blob: fffc503f3731875d0d9e81d7028c479a6c79cf19 [file] [log] [blame]
/*
* Copyright 2014 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef COBALT_RENDER_TREE_NODE_H_
#define COBALT_RENDER_TREE_NODE_H_
#include "base/memory/ref_counted.h"
#include "cobalt/base/type_id.h"
#include "cobalt/math/rect_f.h"
namespace cobalt {
namespace render_tree {
class NodeVisitor;
// A base class of all objects that form a render tree.
class Node : public base::RefCountedThreadSafe<Node> {
public:
// A type-safe branching.
virtual void Accept(NodeVisitor* visitor) = 0;
// Returns an axis-aligned bounding rectangle for this render tree node in
// units of pixels.
virtual math::RectF GetBounds() const = 0;
// Returns an ID that is unique to the node type. This can be used to
// polymorphically identify what type a node is.
virtual base::TypeId GetTypeId() const = 0;
protected:
virtual ~Node() {}
friend class base::RefCountedThreadSafe<Node>;
};
} // namespace render_tree
} // namespace cobalt
#endif // COBALT_RENDER_TREE_NODE_H_