevice.rowBytes(); |
| |
| if (SkGetPackedA32(fPMColor) == 0xFF) { |
| SkOpts::rect_memset32(device, color, width, rowBytes, height); |
| } else { |
| while (height --> 0) { |
| SkBlitRow::Color32(device, device, width, color); |
| device = (uint32_t*)((char*)device + rowBytes); |
| } |
| } |
| } |
| |
| #if defined _WIN32 |
| #pragma warning ( pop ) |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////// |
| |
| void SkARGB32_Black_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], |
| const int16_t runs[]) { |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT); |
| |
| for (;;) { |
| int count = runs[0]; |
| SkASSERT(count >= 0); |
| if (count <= 0) { |
| return; |
| } |
| unsigned aa = antialias[0]; |
| if (aa) { |
| if (aa == 255) { |
| sk_memset32(device, black, count); |
| } else { |
| SkPMColor src = aa << SK_A32_SHIFT; |
| unsigned dst_scale = 256 - aa; |
| int n = count; |
| do { |
| --n; |
| device[n] = src + SkAlphaMulQ(device[n], dst_scale); |
| } while (n > 0); |
| } |
| } |
| runs += count; |
| antialias += count; |
| device += count; |
| } |
| } |
| |
| void SkARGB32_Black_Blitter::blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) { |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| SkDEBUGCODE((void)fDevice.writable_addr32(x + 1, y);) |
| |
| device[0] = (a0 << SK_A32_SHIFT) + SkAlphaMulQ(device[0], 256 - a0); |
| device[1] = (a1 << SK_A32_SHIFT) + SkAlphaMulQ(device[1], 256 - a1); |
| } |
| |
| void SkARGB32_Black_Blitter::blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) { |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| SkDEBUGCODE((void)fDevice.writable_addr32(x, y + 1);) |
| |
| device[0] = (a0 << SK_A32_SHIFT) + SkAlphaMulQ(device[0], 256 - a0); |
| device = (uint32_t*)((char*)device + fDevice.rowBytes()); |
| device[0] = (a1 << SK_A32_SHIFT) + SkAlphaMulQ(device[0], 256 - a1); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| // Special version of SkBlitRow::Factory32 that knows we're in kSrc_Mode, |
| // instead of kSrcOver_Mode |
| static void blend_srcmode(SkPMColor* SK_RESTRICT device, |
| const SkPMColor* SK_RESTRICT span, |
| int count, U8CPU aa) { |
| int aa256 = SkAlpha255To256(aa); |
| for (int i = 0; i < count; ++i) { |
| device[i] = SkFourByteInterp256(span[i], device[i], aa256); |
| } |
| } |
| |
| SkARGB32_Shader_Blitter::SkARGB32_Shader_Blitter(const SkPixmap& device, |
| const SkPaint& paint, SkShaderBase::Context* shaderContext) |
| : INHERITED(device, paint, shaderContext) |
| { |
| fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * (sizeof(SkPMColor))); |
| |
| fXfermode = SkXfermode::Peek(paint.getBlendMode()); |
| |
| int flags = 0; |
| if (!(shaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag)) { |
| flags |= SkBlitRow::kSrcPixelAlpha_Flag32; |
| } |
| // we call this on the output from the shader |
| fProc32 = SkBlitRow::Factory32(flags); |
| // we call this on the output from the shader + alpha from the aa buffer |
| fProc32Blend = SkBlitRow::Factory32(flags | SkBlitRow::kGlobalAlpha_Flag32); |
| |
| fShadeDirectlyIntoDevice = false; |
| if (fXfermode == nullptr) { |
