|  | // Copyright 2010 the V8 project authors. All rights reserved. | 
|  | // Redistribution and use in source and binary forms, with or without | 
|  | // modification, are permitted provided that the following conditions are | 
|  | // met: | 
|  | // | 
|  | //     * Redistributions of source code must retain the above copyright | 
|  | //       notice, this list of conditions and the following disclaimer. | 
|  | //     * Redistributions in binary form must reproduce the above | 
|  | //       copyright notice, this list of conditions and the following | 
|  | //       disclaimer in the documentation and/or other materials provided | 
|  | //       with the distribution. | 
|  | //     * Neither the name of Google Inc. nor the names of its | 
|  | //       contributors may be used to endorse or promote products derived | 
|  | //       from this software without specific prior written permission. | 
|  | // | 
|  | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
|  | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
|  | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 
|  | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 
|  | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 
|  | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 
|  | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 
|  | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 
|  | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
|  | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
|  | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  |  | 
|  | // Flags: --allow-natives-syntax --check-elimination | 
|  |  | 
|  |  | 
|  | function foo(o) { | 
|  | return o.foo1; | 
|  | }; | 
|  | %PrepareFunctionForOptimization(foo); | 
|  | function getter() { | 
|  | return this.x + this.z + foo2(this); | 
|  | } | 
|  |  | 
|  | function foo2(o) { | 
|  | return o.a; | 
|  | } | 
|  |  | 
|  | var o1 = {z: 0, x: 1}; | 
|  | var o2 = {z: 0, a: 1.5, x: 1}; | 
|  | var o3 = {z: 0, a: 1.5}; | 
|  | Object.defineProperty(o1, 'foo1', {get: getter}); | 
|  | Object.defineProperty(o2, 'foo1', {get: getter}); | 
|  |  | 
|  | foo(o1); | 
|  | foo(o1); | 
|  | foo(o2); | 
|  | %ClearFunctionFeedback(foo2); | 
|  | foo2(o2); | 
|  | foo2(o2); | 
|  | foo2(o3); | 
|  | %OptimizeFunctionOnNextCall(foo); | 
|  | foo(o1); |