| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkOpts_DEFINED |
| #define SkOpts_DEFINED |
| |
| #include "include/core/SkTypes.h" |
| #include "src/core/SkRasterPipeline.h" |
| #include "src/core/SkXfermodePriv.h" |
| |
| struct SkBitmapProcState; |
| |
| namespace SkOpts { |
| // Call to replace pointers to portable functions with pointers to CPU-specific functions. |
| // Thread-safe and idempotent. |
| // Called by SkGraphics::Init(). |
| void Init(); |
| |
| // Declare function pointers here... |
| |
| // May return nullptr if we haven't specialized the given Mode. |
| extern SkXfermode* (*create_xfermode)(SkBlendMode); |
| |
| extern void (*blit_mask_d32_a8)(SkPMColor*, size_t, const SkAlpha*, size_t, SkColor, int, int); |
| extern void (*blit_row_color32)(SkPMColor*, const SkPMColor*, int, SkPMColor); |
| extern void (*blit_row_s32a_opaque)(SkPMColor*, const SkPMColor*, int, U8CPU); |
| |
| // Swizzle input into some sort of 8888 pixel, {premul,unpremul} x {rgba,bgra}. |
| typedef void (*Swizzle_8888_u32)(uint32_t*, const uint32_t*, int); |
| extern Swizzle_8888_u32 RGBA_to_BGRA, // i.e. just swap RB |
| RGBA_to_rgbA, // i.e. just premultiply |
| RGBA_to_bgrA, // i.e. swap RB and premultiply |
| inverted_CMYK_to_RGB1, // i.e. convert color space |
| inverted_CMYK_to_BGR1; // i.e. convert color space |
| |
| typedef void (*Swizzle_8888_u8)(uint32_t*, const uint8_t*, int); |
| extern Swizzle_8888_u8 RGB_to_RGB1, // i.e. insert an opaque alpha |
| RGB_to_BGR1, // i.e. swap RB and insert an opaque alpha |
| gray_to_RGB1, // i.e. expand to color channels + an opaque alpha |
| grayA_to_RGBA, // i.e. expand to color channels |
| grayA_to_rgbA; // i.e. expand to color channels and premultiply |
| |
| extern void (*memset16)(uint16_t[], uint16_t, int); |
| extern void SK_API (*memset32)(uint32_t[], uint32_t, int); |
| extern void (*memset64)(uint64_t[], uint64_t, int); |
| |
| extern void (*rect_memset16)(uint16_t[], uint16_t, int, size_t, int); |
| extern void (*rect_memset32)(uint32_t[], uint32_t, int, size_t, int); |
| extern void (*rect_memset64)(uint64_t[], uint64_t, int, size_t, int); |
| |
| extern float (*cubic_solver)(float, float, float, float); |
| |
| // The fastest high quality 32-bit hash we can provide on this platform. |
| extern uint32_t (*hash_fn)(const void*, size_t, uint32_t seed); |
| static inline uint32_t hash(const void* data, size_t bytes, uint32_t seed=0) { |
| return hash_fn(data, bytes, seed); |
| } |
| |
| // SkBitmapProcState optimized Shader, Sample, or Matrix procs. |
| // This is the only one that can use anything past SSE2/NEON. |
| extern void (*S32_alpha_D32_filter_DX)(const SkBitmapProcState&, |
| const uint32_t* xy, int count, SkPMColor*); |
| |
| #define M(st) +1 |
| // We can't necessarily express the type of SkJumper stage functions here, |
| // so we just use this void(*)(void) as a stand-in. |
| using StageFn = void(*)(void); |
| extern StageFn stages_highp[SK_RASTER_PIPELINE_STAGES(M)], just_return_highp; |
| extern StageFn stages_lowp [SK_RASTER_PIPELINE_STAGES(M)], just_return_lowp; |
| |
| extern void (*start_pipeline_highp)(size_t,size_t,size_t,size_t, void**); |
| extern void (*start_pipeline_lowp )(size_t,size_t,size_t,size_t, void**); |
| #undef M |
| |
| } |
| |
| #endif//SkOpts_DEFINED |