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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_BASE_SIMD_CONVERT_RGB_TO_YUV_H_
#define MEDIA_BASE_SIMD_CONVERT_RGB_TO_YUV_H_
#include "base/basictypes.h"
#include "media/base/yuv_convert.h"
namespace media {
// Converts an ARGB image to a YV12 image. This function calls ASM functions
// implemented in "convert_rgb_to_yuv_ssse3.asm" to convert the specified ARGB
// image to a YV12 image.
void ConvertRGB32ToYUV_SSSE3(const uint8* rgbframe,
uint8* yplane,
uint8* uplane,
uint8* vplane,
int width,
int height,
int rgbstride,
int ystride,
int uvstride);
// Converts an RGB image to a YV12 image. This function is almost same as
// ConvertRGB32ToYUV_SSSE3 except its first argument is a pointer to RGB pixels.
void ConvertRGB24ToYUV_SSSE3(const uint8* rgbframe,
uint8* yplane,
uint8* uplane,
uint8* vplane,
int width,
int height,
int rgbstride,
int ystride,
int uvstride);
// SSE2 version of converting RGBA to YV12.
void ConvertRGB32ToYUV_SSE2(const uint8* rgbframe,
uint8* yplane,
uint8* uplane,
uint8* vplane,
int width,
int height,
int rgbstride,
int ystride,
int uvstride);
// This is a C reference implementation of the above routine.
// This method should only be used in unit test.
// TODO(hclam): Should use this as the C version of RGB to YUV.
void ConvertRGB32ToYUV_SSE2_Reference(const uint8* rgbframe,
uint8* yplane,
uint8* uplane,
uint8* vplane,
int width,
int height,
int rgbstride,
int ystride,
int uvstride);
// C version of converting RGBA to YV12.
void ConvertRGB32ToYUV_C(const uint8* rgbframe,
uint8* yplane,
uint8* uplane,
uint8* vplane,
int width,
int height,
int rgbstride,
int ystride,
int uvstride);
// C version of converting RGB24 to YV12.
void ConvertRGB24ToYUV_C(const uint8* rgbframe,
uint8* yplane,
uint8* uplane,
uint8* vplane,
int width,
int height,
int rgbstride,
int ystride,
int uvstride);
} // namespace media
#endif // MEDIA_BASE_SIMD_CONVERT_RGB_TO_YUV_H_