| if (shaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag) { |
| fShadeDirectlyIntoDevice = true; |
| } |
| } else { |
| if (SkBlendMode::kSrc == paint.getBlendMode()) { |
| fShadeDirectlyIntoDevice = true; |
| fProc32Blend = blend_srcmode; |
| } |
| } |
| |
| fConstInY = SkToBool(shaderContext->getFlags() & SkShaderBase::kConstInY32_Flag); |
| } |
| |
| SkARGB32_Shader_Blitter::~SkARGB32_Shader_Blitter() { |
| sk_free(fBuffer); |
| } |
| |
| void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) { |
| SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width()); |
| |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| |
| if (fShadeDirectlyIntoDevice) { |
| fShaderContext->shadeSpan(x, y, device, width); |
| } else { |
| SkPMColor* span = fBuffer; |
| fShaderContext->shadeSpan(x, y, span, width); |
| if (fXfermode) { |
| fXfermode->xfer32(device, span, width, nullptr); |
| } else { |
| fProc32(device, span, width, 255); |
| } |
| } |
| } |
| |
| void SkARGB32_Shader_Blitter::blitRect(int x, int y, int width, int height) { |
| SkASSERT(x >= 0 && y >= 0 && |
| x + width <= fDevice.width() && y + height <= fDevice.height()); |
| |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| size_t deviceRB = fDevice.rowBytes(); |
| auto* shaderContext = fShaderContext; |
| SkPMColor* span = fBuffer; |
| |
| if (fConstInY) { |
| if (fShadeDirectlyIntoDevice) { |
| // shade the first row directly into the device |
| shaderContext->shadeSpan(x, y, device, width); |
| span = device; |
| while (--height > 0) { |
| device = (uint32_t*)((char*)device + deviceRB); |
| memcpy(device, span, width << 2); |
| } |
| } else { |
| shaderContext->shadeSpan(x, y, span, width); |
| SkXfermode* xfer = fXfermode; |
| if (xfer) { |
| do { |
| xfer->xfer32(device, span, width, nullptr); |
| y += 1; |
| device = (uint32_t*)((char*)device + deviceRB); |
| } while (--height > 0); |
| } else { |
| SkBlitRow::Proc32 proc = fProc32; |
| do { |
| proc(device, span, width, 255); |
| y += 1; |
| device = (uint32_t*)((char*)device + deviceRB); |
| } while (--height > 0); |
| } |
| } |
| return; |
| } |
| |
| if (fShadeDirectlyIntoDevice) { |
| do { |
| shaderContext->shadeSpan(x, y, device, width); |
| y += 1; |
| device = (uint32_t*)((char*)device + deviceRB); |
| } while (--height > 0); |
| } else { |
| SkXfermode* xfer = fXfermode; |
| if (xfer) { |
| do { |
| shaderContext->shadeSpan(x, y, span, width); |
| xfer->xfer32(device, span, width, nullptr); |
| y += 1; |
| device = (uint32_t*)((char*)device + deviceRB); |
| } while (--height > 0); |
| } else { |
| SkBlitRow::Proc32 proc = fProc32; |
| do { |
| shaderContext->shadeSpan(x, y, span, width); |
| proc(device, span, width, 255); |
| y += 1; |
| device = (uint32_t*)((char*)device + deviceRB); |
| } while (--height > 0); |
| } |
| } |
| } |
| |
| void SkARGB32_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], |
| const int16_t runs[]) { |
| SkPMColor* span = fBuffer; |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| auto* shaderContext = fShaderContext; |
| |
| if (fXfermode && !fShadeDirectlyIntoDevice) { |
| for (;;) { |
| SkXfermode* xfer = fXfermode; |
| |
| int count = *runs; |
