blob: 7272bcb3fffaea8d4ba0502dacc5076682129284 [file] [log] [blame]
#version 100
precision mediump float;
precision mediump sampler2D;
uniform mediump vec4 uColor_Stage0;
varying mediump float vinCoverage_Stage0;
void main() {
mediump vec4 outputColor_Stage0;
mediump vec4 outputCoverage_Stage0;
{
outputColor_Stage0 = uColor_Stage0;
mediump float alpha = 1.0;
alpha = vinCoverage_Stage0;
outputCoverage_Stage0 = vec4(alpha);
}
{
gl_FragColor = outputColor_Stage0 * outputCoverage_Stage0;
}
}