blob: dde90d910f990097e4f6ec42eebbbb178c883647 [file] [log] [blame]
// Copyright 2011 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/parsing/scanner-character-streams.h"
#include <memory>
#include <vector>
#include "include/v8.h"
#include "src/common/globals.h"
#include "src/handles/handles.h"
#include "src/logging/counters.h"
#include "src/objects/objects-inl.h"
#include "src/parsing/scanner.h"
#include "src/strings/unicode-inl.h"
namespace v8 {
namespace internal {
class ScopedExternalStringLock {
public:
explicit ScopedExternalStringLock(ExternalString string) {
DCHECK(!string.is_null());
if (string.IsExternalOneByteString()) {
resource_ = ExternalOneByteString::cast(string).resource();
} else {
DCHECK(string.IsExternalTwoByteString());
resource_ = ExternalTwoByteString::cast(string).resource();
}
DCHECK(resource_);
resource_->Lock();
}
// Copying a lock increases the locking depth.
ScopedExternalStringLock(const ScopedExternalStringLock& other) V8_NOEXCEPT
: resource_(other.resource_) {
resource_->Lock();
}
~ScopedExternalStringLock() { resource_->Unlock(); }
private:
// Not nullptr.
const v8::String::ExternalStringResourceBase* resource_;
};
namespace {
const unibrow::uchar kUtf8Bom = 0xFEFF;
} // namespace
template <typename Char>
struct Range {
const Char* start;
const Char* end;
size_t length() { return static_cast<size_t>(end - start); }
bool unaligned_start() const {
return reinterpret_cast<intptr_t>(start) % sizeof(Char) == 1;
}
};
// A Char stream backed by an on-heap SeqOneByteString or SeqTwoByteString.
template <typename Char>
class OnHeapStream {
public:
using String = typename CharTraits<Char>::String;
OnHeapStream(Handle<String> string, size_t start_offset, size_t end)
: string_(string), start_offset_(start_offset), length_(end) {}
OnHeapStream(const OnHeapStream&) V8_NOEXCEPT : start_offset_(0), length_(0) {
UNREACHABLE();
}
// The no_gc argument is only here because of the templated way this class
// is used along with other implementations that require V8 heap access.
Range<Char> GetDataAt(size_t pos, RuntimeCallStats* stats,
DisallowHeapAllocation* no_gc) {
return {&string_->GetChars(*no_gc)[start_offset_ + Min(length_, pos)],
&string_->GetChars(*no_gc)[start_offset_ + length_]};
}
static const bool kCanBeCloned = false;
static const bool kCanAccessHeap = true;
private:
Handle<String> string_;
const size_t start_offset_;
const size_t length_;
};
// A Char stream backed by an off-heap ExternalOneByteString or
// ExternalTwoByteString.
template <typename Char>
class ExternalStringStream {
using ExternalString = typename CharTraits<Char>::ExternalString;
public:
ExternalStringStream(ExternalString string, size_t start_offset,
size_t length)
: lock_(string),
data_(string.GetChars() + start_offset),
length_(length) {}
ExternalStringStream(const ExternalStringStream& other) V8_NOEXCEPT
: lock_(other.lock_),
data_(other.data_),
length_(other.length_) {}
// The no_gc argument is only here because of the templated way this class
// is used along with other implementations that require V8 heap access.
Range<Char> GetDataAt(size_t pos, RuntimeCallStats* stats,
DisallowHeapAllocation* no_gc = nullptr) {
return {&data_[Min(length_, pos)], &data_[length_]};
}
static const bool kCanBeCloned = true;
static const bool kCanAccessHeap = false;
private:
ScopedExternalStringLock lock_;
const Char* const data_;
const size_t length_;
};
// A Char stream backed by a C array. Testing only.
template <typename Char>
class TestingStream {
public:
TestingStream(const Char* data, size_t length)
: data_(data), length_(length) {}
// The no_gc argument is only here because of the templated way this class
// is used along with other implementations that require V8 heap access.