| if (count <= 0) |
| break; |
| int aa = *antialias; |
| if (aa) { |
| shaderContext->shadeSpan(x, y, span, count); |
| if (aa == 255) { |
| xfer->xfer32(device, span, count, nullptr); |
| } else { |
| // count is almost always 1 |
| for (int i = count - 1; i >= 0; --i) { |
| xfer->xfer32(&device[i], &span[i], 1, antialias); |
| } |
| } |
| } |
| device += count; |
| runs += count; |
| antialias += count; |
| x += count; |
| } |
| } else if (fShadeDirectlyIntoDevice || |
| (shaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag)) { |
| for (;;) { |
| int count = *runs; |
| if (count <= 0) { |
| break; |
| } |
| int aa = *antialias; |
| if (aa) { |
| if (aa == 255) { |
| // cool, have the shader draw right into the device |
| shaderContext->shadeSpan(x, y, device, count); |
| } else { |
| shaderContext->shadeSpan(x, y, span, count); |
| fProc32Blend(device, span, count, aa); |
| } |
| } |
| device += count; |
| runs += count; |
| antialias += count; |
| x += count; |
| } |
| } else { |
| for (;;) { |
| int count = *runs; |
| if (count <= 0) { |
| break; |
| } |
| int aa = *antialias; |
| if (aa) { |
| shaderContext->shadeSpan(x, y, span, count); |
| if (aa == 255) { |
| fProc32(device, span, count, 255); |
| } else { |
| fProc32Blend(device, span, count, aa); |
| } |
| } |
| device += count; |
| runs += count; |
| antialias += count; |
| x += count; |
| } |
| } |
| } |
| |
| using U32 = skvx::Vec< 4, uint32_t>; |
| using U8x4 = skvx::Vec<16, uint8_t>; |
| using U8 = skvx::Vec< 4, uint8_t>; |
| |
| static void drive(SkPMColor* dst, const SkPMColor* src, const uint8_t* cov, int n, |
| U8x4 (*kernel)(U8x4,U8x4,U8x4)) { |
| |
| auto apply = [kernel](U32 dst, U32 src, U8 cov) -> U32 { |
| U8x4 cov_splat = skvx::shuffle<0,0,0,0, 1,1,1,1, 2,2,2,2, 3,3,3,3>(cov); |
| return skvx::bit_pun<U32>(kernel(skvx::bit_pun<U8x4>(dst), |
| skvx::bit_pun<U8x4>(src), |
| cov_splat)); |
| }; |
| while (n >= 4) { |
| apply(U32::Load(dst), U32::Load(src), U8::Load(cov)).store(dst); |
| dst += 4; |
| src += 4; |
| cov += 4; |
| n -= 4; |
| } |
| while (n --> 0) { |
| *dst = apply(U32{*dst}, U32{*src}, U8{*cov})[0]; |
| dst++; |
| src++; |
| cov++; |
| } |
| } |
| |
| static void blend_row_A8(SkPMColor* dst, const void* mask, const SkPMColor* src, int n) { |
| auto cov = (const uint8_t*)mask; |
| drive(dst, src, cov, n, [](U8x4 d, U8x4 s, U8x4 c) { |
| U8x4 s_aa = skvx::approx_scale(s, c), |
| alpha = skvx::shuffle<3,3,3,3, 7,7,7,7, 11,11,11,11, 15,15,15,15>(s_aa); |
| return s_aa + skvx::approx_scale(d, 255 - alpha); |
| }); |
| } |
| |
| static void blend_row_A8_opaque(SkPMColor* dst, const void* mask, const SkPMColor* src, int n) { |
| auto cov = (const uint8_t*)mask; |
| drive(dst, src, cov, n, [](U8x4 d, U8x4 s, U8x4 c) { |
| return skvx::div255( skvx::cast<uint16_t>(s) * skvx::cast<uint16_t>( c ) |
| + skvx::cast<uint16_t>(d) * skvx::cast<uint16_t>(255-c)); |
| }); |
| } |
| |
| static void blend_row_lcd16(SkPMColor* dst, const void* vmask, const SkPMColor* src, int n) { |
| auto src_alpha_blend = [](int s, int d, int sa, int m) { |
| return d + SkAlphaMul(s - SkAlphaMul(sa, d), m); |
| }; |
| |
