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// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <math.h>
#include <stdint.h>
#include <stdlib.h>
#include <limits>
#include "include/v8config.h"
#include "src/base/bits.h"
#include "src/base/ieee754.h"
#include "src/base/safe_conversions.h"
#include "src/common/assert-scope.h"
#include "src/utils/memcopy.h"
#include "src/wasm/wasm-objects-inl.h"
#if defined(ADDRESS_SANITIZER) || defined(MEMORY_SANITIZER) || \
defined(THREAD_SANITIZER) || defined(LEAK_SANITIZER) || \
defined(UNDEFINED_SANITIZER)
#define V8_WITH_SANITIZER
#endif
#if defined(V8_OS_WIN) && defined(V8_WITH_SANITIZER)
// With ASAN on Windows we have to reset the thread-in-wasm flag. Exceptions
// caused by ASAN let the thread-in-wasm flag get out of sync. Even marking
// functions with DISABLE_ASAN is not sufficient when the compiler produces
// calls to memset. Therefore we add test-specific code for ASAN on
// Windows.
#define RESET_THREAD_IN_WASM_FLAG_FOR_ASAN_ON_WINDOWS
#include "src/trap-handler/trap-handler.h"
#endif
#include "src/base/memory.h"
#include "src/utils/utils.h"
#include "src/wasm/wasm-external-refs.h"
namespace v8 {
namespace internal {
namespace wasm {
using base::ReadUnalignedValue;
using base::WriteUnalignedValue;
void f32_trunc_wrapper(Address data) {
WriteUnalignedValue<float>(data, truncf(ReadUnalignedValue<float>(data)));
}
void f32_floor_wrapper(Address data) {
WriteUnalignedValue<float>(data, floorf(ReadUnalignedValue<float>(data)));
}
void f32_ceil_wrapper(Address data) {
WriteUnalignedValue<float>(data, ceilf(ReadUnalignedValue<float>(data)));
}
void f32_nearest_int_wrapper(Address data) {
WriteUnalignedValue<float>(data, nearbyintf(ReadUnalignedValue<float>(data)));
}
void f64_trunc_wrapper(Address data) {
WriteUnalignedValue<double>(data, trunc(ReadUnalignedValue<double>(data)));
}
void f64_floor_wrapper(Address data) {
WriteUnalignedValue<double>(data, floor(ReadUnalignedValue<double>(data)));
}
void f64_ceil_wrapper(Address data) {
WriteUnalignedValue<double>(data, ceil(ReadUnalignedValue<double>(data)));
}
void f64_nearest_int_wrapper(Address data) {
WriteUnalignedValue<double>(data,
nearbyint(ReadUnalignedValue<double>(data)));
}
void int64_to_float32_wrapper(Address data) {
int64_t input = ReadUnalignedValue<int64_t>(data);
WriteUnalignedValue<float>(data, static_cast<float>(input));
}
void uint64_to_float32_wrapper(Address data) {
uint64_t input = ReadUnalignedValue<uint64_t>(data);
#if defined(V8_OS_WIN)
// On Windows, the FP stack registers calculate with less precision, which
// leads to a uint64_t to float32 conversion which does not satisfy the
// WebAssembly specification. Therefore we do a different approach here:
//
// / leading 0 \/ 24 float data bits \/ for rounding \/ trailing 0 \
// 00000000000001XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX100000000000000
//
// Float32 can only represent 24 data bit (1 implicit 1 bit + 23 mantissa
// bits). Starting from the most significant 1 bit, we can therefore extract
// 24 bits and do the conversion only on them. The other bits can affect the
// result only through rounding. Rounding works as follows:
// * If the most significant rounding bit is not set, then round down.
// * If the most significant rounding bit is set, and at least one of the
// other rounding bits is set, then round up.
// * If the most significant rounding bit is set, but all other rounding bits
// are not set, then round to even.
// We can aggregate 'all other rounding bits' in the second-most significant
// rounding bit.
// The resulting algorithm is therefore as follows:
// * Check if the distance between the most significant bit (MSB) and the
// least significant bit (LSB) is greater than 25 bits. If the distance is
// less or equal to 25 bits, the uint64 to float32 conversion is anyways
// exact, and we just use the C++ conversion.
// * Find the most significant bit (MSB).
// * Starting from the MSB, extract 25 bits (24 data bits + the first rounding
// bit).
// * The remaining rounding bits are guaranteed to contain at least one 1 bit,
// due to the check we did above.
// * Store the 25 bits + 1 aggregated bit in an uint32_t.
