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08336faa599332e3e3bf29b7ad38ef023018b55e
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third_party
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glm
/
test
/
bug
/
bug_ms_vec_static.cpp
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#define
GLM_FORCE_SWIZZLE
#include
<glm/vec2.hpp>
struct
Foo
{
static
glm
::
vec2
Bar
;
};
glm
::
vec2
Foo
::
Bar
=
glm
::
vec2
(
1.f
,
1.f
);
int
main
()
{
return
0
;
}