| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrResourceCache_DEFINED |
| #define GrResourceCache_DEFINED |
| |
| #include "include/core/SkRefCnt.h" |
| #include "include/gpu/GrGpuResource.h" |
| #include "include/private/GrResourceKey.h" |
| #include "include/private/SkTArray.h" |
| #include "include/private/SkTHash.h" |
| #include "src/core/SkMessageBus.h" |
| #include "src/core/SkTDPQueue.h" |
| #include "src/core/SkTInternalLList.h" |
| #include "src/core/SkTMultiMap.h" |
| #include "src/gpu/GrGpuResourceCacheAccess.h" |
| #include "src/gpu/GrGpuResourcePriv.h" |
| |
| class GrCaps; |
| class GrProxyProvider; |
| class SkString; |
| class SkTraceMemoryDump; |
| class GrSingleOwner; |
| |
| struct GrTextureFreedMessage { |
| GrTexture* fTexture; |
| uint32_t fOwningUniqueID; |
| }; |
| |
| static inline bool SkShouldPostMessageToBus( |
| const GrTextureFreedMessage& msg, uint32_t msgBusUniqueID) { |
| // The inbox's ID is the unique ID of the owning GrContext. |
| return msgBusUniqueID == msg.fOwningUniqueID; |
| } |
| |
| /** |
| * Manages the lifetime of all GrGpuResource instances. |
| * |
| * Resources may have optionally have two types of keys: |
| * 1) A scratch key. This is for resources whose allocations are cached but not their contents. |
| * Multiple resources can share the same scratch key. This is so a caller can have two |
| * resource instances with the same properties (e.g. multipass rendering that ping-pongs |
| * between two temporary surfaces). The scratch key is set at resource creation time and |
| * should never change. Resources need not have a scratch key. |
| * 2) A unique key. This key's meaning is specific to the domain that created the key. Only one |
| * resource may have a given unique key. The unique key can be set, cleared, or changed |
| * anytime after resource creation. |
| * |
| * A unique key always takes precedence over a scratch key when a resource has both types of keys. |
| * If a resource has neither key type then it will be deleted as soon as the last reference to it |
| * is dropped. |
| */ |
| class GrResourceCache { |
| public: |
| GrResourceCache(const GrCaps*, GrSingleOwner* owner, uint32_t contextUniqueID); |
| ~GrResourceCache(); |
| |
| // Default maximum number of bytes of gpu memory of budgeted resources in the cache. |
| static const size_t kDefaultMaxSize = 96 * (1 << 20); |
| |
| /** Used to access functionality needed by GrGpuResource for lifetime management. */ |
| class ResourceAccess; |
| ResourceAccess resourceAccess(); |
| |
| /** Unique ID of the owning GrContext. */ |
| uint32_t contextUniqueID() const { return fContextUniqueID; } |
| |
| /** Sets the max gpu memory byte size of the cache. */ |
| void setLimit(size_t bytes); |
| |
| /** |
| * Returns the number of resources. |
| */ |
| int getResourceCount() const { |
| return fPurgeableQueue.count() + fNonpurgeableResources.count(); |
| } |
| |
| /** |
| * Returns the number of resources that count against the budget. |
| */ |
| int getBudgetedResourceCount() const { return fBudgetedCount; } |
| |
| /** |
| * Returns the number of bytes consumed by resources. |
| */ |
| size_t getResourceBytes() const { return fBytes; } |
| |
| /** |
| * Returns the number of bytes held by unlocked reosources which are available for purging. |
| */ |
| size_t getPurgeableBytes() const { return fPurgeableBytes; } |
| |
| /** |
| * Returns the number of bytes consumed by budgeted resources. |
| */ |
| size_t getBudgetedResourceBytes() const { return fBudgetedBytes; } |
| |
| /** |
| * Returns the number of bytes consumed by cached resources. |
| */ |
| size_t getMaxResourceBytes() const { return fMaxBytes; } |
| |
| /** |
| * Abandons the backend API resources owned by all GrGpuResource objects and removes them from |
