Import Cobalt 19.master.0.205881
diff --git a/src/base/threading/platform_thread_posix.cc b/src/base/threading/platform_thread_posix.cc
new file mode 100644
index 0000000..829d0db
--- /dev/null
+++ b/src/base/threading/platform_thread_posix.cc
@@ -0,0 +1,307 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/threading/platform_thread.h"
+
+#include <errno.h>
+#include <pthread.h>
+#include <sched.h>
+#include <sys/time.h>
+#include <sys/types.h>
+#include <unistd.h>
+
+#include <memory>
+
+#include "starboard/types.h"
+
+#include "base/debug/activity_tracker.h"
+#include "base/lazy_instance.h"
+#include "base/logging.h"
+#include "base/threading/platform_thread_internal_posix.h"
+#include "base/threading/scoped_blocking_call.h"
+#include "base/threading/thread_id_name_manager.h"
+#include "build/build_config.h"
+
+#if !defined(OS_MACOSX) && !defined(OS_FUCHSIA) && !defined(OS_NACL)
+#include "base/posix/can_lower_nice_to.h"
+#endif
+
+#if defined(OS_LINUX)
+#include <sys/syscall.h>
+#endif
+
+#if defined(OS_FUCHSIA)
+#include <zircon/process.h>
+#else
+#include <sys/resource.h>
+#endif
+
+namespace base {
+
+void InitThreading();
+void TerminateOnThread();
+size_t GetDefaultThreadStackSize(const pthread_attr_t& attributes);
+
+namespace {
+
+struct ThreadParams {
+  ThreadParams()
+      : delegate(nullptr), joinable(false), priority(ThreadPriority::NORMAL) {}
+
+  PlatformThread::Delegate* delegate;
+  bool joinable;
+  ThreadPriority priority;
+};
+
+void* ThreadFunc(void* params) {
+  PlatformThread::Delegate* delegate = nullptr;
+
+  {
+    std::unique_ptr<ThreadParams> thread_params(
+        static_cast<ThreadParams*>(params));
+
+    delegate = thread_params->delegate;
+    if (!thread_params->joinable)
+      base::ThreadRestrictions::SetSingletonAllowed(false);
+
+#if !defined(OS_NACL)
+    // Threads on linux/android may inherit their priority from the thread
+    // where they were created. This explicitly sets the priority of all new
+    // threads.
+    PlatformThread::SetCurrentThreadPriority(thread_params->priority);
+#endif
+  }
+
+  ThreadIdNameManager::GetInstance()->RegisterThread(
+      PlatformThread::CurrentHandle().platform_handle(),
+      PlatformThread::CurrentId());
+
+  delegate->ThreadMain();
+
+  ThreadIdNameManager::GetInstance()->RemoveName(
+      PlatformThread::CurrentHandle().platform_handle(),
+      PlatformThread::CurrentId());
+
+  base::TerminateOnThread();
+  return nullptr;
+}
+
+bool CreateThread(size_t stack_size,
+                  bool joinable,
+                  PlatformThread::Delegate* delegate,
+                  PlatformThreadHandle* thread_handle,
+                  ThreadPriority priority) {
+  DCHECK(thread_handle);
+  base::InitThreading();
+
+  pthread_attr_t attributes;
+  pthread_attr_init(&attributes);
+
+  // Pthreads are joinable by default, so only specify the detached
+  // attribute if the thread should be non-joinable.
+  if (!joinable)
+    pthread_attr_setdetachstate(&attributes, PTHREAD_CREATE_DETACHED);
+
+  // Get a better default if available.
+  if (stack_size == 0)
+    stack_size = base::GetDefaultThreadStackSize(attributes);
+
+  if (stack_size > 0)
+    pthread_attr_setstacksize(&attributes, stack_size);
+
+  std::unique_ptr<ThreadParams> params(new ThreadParams);
+  params->delegate = delegate;
+  params->joinable = joinable;
+  params->priority = priority;
+
+  pthread_t handle;
+  int err = pthread_create(&handle, &attributes, ThreadFunc, params.get());
+  bool success = !err;
+  if (success) {
+    // ThreadParams should be deleted on the created thread after used.
+    ignore_result(params.release());
+  } else {
+    // Value of |handle| is undefined if pthread_create fails.
+    handle = 0;
+    errno = err;
+    PLOG(ERROR) << "pthread_create";
+  }
+  *thread_handle = PlatformThreadHandle(handle);
+
+  pthread_attr_destroy(&attributes);
+
+  return success;
+}
+
+}  // namespace
+
+// static
+PlatformThreadId PlatformThread::CurrentId() {
+  // Pthreads doesn't have the concept of a thread ID, so we have to reach down
+  // into the kernel.
+#if defined(OS_MACOSX)
+  return pthread_mach_thread_np(pthread_self());
+#elif defined(OS_LINUX)
+  return syscall(__NR_gettid);
+#elif defined(OS_ANDROID)
+  return gettid();
+#elif defined(OS_FUCHSIA)
+  return zx_thread_self();
+#elif defined(OS_SOLARIS) || defined(OS_QNX)
+  return pthread_self();
+#elif defined(OS_NACL) && defined(__GLIBC__)
+  return pthread_self();
+#elif defined(OS_NACL) && !defined(__GLIBC__)
+  // Pointers are 32-bits in NaCl.
