| /* |
| * Copyright 2019 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkImageFilterTypes_DEFINED |
| #define SkImageFilterTypes_DEFINED |
| |
| #include "src/core/SkSpecialImage.h" |
| #include "src/core/SkSpecialSurface.h" |
| |
| class GrRecordingContext; |
| class SkImageFilter; |
| class SkImageFilterCache; |
| class SkSpecialSurface; |
| class SkSurfaceProps; |
| |
| // The skif (SKI[mage]F[ilter]) namespace contains types that are used for filter implementations. |
| // The defined types come in two groups: users of internal Skia types, and templates to help with |
| // readability. Image filters cannot be implemented without access to key internal types, such as |
| // SkSpecialImage. It is possible to avoid the use of the readability templates, although they are |
| // strongly encouraged. |
| namespace skif { |
| |
| // skif::IVector and skif::Vector represent plain-old-data types for storing direction vectors, so |
| // that the coordinate-space templating system defined below can have a separate type id for |
| // directions vs. points, and specialize appropriately. As such, all operations with direction |
| // vectors are defined on the LayerSpace specialization, since that is the intended point of use. |
| struct IVector { |
| int32_t fX; |
| int32_t fY; |
| |
| IVector() = default; |
| IVector(int32_t x, int32_t y) : fX(x), fY(y) {} |
| explicit IVector(const SkIVector& v) : fX(v.fX), fY(v.fY) {} |
| }; |
| |
| struct Vector { |
| SkScalar fX; |
| SkScalar fY; |
| |
| Vector() = default; |
| Vector(SkScalar x, SkScalar y) : fX(x), fY(y) {} |
| explicit Vector(const SkVector& v) : fX(v.fX), fY(v.fY) {} |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| // Coordinate Space Tagging |
| // - In order to enforce correct coordinate spaces in image filter implementations and use, |
| // geometry is wrapped by templated structs to declare in the type system what coordinate space |
| // the coordinates are defined in. |
| // - Currently there is ParameterSpace and DeviceSpace that are data-only wrappers around |
| // coordinates, and the primary LayerSpace that provides all operative functionality for image |
| // filters. It is intended that all logic about image bounds and access be conducted in the shared |
| // layer space. |
| // - The LayerSpace struct has type-safe specializations for SkIRect, SkRect, SkIPoint, SkPoint, |
| // skif::IVector (to distinguish SkIVector from SkIPoint), skif::Vector, SkISize, and SkSize. |
| // - A Mapping object provides type safe coordinate conversions between these spaces, and |
| // automatically does the "right thing" for each geometric type. |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| // ParameterSpace is a data-only wrapper around Skia's geometric types such as SkIPoint, and SkRect. |
| // Parameter space is the same as the local coordinate space of an SkShader, or the coordinates |
| // passed into SkCanvas::drawX calls, but "local" is avoided due to the alliteration with layer |
| // space. SkImageFilters are defined in terms of ParameterSpace<T> geometry and must use the Mapping |
| // on Context to transform the parameters into LayerSpace to evaluate the filter in the shared |
| // coordinate space of the entire filter DAG. |
| // |
| // A value of ParameterSpace<SkIRect> implies that its wrapped SkIRect is defined in the local |
| // parameter space. |
| template<typename T> |
| class ParameterSpace { |
| public: |
| explicit ParameterSpace(const T& data) : fData(data) {} |
| explicit ParameterSpace(T&& data) : fData(std::move(data)) {} |
| |
| explicit operator const T&() const { return fData; } |
| |
| private: |
| T fData; |
| }; |
| |
| // DeviceSpace is a data-only wrapper around Skia's geometric types. It is similar to |
| // 'ParameterSpace' except that it is used to represent geometry that has been transformed or |
| // defined in the root device space (i.e. the final pixels of drawn content). Much of what SkCanvas |