// * Convert this uint32_t to float. The conversion does the correct rounding
// now.
// * Shift the result back to the original magnitude.
uint32_t leading_zeros = base::bits::CountLeadingZeros(input);
uint32_t trailing_zeros = base::bits::CountTrailingZeros(input);
constexpr uint32_t num_extracted_bits = 25;
// Check if there are any rounding bits we have to aggregate.
if (leading_zeros + trailing_zeros + num_extracted_bits < 64) {
// Shift to extract the data bits.
uint32_t num_aggregation_bits = 64 - num_extracted_bits - leading_zeros;
// We extract the bits we want to convert. Note that we convert one bit more
// than necessary. This bit is a placeholder where we will store the
// aggregation bit.
int32_t extracted_bits =
static_cast<int32_t>(input >> (num_aggregation_bits - 1));
// Set the aggregation bit. We don't have to clear the slot first, because
// the bit there is also part of the aggregation.
extracted_bits |= 1;
float result = static_cast<float>(extracted_bits);
// We have to shift the result back. The shift amount is
// (num_aggregation_bits - 1), which is the shift amount we did originally,
// and (-2), which is for the two additional bits we kept originally for
// rounding.
int32_t shift_back = static_cast<int32_t>(num_aggregation_bits) - 1 - 2;
// Calculate the multiplier to shift the extracted bits back to the original
// magnitude. This multiplier is a power of two, so in the float32 bit
// representation we just have to construct the correct exponent and put it
// at the correct bit offset. The exponent consists of 8 bits, starting at
// the second MSB (a.k.a '<< 23'). The encoded exponent itself is
// ('actual exponent' - 127).
int32_t multiplier_bits = ((shift_back - 127) & 0xff) << 23;
result *= bit_cast<float>(multiplier_bits);
WriteUnalignedValue<float>(data, result);
return;
}
#endif // defined(V8_OS_WIN)
WriteUnalignedValue<float>(data, static_cast<float>(input));
}
void int64_to_float64_wrapper(Address data) {
int64_t input = ReadUnalignedValue<int64_t>(data);
WriteUnalignedValue<double>(data, static_cast<double>(input));
}
void uint64_to_float64_wrapper(Address data) {
uint64_t input = ReadUnalignedValue<uint64_t>(data);
double result = static_cast<double>(input);
#if V8_CC_MSVC
// With MSVC we use static_cast<double>(uint32_t) instead of
// static_cast<double>(uint64_t) to achieve round-to-nearest-ties-even
// semantics. The idea is to calculate
// static_cast<double>(high_word) * 2^32 + static_cast<double>(low_word).
uint32_t low_word = static_cast<uint32_t>(input & 0xFFFFFFFF);
uint32_t high_word = static_cast<uint32_t>(input >> 32);
double shift = static_cast<double>(1ull << 32);
result = static_cast<double>(high_word);
result *= shift;
result += static_cast<double>(low_word);
#endif
WriteUnalignedValue<double>(data, result);
}
int32_t float32_to_int64_wrapper(Address data) {
float input = ReadUnalignedValue<float>(data);
if (base::IsValueInRangeForNumericType<int64_t>(input)) {
WriteUnalignedValue<int64_t>(data, static_cast<int64_t>(input));
return 1;
}
return 0;
}
int32_t float32_to_uint64_wrapper(Address data) {
float input = ReadUnalignedValue<float>(data);
if (base::IsValueInRangeForNumericType<uint64_t>(input)) {
WriteUnalignedValue<uint64_t>(data, static_cast<uint64_t>(input));
return 1;
}
return 0;
}
int32_t float64_to_int64_wrapper(Address data) {
double input = ReadUnalignedValue<double>(data);
if (base::IsValueInRangeForNumericType<int64_t>(input)) {
WriteUnalignedValue<int64_t>(data, static_cast<int64_t>(input));
return 1;
}
return 0;
}
