blob: 1f899c7deb980560289f775cc6992770f0b38649 [file] [log] [blame]
// Copyright 2017 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <queue>
#include "starboard/common/ref_counted.h"
#include "starboard/log.h"
#include "starboard/shared/starboard/player/filter/audio_renderer_internal.h"
#include "starboard/shared/starboard/player/filter/audio_renderer_sink_impl.h"
#include "starboard/shared/starboard/player/filter/player_components.h"
#include "starboard/shared/starboard/player/filter/punchout_video_renderer_sink.h"
#include "starboard/shared/starboard/player/filter/video_render_algorithm_impl.h"
#include "starboard/shared/starboard/player/filter/video_renderer_internal.h"
#include "starboard/shared/starboard/player/job_queue.h"
#include "starboard/time.h"
namespace starboard {
namespace shared {
namespace starboard {
namespace player {
namespace filter {
namespace {
SbMediaAudioSampleType GetSupportedSampleType() {
if (SbAudioSinkIsAudioSampleTypeSupported(kSbMediaAudioSampleTypeFloat32)) {
return kSbMediaAudioSampleTypeFloat32;
}
SB_DCHECK(SbAudioSinkIsAudioSampleTypeSupported(
kSbMediaAudioSampleTypeInt16Deprecated));
return kSbMediaAudioSampleTypeInt16Deprecated;
}
} // namespace
class StubAudioDecoder : public AudioDecoder, private JobQueue::JobOwner {
public:
explicit StubAudioDecoder(const SbMediaAudioHeader& audio_header)
: sample_type_(GetSupportedSampleType()),
audio_header_(audio_header),
stream_ended_(false) {}
void Initialize(const OutputCB& output_cb, const ErrorCB& error_cb) override {
SB_UNREFERENCED_PARAMETER(error_cb);
output_cb_ = output_cb;
}
void Decode(const scoped_refptr<InputBuffer>& input_buffer,
const ConsumedCB& consumed_cb) override {
SB_DCHECK(input_buffer);
// Values to represent what kind of dummy audio to fill the decoded audio
// we produce with.
enum FillType {
kSilence,
kWave,
};
// Can be set locally to fill with different types.
const FillType fill_type = kSilence;
if (last_input_buffer_) {
SbTime diff = input_buffer->timestamp() - last_input_buffer_->timestamp();
SB_DCHECK(diff >= 0);
size_t sample_size =
GetSampleType() == kSbMediaAudioSampleTypeInt16Deprecated ? 2 : 4;
size_t size = diff * GetSamplesPerSecond() * sample_size *
audio_header_.number_of_channels / kSbTimeSecond;
size += size % (sample_size * audio_header_.number_of_channels);
decoded_audios_.push(new DecodedAudio(audio_header_.number_of_channels,
GetSampleType(), GetStorageType(),
input_buffer->timestamp(), size));
if (fill_type == kSilence) {
SbMemorySet(decoded_audios_.back()->buffer(), 0, size);
} else {
SB_DCHECK(fill_type == kWave);
for (int i = 0; i < size / sample_size; ++i) {
if (sample_size == 2) {
*(reinterpret_cast<int16_t*>(decoded_audios_.back()->buffer()) +
i) = i;
} else {
SB_DCHECK(sample_size == 4);
*(reinterpret_cast<float*>(decoded_audios_.back()->buffer()) + i) =
((i % 1024) - 512) / 512.0f;
}
}
}
Schedule(output_cb_);
}
Schedule(consumed_cb);
last_input_buffer_ = input_buffer;
}
void WriteEndOfStream() override {
if (last_input_buffer_) {
// There won't be a next pts, so just guess that the decoded size is
// 4 times the encoded size.