| // tracks, such as its clip bounds are defined in this space and DeviceSpace provides a |
| // type-enforced mechanism for the canvas to pass that information into the image filtering system, |
| // using the Mapping of the filtering context. |
| template<typename T> |
| class DeviceSpace { |
| public: |
| explicit DeviceSpace(const T& data) : fData(data) {} |
| explicit DeviceSpace(T&& data) : fData(std::move(data)) {} |
| |
| explicit operator const T&() const { return fData; } |
| |
| private: |
| T fData; |
| }; |
| |
| // LayerSpace is a geometric wrapper that specifies the geometry is defined in the shared layer |
| // space where image filters are evaluated. For a given Context (and its Mapping), the image filter |
| // DAG operates in the same coordinate space. This space may be different from the local coordinate |
| // space that defined the image filter parameters (such as blur sigma), and it may be different |
| // from the total CTM of the SkCanvas. |
| // |
| // To encourage correct filter use and implementation, the bulk of filter logic should be performed |
| // in layer space (e.g. determining what portion of an input image to read, or what the output |
| // region is). LayerSpace specializations for the six common Skia math types (Sk[I]Rect, Sk[I]Point, |
| // and Sk[I]Size), and skif::[I]Vector (to allow vectors to be specialized separately from points)) |
| // are provided that mimic their APIs but preserve the coordinate space and enforce type semantics. |
| template<typename T> |
| class LayerSpace {}; |
| |
| // Layer-space specialization for integerized direction vectors. |
| template<> |
| class LayerSpace<IVector> { |
| public: |
| LayerSpace() = default; |
| explicit LayerSpace(const IVector& geometry) : fData(geometry) {} |
| explicit LayerSpace(IVector&& geometry) : fData(std::move(geometry)) {} |
| explicit operator const IVector&() const { return fData; } |
| |
| explicit operator SkIVector() const { return SkIVector::Make(fData.fX, fData.fY); } |
| |
| int32_t x() const { return fData.fX; } |
| int32_t y() const { return fData.fY; } |
| |
| LayerSpace<IVector> operator-() const { return LayerSpace<IVector>({-fData.fX, -fData.fY}); } |
| |
| LayerSpace<IVector> operator+(const LayerSpace<IVector>& v) const { |
| LayerSpace<IVector> sum = *this; |
| sum += v; |
| return sum; |
| } |
| LayerSpace<IVector> operator-(const LayerSpace<IVector>& v) const { |
| LayerSpace<IVector> diff = *this; |
| diff -= v; |
| return diff; |
| } |
| |
| void operator+=(const LayerSpace<IVector>& v) { |
| fData.fX += v.fData.fX; |
| fData.fY += v.fData.fY; |
| } |
| void operator-=(const LayerSpace<IVector>& v) { |
| fData.fX -= v.fData.fX; |
| fData.fY -= v.fData.fY; |
| } |
| |
| private: |
| IVector fData; |
| }; |
| |
| // Layer-space specialization for floating point direction vectors. |
| template<> |
| class LayerSpace<Vector> { |
| public: |
| LayerSpace() = default; |
| explicit LayerSpace(const Vector& geometry) : fData(geometry) {} |
| explicit LayerSpace(Vector&& geometry) : fData(std::move(geometry)) {} |
| explicit operator const Vector&() const { return fData; } |
| |
| explicit operator SkVector() const { return SkVector::Make(fData.fX, fData.fY); } |
| |
| SkScalar x() const { return fData.fX; } |
| SkScalar y() const { return fData.fY; } |
| |
| SkScalar length() const { return SkVector::Length(fData.fX, fData.fY); } |
| |
| LayerSpace<Vector> operator-() const { return LayerSpace<Vector>({-fData.fX, -fData.fY}); } |
| |
| LayerSpace<Vector> operator*(SkScalar s) const { |
| LayerSpace<Vector> scaled = *this; |
| scaled *= s; |
| return scaled; |
| } |
| |
| LayerSpace<Vector> operator+(const LayerSpace<Vector>& v) const { |
| LayerSpace<Vector> sum = *this; |
| sum += v; |
| return sum; |
| } |
| LayerSpace<Vector> operator-(const LayerSpace<Vector>& v) const { |
| LayerSpace<Vector> diff = *this; |
| diff -= v; |
| return diff; |
| } |
| |
