blob: dd1354753aa8b2c289d85b590d4c7af5acedbbcd [file] [log] [blame]
#version 100
precision mediump float;
precision mediump sampler2D;
uniform highp vec4 sk_RTAdjust;
uniform highp mat3 uCoordTransformMatrix_0_Stage0;
attribute highp vec2 inPosition;
attribute mediump vec4 inColor;
attribute highp vec4 inCircleEdge;
varying highp vec4 vinCircleEdge_Stage0;
varying mediump vec4 vinColor_Stage0;
varying highp vec2 vTransformedCoords_0_Stage0;
void main() {
vinCircleEdge_Stage0 = inCircleEdge;
vinColor_Stage0 = inColor;
highp vec2 pos2 = inPosition;
vTransformedCoords_0_Stage0 = (uCoordTransformMatrix_0_Stage0 * vec3(inPosition, 1.0)).xy;
gl_Position = vec4(pos2.x, pos2.y, 0.0, 1.0);
gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w);
}