Range<Char> GetDataAt(size_t pos, RuntimeCallStats* stats,
DisallowHeapAllocation* no_gc = nullptr) {
return {&data_[Min(length_, pos)], &data_[length_]};
}
static const bool kCanBeCloned = true;
static const bool kCanAccessHeap = false;
private:
const Char* const data_;
const size_t length_;
};
// A Char stream backed by multiple source-stream provided off-heap chunks.
template <typename Char>
class ChunkedStream {
public:
explicit ChunkedStream(ScriptCompiler::ExternalSourceStream* source)
: source_(source) {}
ChunkedStream(const ChunkedStream&) V8_NOEXCEPT {
// TODO(rmcilroy): Implement cloning for chunked streams.
UNREACHABLE();
}
// The no_gc argument is only here because of the templated way this class
// is used along with other implementations that require V8 heap access.
Range<Char> GetDataAt(size_t pos, RuntimeCallStats* stats,
DisallowHeapAllocation* no_gc = nullptr) {
Chunk chunk = FindChunk(pos, stats);
size_t buffer_end = chunk.length;
size_t buffer_pos = Min(buffer_end, pos - chunk.position);
return {&chunk.data[buffer_pos], &chunk.data[buffer_end]};
}
~ChunkedStream() {
for (Chunk& chunk : chunks_) delete[] chunk.data;
}
static const bool kCanBeCloned = false;
static const bool kCanAccessHeap = false;
private:
struct Chunk {
Chunk(const Char* const data, size_t position, size_t length)
: data(data), position(position), length(length) {}
const Char* const data;
// The logical position of data.
const size_t position;
const size_t length;
size_t end_position() const { return position + length; }
};
Chunk FindChunk(size_t position, RuntimeCallStats* stats) {
while (V8_UNLIKELY(chunks_.empty())) FetchChunk(size_t{0}, stats);
// Walk forwards while the position is in front of the current chunk.
while (position >= chunks_.back().end_position() &&
chunks_.back().length > 0) {
FetchChunk(chunks_.back().end_position(), stats);
}
// Walk backwards.
for (auto reverse_it = chunks_.rbegin(); reverse_it != chunks_.rend();
++reverse_it) {
if (reverse_it->position <= position) return *reverse_it;
}
UNREACHABLE();
}
virtual void ProcessChunk(const uint8_t* data, size_t position,
size_t length) {
// Incoming data has to be aligned to Char size.
DCHECK_EQ(0, length % sizeof(Char));
chunks_.emplace_back(reinterpret_cast<const Char*>(data), position,
length / sizeof(Char));
}
void FetchChunk(size_t position, RuntimeCallStats* stats) {
const uint8_t* data = nullptr;
size_t length;
{
RuntimeCallTimerScope scope(stats,
RuntimeCallCounterId::kGetMoreDataCallback);
length = source_->GetMoreData(&data);
}
ProcessChunk(data, position, length);
}
ScriptCompiler::ExternalSourceStream* source_;
protected:
std::vector<struct Chunk> chunks_;
};
// Provides a buffered utf-16 view on the bytes from the underlying ByteStream.
// Chars are buffered if either the underlying stream isn't utf-16 or the
// underlying utf-16 stream might move (is on-heap).
template <template <typename T> class ByteStream>
class BufferedCharacterStream : public Utf16CharacterStream {
public:
template <class... TArgs>
BufferedCharacterStream(size_t pos, TArgs... args) : byte_stream_(args...) {
buffer_pos_ = pos;
}
bool can_be_cloned() const final {
return ByteStream<uint16_t>::kCanBeCloned;
}
std::unique_ptr<Utf16CharacterStream> Clone() const override {
CHECK(can_be_cloned());
return std::unique_ptr<Utf16CharacterStream>(
new BufferedCharacterStream<ByteStream>(*this));
}
protected:
bool ReadBlock() final {
size_t position = pos();
buffer_pos_ = position;
buffer_start_ = &buffer_[0];
buffer_cursor_ = buffer_start_;
DisallowHeapAllocation no_gc;
Range<uint8_t> range =
byte_stream_.GetDataAt(position, runtime_call_stats(), &no_gc);
if (range.length() == 0) {
buffer_end_ = buffer_start_;
return false;
}
size_t length = Min(kBufferSize, range.length());
i::CopyChars(buffer_, range.start, length);
buffer_end_ = &buffer_[length];
return true;
}
bool can_access_heap() const final {
return ByteStream<uint8_t>::kCanAccessHeap;
}
private:
BufferedCharacterStream(const BufferedCharacterStream<ByteStream>& other)
: byte_stream_(other.byte_stream_) {}
static const size_t kBufferSize = 512;
uc16 buffer_[kBufferSize];
ByteStream<uint8_t> byte_stream_;
};
// Provides a unbuffered utf-16 view on the bytes from the underlying
// ByteStream.