| auto upscale_31_to_255 = [](int v) { |
| return (v << 3) | (v >> 2); |
| }; |
| |
| auto mask = (const uint16_t*)vmask; |
| for (int i = 0; i < n; ++i) { |
| uint16_t m = mask[i]; |
| if (0 == m) { |
| continue; |
| } |
| |
| SkPMColor s = src[i]; |
| SkPMColor d = dst[i]; |
| |
| int srcA = SkGetPackedA32(s); |
| int srcR = SkGetPackedR32(s); |
| int srcG = SkGetPackedG32(s); |
| int srcB = SkGetPackedB32(s); |
| |
| srcA += srcA >> 7; |
| |
| // We're ignoring the least significant bit of the green coverage channel here. |
| int maskR = SkGetPackedR16(m) >> (SK_R16_BITS - 5); |
| int maskG = SkGetPackedG16(m) >> (SK_G16_BITS - 5); |
| int maskB = SkGetPackedB16(m) >> (SK_B16_BITS - 5); |
| |
| // Scale up to 8-bit coverage to work with SkAlphaMul() in src_alpha_blend(). |
| maskR = upscale_31_to_255(maskR); |
| maskG = upscale_31_to_255(maskG); |
| maskB = upscale_31_to_255(maskB); |
| |
| // This LCD blit routine only works if the destination is opaque. |
| dst[i] = SkPackARGB32(0xFF, |
| src_alpha_blend(srcR, SkGetPackedR32(d), srcA, maskR), |
| src_alpha_blend(srcG, SkGetPackedG32(d), srcA, maskG), |
| src_alpha_blend(srcB, SkGetPackedB32(d), srcA, maskB)); |
| } |
| } |
| |
| static void blend_row_LCD16_opaque(SkPMColor* dst, const void* vmask, const SkPMColor* src, int n) { |
| auto mask = (const uint16_t*)vmask; |
| |
| for (int i = 0; i < n; ++i) { |
| uint16_t m = mask[i]; |
| if (0 == m) { |
| continue; |
| } |
| |
| SkPMColor s = src[i]; |
| SkPMColor d = dst[i]; |
| |
| int srcR = SkGetPackedR32(s); |
| int srcG = SkGetPackedG32(s); |
| int srcB = SkGetPackedB32(s); |
| |
| // We're ignoring the least significant bit of the green coverage channel here. |
| int maskR = SkGetPackedR16(m) >> (SK_R16_BITS - 5); |
| int maskG = SkGetPackedG16(m) >> (SK_G16_BITS - 5); |
| int maskB = SkGetPackedB16(m) >> (SK_B16_BITS - 5); |
| |
| // Now upscale them to 0..32, so we can use blend_32. |
| maskR = upscale_31_to_32(maskR); |
| maskG = upscale_31_to_32(maskG); |
| maskB = upscale_31_to_32(maskB); |
| |
| // This LCD blit routine only works if the destination is opaque. |
| dst[i] = SkPackARGB32(0xFF, |
| blend_32(srcR, SkGetPackedR32(d), maskR), |
| blend_32(srcG, SkGetPackedG32(d), maskG), |
| blend_32(srcB, SkGetPackedB32(d), maskB)); |
| } |
| } |
| |
| void SkARGB32_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { |
| // we only handle kA8 with an xfermode |
| if (fXfermode && (SkMask::kA8_Format != mask.fFormat)) { |
| this->INHERITED::blitMask(mask, clip); |
| return; |
| } |
| |
| SkASSERT(mask.fBounds.contains(clip)); |
| |
| void (*blend_row)(SkPMColor*, const void* mask, const SkPMColor*, int) = nullptr; |
| |
| if (!fXfermode) { |
| bool opaque = (fShaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag); |
| |
| if (mask.fFormat == SkMask::kA8_Format && opaque) { |
| blend_row = blend_row_A8_opaque; |
| } else if (mask.fFormat == SkMask::kA8_Format) { |
| blend_row = blend_row_A8; |
| } else if (mask.fFormat == SkMask::kLCD16_Format && opaque) { |
| blend_row = blend_row_LCD16_opaque; |
| } else if (mask.fFormat == SkMask::kLCD16_Format) { |
| blend_row = blend_row_lcd16; |