int32_t float64_to_uint64_wrapper(Address data) {
double input = ReadUnalignedValue<double>(data);
if (base::IsValueInRangeForNumericType<uint64_t>(input)) {
WriteUnalignedValue<uint64_t>(data, static_cast<uint64_t>(input));
return 1;
}
return 0;
}
void float32_to_int64_sat_wrapper(Address data) {
float input = ReadUnalignedValue<float>(data);
if (base::IsValueInRangeForNumericType<int64_t>(input)) {
WriteUnalignedValue<int64_t>(data, static_cast<int64_t>(input));
return;
}
if (std::isnan(input)) {
WriteUnalignedValue<int64_t>(data, 0);
return;
}
if (input < 0.0) {
WriteUnalignedValue<int64_t>(data, std::numeric_limits<int64_t>::min());
return;
}
WriteUnalignedValue<int64_t>(data, std::numeric_limits<int64_t>::max());
}
void float32_to_uint64_sat_wrapper(Address data) {
float input = ReadUnalignedValue<float>(data);
if (base::IsValueInRangeForNumericType<uint64_t>(input)) {
WriteUnalignedValue<uint64_t>(data, static_cast<uint64_t>(input));
return;
}
if (input >= std::numeric_limits<uint64_t>::max()) {
WriteUnalignedValue<uint64_t>(data, std::numeric_limits<uint64_t>::max());
return;
}
WriteUnalignedValue<uint64_t>(data, 0);
}
void float64_to_int64_sat_wrapper(Address data) {
double input = ReadUnalignedValue<double>(data);
if (base::IsValueInRangeForNumericType<int64_t>(input)) {
WriteUnalignedValue<int64_t>(data, static_cast<int64_t>(input));
return;
}
if (std::isnan(input)) {
WriteUnalignedValue<int64_t>(data, 0);
return;
}
if (input < 0.0) {
WriteUnalignedValue<int64_t>(data, std::numeric_limits<int64_t>::min());
return;
}
WriteUnalignedValue<int64_t>(data, std::numeric_limits<int64_t>::max());
}
void float64_to_uint64_sat_wrapper(Address data) {
double input = ReadUnalignedValue<double>(data);
if (base::IsValueInRangeForNumericType<uint64_t>(input)) {
WriteUnalignedValue<uint64_t>(data, static_cast<uint64_t>(input));
return;
}
if (input >= std::numeric_limits<uint64_t>::max()) {
WriteUnalignedValue<uint64_t>(data, std::numeric_limits<uint64_t>::max());
return;
}
WriteUnalignedValue<uint64_t>(data, 0);
}
int32_t int64_div_wrapper(Address data) {
int64_t dividend = ReadUnalignedValue<int64_t>(data);
int64_t divisor = ReadUnalignedValue<int64_t>(data + sizeof(dividend));
if (divisor == 0) {
return 0;
}
if (divisor == -1 && dividend == std::numeric_limits<int64_t>::min()) {
return -1;
}
WriteUnalignedValue<int64_t>(data, dividend / divisor);
return 1;
}
int32_t int64_mod_wrapper(Address data) {
int64_t dividend = ReadUnalignedValue<int64_t>(data);
int64_t divisor = ReadUnalignedValue<int64_t>(data + sizeof(dividend));
if (divisor == 0) {
return 0;
}
if (divisor == -1 && dividend == std::numeric_limits<int64_t>::min()) {
WriteUnalignedValue<int64_t>(data, 0);
return 1;
}
WriteUnalignedValue<int64_t>(data, dividend % divisor);
return 1;
}
int32_t uint64_div_wrapper(Address data) {
uint64_t dividend = ReadUnalignedValue<uint64_t>(data);
uint64_t divisor = ReadUnalignedValue<uint64_t>(data + sizeof(dividend));
if (divisor == 0) {
return 0;
}
WriteUnalignedValue<uint64_t>(data, dividend / divisor);
return 1;
}
int32_t uint64_mod_wrapper(Address data) {
uint64_t dividend = ReadUnalignedValue<uint64_t>(data);
uint64_t divisor = ReadUnalignedValue<uint64_t>(data + sizeof(dividend));
if (divisor == 0) {
return 0;
}
WriteUnalignedValue<uint64_t>(data, dividend % divisor);
return 1;
}
uint32_t word32_ctz_wrapper(Address data) {
return base::bits::CountTrailingZeros(ReadUnalignedValue<uint32_t>(data));
}
uint32_t word64_ctz_wrapper(Address data) {
return base::bits::CountTrailingZeros(ReadUnalignedValue<uint64_t>(data));
}
