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// Copyright 2013 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_DIAMOND_H_
#define V8_COMPILER_DIAMOND_H_
#include "src/compiler/common-operator.h"
#include "src/compiler/graph.h"
#include "src/compiler/node.h"
namespace v8 {
namespace internal {
namespace compiler {
// A helper to make it easier to build diamond-shaped control patterns.
struct Diamond {
Graph* graph;
CommonOperatorBuilder* common;
Node* branch;
Node* if_true;
Node* if_false;
Node* merge;
Diamond(Graph* g, CommonOperatorBuilder* b, Node* cond,
BranchHint hint = BranchHint::kNone) {
graph = g;
common = b;
branch = graph->NewNode(common->Branch(hint), cond, graph->start());
if_true = graph->NewNode(common->IfTrue(), branch);
if_false = graph->NewNode(common->IfFalse(), branch);
merge = graph->NewNode(common->Merge(2), if_true, if_false);
}
// Place {this} after {that} in control flow order.
void Chain(Diamond const& that) { branch->ReplaceInput(1, that.merge); }
// Place {this} after {that} in control flow order.
void Chain(Node* that) { branch->ReplaceInput(1, that); }
// Nest {this} into either the if_true or if_false branch of {that}.
void Nest(Diamond const& that, bool if_true) {
if (if_true) {
branch->ReplaceInput(1, that.if_true);
that.merge->ReplaceInput(0, merge);
} else {
branch->ReplaceInput(1, that.if_false);
that.merge->ReplaceInput(1, merge);
}
}
Node* Phi(MachineRepresentation rep, Node* tv, Node* fv) {
return graph->NewNode(common->Phi(rep, 2), tv, fv, merge);
}
Node* EffectPhi(Node* tv, Node* fv) {
return graph->NewNode(common->EffectPhi(2), tv, fv, merge);
}
};
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_DIAMOND_H_