| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/core/SkGpuBlurUtils.h" |
| |
| #include "include/core/SkRect.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "include/private/GrRecordingContext.h" |
| #include "src/gpu/GrCaps.h" |
| #include "src/gpu/GrFixedClip.h" |
| #include "src/gpu/GrRecordingContextPriv.h" |
| #include "src/gpu/GrRenderTargetContext.h" |
| #include "src/gpu/GrRenderTargetContextPriv.h" |
| #include "src/gpu/effects/GrGaussianConvolutionFragmentProcessor.h" |
| #include "src/gpu/effects/GrMatrixConvolutionEffect.h" |
| |
| #include "src/gpu/SkGr.h" |
| |
| #define MAX_BLUR_SIGMA 4.0f |
| |
| using Direction = GrGaussianConvolutionFragmentProcessor::Direction; |
| |
| static void scale_irect_roundout(SkIRect* rect, float xScale, float yScale) { |
| rect->fLeft = SkScalarFloorToInt(rect->fLeft * xScale); |
| rect->fTop = SkScalarFloorToInt(rect->fTop * yScale); |
| rect->fRight = SkScalarCeilToInt(rect->fRight * xScale); |
| rect->fBottom = SkScalarCeilToInt(rect->fBottom * yScale); |
| } |
| |
| static void scale_irect(SkIRect* rect, int xScale, int yScale) { |
| rect->fLeft *= xScale; |
| rect->fTop *= yScale; |
| rect->fRight *= xScale; |
| rect->fBottom *= yScale; |
| } |
| |
| #ifdef SK_DEBUG |
| static inline int is_even(int x) { return !(x & 1); } |
| #endif |
| |
| static void shrink_irect_by_2(SkIRect* rect, bool xAxis, bool yAxis) { |
| if (xAxis) { |
| SkASSERT(is_even(rect->fLeft) && is_even(rect->fRight)); |
| rect->fLeft /= 2; |
| rect->fRight /= 2; |
| } |
| if (yAxis) { |
| SkASSERT(is_even(rect->fTop) && is_even(rect->fBottom)); |
| rect->fTop /= 2; |
| rect->fBottom /= 2; |
| } |
| } |
| |
| static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int *radius) { |
| *scaleFactor = 1; |
| while (sigma > MAX_BLUR_SIGMA) { |
| *scaleFactor *= 2; |
| sigma *= 0.5f; |
| if (*scaleFactor > maxTextureSize) { |
| *scaleFactor = maxTextureSize; |
| sigma = MAX_BLUR_SIGMA; |
| } |
| } |
| *radius = static_cast<int>(ceilf(sigma * 3.0f)); |
| SkASSERT(*radius <= GrGaussianConvolutionFragmentProcessor::kMaxKernelRadius); |
| return sigma; |
| } |
| |
| static void convolve_gaussian_1d(GrRenderTargetContext* renderTargetContext, |
| const GrClip& clip, |
| const SkIRect& dstRect, |
| const SkIPoint& srcOffset, |
| sk_sp<GrTextureProxy> proxy, |
| GrColorType srcColorType, |
| Direction direction, |
| int radius, |
| float sigma, |
| GrTextureDomain::Mode mode, |
| int bounds[2]) { |
| GrPaint paint; |
| std::unique_ptr<GrFragmentProcessor> conv(GrGaussianConvolutionFragmentProcessor::Make( |
| std::move(proxy), srcColorType, direction, radius, sigma, mode, bounds)); |
| paint.addColorFragmentProcessor(std::move(conv)); |
| paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()), |
| -SkIntToScalar(srcOffset.y())); |
| renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), |
| SkRect::Make(dstRect), localMatrix); |
| } |
| |
| static std::unique_ptr<GrRenderTargetContext> convolve_gaussian_2d(GrRecordingContext* context, |
| sk_sp<GrTextureProxy> srcProxy, |
| GrColorType srcColorType, |
| const SkIRect& srcBounds, |
| const SkIPoint& srcOffset, |
| int radiusX, |
| int radiusY, |
| SkScalar sigmaX, |
| SkScalar sigmaY, |
| GrTextureDomain::Mode mode, |
| int finalW, |
| int finalH, |
| sk_sp<SkColorSpace> finalCS, |
| SkBackingFit dstFit) { |
| |
| auto renderTargetContext = context->priv().makeDeferredRenderTargetContext( |
| dstFit, |
| finalW, |
