| /* |
| * Copyright 2010 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkDevice_DEFINED |
| #define SkDevice_DEFINED |
| |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkColor.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkRegion.h" |
| #include "include/core/SkSurfaceProps.h" |
| #include "include/private/SkNoncopyable.h" |
| |
| class SkBitmap; |
| struct SkDrawShadowRec; |
| class SkGlyphRun; |
| class SkGlyphRunList; |
| class SkImageFilterCache; |
| struct SkIRect; |
| class SkMatrix; |
| class SkRasterHandleAllocator; |
| class SkSpecialImage; |
| |
| class SkBaseDevice : public SkRefCnt { |
| public: |
| SkBaseDevice(const SkImageInfo&, const SkSurfaceProps&); |
| |
| /** |
| * Return ImageInfo for this device. If the canvas is not backed by pixels |
| * (cpu or gpu), then the info's ColorType will be kUnknown_SkColorType. |
| */ |
| const SkImageInfo& imageInfo() const { return fInfo; } |
| |
| /** |
| * Return SurfaceProps for this device. |
| */ |
| const SkSurfaceProps& surfaceProps() const { |
| return fSurfaceProps; |
| } |
| |
| /** |
| * Return the bounds of the device in the coordinate space of the root |
| * canvas. The root device will have its top-left at 0,0, but other devices |
| * such as those associated with saveLayer may have a non-zero origin. |
| */ |
| void getGlobalBounds(SkIRect* bounds) const { |
| SkASSERT(bounds); |
| const SkIPoint& origin = this->getOrigin(); |
| bounds->setXYWH(origin.x(), origin.y(), this->width(), this->height()); |
| } |
| |
| SkIRect getGlobalBounds() const { |
| SkIRect bounds; |
| this->getGlobalBounds(&bounds); |
| return bounds; |
| } |
| |
| int width() const { |
| return this->imageInfo().width(); |
| } |
| |
| int height() const { |
| return this->imageInfo().height(); |
| } |
| |
| bool isOpaque() const { |
| return this->imageInfo().isOpaque(); |
| } |
| |
| bool writePixels(const SkPixmap&, int x, int y); |
| |
| /** |
| * Try to get write-access to the pixels behind the device. If successful, this returns true |
| * and fills-out the pixmap parameter. On success it also bumps the genID of the underlying |
| * bitmap. |
| * |
| * On failure, returns false and ignores the pixmap parameter. |
| */ |
| bool accessPixels(SkPixmap* pmap); |
| |
| /** |
| * Try to get read-only-access to the pixels behind the device. If successful, this returns |
| * true and fills-out the pixmap parameter. |
| * |
| * On failure, returns false and ignores the pixmap parameter. |
| */ |
| bool peekPixels(SkPixmap*); |
| |
| /** |
| * Return the device's origin: its offset in device coordinates from |
| * the default origin in its canvas' matrix/clip |
| */ |
| const SkIPoint& getOrigin() const { return fOrigin; } |
| |
| virtual void* getRasterHandle() const { return nullptr; } |
| |
| void save() { this->onSave(); } |
| void restore(const SkMatrix& ctm) { |
| this->onRestore(); |
| this->setGlobalCTM(ctm); |
| } |
| void clipRect(const SkRect& rect, SkClipOp op, bool aa) { |
| this->onClipRect(rect, op, aa); |
| } |
| void clipRRect(const SkRRect& rrect, SkClipOp op, bool aa) { |
| this->onClipRRect(rrect, op, aa); |
| } |
| void clipPath(const SkPath& path, SkClipOp op, bool aa) { |
| this->onClipPath(path, op, aa); |
| } |
| void clipRegion(const SkRegion& region, SkClipOp op) { |
| this->onClipRegion(region, op); |
| } |
| void androidFramework_setDeviceClipRestriction(SkIRect* mutableClipRestriction) { |
| this->onSetDeviceClipRestriction(mutableClipRestriction); |