| void operator*=(SkScalar s) { |
| fData.fX *= s; |
| fData.fY *= s; |
| } |
| void operator+=(const LayerSpace<Vector>& v) { |
| fData.fX += v.fData.fX; |
| fData.fY += v.fData.fY; |
| } |
| void operator-=(const LayerSpace<Vector>& v) { |
| fData.fX -= v.fData.fX; |
| fData.fY -= v.fData.fY; |
| } |
| |
| friend LayerSpace<Vector> operator*(SkScalar s, const LayerSpace<Vector>& b) { |
| return b * s; |
| } |
| |
| private: |
| Vector fData; |
| }; |
| |
| // Layer-space specialization for integer 2D coordinates (treated as positions, not directions). |
| template<> |
| class LayerSpace<SkIPoint> { |
| public: |
| LayerSpace() = default; |
| explicit LayerSpace(const SkIPoint& geometry) : fData(geometry) {} |
| explicit LayerSpace(SkIPoint&& geometry) : fData(std::move(geometry)) {} |
| explicit operator const SkIPoint&() const { return fData; } |
| |
| // Parrot the SkIPoint API while preserving coordinate space. |
| int32_t x() const { return fData.fX; } |
| int32_t y() const { return fData.fY; } |
| |
| // Offsetting by direction vectors produce more points |
| LayerSpace<SkIPoint> operator+(const LayerSpace<IVector>& v) { |
| return LayerSpace<SkIPoint>(fData + SkIVector(v)); |
| } |
| LayerSpace<SkIPoint> operator-(const LayerSpace<IVector>& v) { |
| return LayerSpace<SkIPoint>(fData - SkIVector(v)); |
| } |
| |
| void operator+=(const LayerSpace<IVector>& v) { |
| fData += SkIVector(v); |
| } |
| void operator-=(const LayerSpace<IVector>& v) { |
| fData -= SkIVector(v); |
| } |
| |
| // Subtracting another point makes a direction between them |
| LayerSpace<IVector> operator-(const LayerSpace<SkIPoint>& p) { |
| return LayerSpace<IVector>(IVector(fData - p.fData)); |
| } |
| |
| private: |
| SkIPoint fData; |
| }; |
| |
| // Layer-space specialization for floating point 2D coordinates (treated as positions) |
| template<> |
| class LayerSpace<SkPoint> { |
| public: |
| LayerSpace() = default; |
| explicit LayerSpace(const SkPoint& geometry) : fData(geometry) {} |
| explicit LayerSpace(SkPoint&& geometry) : fData(std::move(geometry)) {} |
| explicit operator const SkPoint&() const { return fData; } |
| |
| // Parrot the SkPoint API while preserving coordinate space. |
| SkScalar x() const { return fData.fX; } |
| SkScalar y() const { return fData.fY; } |
| |
| SkScalar distanceToOrigin() const { return fData.distanceToOrigin(); } |
| |
| // Offsetting by direction vectors produce more points |
| LayerSpace<SkPoint> operator+(const LayerSpace<Vector>& v) { |
| return LayerSpace<SkPoint>(fData + SkVector(v)); |
| } |
| LayerSpace<SkPoint> operator-(const LayerSpace<Vector>& v) { |
| return LayerSpace<SkPoint>(fData - SkVector(v)); |
| } |
| |
| void operator+=(const LayerSpace<Vector>& v) { |
| fData += SkVector(v); |
| } |
| void operator-=(const LayerSpace<Vector>& v) { |
| fData -= SkVector(v); |
| } |
| |
| // Subtracting another point makes a direction between them |
| LayerSpace<Vector> operator-(const LayerSpace<SkPoint>& p) { |
| return LayerSpace<Vector>(Vector(fData - p.fData)); |
| } |
| |
| private: |
| SkPoint fData; |
| }; |
| |
| // Layer-space specialization for integer dimensions |
| template<> |
| class LayerSpace<SkISize> { |
| public: |
| LayerSpace() = default; |
| explicit LayerSpace(const SkISize& geometry) : fData(geometry) {} |
| explicit LayerSpace(SkISize&& geometry) : fData(std::move(geometry)) {} |
| explicit operator const SkISize&() const { return fData; } |
| |
| int32_t width() const { return fData.width(); } |
| int32_t height() const { return fData.height(); } |
| |
| bool isEmpty() const { return fData.isEmpty(); } |
| |
| private: |
| SkISize fData; |
| }; |
| |
| // Layer-space specialization for floating point dimensions |
| template<> |
| class LayerSpace<SkSize> { |
| public: |
| LayerSpace() = default; |
| explicit LayerSpace(const SkSize& geometry) : fData(geometry) {} |
| explicit LayerSpace(SkSize&& geometry) : fData(std::move(geometry)) {} |