| finalH, |
| srcColorType, |
| std::move(finalCS), |
| 1, |
| GrMipMapped::kNo, |
| srcProxy->origin(), |
| nullptr, |
| SkBudgeted::kYes, |
| srcProxy->isProtected() ? GrProtected::kYes : GrProtected::kNo); |
| if (!renderTargetContext) { |
| return nullptr; |
| } |
| |
| SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()), |
| -SkIntToScalar(srcOffset.y())); |
| SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1); |
| SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY); |
| GrPaint paint; |
| auto conv = GrMatrixConvolutionEffect::MakeGaussian(std::move(srcProxy), srcBounds, size, |
| 1.0, 0.0, kernelOffset, mode, true, |
| sigmaX, sigmaY); |
| paint.addColorFragmentProcessor(std::move(conv)); |
| paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| GrFixedClip clip(SkIRect::MakeWH(finalW, finalH)); |
| |
| renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), |
| SkRect::MakeWH(finalW, finalH), localMatrix); |
| |
| return renderTargetContext; |
| } |
| |
| // NOTE: Both convolve_gaussian or decimate accept a proxyOffset. This is separate from the |
| // srcBounds and srcOffset, which are relative to the content rect of the image, whereas proxyOffset |
| // maps from the content rect to the proxy's coordinate space. Due to how the destination bounds are |
| // calculated, it is more convenient to have the proxy offset kept separate from the logical bounds |
| // (which do impact destination decisions). Both functions incorporate the proxy offset into the |
| // geometry they submit or before calling convolve_gaussian_1d. |
| |
| static std::unique_ptr<GrRenderTargetContext> convolve_gaussian(GrRecordingContext* context, |
| sk_sp<GrTextureProxy> srcProxy, |
| GrColorType srcColorType, |
| const SkIPoint& proxyOffset, |
| const SkIRect& srcRect, |
| const SkIPoint& srcOffset, |
| Direction direction, |
| int radius, |
| float sigma, |
| SkIRect* contentRect, |
| GrTextureDomain::Mode mode, |
| int finalW, |
| int finalH, |
| sk_sp<SkColorSpace> finalCS, |
| SkBackingFit fit) { |
| SkASSERT(srcRect.width() <= finalW && srcRect.height() <= finalH); |
| |
| auto dstRenderTargetContext = context->priv().makeDeferredRenderTargetContext( |
| fit, |
| srcRect.width(), |
| srcRect.height(), |
| srcColorType, |
| std::move(finalCS), |
| 1, |
| GrMipMapped::kNo, |
| srcProxy->origin(), |
| nullptr, |
| SkBudgeted::kYes, |
| srcProxy->isProtected() ? GrProtected::kYes : GrProtected::kNo); |
| if (!dstRenderTargetContext) { |
| return nullptr; |
| } |
| |
| GrFixedClip clip(SkIRect::MakeWH(finalW, finalH)); |
| |
| int bounds[2] = { 0, 0 }; |
| SkIRect dstRect = SkIRect::MakeWH(srcRect.width(), srcRect.height()); |
| SkIPoint netOffset = srcOffset - proxyOffset; |
| if (GrTextureDomain::kIgnore_Mode == mode) { |
| *contentRect = dstRect; |
| convolve_gaussian_1d(dstRenderTargetContext.get(), clip, dstRect, netOffset, |
| std::move(srcProxy), srcColorType, direction, radius, sigma, |
| GrTextureDomain::kIgnore_Mode, bounds); |
| return dstRenderTargetContext; |
| } |
| // These destination rects need to be adjusted by srcOffset, but should *not* be adjusted by |
| // the proxyOffset, which is why keeping them separate is convenient. |
| SkIRect midRect = *contentRect, leftRect, rightRect; |
| midRect.offset(srcOffset); |
| SkIRect topRect, bottomRect; |
| if (Direction::kX == direction) { |
| bounds[0] = contentRect->left() + proxyOffset.x(); |
| bounds[1] = contentRect->right() + proxyOffset.x(); |