| } |
| bool clipIsWideOpen() const; |
| |
| const SkMatrix& ctm() const { return fCTM; } |
| void setCTM(const SkMatrix& ctm) { |
| fCTM = ctm; |
| } |
| void setGlobalCTM(const SkMatrix& ctm); |
| virtual void validateDevBounds(const SkIRect&) {} |
| |
| protected: |
| enum TileUsage { |
| kPossible_TileUsage, //!< the created device may be drawn tiled |
| kNever_TileUsage, //!< the created device will never be drawn tiled |
| }; |
| |
| struct TextFlags { |
| uint32_t fFlags; // SkPaint::getFlags() |
| }; |
| |
| virtual void onSave() {} |
| virtual void onRestore() {} |
| virtual void onClipRect(const SkRect& rect, SkClipOp, bool aa) {} |
| virtual void onClipRRect(const SkRRect& rrect, SkClipOp, bool aa) {} |
| virtual void onClipPath(const SkPath& path, SkClipOp, bool aa) {} |
| virtual void onClipRegion(const SkRegion& deviceRgn, SkClipOp) {} |
| virtual void onSetDeviceClipRestriction(SkIRect* mutableClipRestriction) {} |
| virtual bool onClipIsAA() const = 0; |
| virtual void onAsRgnClip(SkRegion*) const = 0; |
| enum class ClipType { |
| kEmpty, |
| kRect, |
| kComplex |
| }; |
| virtual ClipType onGetClipType() const = 0; |
| |
| /** These are called inside the per-device-layer loop for each draw call. |
| When these are called, we have already applied any saveLayer operations, |
| and are handling any looping from the paint. |
| */ |
| virtual void drawPaint(const SkPaint& paint) = 0; |
| virtual void drawPoints(SkCanvas::PointMode mode, size_t count, |
| const SkPoint[], const SkPaint& paint) = 0; |
| virtual void drawRect(const SkRect& r, |
| const SkPaint& paint) = 0; |
| virtual void drawRegion(const SkRegion& r, |
| const SkPaint& paint); |
| virtual void drawOval(const SkRect& oval, |
| const SkPaint& paint) = 0; |
| /** By the time this is called we know that abs(sweepAngle) is in the range [0, 360). */ |
| virtual void drawArc(const SkRect& oval, SkScalar startAngle, |
| SkScalar sweepAngle, bool useCenter, const SkPaint& paint); |
| virtual void drawRRect(const SkRRect& rr, |
| const SkPaint& paint) = 0; |
| |
| // Default impl calls drawPath() |
| virtual void drawDRRect(const SkRRect& outer, |
| const SkRRect& inner, const SkPaint&); |
| |
| /** |
| * If pathIsMutable, then the implementation is allowed to cast path to a |
| * non-const pointer and modify it in place (as an optimization). Canvas |
| * may do this to implement helpers such as drawOval, by placing a temp |
| * path on the stack to hold the representation of the oval. |
| */ |
| virtual void drawPath(const SkPath& path, |
| const SkPaint& paint, |
| bool pathIsMutable = false) = 0; |
| virtual void drawSprite(const SkBitmap& bitmap, |
| int x, int y, const SkPaint& paint) = 0; |
| |
| /** |
| * The default impl. will create a bitmap-shader from the bitmap, |
| * and call drawRect with it. |
| */ |
| virtual void drawBitmapRect(const SkBitmap&, |
| const SkRect* srcOrNull, const SkRect& dst, |
| const SkPaint& paint, |
| SkCanvas::SrcRectConstraint) = 0; |
| virtual void drawBitmapNine(const SkBitmap&, const SkIRect& center, |
| const SkRect& dst, const SkPaint&); |
| virtual void drawBitmapLattice(const SkBitmap&, const SkCanvas::Lattice&, |
| const SkRect& dst, const SkPaint&); |
| |
| virtual void drawImageRect(const SkImage*, const SkRect* src, const SkRect& dst, |
| const SkPaint&, SkCanvas::SrcRectConstraint); |
| virtual void drawImageNine(const SkImage*, const SkIRect& center, |