uint32_t word32_popcnt_wrapper(Address data) {
return base::bits::CountPopulation(ReadUnalignedValue<uint32_t>(data));
}
uint32_t word64_popcnt_wrapper(Address data) {
return base::bits::CountPopulation(ReadUnalignedValue<uint64_t>(data));
}
uint32_t word32_rol_wrapper(Address data) {
uint32_t input = ReadUnalignedValue<uint32_t>(data);
uint32_t shift = ReadUnalignedValue<uint32_t>(data + sizeof(input)) & 31;
return (input << shift) | (input >> ((32 - shift) & 31));
}
uint32_t word32_ror_wrapper(Address data) {
uint32_t input = ReadUnalignedValue<uint32_t>(data);
uint32_t shift = ReadUnalignedValue<uint32_t>(data + sizeof(input)) & 31;
return (input >> shift) | (input << ((32 - shift) & 31));
}
void word64_rol_wrapper(Address data) {
uint64_t input = ReadUnalignedValue<uint64_t>(data);
uint64_t shift = ReadUnalignedValue<uint64_t>(data + sizeof(input)) & 63;
uint64_t result = (input << shift) | (input >> ((64 - shift) & 63));
WriteUnalignedValue<uint64_t>(data, result);
}
void word64_ror_wrapper(Address data) {
uint64_t input = ReadUnalignedValue<uint64_t>(data);
uint64_t shift = ReadUnalignedValue<uint64_t>(data + sizeof(input)) & 63;
uint64_t result = (input >> shift) | (input << ((64 - shift) & 63));
WriteUnalignedValue<uint64_t>(data, result);
}
void float64_pow_wrapper(Address data) {
double x = ReadUnalignedValue<double>(data);
double y = ReadUnalignedValue<double>(data + sizeof(x));
WriteUnalignedValue<double>(data, base::ieee754::pow(x, y));
}
template <typename T, T (*float_round_op)(T)>
void simd_float_round_wrapper(Address data) {
constexpr int n = kSimd128Size / sizeof(T);
for (int i = 0; i < n; i++) {
T input = ReadUnalignedValue<T>(data + (i * sizeof(T)));
T value = float_round_op(input);
#if V8_OS_AIX
value = FpOpWorkaround<T>(input, value);
#endif
WriteUnalignedValue<T>(data + (i * sizeof(T)), value);
}
}
void f64x2_ceil_wrapper(Address data) {
simd_float_round_wrapper<double, &ceil>(data);
}
void f64x2_floor_wrapper(Address data) {
simd_float_round_wrapper<double, &floor>(data);
}
void f64x2_trunc_wrapper(Address data) {
simd_float_round_wrapper<double, &trunc>(data);
}
void f64x2_nearest_int_wrapper(Address data) {
simd_float_round_wrapper<double, &nearbyint>(data);
}
void f32x4_ceil_wrapper(Address data) {
simd_float_round_wrapper<float, &ceilf>(data);
}
void f32x4_floor_wrapper(Address data) {
simd_float_round_wrapper<float, &floorf>(data);
}
void f32x4_trunc_wrapper(Address data) {
simd_float_round_wrapper<float, &truncf>(data);
}
void f32x4_nearest_int_wrapper(Address data) {
simd_float_round_wrapper<float, &nearbyintf>(data);
}
namespace {
class ThreadNotInWasmScope {
// Asan on Windows triggers exceptions to allocate shadow memory lazily. When
// this function is called from WebAssembly, these exceptions would be handled
// by the trap handler before they get handled by Asan, and thereby confuse the
// thread-in-wasm flag. Therefore we disable ASAN for this function.
// Alternatively we could reset the thread-in-wasm flag before calling this
// function. However, as this is only a problem with Asan on Windows, we did not
// consider it worth the overhead.
#if defined(RESET_THREAD_IN_WASM_FLAG_FOR_ASAN_ON_WINDOWS)
public:
ThreadNotInWasmScope() : thread_was_in_wasm_(trap_handler::IsThreadInWasm()) {
if (thread_was_in_wasm_) {
trap_handler::ClearThreadInWasm();
}
}
~ThreadNotInWasmScope() {
if (thread_was_in_wasm_) {
trap_handler::SetThreadInWasm();
}
}
private:
bool thread_was_in_wasm_;
#else
public:
ThreadNotInWasmScope() {
// This is needed to avoid compilation errors (unused variable).