| topRect = SkIRect::MakeLTRB(0, 0, dstRect.right(), midRect.top()); |
| bottomRect = SkIRect::MakeLTRB(0, midRect.bottom(), dstRect.right(), dstRect.bottom()); |
| midRect.inset(radius, 0); |
| leftRect = SkIRect::MakeLTRB(0, midRect.top(), midRect.left(), midRect.bottom()); |
| rightRect = |
| SkIRect::MakeLTRB(midRect.right(), midRect.top(), dstRect.width(), midRect.bottom()); |
| dstRect.fTop = midRect.top(); |
| dstRect.fBottom = midRect.bottom(); |
| |
| contentRect->fLeft = dstRect.fLeft; |
| contentRect->fTop = midRect.fTop; |
| contentRect->fRight = dstRect.fRight; |
| contentRect->fBottom = midRect.fBottom; |
| } else { |
| bounds[0] = contentRect->top() + proxyOffset.y(); |
| bounds[1] = contentRect->bottom() + proxyOffset.y(); |
| topRect = SkIRect::MakeLTRB(0, 0, midRect.left(), dstRect.bottom()); |
| bottomRect = SkIRect::MakeLTRB(midRect.right(), 0, dstRect.right(), dstRect.bottom()); |
| midRect.inset(0, radius); |
| leftRect = SkIRect::MakeLTRB(midRect.left(), 0, midRect.right(), midRect.top()); |
| rightRect = |
| SkIRect::MakeLTRB(midRect.left(), midRect.bottom(), midRect.right(), dstRect.height()); |
| dstRect.fLeft = midRect.left(); |
| dstRect.fRight = midRect.right(); |
| |
| contentRect->fLeft = midRect.fLeft; |
| contentRect->fTop = dstRect.fTop; |
| contentRect->fRight = midRect.fRight; |
| contentRect->fBottom = dstRect.fBottom; |
| } |
| if (!topRect.isEmpty()) { |
| dstRenderTargetContext->clear(&topRect, SK_PMColor4fTRANSPARENT, |
| GrRenderTargetContext::CanClearFullscreen::kYes); |
| } |
| |
| if (!bottomRect.isEmpty()) { |
| dstRenderTargetContext->clear(&bottomRect, SK_PMColor4fTRANSPARENT, |
| GrRenderTargetContext::CanClearFullscreen::kYes); |
| } |
| |
| if (midRect.isEmpty()) { |
| // Blur radius covers srcBounds; use bounds over entire draw |
| convolve_gaussian_1d(dstRenderTargetContext.get(), clip, dstRect, netOffset, |
| std::move(srcProxy), srcColorType, direction, radius, sigma, mode, |
| bounds); |
| } else { |
| // Draw right and left margins with bounds; middle without. |
| convolve_gaussian_1d(dstRenderTargetContext.get(), clip, leftRect, netOffset, |
| srcProxy, srcColorType, direction, radius, sigma, mode, bounds); |
| convolve_gaussian_1d(dstRenderTargetContext.get(), clip, rightRect, netOffset, |
| srcProxy, srcColorType, direction, radius, sigma, mode, bounds); |
| convolve_gaussian_1d(dstRenderTargetContext.get(), clip, midRect, netOffset, |
| std::move(srcProxy), srcColorType, direction, radius, sigma, |
| GrTextureDomain::kIgnore_Mode, bounds); |
| } |
| |
| return dstRenderTargetContext; |
| } |
| |
| // Returns a high quality scaled-down version of src. This is used to create an intermediate, |
| // shrunken version of the source image in the event that the requested blur sigma exceeds |
| // MAX_BLUR_SIGMA. |
| static sk_sp<GrTextureProxy> decimate(GrRecordingContext* context, |
| sk_sp<GrTextureProxy> srcProxy, |
| GrColorType srcColorType, |
| const SkIPoint& proxyOffset, |
| SkIPoint* srcOffset, |
| SkIRect* contentRect, |
| int scaleFactorX, int scaleFactorY, |
| int radiusX, int radiusY, |
| GrTextureDomain::Mode mode, |
| int finalW, |
| int finalH, |
| sk_sp<SkColorSpace> finalCS) { |
| SkASSERT(SkIsPow2(scaleFactorX) && SkIsPow2(scaleFactorY)); |
| SkASSERT(scaleFactorX > 1 || scaleFactorY > 1); |
| |
| SkIRect srcRect; |
| if (GrTextureDomain::kIgnore_Mode == mode) { |
| srcRect = SkIRect::MakeWH(finalW, finalH); |