| explicit operator const SkSize&() const { return fData; } |
| |
| SkScalar width() const { return fData.width(); } |
| SkScalar height() const { return fData.height(); } |
| |
| bool isEmpty() const { return fData.isEmpty(); } |
| bool isZero() const { return fData.isZero(); } |
| |
| LayerSpace<SkISize> round() const { return LayerSpace<SkISize>(fData.toRound()); } |
| LayerSpace<SkISize> ceil() const { return LayerSpace<SkISize>(fData.toCeil()); } |
| LayerSpace<SkISize> floor() const { return LayerSpace<SkISize>(fData.toFloor()); } |
| |
| private: |
| SkSize fData; |
| }; |
| |
| // Layer-space specialization for axis-aligned integer bounding boxes. |
| template<> |
| class LayerSpace<SkIRect> { |
| public: |
| LayerSpace() = default; |
| explicit LayerSpace(const SkIRect& geometry) : fData(geometry) {} |
| explicit LayerSpace(SkIRect&& geometry) : fData(std::move(geometry)) {} |
| explicit operator const SkIRect&() const { return fData; } |
| |
| // Parrot the SkIRect API while preserving coord space |
| int32_t left() const { return fData.fLeft; } |
| int32_t top() const { return fData.fTop; } |
| int32_t right() const { return fData.fRight; } |
| int32_t bottom() const { return fData.fBottom; } |
| |
| int32_t width() const { return fData.width(); } |
| int32_t height() const { return fData.height(); } |
| |
| LayerSpace<SkIPoint> topLeft() const { return LayerSpace<SkIPoint>(fData.topLeft()); } |
| LayerSpace<SkISize> size() const { return LayerSpace<SkISize>(fData.size()); } |
| |
| bool intersect(const LayerSpace<SkIRect>& r) { return fData.intersect(r.fData); } |
| void join(const LayerSpace<SkIRect>& r) { fData.join(r.fData); } |
| void offset(const LayerSpace<IVector>& v) { fData.offset(SkIVector(v)); } |
| void outset(const LayerSpace<SkISize>& delta) { fData.outset(delta.width(), delta.height()); } |
| |
| private: |
| SkIRect fData; |
| }; |
| |
| // Layer-space specialization for axis-aligned float bounding boxes. |
| template<> |
| class LayerSpace<SkRect> { |
| public: |
| LayerSpace() = default; |
| explicit LayerSpace(const SkRect& geometry) : fData(geometry) {} |
| explicit LayerSpace(SkRect&& geometry) : fData(std::move(geometry)) {} |
| explicit operator const SkRect&() const { return fData; } |
| |
| // Parrot the SkRect API while preserving coord space and usage |
| SkScalar left() const { return fData.fLeft; } |
| SkScalar top() const { return fData.fTop; } |
| SkScalar right() const { return fData.fRight; } |
| SkScalar bottom() const { return fData.fBottom; } |
| |
| SkScalar width() const { return fData.width(); } |
| SkScalar height() const { return fData.height(); } |
| |
| LayerSpace<SkPoint> topLeft() const { |
| return LayerSpace<SkPoint>(SkPoint::Make(fData.fLeft, fData.fTop)); |
| } |
| LayerSpace<SkSize> size() const { |
| return LayerSpace<SkSize>(SkSize::Make(fData.width(), fData.height())); |
| } |
| LayerSpace<SkIRect> roundOut() const { return LayerSpace<SkIRect>(fData.roundOut()); } |
| |
| bool intersect(const LayerSpace<SkRect>& r) { return fData.intersect(r.fData); } |
| void join(const LayerSpace<SkRect>& r) { fData.join(r.fData); } |
| void offset(const LayerSpace<Vector>& v) { fData.offset(SkVector(v)); } |
| void outset(const LayerSpace<SkSize>& delta) { fData.outset(delta.width(), delta.height()); } |
| |
| private: |
| SkRect fData; |
| }; |
| |
| // Mapping is the primary definition of the shared layer space used when evaluating an image filter |
| // DAG. It encapsulates any needed decomposition of the total CTM into the parameter-to-layer matrix |
| // (that filters use to map their parameters to the layer space), and the layer-to-device matrix |
| // (that canvas uses to map the output layer-space image into its root device space). Mapping |
| // defines functions to transform ParameterSpace and DeviceSpace types to and from their LayerSpace |
| // variants, which can then be used and reasoned about by SkImageFilter implementations. |