template <template <typename T> class ByteStream>
class UnbufferedCharacterStream : public Utf16CharacterStream {
public:
template <class... TArgs>
UnbufferedCharacterStream(size_t pos, TArgs... args) : byte_stream_(args...) {
buffer_pos_ = pos;
}
bool can_access_heap() const final {
return ByteStream<uint16_t>::kCanAccessHeap;
}
bool can_be_cloned() const final {
return ByteStream<uint16_t>::kCanBeCloned;
}
std::unique_ptr<Utf16CharacterStream> Clone() const override {
return std::unique_ptr<Utf16CharacterStream>(
new UnbufferedCharacterStream<ByteStream>(*this));
}
protected:
bool ReadBlock() final {
size_t position = pos();
buffer_pos_ = position;
DisallowHeapAllocation no_gc;
Range<uint16_t> range =
byte_stream_.GetDataAt(position, runtime_call_stats(), &no_gc);
buffer_start_ = range.start;
buffer_end_ = range.end;
buffer_cursor_ = buffer_start_;
if (range.length() == 0) return false;
DCHECK(!range.unaligned_start());
DCHECK_LE(buffer_start_, buffer_end_);
return true;
}
UnbufferedCharacterStream(const UnbufferedCharacterStream<ByteStream>& other)
: byte_stream_(other.byte_stream_) {}
ByteStream<uint16_t> byte_stream_;
};
// Provides a unbuffered utf-16 view on the bytes from the underlying
// ByteStream.
class RelocatingCharacterStream final
: public UnbufferedCharacterStream<OnHeapStream> {
public:
template <class... TArgs>
RelocatingCharacterStream(Isolate* isolate, size_t pos, TArgs... args)
: UnbufferedCharacterStream<OnHeapStream>(pos, args...),
isolate_(isolate) {
isolate->heap()->AddGCEpilogueCallback(UpdateBufferPointersCallback,
v8::kGCTypeAll, this);
}
private:
~RelocatingCharacterStream() final {
isolate_->heap()->RemoveGCEpilogueCallback(UpdateBufferPointersCallback,
this);
}
static void UpdateBufferPointersCallback(v8::Isolate* v8_isolate,
v8::GCType type,
v8::GCCallbackFlags flags,
void* stream) {
reinterpret_cast<RelocatingCharacterStream*>(stream)
->UpdateBufferPointers();
}
void UpdateBufferPointers() {
DisallowHeapAllocation no_gc;
Range<uint16_t> range =
byte_stream_.GetDataAt(buffer_pos_, runtime_call_stats(), &no_gc);
if (range.start != buffer_start_) {
buffer_cursor_ = (buffer_cursor_ - buffer_start_) + range.start;
buffer_start_ = range.start;
buffer_end_ = range.end;
}
}
Isolate* isolate_;
};
// ----------------------------------------------------------------------------
// BufferedUtf16CharacterStreams
//
// A buffered character stream based on a random access character
// source (ReadBlock can be called with pos() pointing to any position,
// even positions before the current).
//
// TODO(verwaest): Remove together with Utf8 external streaming streams.
class BufferedUtf16CharacterStream : public Utf16CharacterStream {
public:
BufferedUtf16CharacterStream();
protected:
static const size_t kBufferSize = 512;
bool ReadBlock() final;
// FillBuffer should read up to kBufferSize characters at position and store
// them into buffer_[0..]. It returns the number of characters stored.
virtual size_t FillBuffer(size_t position) = 0;
// Fixed sized buffer that this class reads from.
// The base class' buffer_start_ should always point to buffer_.
uc16 buffer_[kBufferSize];
};
BufferedUtf16CharacterStream::BufferedUtf16CharacterStream()
: Utf16CharacterStream(buffer_, buffer_, buffer_, 0) {}
bool BufferedUtf16CharacterStream::ReadBlock() {
DCHECK_EQ(buffer_start_, buffer_);
size_t position = pos();
buffer_pos_ = position;
buffer_cursor_ = buffer_;
buffer_end_ = buffer_ + FillBuffer(position);
DCHECK_EQ(pos(), position);
DCHECK_LE(buffer_end_, buffer_start_ + kBufferSize);
return buffer_cursor_ < buffer_end_;
}
// ----------------------------------------------------------------------------
// Utf8ExternalStreamingStream - chunked streaming of Utf-8 data.
