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// Copyright 2017 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_AUDIO_FRAME_TRACKER_H_
#define STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_AUDIO_FRAME_TRACKER_H_
#include <queue>
#include "starboard/common/scoped_ptr.h"
#include "starboard/log.h"
#include "starboard/media.h"
#include "starboard/shared/internal_only.h"
#include "starboard/shared/starboard/thread_checker.h"
namespace starboard {
namespace shared {
namespace starboard {
namespace player {
namespace filter {
// This class helps on tracking how many audio frames have been played with
// playback rate taking into account.
//
// For example, when playback rate is set to 2.0 and 20 frames have been played,
// the adjusted played frame will be 40.
class AudioFrameTracker {
public:
AudioFrameTracker() { Reset(); }
virtual ~AudioFrameTracker() {}
// Reset the class to its initial state. In this state there is no frames
// tracked and the playback frames is 0.
virtual void Reset() {
while (!frame_records_.empty()) {
frame_records_.pop();
}
frames_played_adjusted_to_playback_rate_ = 0;
}
virtual void AddFrames(int number_of_frames, double playback_rate) {
if (number_of_frames == 0) {
return;
}
SB_DCHECK(playback_rate > 0);
if (frame_records_.empty() ||
frame_records_.back().playback_rate != playback_rate) {
FrameRecord record = {number_of_frames, playback_rate};
frame_records_.push(record);
} else {
frame_records_.back().number_of_frames += number_of_frames;
}
}
virtual void RecordPlayedFrames(int number_of_frames) {
while (number_of_frames > 0 && !frame_records_.empty()) {
FrameRecord& record = frame_records_.front();
if (record.number_of_frames > number_of_frames) {
frames_played_adjusted_to_playback_rate_ +=
static_cast<int>(number_of_frames * record.playback_rate);
record.number_of_frames -= number_of_frames;
number_of_frames = 0;
} else {
number_of_frames -= record.number_of_frames;
frames_played_adjusted_to_playback_rate_ +=
static_cast<int>(record.number_of_frames * record.playback_rate);
frame_records_.pop();
}
}
SB_DCHECK(number_of_frames == 0)
<< number_of_frames << " " << frame_records_.size();
}
virtual SbMediaTime GetFramesPlayedAdjustedToPlaybackRate() const {
return frames_played_adjusted_to_playback_rate_;
}
protected:
struct FrameRecord {
int number_of_frames;
double playback_rate;
};
std::queue<FrameRecord> frame_records_;
int frames_played_adjusted_to_playback_rate_;
};
// A specialization of |AudioFrameTracker| that can only be called from the
// thread that it was created on, and will assert this in debug builds.
class SingleThreadedAudioFrameTracker : public AudioFrameTracker {
public:
// Reset the class to its initial state. In this state there is no frames
// tracked and the playback frames is 0.
void Reset() SB_OVERRIDE {
SB_DCHECK(thread_checker_.CalledOnValidThread());
AudioFrameTracker::Reset();
}
void AddFrames(int number_of_frames, double playback_rate) SB_OVERRIDE {
SB_DCHECK(thread_checker_.CalledOnValidThread());
AudioFrameTracker::AddFrames(number_of_frames, playback_rate);
}
void RecordPlayedFrames(int number_of_frames) SB_OVERRIDE {
SB_DCHECK(thread_checker_.CalledOnValidThread());
AudioFrameTracker::RecordPlayedFrames(number_of_frames);
}
SbMediaTime GetFramesPlayedAdjustedToPlaybackRate() const SB_OVERRIDE {
SB_DCHECK(thread_checker_.CalledOnValidThread());
return AudioFrameTracker::GetFramesPlayedAdjustedToPlaybackRate();
}
private:
ThreadChecker thread_checker_;
};
} // namespace filter
} // namespace player
} // namespace starboard
} // namespace shared
} // namespace starboard
#endif // STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_AUDIO_FRAME_TRACKER_H_