| const SkRect& dst, const SkPaint&); |
| virtual void drawImageLattice(const SkImage*, const SkCanvas::Lattice&, |
| const SkRect& dst, const SkPaint&); |
| |
| virtual void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, |
| SkBlendMode, const SkPaint&) = 0; |
| virtual void drawShadow(const SkPath&, const SkDrawShadowRec&); |
| |
| virtual void drawGlyphRunList(const SkGlyphRunList& glyphRunList) = 0; |
| // default implementation calls drawVertices |
| virtual void drawPatch(const SkPoint cubics[12], const SkColor colors[4], |
| const SkPoint texCoords[4], SkBlendMode, const SkPaint& paint); |
| |
| // default implementation calls drawPath |
| virtual void drawAtlas(const SkImage* atlas, const SkRSXform[], const SkRect[], |
| const SkColor[], int count, SkBlendMode, const SkPaint&); |
| |
| virtual void drawAnnotation(const SkRect&, const char[], SkData*) {} |
| |
| // Default impl always calls drawRect() with a solid-color paint, setting it to anti-aliased |
| // only when all edge flags are set. If there's a clip region, it draws that using drawPath, |
| // or uses clipPath(). |
| virtual void drawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4], |
| SkCanvas::QuadAAFlags aaFlags, const SkColor4f& color, |
| SkBlendMode mode); |
| // Default impl uses drawImageRect per entry, being anti-aliased only when an entry's edge flags |
| // are all set. If there's a clip region, it will be applied using clipPath(). |
| virtual void drawEdgeAAImageSet(const SkCanvas::ImageSetEntry[], int count, |
| const SkPoint dstClips[], const SkMatrix preViewMatrices[], |
| const SkPaint& paint, SkCanvas::SrcRectConstraint); |
| |
| /** The SkDevice passed will be an SkDevice which was returned by a call to |
| onCreateDevice on this device with kNeverTile_TileExpectation. |
| */ |
| virtual void drawDevice(SkBaseDevice*, int x, int y, const SkPaint&) = 0; |
| |
| void drawGlyphRunRSXform(const SkFont&, const SkGlyphID[], const SkRSXform[], int count, |
| SkPoint origin, const SkPaint& paint); |
| |
| virtual void drawDrawable(SkDrawable*, const SkMatrix*, SkCanvas*); |
| |
| virtual void drawSpecial(SkSpecialImage*, int x, int y, const SkPaint&, |
| SkImage* clipImage, const SkMatrix& clipMatrix); |
| virtual sk_sp<SkSpecialImage> makeSpecial(const SkBitmap&); |
| virtual sk_sp<SkSpecialImage> makeSpecial(const SkImage*); |
| // Get a view of the entire device's current contents as an image. |
| sk_sp<SkSpecialImage> snapSpecial(); |
| // Snap the 'subset' contents from this device, possibly as a read-only view. If 'forceCopy' |
| // is true then the returned image's pixels must not be affected by subsequent draws into the |
| // device. When 'forceCopy' is false, the image can be a view into the device's pixels |
| // (avoiding a copy for performance, at the expense of safety). Default returns null. |
| virtual sk_sp<SkSpecialImage> snapSpecial(const SkIRect& subset, bool forceCopy = false); |
| |
| virtual void setImmutable() {} |
| |
| bool readPixels(const SkPixmap&, int x, int y); |
| |
| /////////////////////////////////////////////////////////////////////////// |
| |
| virtual GrContext* context() const { return nullptr; } |
| |
| virtual sk_sp<SkSurface> makeSurface(const SkImageInfo&, const SkSurfaceProps&); |
| virtual bool onPeekPixels(SkPixmap*) { return false; } |
| |
| /** |
| * The caller is responsible for "pre-clipping" the dst. The impl can assume that the dst |
| * image at the specified x,y offset will fit within the device's bounds. |
