add_and_true_to_loop_condition | |
disable_blend_equation_advanced | |
disable_discard_framebuffer | |
disable_texture_storage | |
disallow_large_instanced_draw | |
emulate_abs_int_function | |
flush_on_framebuffer_change | |
gl_clear_broken | |
max_fragment_uniform_vectors_32 | |
max_msaa_sample_count_4 | |
max_texture_size_limit_4096 | |
pack_parameters_workaround_with_pack_buffer | |
remove_pow_with_constant_exponent | |
restore_scissor_on_fbo_change | |
rewrite_do_while_loops | |
unbind_attachments_on_bound_render_fbo_delete | |
unfold_short_circuit_as_ternary_operation |