+  return reinterpret_cast<int32_t>(pthread_self());
+#elif defined(OS_POSIX) && defined(OS_AIX)
+  return pthread_self();
+#elif defined(OS_POSIX) && !defined(OS_AIX)
+  return reinterpret_cast<int64_t>(pthread_self());
+#endif
+}
+
+// static
+PlatformThreadRef PlatformThread::CurrentRef() {
+  return PlatformThreadRef(pthread_self());
+}
+
+// static
+PlatformThreadHandle PlatformThread::CurrentHandle() {
+  return PlatformThreadHandle(pthread_self());
+}
+
+// static
+void PlatformThread::YieldCurrentThread() {
+  sched_yield();
+}
+
+// static
+void PlatformThread::Sleep(TimeDelta duration) {
+  struct timespec sleep_time, remaining;
+
+  // Break the duration into seconds and nanoseconds.
+  // NOTE: TimeDelta's microseconds are int64s while timespec's
+  // nanoseconds are longs, so this unpacking must prevent overflow.
+  sleep_time.tv_sec = duration.InSeconds();
+  duration -= TimeDelta::FromSeconds(sleep_time.tv_sec);
+  sleep_time.tv_nsec = duration.InMicroseconds() * 1000;  // nanoseconds
+
+  while (nanosleep(&sleep_time, &remaining) == -1 && errno == EINTR)
+    sleep_time = remaining;
+}
+
+// static
+const char* PlatformThread::GetName() {
+  return ThreadIdNameManager::GetInstance()->GetName(CurrentId());
+}
+
+// static
+bool PlatformThread::CreateWithPriority(size_t stack_size, Delegate* delegate,
+                                        PlatformThreadHandle* thread_handle,
+                                        ThreadPriority priority) {
+  return CreateThread(stack_size, true /* joinable thread */, delegate,
+                      thread_handle, priority);
+}
+
+// static
+bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) {
+  return CreateNonJoinableWithPriority(stack_size, delegate,
+                                       ThreadPriority::NORMAL);
+}
+
+// static
+bool PlatformThread::CreateNonJoinableWithPriority(size_t stack_size,
+                                                   Delegate* delegate,
+                                                   ThreadPriority priority) {
+  PlatformThreadHandle unused;
+
+  bool result = CreateThread(stack_size, false /* non-joinable thread */,
+                             delegate, &unused, priority);
+  return result;
+}
+
+// static
+void PlatformThread::Join(PlatformThreadHandle thread_handle) {
+  // Record the event that this thread is blocking upon (for hang diagnosis).
+  base::debug::ScopedThreadJoinActivity thread_activity(&thread_handle);
+
+  // Joining another thread may block the current thread for a long time, since
+  // the thread referred to by |thread_handle| may still be running long-lived /
+  // blocking tasks.
+  base::ScopedBlockingCall scoped_blocking_call(base::BlockingType::MAY_BLOCK);
+  CHECK_EQ(0, pthread_join(thread_handle.platform_handle(), nullptr));
+}
+
+// static
+void PlatformThread::Detach(PlatformThreadHandle thread_handle) {
+  CHECK_EQ(0, pthread_detach(thread_handle.platform_handle()));
+}
+
+// Mac and Fuchsia have their own Set/GetCurrentThreadPriority()
+// implementations.
+#if !defined(OS_MACOSX) && !defined(OS_FUCHSIA)
+
+// static
+bool PlatformThread::CanIncreaseThreadPriority(ThreadPriority priority) {
+#if defined(OS_NACL)
+  return false;
+#else
+  return internal::CanLowerNiceTo(
+      internal::ThreadPriorityToNiceValue(priority));
+#endif  // defined(OS_NACL)
+}
+
+// static
+void PlatformThread::SetCurrentThreadPriority(ThreadPriority priority) {
+#if defined(OS_NACL)
+  NOTIMPLEMENTED();
+#else
+  if (internal::SetCurrentThreadPriorityForPlatform(priority))
+    return;
+
+  // setpriority(2) should change the whole thread group's (i.e. process)
+  // priority. However, as stated in the bugs section of
+  // http://man7.org/linux/man-pages/man2/getpriority.2.html: "under the current
+  // Linux/NPTL implementation of POSIX threads, the nice value is a per-thread
+  // attribute". Also, 0 is prefered to the current thread id since it is
+  // equivalent but makes sandboxing easier (https://crbug.com/399473).
+  const int nice_setting = internal::ThreadPriorityToNiceValue(priority);
+  if (setpriority(PRIO_PROCESS, 0, nice_setting)) {
+    DVPLOG(1) << "Failed to set nice value of thread ("
+              << PlatformThread::CurrentId() << ") to " << nice_setting;
+  }
+#endif  // defined(OS_NACL)
+}
+
+// static
+ThreadPriority PlatformThread::GetCurrentThreadPriority() {
+#if defined(OS_NACL)
+  NOTIMPLEMENTED();
+  return ThreadPriority::NORMAL;
+#else
+  // Mirrors SetCurrentThreadPriority()'s implementation.
+  ThreadPriority platform_specific_priority;
+  if (internal::GetCurrentThreadPriorityForPlatform(
+          &platform_specific_priority)) {
+    return platform_specific_priority;
+  }
+
+  // Need to clear errno before calling getpriority():
+  // http://man7.org/linux/man-pages/man2/getpriority.2.html
+  errno = 0;
+  int nice_value = getpriority(PRIO_PROCESS, 0);
+  if (errno != 0) {
+    DVPLOG(1) << "Failed to get nice value of thread ("
+              << PlatformThread::CurrentId() << ")";
+    return ThreadPriority::NORMAL;
+  }
+
+  return internal::NiceValueToThreadPriority(nice_value);
+#endif  // !defined(OS_NACL)
+}
+
+#endif  // !defined(OS_MACOSX) && !defined(OS_FUCHSIA)
+
+}  // namespace base