| /* |
| * Copyright 2016 Google Inc. All Rights Reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef COBALT_SCRIPT_MOZJS_MOZJS_SOURCE_CODE_H_ |
| #define COBALT_SCRIPT_MOZJS_MOZJS_SOURCE_CODE_H_ |
| |
| #include <string> |
| |
| #include "cobalt/base/source_location.h" |
| #include "cobalt/script/source_code.h" |
| |
| namespace cobalt { |
| namespace script { |
| namespace mozjs { |
| |
| // SpiderMonkey supports compiling scripts in one step and executing |
| // them in another. Typcically we don't need to execute the same script |
| // multiple times so we wouldn't expect much performance improvement, but it |
| // may be that the compiled script uses less memory than the raw script. |
| // |
| // TODO: Investigate if there are memory savings (or other benefits) |
| // to precompiling scripts before executing. |
| class MozjsSourceCode : public SourceCode { |
| public: |
| MozjsSourceCode(const std::string& source_utf8, |
| const base::SourceLocation& source_location) |
| : source_utf8_(source_utf8), location_(source_location) {} |
| const std::string& source_utf8() const { return source_utf8_; } |
| const base::SourceLocation& location() const { return location_; } |
| |
| private: |
| std::string source_utf8_; |
| base::SourceLocation location_; |
| }; |
| |
| } // namespace mozjs |
| } // namespace script |
| } // namespace cobalt |
| |
| #endif // COBALT_SCRIPT_MOZJS_MOZJS_SOURCE_CODE_H_ |