| class Mapping { |
| public: |
| // This constructor allows the decomposition to be explicitly provided |
| Mapping(const SkMatrix& layerToDev, const SkMatrix& paramToLayer) |
| : fLayerToDevMatrix(layerToDev) |
| , fParamToLayerMatrix(paramToLayer) {} |
| |
| // Make the default decomposition Mapping, given the total CTM and the root image filter. |
| static Mapping Make(const SkMatrix& ctm, const SkImageFilter* filter); |
| |
| // Return a new Mapping object whose parameter-to-layer matrix is equal to this->layerMatrix() * |
| // local, but both share the same layer-to-device matrix. |
| Mapping concatLocal(const SkMatrix& local) const { |
| return Mapping(fLayerToDevMatrix, SkMatrix::Concat(fParamToLayerMatrix, local)); |
| } |
| |
| const SkMatrix& deviceMatrix() const { return fLayerToDevMatrix; } |
| const SkMatrix& layerMatrix() const { return fParamToLayerMatrix; } |
| SkMatrix totalMatrix() const { |
| return SkMatrix::Concat(fLayerToDevMatrix, fParamToLayerMatrix); |
| } |
| |
| template<typename T> |
| LayerSpace<T> paramToLayer(const ParameterSpace<T>& paramGeometry) const { |
| return LayerSpace<T>(map(static_cast<const T&>(paramGeometry), fParamToLayerMatrix)); |
| } |
| |
| template<typename T> |
| LayerSpace<T> deviceToLayer(const DeviceSpace<T>& devGeometry) const { |
| // The mapping from device space to layer space is defined by the inverse of the |
| // layer-to-device matrix |
| SkMatrix devToLayerMatrix; |
| if (!fLayerToDevMatrix.invert(&devToLayerMatrix)) { |
| // Punt and just pass through the geometry unmodified... |
| return LayerSpace<T>(static_cast<const T&>(devGeometry)); |
| } else { |
| return LayerSpace<T>(map(static_cast<const T&>(devGeometry), devToLayerMatrix)); |
| } |
| } |
| |
| template<typename T> |
| DeviceSpace<T> layerToDevice(const LayerSpace<T>& layerGeometry) const { |
| return DeviceSpace<T>(map(static_cast<const T&>(layerGeometry), fLayerToDevMatrix)); |
| } |
| |
| private: |
| // The image filter process decomposes the total CTM into layerToDev * paramToLayer and uses the |
| // param-to-layer matrix to define the layer-space coordinate system. Depending on how it's |
| // decomposed, either the layer matrix or the device matrix could be the identity matrix (but |
| // sometimes neither). |
| SkMatrix fLayerToDevMatrix; |
| SkMatrix fParamToLayerMatrix; |
| |
| // Actual geometric mapping operations that work on coordinates and matrices w/o the type |
| // safety of the coordinate space wrappers (hence these are private). |
| template<typename T> |
| static T map(const T& geom, const SkMatrix& matrix); |
| }; |
| |
| // Usage is a template tag to improve the readability of filter implementations. It is attached to |
| // images and geometry to group a collection of related variables and ensure that moving from one |
| // use case to another is explicit. |
| // NOTE: This can be aliased as 'For' when using the fluent type names. |
| // TODO (michaelludwig) - If the primary motivation for Usage--enforcing layer to image space |
| // transformations safely when multiple images are involved--can be handled entirely by helper |
| // functions on FilterResult, then Usage can go away and FilterResult will not need to be templated |
| enum class Usage { |
| // Designates the semantic purpose of the bounds, coordinate, or image as being an input |
| // to the image filter calculations. When this usage is used, it denotes a generic input, |
| // such as the current input in a dynamic loop, or some aggregate of all inputs. Because |
| // most image filters consume 1 or 2 filters only, the related kInput0 and kInput1 are |
| // also defined. |
| kInput, |
| // A more specific version of kInput, this marks the tagged variable as attached to the |
| // image filter of SkImageFilter_Base::getInput(0). |
| kInput0, |
| // A more specific version of kInput, this marks the tagged variable as attached to the |
| // image filter of SkImageFilter_Base::getInput(1). |
