blob: 2a10699ca6e2161f56a4d4228e4e13aeb0b023f6 [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkPictureCommon_DEFINED
#define SkPictureCommon_DEFINED
// Some shared code used by both SkBigPicture and SkMiniPicture.
// SkTextHunter -- SkRecord visitor that returns true when the op draws text.
// SkPathCounter -- SkRecord visitor that counts paths that draw slowly on the GPU.
#include "include/core/SkPathEffect.h"
#include "include/core/SkShader.h"
#include "include/private/SkTLogic.h"
#include "src/core/SkRecords.h"
// TODO: might be nicer to have operator() return an int (the number of slow paths) ?
struct SkPathCounter {
// Some ops have a paint, some have an optional paint. Either way, get back a pointer.
static const SkPaint* AsPtr(const SkPaint& p) { return &p; }
static const SkPaint* AsPtr(const SkRecords::Optional<SkPaint>& p) { return p; }
SkPathCounter() : fNumSlowPathsAndDashEffects(0) {}
void checkPaint(const SkPaint* paint) {
if (paint && paint->getPathEffect()) {
// Initially assume it's slow.
fNumSlowPathsAndDashEffects++;
}
}
void operator()(const SkRecords::DrawPoints& op) {
this->checkPaint(&op.paint);
const SkPathEffect* effect = op.paint.getPathEffect();
if (effect) {
SkPathEffect::DashInfo info;
SkPathEffect::DashType dashType = effect->asADash(&info);
if (2 == op.count && SkPaint::kRound_Cap != op.paint.getStrokeCap() &&
SkPathEffect::kDash_DashType == dashType && 2 == info.fCount) {
fNumSlowPathsAndDashEffects--;
}
}
}
void operator()(const SkRecords::DrawPath& op) {
this->checkPaint(&op.paint);
if (op.paint.isAntiAlias() && !op.path.isConvex()) {
SkPaint::Style paintStyle = op.paint.getStyle();
const SkRect& pathBounds = op.path.getBounds();
if (SkPaint::kStroke_Style == paintStyle &&
0 == op.paint.getStrokeWidth()) {
// AA hairline concave path is not slow.
} else if (SkPaint::kFill_Style == paintStyle && pathBounds.width() < 64.f &&
pathBounds.height() < 64.f && !op.path.isVolatile()) {
// AADF eligible concave path is not slow.
} else {
fNumSlowPathsAndDashEffects++;
}
}
}
void operator()(const SkRecords::ClipPath& op) {
// TODO: does the SkRegion op matter?
if (op.opAA.aa() && !op.path.isConvex()) {
fNumSlowPathsAndDashEffects++;
}
}
void operator()(const SkRecords::SaveLayer& op) {
this->checkPaint(AsPtr(op.paint));
}
template <typename T>
SK_WHEN(T::kTags & SkRecords::kHasPaint_Tag, void) operator()(const T& op) {
this->checkPaint(AsPtr(op.paint));
}
template <typename T>
SK_WHEN(!(T::kTags & SkRecords::kHasPaint_Tag), void)
operator()(const T& op) { /* do nothing */ }
int fNumSlowPathsAndDashEffects;
};
sk_sp<SkImage> ImageDeserializer_SkDeserialImageProc(const void*, size_t, void* imagedeserializer);
bool SkPicture_StreamIsSKP(SkStream*, SkPictInfo*);
#endif // SkPictureCommon_DEFINED