blob: 3cdb94158be1b2ee833b80559c54c99db769e147 [file] [log] [blame]
// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include "src/codegen/source-position-table.h"
#include "src/common/globals.h"
#include "src/handles/handles.h"
#include "src/objects/feedback-vector.h"
#include "src/objects/objects.h"
#include "src/parsing/parse-info.h"
#include "src/utils/utils.h"
namespace v8 {
namespace internal {
class AsmWasmData;
class CoverageInfo;
class DeclarationScope;
class FunctionLiteral;
class Isolate;
class ParseInfo;
class SourceRangeMap;
class Zone;
// UnoptimizedCompilationInfo encapsulates the information needed to compile
// unoptimized code for a given function, and the results of the compilation.
class V8_EXPORT_PRIVATE UnoptimizedCompilationInfo final {
UnoptimizedCompilationInfo(Zone* zone, ParseInfo* parse_info,
FunctionLiteral* literal);
const UnoptimizedCompileFlags& flags() const { return flags_; }
// Accessors for the input data of the function being compiled.
FunctionLiteral* literal() const { return literal_; }
void set_literal(FunctionLiteral* literal) {
literal_ = literal;
void ClearLiteral() { literal_ = nullptr; }
DeclarationScope* scope() const;
int num_parameters() const;
int num_parameters_including_this() const;
// Accessors for optional compilation features.
SourcePositionTableBuilder::RecordingMode SourcePositionRecordingMode() const;
bool has_source_range_map() const { return source_range_map_ != nullptr; }
SourceRangeMap* source_range_map() const { return source_range_map_; }
void set_source_range_map(SourceRangeMap* source_range_map) {
source_range_map_ = source_range_map;
bool has_coverage_info() const { return !coverage_info_.is_null(); }
Handle<CoverageInfo> coverage_info() const { return coverage_info_; }
void set_coverage_info(Handle<CoverageInfo> coverage_info) {
coverage_info_ = coverage_info;
// Accessors for the output of compilation.
bool has_bytecode_array() const { return !bytecode_array_.is_null(); }
Handle<BytecodeArray> bytecode_array() const { return bytecode_array_; }
void SetBytecodeArray(Handle<BytecodeArray> bytecode_array) {
bytecode_array_ = bytecode_array;
bool has_asm_wasm_data() const { return !asm_wasm_data_.is_null(); }
Handle<AsmWasmData> asm_wasm_data() const { return asm_wasm_data_; }
void SetAsmWasmData(Handle<AsmWasmData> asm_wasm_data) {
asm_wasm_data_ = asm_wasm_data;
FeedbackVectorSpec* feedback_vector_spec() { return &feedback_vector_spec_; }
// Compilation flags.
const UnoptimizedCompileFlags flags_;
// The root AST node of the function literal being compiled.
FunctionLiteral* literal_;
// Used when block coverage is enabled.
SourceRangeMap* source_range_map_;
// Encapsulates coverage information gathered by the bytecode generator.
// Needs to be stored on the shared function info once compilation completes.
Handle<CoverageInfo> coverage_info_;
// Holds the bytecode array generated by the interpreter.
Handle<BytecodeArray> bytecode_array_;
// Holds the asm_wasm data struct generated by the asmjs compiler.
Handle<AsmWasmData> asm_wasm_data_;
// Holds the feedback vector spec generated during compilation
FeedbackVectorSpec feedback_vector_spec_;
} // namespace internal
} // namespace v8