USE(this);
}
#endif
};
#ifdef DISABLE_UNTRUSTED_CODE_MITIGATIONS
inline byte* EffectiveAddress(WasmInstanceObject instance, uint32_t index) {
return instance.memory_start() + index;
}
inline byte* EffectiveAddress(byte* base, size_t size, uint32_t index) {
return base + index;
}
#else
inline byte* EffectiveAddress(WasmInstanceObject instance, uint32_t index) {
// Compute the effective address of the access, making sure to condition
// the index even in the in-bounds case.
return instance.memory_start() + (index & instance.memory_mask());
}
inline byte* EffectiveAddress(byte* base, size_t size, uint32_t index) {
size_t mem_mask = base::bits::RoundUpToPowerOfTwo(size) - 1;
return base + (index & mem_mask);
}
#endif
template <typename V>
V ReadAndIncrementOffset(Address data, size_t* offset) {
V result = ReadUnalignedValue<V>(data + *offset);
*offset += sizeof(V);
return result;
}
} // namespace
int32_t memory_init_wrapper(Address data) {
constexpr int32_t kSuccess = 1;
constexpr int32_t kOutOfBounds = 0;
ThreadNotInWasmScope thread_not_in_wasm_scope;
DisallowHeapAllocation disallow_heap_allocation;
size_t offset = 0;
Object raw_instance = ReadAndIncrementOffset<Object>(data, &offset);
WasmInstanceObject instance = WasmInstanceObject::cast(raw_instance);
uint32_t dst = ReadAndIncrementOffset<uint32_t>(data, &offset);
uint32_t src = ReadAndIncrementOffset<uint32_t>(data, &offset);
uint32_t seg_index = ReadAndIncrementOffset<uint32_t>(data, &offset);
uint32_t size = ReadAndIncrementOffset<uint32_t>(data, &offset);
uint64_t mem_size = instance.memory_size();
if (!base::IsInBounds<uint64_t>(dst, size, mem_size)) return kOutOfBounds;
uint32_t seg_size = instance.data_segment_sizes()[seg_index];
if (!base::IsInBounds<uint32_t>(src, size, seg_size)) return kOutOfBounds;
byte* seg_start =
reinterpret_cast<byte*>(instance.data_segment_starts()[seg_index]);
std::memcpy(EffectiveAddress(instance, dst),
EffectiveAddress(seg_start, seg_size, src), size);
return kSuccess;
}
int32_t memory_copy_wrapper(Address data) {
constexpr int32_t kSuccess = 1;
constexpr int32_t kOutOfBounds = 0;
ThreadNotInWasmScope thread_not_in_wasm_scope;
DisallowHeapAllocation disallow_heap_allocation;
size_t offset = 0;
Object raw_instance = ReadAndIncrementOffset<Object>(data, &offset);
WasmInstanceObject instance = WasmInstanceObject::cast(raw_instance);
uint32_t dst = ReadAndIncrementOffset<uint32_t>(data, &offset);
uint32_t src = ReadAndIncrementOffset<uint32_t>(data, &offset);
uint32_t size = ReadAndIncrementOffset<uint32_t>(data, &offset);
uint64_t mem_size = instance.memory_size();
if (!base::IsInBounds<uint64_t>(dst, size, mem_size)) return kOutOfBounds;
if (!base::IsInBounds<uint64_t>(src, size, mem_size)) return kOutOfBounds;
// Use std::memmove, because the ranges can overlap.
std::memmove(EffectiveAddress(instance, dst), EffectiveAddress(instance, src),
size);
return kSuccess;
}
int32_t memory_fill_wrapper(Address data) {
constexpr int32_t kSuccess = 1;
constexpr int32_t kOutOfBounds = 0;
ThreadNotInWasmScope thread_not_in_wasm_scope;
DisallowHeapAllocation disallow_heap_allocation;
size_t offset = 0;
Object raw_instance = ReadAndIncrementOffset<Object>(data, &offset);
WasmInstanceObject instance = WasmInstanceObject::cast(raw_instance);
uint32_t dst = ReadAndIncrementOffset<uint32_t>(data, &offset);
uint8_t value =
static_cast<uint8_t>(ReadAndIncrementOffset<uint32_t>(data, &offset));
uint32_t size = ReadAndIncrementOffset<uint32_t>(data, &offset);
uint64_t mem_size = instance.memory_size();
if (!base::IsInBounds<uint64_t>(dst, size, mem_size)) return kOutOfBounds;
std::memset(EffectiveAddress(instance, dst), value, size);
return kSuccess;
}
static WasmTrapCallbackForTesting wasm_trap_callback_for_testing = nullptr;
void set_trap_callback_for_testing(WasmTrapCallbackForTesting callback) {
wasm_trap_callback_for_testing = callback;
}
void call_trap_callback_for_testing() {
if (wasm_trap_callback_for_testing) {
wasm_trap_callback_for_testing();
}
}
} // namespace wasm
} // namespace internal
} // namespace v8
#undef V8_WITH_SANITIZER
#undef RESET_THREAD_IN_WASM_FLAG_FOR_ASAN_ON_WINDOWS