blob: 9c0bf434f5cf50e0f63b716d39a3e0b2baf6b0cc [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/capabilities/bucket_utility.h"
#include <algorithm>
#include <cmath>
namespace {
// TODO(chcunningham): Find some authoritative list of frame rates.
// Framerates in this list go way beyond typical values to account for changes
// to playback rate.
const int kFrameRateBuckets[] = {5, 10, 20, 25, 30, 40, 50, 60,
70, 80, 90, 100, 120, 150, 200, 250,
300, 350, 400, 450, 500, 550, 600, 650,
700, 750, 800, 850, 900, 950, 1000, 1500};
// A mix of width and height dimensions for common and not-so-common resolutions
// spanning 50p -> 12K.
// TODO(chcunningham): Ponder these a bit more.
const int kSizeBuckets[] = {
50, 100, 144, 240, 256, 280, 360, 426, 480, 640, 720,
854, 960, 1080, 1280, 1440, 1920, 2160, 2560, 2880, 3160, 3840,
4128, 4320, 5120, 6144, 7360, 7680, 8000, 9000, 10000, 11000, 11520};
} // namespace
namespace media {
gfx::Size GetSizeBucket(const gfx::Size& raw_size) {
// If either dimension is less than 75% of the min size bucket, return an
// empty size. Empty |natural_size_| will signal ShouldBeReporting() to return
// false.
const double kMinSizeBucketPercent = .75;
if (raw_size.width() < kMinSizeBucketPercent * kSizeBuckets[0] ||
raw_size.height() < kMinSizeBucketPercent * kSizeBuckets[0]) {
return gfx::Size();
}
// Round width and height to first bucket >= |raw_size| dimensions. See
// explanation in header file.
const int* width_bound = std::lower_bound(
std::begin(kSizeBuckets), std::end(kSizeBuckets), raw_size.width());
const int* height_bound = std::lower_bound(
std::begin(kSizeBuckets), std::end(kSizeBuckets), raw_size.height());
// If no bucket is larger than the raw dimension, just use the last bucket.
if (width_bound == std::end(kSizeBuckets))
--width_bound;
if (height_bound == std::end(kSizeBuckets))
--height_bound;
return gfx::Size(*width_bound, *height_bound);
}
int GetFpsBucket(double raw_fps) {
int rounded_fps = std::round(raw_fps);
// Find the first bucket that is strictly > than |rounded_fps|.
const int* upper_bound =
std::upper_bound(std::begin(kFrameRateBuckets),
std::end(kFrameRateBuckets), std::round(rounded_fps));
// If no bucket is larger than |rounded_fps|, just used the last bucket;
if (upper_bound == std::end(kFrameRateBuckets))
return *(upper_bound - 1);
// Return early if its the first bucket.
if (upper_bound == std::begin(kFrameRateBuckets))
return *upper_bound;
int higher_bucket = *upper_bound;
int previous_bucket = *(upper_bound - 1);
if (std::abs(previous_bucket - rounded_fps) <
std::abs(higher_bucket - rounded_fps)) {
return previous_bucket;
}
return higher_bucket;
}
} // namespace media