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/*
* Copyright 2016 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "cobalt/render_tree/punch_through_video_node.h"
#include "cobalt/render_tree/node_visitor.h"
namespace cobalt {
namespace render_tree {
void PunchThroughVideoNode::Accept(NodeVisitor* visitor) {
visitor->Visit(this);
}
math::RectF PunchThroughVideoNode::GetBounds() const { return data_.rect; }
} // namespace render_tree
} // namespace cobalt