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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_GPU_CHROMEOS_IMAGE_PROCESSOR_H_
#define MEDIA_GPU_CHROMEOS_IMAGE_PROCESSOR_H_
#include <stdint.h>
#include <map>
#include <utility>
#include <vector>
#include "base/callback_forward.h"
#include "base/macros.h"
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "base/sequence_checker.h"
#include "base/sequenced_task_runner.h"
#include "media/base/video_frame.h"
#include "media/gpu/chromeos/image_processor_backend.h"
#include "media/gpu/media_gpu_export.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
namespace media {
// An image processor is used to convert from one image format to another (e.g.
// I420 to NV12) while optionally scaling. It is useful in situations where
// a given video hardware (e.g. decoder or encoder) accepts or produces data
// in a format different from what the rest of the pipeline expects.
class MEDIA_GPU_EXPORT ImageProcessor {
public:
using PortConfig = ImageProcessorBackend::PortConfig;
using OutputMode = ImageProcessorBackend::OutputMode;
using ErrorCB = ImageProcessorBackend::ErrorCB;
using FrameReadyCB = ImageProcessorBackend::FrameReadyCB;
using LegacyFrameReadyCB = ImageProcessorBackend::LegacyFrameReadyCB;
// Callback type for creating a ImageProcessorBackend instance. This allows us
// to create ImageProcessorBackend instance inside ImageProcessor::Create().
using CreateBackendCB =
base::RepeatingCallback<std::unique_ptr<ImageProcessorBackend>(
const PortConfig& input_config,
const PortConfig& output_config,
const std::vector<OutputMode>& preferred_output_modes,
VideoRotation relative_rotation,
ErrorCB error_cb,
scoped_refptr<base::SequencedTaskRunner> backend_task_runner)>;
static std::unique_ptr<ImageProcessor> Create(
CreateBackendCB create_backend_cb,
const PortConfig& input_config,
const PortConfig& output_config,
const std::vector<OutputMode>& preferred_output_modes,
VideoRotation relative_rotation,
ErrorCB error_cb,
scoped_refptr<base::SequencedTaskRunner> client_task_runner);
virtual ~ImageProcessor();
const PortConfig& input_config() const { return backend_->input_config(); }
const PortConfig& output_config() const { return backend_->output_config(); }
OutputMode output_mode() const { return backend_->output_mode(); }
// Called by client to process |frame|. The resulting processed frame will be
// stored in a ImageProcessor-owned output buffer and notified via |cb|. The
// processor will drop all its references to |frame| after it finishes
// accessing it.
// Process() must be called on |client_task_runner_|. This should not be
// blocking function.
// TODO(crbug.com/907767): Remove this once ImageProcessor always works as
// IMPORT mode for output.
bool Process(scoped_refptr<VideoFrame> frame, LegacyFrameReadyCB cb);
// Called by client to process |input_frame| and store in |output_frame|. This
// can only be used when output mode is IMPORT. The processor will drop all
// its references to |input_frame| and |output_frame| after it finishes
// accessing it.
// Process() must be called on |client_task_runner_|. This should not be
// blocking function.
bool Process(scoped_refptr<VideoFrame> input_frame,
scoped_refptr<VideoFrame> output_frame,
FrameReadyCB cb);
// Reset all processing frames. After this method returns, no more callbacks
// will be invoked. ImageProcessor is ready to process more frames.
// Reset() must be called on |client_task_runner_|.
bool Reset();
protected:
// Container for both FrameReadyCB and LegacyFrameReadyCB. With this class,
// we could store both kind of callback in the same container.
// TODO(crbug.com/907767): Remove this once ImageProcessor always works as
// IMPORT mode for output.
struct ClientCallback {
ClientCallback(FrameReadyCB ready_cb);
ClientCallback(LegacyFrameReadyCB legacy_ready_cb);
ClientCallback(ClientCallback&&);
~ClientCallback();
FrameReadyCB ready_cb;
LegacyFrameReadyCB legacy_ready_cb;
};
ImageProcessor(std::unique_ptr<ImageProcessorBackend> backend,
scoped_refptr<base::SequencedTaskRunner> client_task_runner,
scoped_refptr<base::SequencedTaskRunner> backend_task_runner);
// Callbacks of processing frames.
static void OnProcessDoneThunk(
scoped_refptr<base::SequencedTaskRunner> task_runner,
absl::optional<base::WeakPtr<ImageProcessor>> weak_this,
int cb_index,
scoped_refptr<VideoFrame> frame);
static void OnProcessLegacyDoneThunk(
scoped_refptr<base::SequencedTaskRunner> task_runner,
absl::optional<base::WeakPtr<ImageProcessor>> weak_this,
int cb_index,
size_t buffer_id,
scoped_refptr<VideoFrame> frame);
void OnProcessDone(int cb_index, scoped_refptr<VideoFrame> frame);
void OnProcessLegacyDone(int cb_index,
size_t buffer_id,
scoped_refptr<VideoFrame> frame);
// Store |cb| at |pending_cbs_| and return a index for the callback.
int StoreCallback(ClientCallback cb);
// The backend of image processor. All of its methods are called on
// |backend_task_runner_|.
std::unique_ptr<ImageProcessorBackend> backend_;
// Store the callbacks from the client, accessed on |client_task_runner_|.
// This storage is to guarantee the callbacks are called or destroyed on the
// correct sequence.
std::map<int /* cb_index */, ClientCallback /* cb */> pending_cbs_;
// The index of next callback.
int next_cb_index_ = 0;
// The sequence and its checker for interacting with the client.
scoped_refptr<base::SequencedTaskRunner> client_task_runner_;
SEQUENCE_CHECKER(client_sequence_checker_);
// The sequence for interacting with |backend_|.
scoped_refptr<base::SequencedTaskRunner> backend_task_runner_;
// The weak pointer of this, bound to |client_task_runner_|.
base::WeakPtr<ImageProcessor> weak_this_;
base::WeakPtrFactory<ImageProcessor> weak_this_factory_{this};
DISALLOW_IMPLICIT_CONSTRUCTORS(ImageProcessor);
};
} // namespace media
#endif // MEDIA_GPU_CHROMEOS_IMAGE_PROCESSOR_H_