//
// This implementation is fairly complex, since data arrives in chunks which
// may 'cut' arbitrarily into utf-8 characters. Also, seeking to a given
// character position is tricky because the byte position cannot be derived
// from the character position.
//
// TODO(verwaest): Decode utf8 chunks into utf16 chunks on the blink side
// instead so we don't need to buffer.
class Utf8ExternalStreamingStream final : public BufferedUtf16CharacterStream {
public:
Utf8ExternalStreamingStream(
ScriptCompiler::ExternalSourceStream* source_stream)
: current_({0, {0, 0, 0, unibrow::Utf8::State::kAccept}}),
source_stream_(source_stream) {}
~Utf8ExternalStreamingStream() final {
for (const Chunk& chunk : chunks_) delete[] chunk.data;
}
bool can_access_heap() const final { return false; }
bool can_be_cloned() const final { return false; }
std::unique_ptr<Utf16CharacterStream> Clone() const override {
UNREACHABLE();
}
protected:
size_t FillBuffer(size_t position) final;
private:
// A position within the data stream. It stores:
// - The 'physical' position (# of bytes in the stream),
// - the 'logical' position (# of ucs-2 characters, also within the stream),
// - a possibly incomplete utf-8 char at the current 'physical' position.
struct StreamPosition {
size_t bytes;
size_t chars;
uint32_t incomplete_char;
unibrow::Utf8::State state;
};
// Position contains a StreamPosition and the index of the chunk the position
// points into. (The chunk_no could be derived from pos, but that'd be
// an expensive search through all chunks.)
struct Position {
size_t chunk_no;
StreamPosition pos;
};
// A chunk in the list of chunks, containing:
// - The chunk data (data pointer and length), and
// - the position at the first byte of the chunk.
struct Chunk {
const uint8_t* data;
size_t length;
StreamPosition start;
};
// Within the current chunk, skip forward from current_ towards position.
bool SkipToPosition(size_t position);
// Within the current chunk, fill the buffer_ (while it has capacity).
void FillBufferFromCurrentChunk();
// Fetch a new chunk (assuming current_ is at the end of the current data).
bool FetchChunk();
// Search through the chunks and set current_ to point to the given position.
// (This call is potentially expensive.)
void SearchPosition(size_t position);
std::vector<Chunk> chunks_;
Position current_;
ScriptCompiler::ExternalSourceStream* source_stream_;
};
bool Utf8ExternalStreamingStream::SkipToPosition(size_t position) {
DCHECK_LE(current_.pos.chars, position); // We can only skip forward.
// Already there? Then return immediately.
if (current_.pos.chars == position) return true;
const Chunk& chunk = chunks_[current_.chunk_no];
DCHECK(current_.pos.bytes >= chunk.start.bytes);
unibrow::Utf8::State state = chunk.start.state;
uint32_t incomplete_char = chunk.start.incomplete_char;
size_t it = current_.pos.bytes - chunk.start.bytes;
const uint8_t* cursor = &chunk.data[it];
const uint8_t* end = &chunk.data[chunk.length];
size_t chars = current_.pos.chars;
if (V8_UNLIKELY(current_.pos.bytes < 3 && chars == 0)) {
while (cursor < end) {
unibrow::uchar t =
unibrow::Utf8::ValueOfIncremental(&cursor, &state, &incomplete_char);
if (t == unibrow::Utf8::kIncomplete) continue;
if (t != kUtf8Bom) {
chars++;
if (t > unibrow::Utf16::kMaxNonSurrogateCharCode) chars++;
}
break;
}
}
while (cursor < end && chars < position) {
unibrow::uchar t =
unibrow::Utf8::ValueOfIncremental(&cursor, &state, &incomplete_char);
if (t != unibrow::Utf8::kIncomplete) {
chars++;
if (t > unibrow::Utf16::kMaxNonSurrogateCharCode) chars++;
}
}
current_.pos.bytes = chunk.start.bytes + (cursor - chunk.data);
current_.pos.chars = chars;
current_.pos.incomplete_char = incomplete_char;
current_.pos.state = state;
current_.chunk_no += (cursor == end);
return current_.pos.chars == position;
}
void Utf8ExternalStreamingStream::FillBufferFromCurrentChunk() {
DCHECK_LT(current_.chunk_no, chunks_.size());
DCHECK_EQ(buffer_start_, buffer_cursor_);
DCHECK_LT(buffer_end_ + 1, buffer_start_ + kBufferSize);
const Chunk& chunk = chunks_[current_.chunk_no];
// The buffer_ is writable, but buffer_*_ members are const. So we get a
// non-const pointer into buffer that points to the same char as buffer_end_.