| } else { |
| srcRect = *contentRect; |
| srcRect.offset(*srcOffset); |
| } |
| |
| scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); |
| scale_irect(&srcRect, scaleFactorX, scaleFactorY); |
| |
| SkIRect dstRect(srcRect); |
| |
| // Map the src rect into proxy space, this only has to happen once since subsequent loops |
| // to decimate will have created a new proxy that has its origin at (0, 0). |
| srcRect.offset(proxyOffset.x(), proxyOffset.y()); |
| std::unique_ptr<GrRenderTargetContext> dstRenderTargetContext; |
| |
| for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { |
| shrink_irect_by_2(&dstRect, i < scaleFactorX, i < scaleFactorY); |
| |
| // We know this will not be the final draw so we are free to make it an approx match. |
| dstRenderTargetContext = context->priv().makeDeferredRenderTargetContext( |
| SkBackingFit::kApprox, |
| dstRect.fRight, |
| dstRect.fBottom, |
| srcColorType, |
| finalCS, |
| 1, |
| GrMipMapped::kNo, |
| srcProxy->origin(), |
| nullptr, |
| SkBudgeted::kYes, |
| srcProxy->isProtected() ? GrProtected::kYes : GrProtected::kNo); |
| if (!dstRenderTargetContext) { |
| return nullptr; |
| } |
| |
| GrPaint paint; |
| if (GrTextureDomain::kIgnore_Mode != mode && i == 1) { |
| // GrTextureDomainEffect does not support kRepeat_Mode with GrSamplerState::Filter. |
| GrTextureDomain::Mode modeForScaling = GrTextureDomain::kRepeat_Mode == mode |
| ? GrTextureDomain::kDecal_Mode |
| : mode; |
| |
| SkRect domain = SkRect::Make(*contentRect); |
| domain.inset((i < scaleFactorX) ? SK_ScalarHalf + SK_ScalarNearlyZero : 0.0f, |
| (i < scaleFactorY) ? SK_ScalarHalf + SK_ScalarNearlyZero : 0.0f); |
| // Ensure that the insetting doesn't invert the domain rectangle. |
| if (domain.fRight < domain.fLeft) { |
| domain.fLeft = domain.fRight = SkScalarAve(domain.fLeft, domain.fRight); |
| } |
| if (domain.fBottom < domain.fTop) { |
| domain.fTop = domain.fBottom = SkScalarAve(domain.fTop, domain.fBottom); |
| } |
| domain.offset(proxyOffset.x(), proxyOffset.y()); |
| auto fp = GrTextureDomainEffect::Make(std::move(srcProxy), |
| srcColorType, |
| SkMatrix::I(), |
| domain, |
| modeForScaling, |
| GrSamplerState::Filter::kBilerp); |
| paint.addColorFragmentProcessor(std::move(fp)); |
| srcRect.offset(-(*srcOffset)); |
| // TODO: consume the srcOffset in both first draws and always set it to zero |
| // back in GaussianBlur |
| srcOffset->set(0, 0); |
| } else { |
| paint.addColorTextureProcessor(std::move(srcProxy), srcColorType, SkMatrix::I(), |
| GrSamplerState::ClampBilerp()); |
| } |
| paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| |
| dstRenderTargetContext->fillRectToRect(GrFixedClip::Disabled(), std::move(paint), GrAA::kNo, |
| SkMatrix::I(), SkRect::Make(dstRect), |
| SkRect::Make(srcRect)); |
| |
| srcProxy = dstRenderTargetContext->asTextureProxyRef(); |
| if (!srcProxy) { |
| return nullptr; |
| } |
| srcRect = dstRect; |
| } |
| |
| *contentRect = dstRect; |
| |
| SkASSERT(dstRenderTargetContext); |
| |
| return dstRenderTargetContext->asTextureProxyRef(); |
| } |
| |
| // Expand the contents of 'srcRenderTargetContext' to fit in 'dstII'. At this point, we are |
| // expanding an intermediate image, so there's no need to account for a proxy offset from the |
| // original input. |
| static std::unique_ptr<GrRenderTargetContext> reexpand( |
| GrRecordingContext* context, |
| std::unique_ptr<GrRenderTargetContext> srcRenderTargetContext, |