| * the cache. |
| */ |
| void abandonAll(); |
| |
| /** |
| * Releases the backend API resources owned by all GrGpuResource objects and removes them from |
| * the cache. |
| */ |
| void releaseAll(); |
| |
| /** |
| * Find a resource that matches a scratch key. |
| */ |
| GrGpuResource* findAndRefScratchResource(const GrScratchKey& scratchKey); |
| |
| #ifdef SK_DEBUG |
| // This is not particularly fast and only used for validation, so debug only. |
| int countScratchEntriesForKey(const GrScratchKey& scratchKey) const { |
| return fScratchMap.countForKey(scratchKey); |
| } |
| #endif |
| |
| /** |
| * Find a resource that matches a unique key. |
| */ |
| GrGpuResource* findAndRefUniqueResource(const GrUniqueKey& key) { |
| GrGpuResource* resource = fUniqueHash.find(key); |
| if (resource) { |
| this->refAndMakeResourceMRU(resource); |
| } |
| return resource; |
| } |
| |
| /** |
| * Query whether a unique key exists in the cache. |
| */ |
| bool hasUniqueKey(const GrUniqueKey& key) const { |
| return SkToBool(fUniqueHash.find(key)); |
| } |
| |
| /** Purges resources to become under budget and processes resources with invalidated unique |
| keys. */ |
| void purgeAsNeeded(); |
| |
| /** Purges all resources that don't have external owners. */ |
| void purgeAllUnlocked() { this->purgeUnlockedResources(false); } |
| |
| // Purge unlocked resources. If 'scratchResourcesOnly' is true the purgeable resources |
| // containing persistent data are spared. If it is false then all purgeable resources will |
| // be deleted. |
| void purgeUnlockedResources(bool scratchResourcesOnly); |
| |
| /** Purge all resources not used since the passed in time. */ |
| void purgeResourcesNotUsedSince(GrStdSteadyClock::time_point); |
| |
| bool overBudget() const { return fBudgetedBytes > fMaxBytes; } |
| |
| /** |
| * Purge unlocked resources from the cache until the the provided byte count has been reached |
| * or we have purged all unlocked resources. The default policy is to purge in LRU order, but |
| * can be overridden to prefer purging scratch resources (in LRU order) prior to purging other |
| * resource types. |
| * |
| * @param maxBytesToPurge the desired number of bytes to be purged. |
| * @param preferScratchResources If true scratch resources will be purged prior to other |
| * resource types. |
| */ |
| void purgeUnlockedResources(size_t bytesToPurge, bool preferScratchResources); |
| |
| /** Returns true if the cache would like a flush to occur in order to make more resources |
| purgeable. */ |
| bool requestsFlush() const; |
| |
| /** Maintain a ref to this texture until we receive a GrTextureFreedMessage. */ |
| void insertDelayedTextureUnref(GrTexture*); |
| |
| #if GR_CACHE_STATS |
| struct Stats { |
| int fTotal; |
| int fNumPurgeable; |
| int fNumNonPurgeable; |
| |
| int fScratch; |
| int fWrapped; |
| size_t fUnbudgetedSize; |
| |
| Stats() { this->reset(); } |
| |
| void reset() { |
| fTotal = 0; |
| fNumPurgeable = 0; |
| fNumNonPurgeable = 0; |
| fScratch = 0; |
| fWrapped = 0; |
| fUnbudgetedSize = 0; |
| } |
| |
| void update(GrGpuResource* resource) { |
| if (resource->cacheAccess().isScratch()) { |
| ++fScratch; |
| } |
| if (resource->resourcePriv().refsWrappedObjects()) { |
| ++fWrapped; |
| } |
| if (GrBudgetedType::kBudgeted != resource->resourcePriv().budgetedType()) { |
| fUnbudgetedSize += resource->gpuMemorySize(); |
| } |
| } |
| }; |
| |
| void getStats(Stats*) const; |
| |
| #if GR_TEST_UTILS |
| void dumpStats(SkString*) const; |
| |
| void dumpStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* value) const; |
| #endif |
| |
| #endif |
| |
| #ifdef SK_DEBUG |
| int countUniqueKeysWithTag(const char* tag) const; |
| #endif |
| |
| // This function is for unit testing and is only defined in test tools. |