| * |
| * This is explicitly asserted in readPixels(), the public way to call this. |
| */ |
| virtual bool onReadPixels(const SkPixmap&, int x, int y); |
| |
| /** |
| * The caller is responsible for "pre-clipping" the src. The impl can assume that the src |
| * image at the specified x,y offset will fit within the device's bounds. |
| * |
| * This is explicitly asserted in writePixelsDirect(), the public way to call this. |
| */ |
| virtual bool onWritePixels(const SkPixmap&, int x, int y); |
| |
| virtual bool onAccessPixels(SkPixmap*) { return false; } |
| |
| struct CreateInfo { |
| static SkPixelGeometry AdjustGeometry(TileUsage, SkPixelGeometry); |
| |
| // The constructor may change the pixel geometry based on other parameters. |
| CreateInfo(const SkImageInfo& info, |
| TileUsage tileUsage, |
| SkPixelGeometry geo, |
| bool trackCoverage, |
| SkRasterHandleAllocator* allocator) |
| : fInfo(info) |
| , fTileUsage(tileUsage) |
| , fPixelGeometry(AdjustGeometry(tileUsage, geo)) |
| , fTrackCoverage(trackCoverage) |
| , fAllocator(allocator) |
| {} |
| |
| const SkImageInfo fInfo; |
| const TileUsage fTileUsage; |
| const SkPixelGeometry fPixelGeometry; |
| const bool fTrackCoverage = false; |
| SkRasterHandleAllocator* fAllocator = nullptr; |
| }; |
| |
| /** |
| * Create a new device based on CreateInfo. If the paint is not null, then it represents a |
| * preview of how the new device will be composed with its creator device (this). |
| * |
| * The subclass may be handed this device in drawDevice(), so it must always return |
| * a device that it knows how to draw, and that it knows how to identify if it is not of the |
| * same subclass (since drawDevice is passed a SkBaseDevice*). If the subclass cannot fulfill |
| * that contract (e.g. PDF cannot support some settings on the paint) it should return NULL, |
| * and the caller may then decide to explicitly create a bitmapdevice, knowing that later |
| * it could not call drawDevice with it (but it could call drawSprite or drawBitmap). |
| */ |
| virtual SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) { |
| return nullptr; |
| } |
| |
| // A helper function used by derived classes to log the scale factor of a bitmap or image draw. |
| static void LogDrawScaleFactor(const SkMatrix& view, const SkMatrix& srcToDst, SkFilterQuality); |
| |
| private: |
| friend class SkAndroidFrameworkUtils; |
| friend class SkCanvas; |
| friend struct DeviceCM; //for setMatrixClip |
| friend class SkDraw; |
| friend class SkDrawIter; |
| friend class SkSurface_Raster; |
| friend class DeviceTestingAccess; |
| |
| // Temporarily friend the SkGlyphRunBuilder until drawPosText is gone. |
| friend class SkGlyphRun; |
| friend class SkGlyphRunList; |
| friend class SkGlyphRunBuilder; |
| |
| // used to change the backend's pixels (and possibly config/rowbytes) |
| // but cannot change the width/height, so there should be no change to |
| // any clip information. |
| // TODO: move to SkBitmapDevice |
| virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) {} |
| |
| virtual bool forceConservativeRasterClip() const { return false; } |
| |
| /** |
| * Don't call this! |
| */ |
| virtual GrRenderTargetContext* accessRenderTargetContext() { return nullptr; } |
| |
| // just called by SkCanvas when built as a layer |
| void setOrigin(const SkMatrix& ctm, int x, int y); |
| |
| /** Causes any deferred drawing to the device to be completed. |
| */ |
