| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkShader.h" |
| #include "include/private/SkColorData.h" |
| #include "include/private/SkColorData.h" |
| #include "src/core/SkCoreBlitters.h" |
| #include "src/core/SkXfermodePriv.h" |
| #include "src/utils/SkUTF.h" |
| |
| #include "include/private/SkNx.h" |
| |
| static void D16_S32X_src(uint16_t dst[], const SkPMColor src[], int count, uint8_t coverage) { |
| SkASSERT(coverage == 0xFF); |
| for (int i = 0; i < count; ++i) { |
| dst[i] = SkPixel32ToPixel16(src[i]); |
| } |
| } |
| |
| static void D16_S32X_src_coverage(uint16_t dst[], const SkPMColor src[], int count, |
| uint8_t coverage) { |
| switch (coverage) { |
| case 0: break; |
| case 0xFF: |
| for (int i = 0; i < count; ++i) { |
| dst[i] = SkPixel32ToPixel16(src[i]); |
| } |
| break; |
| default: |
| unsigned scale = coverage + (coverage >> 7); |
| for (int i = 0; i < count; ++i) { |
| dst[i] = SkSrcOver32To16(SkAlphaMulQ(src[i], scale), dst[i]); |
| } |
| break; |
| } |
| } |
| |
| static void D16_S32A_srcover(uint16_t dst[], const SkPMColor src[], int count, uint8_t coverage) { |
| SkASSERT(coverage == 0xFF); |
| for (int i = 0; i < count; ++i) { |
| dst[i] = SkSrcOver32To16(src[i], dst[i]); |
| } |
| } |
| |
| static void D16_S32A_srcover_coverage(uint16_t dst[], const SkPMColor src[], int count, |
| uint8_t coverage) { |
| switch (coverage) { |
| case 0: break; |
| case 0xFF: |
| for (int i = 0; i < count; ++i) { |
| dst[i] = SkSrcOver32To16(src[i], dst[i]); |
| } |
| break; |
| default: |
| unsigned scale = coverage + (coverage >> 7); |
| for (int i = 0; i < count; ++i) { |
| dst[i] = SkSrcOver32To16(SkAlphaMulQ(src[i], scale), dst[i]); |
| } |
| break; |
| } |
| } |
| |
| bool SkRGB565_Shader_Blitter::Supports(const SkPixmap& device, const SkPaint& paint) { |
| if (device.colorType() != kRGB_565_SkColorType) { |
| return false; |
| } |
| if (device.colorSpace()) { |
| return false; |
| } |
| if (paint.getBlendMode() != SkBlendMode::kSrcOver && |
| paint.getBlendMode() != SkBlendMode::kSrc) { |
| return false; |
| } |
| if (paint.isDither()) { |
| return false; |
| } |
| return true; |
| } |
| |
| SkRGB565_Shader_Blitter::SkRGB565_Shader_Blitter(const SkPixmap& device, |
| const SkPaint& paint, SkShaderBase::Context* shaderContext) |
| : INHERITED(device, paint, shaderContext) |
| { |
| SkASSERT(shaderContext); |
| SkASSERT(Supports(device, paint)); |
| |
| fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * (sizeof(SkPMColor))); |
| |
| bool isOpaque = SkToBool(shaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag); |
| |
| if (paint.getBlendMode() == SkBlendMode::kSrc || isOpaque) { |
| fBlend = D16_S32X_src; |
| fBlendCoverage = D16_S32X_src_coverage; |
| } else { // srcover |
| fBlend = isOpaque ? D16_S32X_src : D16_S32A_srcover; |
| fBlendCoverage = isOpaque ? D16_S32X_src_coverage : D16_S32A_srcover_coverage; |
| } |
| } |
| |
| SkRGB565_Shader_Blitter::~SkRGB565_Shader_Blitter() { |
| sk_free(fBuffer); |
| } |
| |
| void SkRGB565_Shader_Blitter::blitH(int x, int y, int width) { |
| SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width()); |
| |
| uint16_t* device = fDevice.writable_addr16(x, y); |
| |
| SkPMColor* span = fBuffer; |
| fShaderContext->shadeSpan(x, y, span, width); |
| fBlend(device, span, width, 0xFF); |
| } |
| |
| void SkRGB565_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha coverage[], |
| const int16_t runs[]) { |
| SkPMColor* span = fBuffer; |
| uint16_t* device = fDevice.writable_addr16(x, y); |
| auto* shaderContext = fShaderContext; |
| |
| for (;;) { |
| int count = *runs; |
| if (count <= 0) { |
| break; |
| } |
| int aa = *coverage; |
| if (aa) { |
| shaderContext->shadeSpan(x, y, span, count); |
| fBlendCoverage(device, span, count, aa); |
| } |
| device += count; |
| runs += count; |
| coverage += count; |
| x += count; |
| } |
| } |