| kInput1, |
| // Designates the purpose of the bounds, coordinate, or image as being the output of the |
| // current image filter calculation. There is only ever one output for an image filter. |
| kOutput, |
| }; |
| |
| // Convenience macros to add 'using' declarations that rename the above enums to provide a more |
| // fluent and readable API. This should only be used in a private or local scope to prevent leakage |
| // of the names. Use the IN_CLASS variant at the start of a class declaration in those scenarios. |
| // These macros enable the following simpler type names: |
| // skif::Image<skif::Usage::kInput> -> Image<For::kInput> |
| #define SK_USE_FLUENT_IMAGE_FILTER_TYPES \ |
| using For = skif::Usage; |
| |
| #define SK_USE_FLUENT_IMAGE_FILTER_TYPES_IN_CLASS \ |
| protected: SK_USE_FLUENT_IMAGE_FILTER_TYPES public: |
| |
| // Wraps an SkSpecialImage and tags it with a corresponding usage, either as generic input (e.g. the |
| // source image), or a specific input image from a filter's connected inputs. It also includes the |
| // origin of the image in the layer space. This origin is used to draw the image in the correct |
| // location. The 'layerBounds' rectangle of the filtered image is the layer-space bounding box of |
| // the image. It has its top left corner at 'origin' and has the same dimensions as the underlying |
| // special image subset. Transforming 'layerBounds' by the Context's layer matrix and painting it |
| // with the subset rectangle will display the filtered results in the appropriate device-space |
| // region. |
| // |
| // When filter implementations are processing intermediate FilterResult results, it can be assumed |
| // that all FilterResult' layerBounds are in the same layer coordinate space defined by the shared |
| // skif::Context. |
| // |
| // NOTE: This is named FilterResult since most instances will represent the output of an image |
| // filter (even if that is then cast to be the input to the next filter). The main exception is the |
| // source input used when an input filter is null, but from a data-standpoint it is the same since |
| // it is equivalent to the result of an identity filter. |
| template<Usage kU> |
| class FilterResult { |
| public: |
| FilterResult() : fImage(nullptr), fOrigin(SkIPoint::Make(0, 0)) {} |
| |
| FilterResult(sk_sp<SkSpecialImage> image, const LayerSpace<SkIPoint>& origin) |
| : fImage(std::move(image)) |
| , fOrigin(origin) {} |
| |
| // Allow explicit moves/copies in order to cast from one use type to another, except kInput0 |
| // and kInput1 can only be cast to kOutput (e.g. as part of a noop image filter). |
| template<Usage kI> |
| explicit FilterResult(FilterResult<kI>&& image) |
| : fImage(std::move(image.fImage)) |
| , fOrigin(image.fOrigin) { |
| static_assert((kU != Usage::kInput) || (kI != Usage::kInput0 && kI != Usage::kInput1), |
| "kInput0 and kInput1 cannot be moved to more generic kInput usage."); |
| static_assert((kU != Usage::kInput0 && kU != Usage::kInput1) || |
| (kI == kU || kI == Usage::kInput || kI == Usage::kOutput), |
| "Can only move to specific input from the generic kInput or kOutput usage."); |
| } |
| |
| template<Usage kI> |
| explicit FilterResult(const FilterResult<kI>& image) |
| : fImage(image.fImage) |
| , fOrigin(image.fOrigin) { |
| static_assert((kU != Usage::kInput) || (kI != Usage::kInput0 && kI != Usage::kInput1), |
| "kInput0 and kInput1 cannot be copied to more generic kInput usage."); |
| static_assert((kU != Usage::kInput0 && kU != Usage::kInput1) || |
| (kI == kU || kI == Usage::kInput || kI == Usage::kOutput), |
| "Can only copy to specific input from the generic kInput usage."); |
| } |
| |
| const SkSpecialImage* image() const { return fImage.get(); } |
| sk_sp<SkSpecialImage> refImage() const { return fImage; } |
| |
| // Get the layer-space bounds of the result. This will have the same dimensions as the |
| // image and its top left corner will be 'origin()'. |