| void changeTimestamp(uint32_t newTimestamp); |
| |
| // Enumerates all cached resources and dumps their details to traceMemoryDump. |
| void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const; |
| |
| void setProxyProvider(GrProxyProvider* proxyProvider) { fProxyProvider = proxyProvider; } |
| |
| private: |
| /////////////////////////////////////////////////////////////////////////// |
| /// @name Methods accessible via ResourceAccess |
| //// |
| void insertResource(GrGpuResource*); |
| void removeResource(GrGpuResource*); |
| void notifyRefCntReachedZero(GrGpuResource*); |
| void changeUniqueKey(GrGpuResource*, const GrUniqueKey&); |
| void removeUniqueKey(GrGpuResource*); |
| void willRemoveScratchKey(const GrGpuResource*); |
| void didChangeBudgetStatus(GrGpuResource*); |
| void refResource(GrGpuResource* resource); |
| /// @} |
| |
| void refAndMakeResourceMRU(GrGpuResource*); |
| void processFreedGpuResources(); |
| void addToNonpurgeableArray(GrGpuResource*); |
| void removeFromNonpurgeableArray(GrGpuResource*); |
| |
| bool wouldFit(size_t bytes) const { return fBudgetedBytes+bytes <= fMaxBytes; } |
| |
| uint32_t getNextTimestamp(); |
| |
| #ifdef SK_DEBUG |
| bool isInCache(const GrGpuResource* r) const; |
| void validate() const; |
| #else |
| void validate() const {} |
| #endif |
| |
| class AutoValidate; |
| |
| class AvailableForScratchUse; |
| |
| struct ScratchMapTraits { |
| static const GrScratchKey& GetKey(const GrGpuResource& r) { |
| return r.resourcePriv().getScratchKey(); |
| } |
| |
| static uint32_t Hash(const GrScratchKey& key) { return key.hash(); } |
| static void OnFree(GrGpuResource*) { } |
| }; |
| typedef SkTMultiMap<GrGpuResource, GrScratchKey, ScratchMapTraits> ScratchMap; |
| |
| struct UniqueHashTraits { |
| static const GrUniqueKey& GetKey(const GrGpuResource& r) { return r.getUniqueKey(); } |
| |
| static uint32_t Hash(const GrUniqueKey& key) { return key.hash(); } |
| }; |
| typedef SkTDynamicHash<GrGpuResource, GrUniqueKey, UniqueHashTraits> UniqueHash; |
| |
| class TextureAwaitingUnref { |
| public: |
| TextureAwaitingUnref(); |
| TextureAwaitingUnref(GrTexture* texture); |
| TextureAwaitingUnref(const TextureAwaitingUnref&) = delete; |
| TextureAwaitingUnref& operator=(const TextureAwaitingUnref&) = delete; |
| TextureAwaitingUnref(TextureAwaitingUnref&&); |
| TextureAwaitingUnref& operator=(TextureAwaitingUnref&&); |
| ~TextureAwaitingUnref(); |
| void addRef(); |
| void unref(); |
| bool finished(); |
| |
| private: |
| GrTexture* fTexture = nullptr; |
| int fNumUnrefs = 0; |
| }; |
| using TexturesAwaitingUnref = SkTHashMap<uint32_t, TextureAwaitingUnref>; |
| |
| static bool CompareTimestamp(GrGpuResource* const& a, GrGpuResource* const& b) { |
| return a->cacheAccess().timestamp() < b->cacheAccess().timestamp(); |
| } |
| |
| static int* AccessResourceIndex(GrGpuResource* const& res) { |
| return res->cacheAccess().accessCacheIndex(); |
| } |
| |
| typedef SkMessageBus<GrUniqueKeyInvalidatedMessage>::Inbox InvalidUniqueKeyInbox; |
| typedef SkMessageBus<GrTextureFreedMessage>::Inbox FreedTextureInbox; |
| typedef SkTDPQueue<GrGpuResource*, CompareTimestamp, AccessResourceIndex> PurgeableQueue; |
| typedef SkTDArray<GrGpuResource*> ResourceArray; |
| |
| GrProxyProvider* fProxyProvider = nullptr; |
| // Whenever a resource is added to the cache or the result of a cache lookup, fTimestamp is |
| // assigned as the resource's timestamp and then incremented. fPurgeableQueue orders the |
| // purgeable resources by this value, and thus is used to purge resources in LRU order. |
| uint32_t fTimestamp = 0; |
| PurgeableQueue fPurgeableQueue; |
| ResourceArray fNonpurgeableResources; |
| |
| // This map holds all resources that can be used as scratch resources. |
| ScratchMap fScratchMap; |
