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// Copyright 2015 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COBALT_NETWORK_NETWORK_SYSTEM_H_
#define COBALT_NETWORK_NETWORK_SYSTEM_H_
#include <memory>
#include "base/basictypes.h"
#include "cobalt/base/event_dispatcher.h"
namespace cobalt {
namespace network {
// Platform-specific networking initialization and management.
// The NetworkSystem will be owned by NetworkModule.
class NetworkSystem {
public:
virtual ~NetworkSystem() {}
// To be implemented by each platform.
// Platforms may wish to dispatch NetworkEvents to any registered listeners.
// Use the event_dispatcher for this.
static std::unique_ptr<NetworkSystem> Create(
base::EventDispatcher* event_dispatcher);
protected:
NetworkSystem() {}
private:
DISALLOW_COPY_AND_ASSIGN(NetworkSystem);
};
} // namespace network
} // namespace cobalt
#endif // COBALT_NETWORK_NETWORK_SYSTEM_H_