| LayerSpace<SkIRect> layerBounds() const { |
| return LayerSpace<SkIRect>(SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), |
| fImage->width(), fImage->height())); |
| } |
| |
| // Get the layer-space coordinate of this image's top left pixel. |
| const LayerSpace<SkIPoint>& layerOrigin() const { return fOrigin; } |
| |
| // Extract image and origin, safely when the image is null. |
| // TODO (michaelludwig) - This is intended for convenience until all call sites of |
| // SkImageFilter_Base::filterImage() have been updated to work in the new type system |
| // (which comes later as SkDevice, SkCanvas, etc. need to be modified, and coordinate space |
| // tagging needs to be added). |
| sk_sp<SkSpecialImage> imageAndOffset(SkIPoint* offset) const { |
| if (fImage) { |
| *offset = SkIPoint(fOrigin); |
| return fImage; |
| } else { |
| *offset = {0, 0}; |
| return nullptr; |
| } |
| } |
| |
| private: |
| // Allow all FilterResult templates access to each others members |
| template<Usage kO> |
| friend class FilterResult; |
| |
| sk_sp<SkSpecialImage> fImage; |
| LayerSpace<SkIPoint> fOrigin; |
| }; |
| |
| // The context contains all necessary information to describe how the image filter should be |
| // computed (i.e. the current layer matrix and clip), and the color information of the output of a |
| // filter DAG. For now, this is just the color space (of the original requesting device). This is |
| // used when constructing intermediate rendering surfaces, so that we ensure we land in a surface |
| // that's similar/compatible to the final consumer of the DAG's output. |
| class Context { |
| public: |
| SK_USE_FLUENT_IMAGE_FILTER_TYPES_IN_CLASS |
| |
| // Creates a context with the given layer matrix and destination clip, reading from 'source' |
| // with an origin of (0,0). |
| Context(const SkMatrix& layerMatrix, const SkIRect& clipBounds, SkImageFilterCache* cache, |
| SkColorType colorType, SkColorSpace* colorSpace, const SkSpecialImage* source) |
| : fMapping(SkMatrix::I(), layerMatrix) |
| , fDesiredOutput(clipBounds) |
| , fCache(cache) |
| , fColorType(colorType) |
| , fColorSpace(colorSpace) |
| , fSource(sk_ref_sp(source), LayerSpace<SkIPoint>({0, 0})) {} |
| |
| Context(const Mapping& mapping, const LayerSpace<SkIRect>& desiredOutput, |
| SkImageFilterCache* cache, SkColorType colorType, SkColorSpace* colorSpace, |
| const FilterResult<For::kInput>& source) |
| : fMapping(mapping) |
| , fDesiredOutput(desiredOutput) |
| , fCache(cache) |
| , fColorType(colorType) |
| , fColorSpace(colorSpace) |
| , fSource(source) {} |
| |
| // The mapping that defines the transformation from local parameter space of the filters to the |
| // layer space where the image filters are evaluated, as well as the remaining transformation |
| // from the layer space to the final device space. The layer space defined by the returned |
| // Mapping may be the same as the root device space, or be an intermediate space that is |
| // supported by the image filter DAG (depending on what it returns from canHandleComplexCTM()). |
| // If a node returns false from canHandleComplexCTM(), the layer matrix of the mapping will be |
| // at most a scale + translate, and the remaining matrix will be appropriately set to transform |
| // the layer space to the final device space (applied by the SkCanvas when filtering is |
| // finished). |
| const Mapping& mapping() const { return fMapping; } |
| // DEPRECATED: Use mapping() and its coordinate-space types instead |
| const SkMatrix& ctm() const { return fMapping.layerMatrix(); } |
| // The bounds, in the layer space, that the filtered image will be clipped to. The output |
| // from filterImage() must cover these clip bounds, except in areas where it will just be |
| // transparent black, in which case a smaller output image can be returned. |
| const LayerSpace<SkIRect>& desiredOutput() const { return fDesiredOutput; } |