uint16_t* output_cursor = buffer_ + (buffer_end_ - buffer_start_);
DCHECK_EQ(output_cursor, buffer_end_);
unibrow::Utf8::State state = current_.pos.state;
uint32_t incomplete_char = current_.pos.incomplete_char;
// If the current chunk is the last (empty) chunk we'll have to process
// any left-over, partial characters.
if (chunk.length == 0) {
unibrow::uchar t = unibrow::Utf8::ValueOfIncrementalFinish(&state);
if (t != unibrow::Utf8::kBufferEmpty) {
DCHECK_EQ(t, unibrow::Utf8::kBadChar);
*output_cursor = static_cast<uc16>(t);
buffer_end_++;
current_.pos.chars++;
current_.pos.incomplete_char = 0;
current_.pos.state = state;
}
return;
}
size_t it = current_.pos.bytes - chunk.start.bytes;
const uint8_t* cursor = chunk.data + it;
const uint8_t* end = chunk.data + chunk.length;
// Deal with possible BOM.
if (V8_UNLIKELY(current_.pos.bytes < 3 && current_.pos.chars == 0)) {
while (cursor < end) {
unibrow::uchar t =
unibrow::Utf8::ValueOfIncremental(&cursor, &state, &incomplete_char);
if (V8_LIKELY(t < kUtf8Bom)) {
*(output_cursor++) = static_cast<uc16>(t); // The most frequent case.
} else if (t == unibrow::Utf8::kIncomplete) {
continue;
} else if (t == kUtf8Bom) {
// BOM detected at beginning of the stream. Don't copy it.
} else if (t <= unibrow::Utf16::kMaxNonSurrogateCharCode) {
*(output_cursor++) = static_cast<uc16>(t);
} else {
*(output_cursor++) = unibrow::Utf16::LeadSurrogate(t);
*(output_cursor++) = unibrow::Utf16::TrailSurrogate(t);
}
break;
}
}
const uint16_t* max_buffer_end = buffer_start_ + kBufferSize;
while (cursor < end && output_cursor + 1 < max_buffer_end) {
unibrow::uchar t =
unibrow::Utf8::ValueOfIncremental(&cursor, &state, &incomplete_char);
if (V8_LIKELY(t <= unibrow::Utf16::kMaxNonSurrogateCharCode)) {
*(output_cursor++) = static_cast<uc16>(t); // The most frequent case.
} else if (t == unibrow::Utf8::kIncomplete) {
continue;
} else {
*(output_cursor++) = unibrow::Utf16::LeadSurrogate(t);
*(output_cursor++) = unibrow::Utf16::TrailSurrogate(t);
}
// Fast path for ascii sequences.
size_t remaining = end - cursor;
size_t max_buffer = max_buffer_end - output_cursor;
int max_length = static_cast<int>(Min(remaining, max_buffer));
DCHECK_EQ(state, unibrow::Utf8::State::kAccept);
int ascii_length = NonAsciiStart(cursor, max_length);
CopyChars(output_cursor, cursor, ascii_length);
cursor += ascii_length;
output_cursor += ascii_length;
}
current_.pos.bytes = chunk.start.bytes + (cursor - chunk.data);
current_.pos.chars += (output_cursor - buffer_end_);
current_.pos.incomplete_char = incomplete_char;
current_.pos.state = state;
current_.chunk_no += (cursor == end);
buffer_end_ = output_cursor;
}
bool Utf8ExternalStreamingStream::FetchChunk() {
RuntimeCallTimerScope scope(runtime_call_stats(),
RuntimeCallCounterId::kGetMoreDataCallback);
DCHECK_EQ(current_.chunk_no, chunks_.size());
DCHECK(chunks_.empty() || chunks_.back().length != 0);
const uint8_t* chunk = nullptr;
size_t length = source_stream_->GetMoreData(&chunk);
chunks_.push_back({chunk, length, current_.pos});
return length > 0;
}
void Utf8ExternalStreamingStream::SearchPosition(size_t position) {
// If current_ already points to the right position, we're done.