| } else { |
| this->INHERITED::blitMask(mask, clip); |
| return; |
| } |
| } |
| |
| const int x = clip.fLeft; |
| const int width = clip.width(); |
| int y = clip.fTop; |
| int height = clip.height(); |
| |
| char* dstRow = (char*)fDevice.writable_addr32(x, y); |
| const size_t dstRB = fDevice.rowBytes(); |
| const uint8_t* maskRow = (const uint8_t*)mask.getAddr(x, y); |
| const size_t maskRB = mask.fRowBytes; |
| |
| SkPMColor* span = fBuffer; |
| |
| if (fXfermode) { |
| SkASSERT(SkMask::kA8_Format == mask.fFormat); |
| SkXfermode* xfer = fXfermode; |
| do { |
| fShaderContext->shadeSpan(x, y, span, width); |
| xfer->xfer32(reinterpret_cast<SkPMColor*>(dstRow), span, width, maskRow); |
| dstRow += dstRB; |
| maskRow += maskRB; |
| y += 1; |
| } while (--height > 0); |
| } else { |
| SkASSERT(blend_row); |
| do { |
| fShaderContext->shadeSpan(x, y, span, width); |
| blend_row(reinterpret_cast<SkPMColor*>(dstRow), maskRow, span, width); |
| dstRow += dstRB; |
| maskRow += maskRB; |
| y += 1; |
| } while (--height > 0); |
| } |
| } |
| |
| void SkARGB32_Shader_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { |
| SkASSERT(x >= 0 && y >= 0 && y + height <= fDevice.height()); |
| |
| uint32_t* device = fDevice.writable_addr32(x, y); |
| size_t deviceRB = fDevice.rowBytes(); |
| |
| if (fConstInY) { |
| SkPMColor c; |
| fShaderContext->shadeSpan(x, y, &c, 1); |
| |
| if (fShadeDirectlyIntoDevice) { |
| if (255 == alpha) { |
| do { |
| *device = c; |
| device = (uint32_t*)((char*)device + deviceRB); |
| } while (--height > 0); |
| } else { |
| do { |
| *device = SkFourByteInterp(c, *device, alpha); |
| device = (uint32_t*)((char*)device + deviceRB); |
| } while (--height > 0); |
| } |
| } else { |
| SkXfermode* xfer = fXfermode; |
| if (xfer) { |
| do { |
| xfer->xfer32(device, &c, 1, &alpha); |
| device = (uint32_t*)((char*)device + deviceRB); |
| } while (--height > 0); |
| } else { |
| SkBlitRow::Proc32 proc = (255 == alpha) ? fProc32 : fProc32Blend; |
| do { |
| proc(device, &c, 1, alpha); |
| device = (uint32_t*)((char*)device + deviceRB); |
| } while (--height > 0); |
| } |
| } |
| return; |
| } |
| |
| if (fShadeDirectlyIntoDevice) { |
| if (255 == alpha) { |
| do { |
| fShaderContext->shadeSpan(x, y, device, 1); |
| y += 1; |
| device = (uint32_t*)((char*)device + deviceRB); |
| } while (--height > 0); |
| } else { |
| do { |
| SkPMColor c; |
| fShaderContext->shadeSpan(x, y, &c, 1); |
| *device = SkFourByteInterp(c, *device, alpha); |
| y += 1; |
| device = (uint32_t*)((char*)device + deviceRB); |
| } while (--height > 0); |
| } |
| } else { |
| SkPMColor* span = fBuffer; |
| SkXfermode* xfer = fXfermode; |
| if (xfer) { |
| do { |
| fShaderContext->shadeSpan(x, y, span, 1); |
| xfer->xfer32(device, span, 1, &alpha); |
| y += 1; |
| device = (uint32_t*)((char*)device + deviceRB); |
| } while (--height > 0); |
| } else { |
| SkBlitRow::Proc32 proc = (255 == alpha) ? fProc32 : fProc32Blend; |
| do { |
| fShaderContext->shadeSpan(x, y, span, 1); |
| proc(device, span, 1, alpha); |
| y += 1; |
| device = (uint32_t*)((char*)device + deviceRB); |
| } while (--height > 0); |
| } |
| } |
| } |