| // DEPRECATED: Use desiredOutput() instead |
| const SkIRect& clipBounds() const { return static_cast<const SkIRect&>(fDesiredOutput); } |
| // The cache to use when recursing through the filter DAG, in order to avoid repeated |
| // calculations of the same image. |
| SkImageFilterCache* cache() const { return fCache; } |
| // The output device's color type, which can be used for intermediate images to be |
| // compatible with the eventual target of the filtered result. |
| SkColorType colorType() const { return fColorType; } |
| #if SK_SUPPORT_GPU |
| GrColorType grColorType() const { return SkColorTypeToGrColorType(fColorType); } |
| #endif |
| // The output device's color space, so intermediate images can match, and so filtering can |
| // be performed in the destination color space. |
| SkColorSpace* colorSpace() const { return fColorSpace; } |
| sk_sp<SkColorSpace> refColorSpace() const { return sk_ref_sp(fColorSpace); } |
| // The default surface properties to use when making transient surfaces during filtering. |
| const SkSurfaceProps* surfaceProps() const { return &fSource.image()->props(); } |
| |
| // This is the image to use whenever an expected input filter has been set to null. In the |
| // majority of cases, this is the original source image for the image filter DAG so it comes |
| // from the SkDevice that holds either the saveLayer or the temporary rendered result. The |
| // exception is composing two image filters (via SkImageFilters::Compose), which must use |
| // the output of the inner DAG as the "source" for the outer DAG. |
| const FilterResult<For::kInput>& source() const { return fSource; } |
| // DEPRECATED: Use source() instead to get both the image and its origin. |
| const SkSpecialImage* sourceImage() const { return fSource.image(); } |
| |
| // True if image filtering should occur on the GPU if possible. |
| bool gpuBacked() const { return fSource.image()->isTextureBacked(); } |
| // The recording context to use when computing the filter with the GPU. |
| GrRecordingContext* getContext() const { return fSource.image()->getContext(); } |
| |
| /** |
| * Since a context can be built directly, its constructor has no chance to "return null" if |
| * it's given invalid or unsupported inputs. Call this to know of the the context can be |
| * used. |
| * |
| * The SkImageFilterCache Key, for example, requires a finite ctm (no infinities or NaN), |
| * so that test is part of isValid. |
| */ |
| bool isValid() const { return fSource.image() != nullptr && fMapping.layerMatrix().isFinite(); } |
| |
| // Create a surface of the given size, that matches the context's color type and color space |
| // as closely as possible, and uses the same backend of the device that produced the source |
| // image. |
| sk_sp<SkSpecialSurface> makeSurface(const SkISize& size, |
| const SkSurfaceProps* props = nullptr) const { |
| return fSource.image()->makeSurface(fColorType, fColorSpace, size, |
| kPremul_SkAlphaType, props); |
| } |
| |
| // Create a new context that matches this context, but with an overridden layer space. |
| Context withNewMapping(const Mapping& mapping) const { |
| return Context(mapping, fDesiredOutput, fCache, fColorType, fColorSpace, fSource); |
| } |
| // Create a new context that matches this context, but with an overridden desired output rect. |
| Context withNewDesiredOutput(const LayerSpace<SkIRect>& desiredOutput) const { |
| return Context(fMapping, desiredOutput, fCache, fColorType, fColorSpace, fSource); |
| } |
| |
| private: |
| Mapping fMapping; |
| LayerSpace<SkIRect> fDesiredOutput; |
| SkImageFilterCache* fCache; |
| SkColorType fColorType; |
| // The pointed-to object is owned by the device controlling the filter process, and our lifetime |
| // is bounded by the device, so this can be a bare pointer. |
| SkColorSpace* fColorSpace; |
| FilterResult<For::kInput> fSource; |
| }; |
| |
| } // end namespace skif |
| |
| #endif // SkImageFilterTypes_DEFINED |