//
// This is expected to be the common case, since we typically call
// FillBuffer right after the current buffer.
if (current_.pos.chars == position) return;
// No chunks. Fetch at least one, so we can assume !chunks_.empty() below.
if (chunks_.empty()) {
DCHECK_EQ(current_.chunk_no, 0u);
DCHECK_EQ(current_.pos.bytes, 0u);
DCHECK_EQ(current_.pos.chars, 0u);
FetchChunk();
}
// Search for the last chunk whose start position is less or equal to
// position.
size_t chunk_no = chunks_.size() - 1;
while (chunk_no > 0 && chunks_[chunk_no].start.chars > position) {
chunk_no--;
}
// Did we find the terminating (zero-length) chunk? Then we're seeking
// behind the end of the data, and position does not exist.
// Set current_ to point to the terminating chunk.
if (chunks_[chunk_no].length == 0) {
current_ = {chunk_no, chunks_[chunk_no].start};
return;
}
// Did we find the non-last chunk? Then our position must be within chunk_no.
if (chunk_no + 1 < chunks_.size()) {
// Fancy-pants optimization for ASCII chunks within a utf-8 stream.
// (Many web sites declare utf-8 encoding, but use only (or almost only) the
// ASCII subset for their JavaScript sources. We can exploit this, by
// checking whether the # bytes in a chunk are equal to the # chars, and if
// so avoid the expensive SkipToPosition.)
bool ascii_only_chunk =
chunks_[chunk_no].start.incomplete_char == 0 &&
(chunks_[chunk_no + 1].start.bytes - chunks_[chunk_no].start.bytes) ==
(chunks_[chunk_no + 1].start.chars - chunks_[chunk_no].start.chars);
if (ascii_only_chunk) {
size_t skip = position - chunks_[chunk_no].start.chars;
current_ = {chunk_no,
{chunks_[chunk_no].start.bytes + skip,
chunks_[chunk_no].start.chars + skip, 0,
unibrow::Utf8::State::kAccept}};
} else {
current_ = {chunk_no, chunks_[chunk_no].start};
SkipToPosition(position);
}
// Since position was within the chunk, SkipToPosition should have found
// something.
DCHECK_EQ(position, current_.pos.chars);
return;
}
// What's left: We're in the last, non-terminating chunk. Our position
// may be in the chunk, but it may also be in 'future' chunks, which we'll
// have to obtain.
DCHECK_EQ(chunk_no, chunks_.size() - 1);
current_ = {chunk_no, chunks_[chunk_no].start};
bool have_more_data = true;
bool found = SkipToPosition(position);
while (have_more_data && !found) {
DCHECK_EQ(current_.chunk_no, chunks_.size());
have_more_data = FetchChunk();
found = have_more_data && SkipToPosition(position);
}
// We'll return with a postion != the desired position only if we're out
// of data. In that case, we'll point to the terminating chunk.
DCHECK_EQ(found, current_.pos.chars == position);
DCHECK_EQ(have_more_data, chunks_.back().length != 0);
DCHECK_IMPLIES(!found, !have_more_data);
DCHECK_IMPLIES(!found, current_.chunk_no == chunks_.size() - 1);
}
size_t Utf8ExternalStreamingStream::FillBuffer(size_t position) {
buffer_cursor_ = buffer_;
buffer_end_ = buffer_;
SearchPosition(position);
bool out_of_data = current_.chunk_no != chunks_.size() &&
chunks_[current_.chunk_no].length == 0 &&
current_.pos.incomplete_char == 0;
if (out_of_data) return 0;
// Fill the buffer, until we have at least one char (or are out of data).