| const SkIRect& localSrcBounds, |
| int scaleFactorX, int scaleFactorY, |
| int finalW, |
| int finalH, |
| sk_sp<SkColorSpace> finalCS, |
| SkBackingFit fit) { |
| const SkIRect srcRect = SkIRect::MakeWH(srcRenderTargetContext->width(), |
| srcRenderTargetContext->height()); |
| |
| sk_sp<GrTextureProxy> srcProxy = srcRenderTargetContext->asTextureProxyRef(); |
| if (!srcProxy) { |
| return nullptr; |
| } |
| |
| GrColorType srcColorType = srcRenderTargetContext->colorInfo().colorType(); |
| |
| srcRenderTargetContext = nullptr; // no longer needed |
| |
| auto dstRenderTargetContext = context->priv().makeDeferredRenderTargetContext( |
| fit, finalW, finalH, srcColorType, std::move(finalCS), 1, GrMipMapped::kNo, |
| srcProxy->origin()); |
| if (!dstRenderTargetContext) { |
| return nullptr; |
| } |
| |
| GrPaint paint; |
| SkRect domain = GrTextureDomain::MakeTexelDomain(localSrcBounds, GrTextureDomain::kClamp_Mode, |
| GrTextureDomain::kClamp_Mode); |
| auto fp = GrTextureDomainEffect::Make(std::move(srcProxy), srcColorType, SkMatrix::I(), domain, |
| GrTextureDomain::kClamp_Mode, |
| GrSamplerState::Filter::kBilerp); |
| paint.addColorFragmentProcessor(std::move(fp)); |
| paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| GrFixedClip clip(SkIRect::MakeWH(finalW, finalH)); |
| |
| // TODO: using dstII as dstRect results in some image diffs - why? |
| SkIRect dstRect(srcRect); |
| scale_irect(&dstRect, scaleFactorX, scaleFactorY); |
| |
| dstRenderTargetContext->fillRectToRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), |
| SkRect::Make(dstRect), SkRect::Make(srcRect)); |
| |
| return dstRenderTargetContext; |
| } |
| |
| namespace SkGpuBlurUtils { |
| |
| std::unique_ptr<GrRenderTargetContext> GaussianBlur(GrRecordingContext* context, |
| sk_sp<GrTextureProxy> srcProxy, |
| GrColorType srcColorType, |
| SkAlphaType srcAT, |
| const SkIPoint& proxyOffset, |
| sk_sp<SkColorSpace> colorSpace, |
| const SkIRect& dstBounds, |
| const SkIRect& srcBounds, |
| float sigmaX, |
| float sigmaY, |
| GrTextureDomain::Mode mode, |
| SkBackingFit fit) { |
| SkASSERT(context); |
| |
| TRACE_EVENT2("skia.gpu", "GaussianBlur", "sigmaX", sigmaX, "sigmaY", sigmaY); |
| |
| int finalW = dstBounds.width(); |
| int finalH = dstBounds.height(); |
| |
| int scaleFactorX, radiusX; |
| int scaleFactorY, radiusY; |
| int maxTextureSize = context->priv().caps()->maxTextureSize(); |
| sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX); |
| sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY); |
| SkASSERT(sigmaX || sigmaY); |
| |
| SkIPoint srcOffset = SkIPoint::Make(-dstBounds.x(), -dstBounds.y()); |
| SkIRect localSrcBounds = srcBounds; |
| SkIPoint localProxyOffset = proxyOffset; |
| |
| // In order to reduce the total number of shaders used to implement |
| // convolutions, we always use two passes of 1D convolutions instead |
| // of a combination of 1D convolutions and 2D convolutions depending |
| // on the case. The downside to this is that we may miss out on |
| // additional performance for these cases. |
| #if !defined(COBALT) |
| // For really small blurs (certainly no wider than 5x5 on desktop gpus) it is faster to just |
| // launch a single non separable kernel vs two launches |
| if (sigmaX > 0.0f && sigmaY > 0.0f && |
| (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { |
| // We shouldn't be scaling because this is a small size blur |
| SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); |