| // This holds all resources that have unique keys. |
| UniqueHash fUniqueHash; |
| |
| // our budget, used in purgeAsNeeded() |
| size_t fMaxBytes = kDefaultMaxSize; |
| |
| #if GR_CACHE_STATS |
| int fHighWaterCount = 0; |
| size_t fHighWaterBytes = 0; |
| int fBudgetedHighWaterCount = 0; |
| size_t fBudgetedHighWaterBytes = 0; |
| #endif |
| |
| // our current stats for all resources |
| SkDEBUGCODE(int fCount = 0;) |
| size_t fBytes = 0; |
| |
| // our current stats for resources that count against the budget |
| int fBudgetedCount = 0; |
| size_t fBudgetedBytes = 0; |
| size_t fPurgeableBytes = 0; |
| int fNumBudgetedResourcesFlushWillMakePurgeable = 0; |
| |
| InvalidUniqueKeyInbox fInvalidUniqueKeyInbox; |
| FreedTextureInbox fFreedTextureInbox; |
| TexturesAwaitingUnref fTexturesAwaitingUnref; |
| |
| uint32_t fContextUniqueID = SK_InvalidUniqueID; |
| GrSingleOwner* fSingleOwner = nullptr; |
| |
| // This resource is allowed to be in the nonpurgeable array for the sake of validate() because |
| // we're in the midst of converting it to purgeable status. |
| SkDEBUGCODE(GrGpuResource* fNewlyPurgeableResourceForValidation = nullptr;) |
| |
| bool fPreferVRAMUseOverFlushes = false; |
| }; |
| |
| class GrResourceCache::ResourceAccess { |
| private: |
| ResourceAccess(GrResourceCache* cache) : fCache(cache) { } |
| ResourceAccess(const ResourceAccess& that) : fCache(that.fCache) { } |
| ResourceAccess& operator=(const ResourceAccess&); // unimpl |
| |
| /** |
| * Insert a resource into the cache. |
| */ |
| void insertResource(GrGpuResource* resource) { fCache->insertResource(resource); } |
| |
| /** |
| * Removes a resource from the cache. |
| */ |
| void removeResource(GrGpuResource* resource) { fCache->removeResource(resource); } |
| |
| /** |
| * Adds a ref to a resource with proper tracking if the resource has 0 refs prior to |
| * adding the ref. |
| */ |
| void refResource(GrGpuResource* resource) { fCache->refResource(resource); } |
| |
| /** |
| * Notifications that should be sent to the cache when the ref/io cnt status of resources |
| * changes. |
| */ |
| enum RefNotificationFlags { |
| /** All types of refs on the resource have reached zero. */ |
| kAllCntsReachedZero_RefNotificationFlag = 0x1, |
| /** The normal (not pending IO type) ref cnt has reached zero. */ |
| kRefCntReachedZero_RefNotificationFlag = 0x2, |
| }; |
| /** |
| * Called by GrGpuResources when they detect that their ref cnt has reached zero. |
| */ |
| void notifyRefCntReachedZero(GrGpuResource* resource) { |
| fCache->notifyRefCntReachedZero(resource); |
| } |
| |
| /** |
| * Called by GrGpuResources to change their unique keys. |
| */ |
| void changeUniqueKey(GrGpuResource* resource, const GrUniqueKey& newKey) { |
| fCache->changeUniqueKey(resource, newKey); |
| } |
| |
| /** |
| * Called by a GrGpuResource to remove its unique key. |
| */ |
| void removeUniqueKey(GrGpuResource* resource) { fCache->removeUniqueKey(resource); } |
| |
| /** |
| * Called by a GrGpuResource when it removes its scratch key. |
| */ |
| void willRemoveScratchKey(const GrGpuResource* resource) { |
| fCache->willRemoveScratchKey(resource); |
| } |
| |
| /** |
| * Called by GrGpuResources when they change from budgeted to unbudgeted or vice versa. |
| */ |
| void didChangeBudgetStatus(GrGpuResource* resource) { fCache->didChangeBudgetStatus(resource); } |
| |
| // No taking addresses of this type. |
| const ResourceAccess* operator&() const; |
| ResourceAccess* operator&(); |
| |
| GrResourceCache* fCache; |
| |
| friend class GrGpuResource; // To access all the proxy inline methods. |
| friend class GrResourceCache; // To create this type. |
| }; |
| |
| inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() { |
| return ResourceAccess(this); |
| } |
| |
| #endif |