// (The embedder might give us 1-byte blocks within a utf-8 char, so we
// can't guarantee progress with one chunk. Thus we iterate.)
while (!out_of_data && buffer_cursor_ == buffer_end_) {
// At end of current data, but there might be more? Then fetch it.
if (current_.chunk_no == chunks_.size()) {
out_of_data = !FetchChunk();
}
FillBufferFromCurrentChunk();
}
DCHECK_EQ(current_.pos.chars - position,
static_cast<size_t>(buffer_end_ - buffer_cursor_));
return buffer_end_ - buffer_cursor_;
}
// ----------------------------------------------------------------------------
// ScannerStream: Create stream instances.
Utf16CharacterStream* ScannerStream::For(Isolate* isolate,
Handle<String> data) {
return ScannerStream::For(isolate, data, 0, data->length());
}
Utf16CharacterStream* ScannerStream::For(Isolate* isolate, Handle<String> data,
int start_pos, int end_pos) {
DCHECK_GE(start_pos, 0);
DCHECK_LE(start_pos, end_pos);
DCHECK_LE(end_pos, data->length());
size_t start_offset = 0;
if (data->IsSlicedString()) {
SlicedString string = SlicedString::cast(*data);
start_offset = string.offset();
String parent = string.parent();
if (parent.IsThinString()) parent = ThinString::cast(parent).actual();
data = handle(parent, isolate);
} else {
data = String::Flatten(isolate, data);
}
if (data->IsExternalOneByteString()) {
return new BufferedCharacterStream<ExternalStringStream>(
static_cast<size_t>(start_pos), ExternalOneByteString::cast(*data),
start_offset, static_cast<size_t>(end_pos));
} else if (data->IsExternalTwoByteString()) {
return new UnbufferedCharacterStream<ExternalStringStream>(
static_cast<size_t>(start_pos), ExternalTwoByteString::cast(*data),
start_offset, static_cast<size_t>(end_pos));
} else if (data->IsSeqOneByteString()) {
return new BufferedCharacterStream<OnHeapStream>(
static_cast<size_t>(start_pos), Handle<SeqOneByteString>::cast(data),
start_offset, static_cast<size_t>(end_pos));
} else if (data->IsSeqTwoByteString()) {
return new RelocatingCharacterStream(
isolate, static_cast<size_t>(start_pos),
Handle<SeqTwoByteString>::cast(data), start_offset,
static_cast<size_t>(end_pos));
} else {
UNREACHABLE();
}
}
std::unique_ptr<Utf16CharacterStream> ScannerStream::ForTesting(
const char* data) {
return ScannerStream::ForTesting(data, strlen(data));
}
std::unique_ptr<Utf16CharacterStream> ScannerStream::ForTesting(
const char* data, size_t length) {
if (data == nullptr) {
DCHECK_EQ(length, 0);
// We don't want to pass in a null pointer into the the character stream,
// because then the one-past-the-end pointer is undefined, so instead pass
// through this static array.
static const char non_null_empty_string[1] = {0};
data = non_null_empty_string;
}
return std::unique_ptr<Utf16CharacterStream>(
new BufferedCharacterStream<TestingStream>(
0, reinterpret_cast<const uint8_t*>(data), length));
}
std::unique_ptr<Utf16CharacterStream> ScannerStream::ForTesting(
const uint16_t* data, size_t length) {
if (data == nullptr) {
DCHECK_EQ(length, 0);
// We don't want to pass in a null pointer into the the character stream,
// because then the one-past-the-end pointer is undefined, so instead pass
// through this static array.
static const uint16_t non_null_empty_uint16_t_string[1] = {0};
data = non_null_empty_uint16_t_string;
}
return std::unique_ptr<Utf16CharacterStream>(
new UnbufferedCharacterStream<TestingStream>(0, data, length));
}
Utf16CharacterStream* ScannerStream::For(
ScriptCompiler::ExternalSourceStream* source_stream,
v8::ScriptCompiler::StreamedSource::Encoding encoding) {
switch (encoding) {
case v8::ScriptCompiler::StreamedSource::TWO_BYTE:
return new UnbufferedCharacterStream<ChunkedStream>(
static_cast<size_t>(0), source_stream);
case v8::ScriptCompiler::StreamedSource::ONE_BYTE:
return new BufferedCharacterStream<ChunkedStream>(static_cast<size_t>(0),
source_stream);
case v8::ScriptCompiler::StreamedSource::UTF8:
return new Utf8ExternalStreamingStream(source_stream);
}
UNREACHABLE();
}
} // namespace internal
} // namespace v8