| // Apply the proxy offset to src bounds and offset directly |
| srcOffset -= proxyOffset; |
| localSrcBounds.offset(proxyOffset); |
| return convolve_gaussian_2d(context, std::move(srcProxy), srcColorType, localSrcBounds, |
| srcOffset, radiusX, radiusY, sigmaX, sigmaY, mode, |
| finalW, finalH, colorSpace, fit); |
| } |
| #endif |
| |
| // Only the last rendered renderTargetContext needs to match the supplied 'fit' |
| SkBackingFit xFit = fit, yFit = fit; |
| if (scaleFactorX > 1 || scaleFactorY > 1) { |
| xFit = yFit = SkBackingFit::kApprox; // reexpand will be last |
| } else if (sigmaY > 0.0f) { |
| xFit = SkBackingFit::kApprox; // the y-pass will be last |
| } |
| |
| GrTextureDomain::Mode currDomainMode = mode; |
| if (scaleFactorX > 1 || scaleFactorY > 1) { |
| srcProxy = decimate(context, std::move(srcProxy), srcColorType, localProxyOffset, |
| &srcOffset, &localSrcBounds, scaleFactorX, scaleFactorY, radiusX, |
| radiusY, currDomainMode, finalW, finalH, colorSpace); |
| if (!srcProxy) { |
| return nullptr; |
| } |
| localProxyOffset.set(0, 0); |
| if (GrTextureDomain::kIgnore_Mode == currDomainMode) { |
| // decimate() always returns an approx texture, possibly with garbage after the image. |
| // We can't ignore the domain anymore. |
| currDomainMode = GrTextureDomain::kClamp_Mode; |
| } |
| } |
| |
| std::unique_ptr<GrRenderTargetContext> dstRenderTargetContext; |
| |
| auto srcRect = SkIRect::MakeWH(finalW, finalH); |
| scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); |
| if (sigmaX > 0.0f) { |
| dstRenderTargetContext = convolve_gaussian( |
| context, std::move(srcProxy), srcColorType, localProxyOffset, srcRect, srcOffset, |
| Direction::kX, radiusX, sigmaX, &localSrcBounds, currDomainMode, finalW, finalH, |
| colorSpace, xFit); |
| if (!dstRenderTargetContext) { |
| return nullptr; |
| } |
| |
| srcProxy = dstRenderTargetContext->asTextureProxyRef(); |
| if (!srcProxy) { |
| return nullptr; |
| } |
| |
| srcRect.offsetTo(0, 0); |
| srcOffset.set(0, 0); |
| localProxyOffset.set(0, 0); |
| if (SkBackingFit::kApprox == xFit && GrTextureDomain::kIgnore_Mode == currDomainMode) { |
| // srcProxy is now an approx texture, possibly with garbage after the image. We can't |
| // ignore the domain anymore. |
| currDomainMode = GrTextureDomain::kClamp_Mode; |
| } |
| } |
| |
| if (sigmaY > 0.0f) { |
| dstRenderTargetContext = convolve_gaussian( |
| context, std::move(srcProxy), srcColorType, localProxyOffset, srcRect, srcOffset, |
| Direction::kY, radiusY, sigmaY, &localSrcBounds, currDomainMode, finalW, finalH, |
| colorSpace, yFit); |
| if (!dstRenderTargetContext) { |
| return nullptr; |
| } |
| |
| srcProxy = dstRenderTargetContext->asTextureProxyRef(); |
| if (!srcProxy) { |
| return nullptr; |
| } |
| |
| srcRect.offsetTo(0, 0); |
| srcOffset.set(0, 0); |
| localProxyOffset.set(0, 0); |
| } |
| |
| SkASSERT(dstRenderTargetContext); |
| SkASSERT(srcProxy.get() == dstRenderTargetContext->asTextureProxy()); |
| SkASSERT(localProxyOffset.x() == 0 && localProxyOffset.y() == 0); |
| |
| if (scaleFactorX > 1 || scaleFactorY > 1) { |
| dstRenderTargetContext = |
| reexpand(context, std::move(dstRenderTargetContext), localSrcBounds, scaleFactorX, |
| scaleFactorY, finalW, finalH, colorSpace, fit); |
| } |
| |
| SkASSERT(!dstRenderTargetContext || dstRenderTargetContext->origin() == srcProxy->origin()); |
| return dstRenderTargetContext; |
| } |
| } |
| |
| #endif |