| virtual void flush() {} |
| |
| virtual SkImageFilterCache* getImageFilterCache() { return nullptr; } |
| |
| friend class SkNoPixelsDevice; |
| friend class SkBitmapDevice; |
| void privateResize(int w, int h) { |
| *const_cast<SkImageInfo*>(&fInfo) = fInfo.makeWH(w, h); |
| } |
| |
| SkIPoint fOrigin; |
| const SkImageInfo fInfo; |
| const SkSurfaceProps fSurfaceProps; |
| SkMatrix fCTM; |
| |
| typedef SkRefCnt INHERITED; |
| }; |
| |
| class SkNoPixelsDevice : public SkBaseDevice { |
| public: |
| SkNoPixelsDevice(const SkIRect& bounds, const SkSurfaceProps& props, |
| sk_sp<SkColorSpace> colorSpace = nullptr) |
| : SkBaseDevice(SkImageInfo::Make(bounds.size(), kUnknown_SkColorType, |
| kUnknown_SkAlphaType, std::move(colorSpace)), |
| props) { |
| // this fails if we enable this assert: DiscardableImageMapTest.GetDiscardableImagesInRectMaxImage |
| //SkASSERT(bounds.width() >= 0 && bounds.height() >= 0); |
| |
| this->setOrigin(SkMatrix::I(), bounds.left(), bounds.top()); |
| } |
| |
| void resetForNextPicture(const SkIRect& bounds) { |
| //SkASSERT(bounds.width() >= 0 && bounds.height() >= 0); |
| this->privateResize(bounds.width(), bounds.height()); |
| this->setOrigin(SkMatrix::I(), bounds.left(), bounds.top()); |
| } |
| |
| protected: |
| // We don't track the clip at all (for performance), but we have to respond to some queries. |
| // We pretend to be wide-open. We could pretend to always be empty, but that *seems* worse. |
| void onSave() override {} |
| void onRestore() override {} |
| void onClipRect(const SkRect& rect, SkClipOp, bool aa) override {} |
| void onClipRRect(const SkRRect& rrect, SkClipOp, bool aa) override {} |
| void onClipPath(const SkPath& path, SkClipOp, bool aa) override {} |
| void onClipRegion(const SkRegion& deviceRgn, SkClipOp) override {} |
| void onSetDeviceClipRestriction(SkIRect* mutableClipRestriction) override {} |
| bool onClipIsAA() const override { return false; } |
| void onAsRgnClip(SkRegion* rgn) const override { |
| rgn->setRect(SkIRect::MakeWH(this->width(), this->height())); |
| } |
| ClipType onGetClipType() const override { |
| return ClipType::kRect; |
| } |
| |
| void drawPaint(const SkPaint& paint) override {} |
| void drawPoints(SkCanvas::PointMode, size_t, const SkPoint[], const SkPaint&) override {} |
| void drawRect(const SkRect&, const SkPaint&) override {} |
| void drawOval(const SkRect&, const SkPaint&) override {} |
| void drawRRect(const SkRRect&, const SkPaint&) override {} |
| void drawPath(const SkPath&, const SkPaint&, bool) override {} |
| void drawSprite(const SkBitmap&, int, int, const SkPaint&) override {} |
| void drawBitmapRect(const SkBitmap&, const SkRect*, const SkRect&, const SkPaint&, |
| SkCanvas::SrcRectConstraint) override {} |
| void drawDevice(SkBaseDevice*, int, int, const SkPaint&) override {} |
| void drawGlyphRunList(const SkGlyphRunList& glyphRunList) override {} |
| void drawVertices(const SkVertices*, const SkVertices::Bone[], int, SkBlendMode, |
| const SkPaint&) override {} |
| |
| private: |
| typedef SkBaseDevice INHERITED; |
| }; |
| |
| class SkAutoDeviceCTMRestore : SkNoncopyable { |
| public: |
| SkAutoDeviceCTMRestore(SkBaseDevice* device, const SkMatrix& ctm) |
| : fDevice(device) |
| , fPrevCTM(device->ctm()) |
| { |
| fDevice->setCTM(ctm); |
| } |
| ~SkAutoDeviceCTMRestore() { |
| fDevice->setCTM(fPrevCTM); |
| } |
| |
| private: |
| SkBaseDevice* fDevice; |
| const SkMatrix fPrevCTM; |
| }; |
| |
| #endif |