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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_BASE_SIMPLE_WATCH_TIMER_H_
#define MEDIA_BASE_SIMPLE_WATCH_TIMER_H_
#include "base/callback_forward.h"
#include "base/macros.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "media/base/media_export.h"
namespace media {
// SimpleWatchTimer aids in recording UMA counts that accumulate media watch
// time in seconds. It will fire its callback about once per second during
// active playback.
//
// Active playback is a duration after Start() and before Stop() in
// which current time progresses. Large jumps in current time are not considered
// to be progress; they are assumed to be seeks or media errors.
//
// Start() and Stop() may be called repeatedly. It is recommended to call Stop()
// before destructing a SimpleWatchTimer so that |tick_cb| can be fired at an
// opportune time.
//
// Note: SimpleWatchTimer does not understand playbackRate and will discard
// durations with high rates.
class MEDIA_EXPORT SimpleWatchTimer {
public:
using TickCB = base::RepeatingClosure;
using GetCurrentTimeCB = base::RepeatingCallback<base::TimeDelta()>;
SimpleWatchTimer(TickCB tick_cb, GetCurrentTimeCB get_current_time_cb);
SimpleWatchTimer(const SimpleWatchTimer&) = delete;
SimpleWatchTimer& operator=(const SimpleWatchTimer&) = delete;
~SimpleWatchTimer();
void Start();
void Stop();
private:
void Tick();
TickCB tick_cb_;
GetCurrentTimeCB get_current_time_cb_;
int unreported_ms_ = 0;
base::TimeDelta last_current_time_;
base::RepeatingTimer timer_;
};
} // namespace media
#endif // MEDIA_BASE_SIMPLE_WATCH_TIMER_H_