size_t fake_size = 4 * last_input_buffer_->size();
size_t sample_size =
GetSampleType() == kSbMediaAudioSampleTypeInt16Deprecated ? 2 : 4;
fake_size += fake_size % (sample_size * audio_header_.number_of_channels);
decoded_audios_.push(new DecodedAudio(
audio_header_.number_of_channels, GetSampleType(), GetStorageType(),
last_input_buffer_->timestamp(), fake_size));
Schedule(output_cb_);
}
decoded_audios_.push(new DecodedAudio());
stream_ended_ = true;
Schedule(output_cb_);
}
scoped_refptr<DecodedAudio> Read() override {
scoped_refptr<DecodedAudio> result;
if (!decoded_audios_.empty()) {
result = decoded_audios_.front();
decoded_audios_.pop();
}
return result;
}
void Reset() override {
while (!decoded_audios_.empty()) {
decoded_audios_.pop();
}
stream_ended_ = false;
last_input_buffer_ = NULL;
CancelPendingJobs();
}
SbMediaAudioSampleType GetSampleType() const override {
return sample_type_;
}
SbMediaAudioFrameStorageType GetStorageType() const override {
return kSbMediaAudioFrameStorageTypeInterleaved;
}
int GetSamplesPerSecond() const override {
return audio_header_.samples_per_second;
}
private:
OutputCB output_cb_;
SbMediaAudioSampleType sample_type_;
SbMediaAudioHeader audio_header_;
bool stream_ended_;
std::queue<scoped_refptr<DecodedAudio> > decoded_audios_;
scoped_refptr<InputBuffer> last_input_buffer_;
};
class StubVideoDecoder : public VideoDecoder {
public:
StubVideoDecoder() {}
void Initialize(const DecoderStatusCB& decoder_status_cb,
const ErrorCB& error_cb) override {
SB_UNREFERENCED_PARAMETER(error_cb);
SB_DCHECK(decoder_status_cb_);
decoder_status_cb_ = decoder_status_cb;
}
size_t GetPrerollFrameCount() const override { return 1; }
SbTime GetPrerollTimeout() const override { return kSbTimeMax; }
size_t GetMaxNumberOfCachedFrames() const override { return 12; }
void WriteInputBuffer(const scoped_refptr<InputBuffer>& input_buffer)
override {
SB_DCHECK(input_buffer);
decoder_status_cb_(kNeedMoreInput,
new VideoFrame(input_buffer->timestamp()));
}
void WriteEndOfStream() override {
decoder_status_cb_(kBufferFull, VideoFrame::CreateEOSFrame());
}
void Reset() override {}
SbDecodeTarget GetCurrentDecodeTarget() override {
return kSbDecodeTargetInvalid;
}
private:
DecoderStatusCB decoder_status_cb_;
};
// static
bool VideoDecoder::OutputModeSupported(SbPlayerOutputMode output_mode,
SbMediaVideoCodec codec,
SbDrmSystem drm_system) {
return output_mode == kSbPlayerOutputModePunchOut;
}
class PlayerComponentsImpl : public PlayerComponents {
void CreateAudioComponents(
const AudioParameters& audio_parameters,
scoped_ptr<AudioDecoder>* audio_decoder,
scoped_ptr<AudioRendererSink>* audio_renderer_sink) override {
SB_DCHECK(audio_decoder);
SB_DCHECK(audio_renderer_sink);
audio_decoder->reset(new StubAudioDecoder(audio_parameters.audio_header));
audio_renderer_sink->reset(new AudioRendererSinkImpl);
}
void CreateVideoComponents(
const VideoParameters& video_parameters,
scoped_ptr<VideoDecoder>* video_decoder,
scoped_ptr<VideoRenderAlgorithm>* video_render_algorithm,
scoped_refptr<VideoRendererSink>* video_renderer_sink) override {
const SbTime kVideoSinkRenderInterval = 10 * kSbTimeMillisecond;
SB_DCHECK(video_decoder);
SB_DCHECK(video_render_algorithm);
SB_DCHECK(video_renderer_sink);
video_decoder->reset(new StubVideoDecoder);
video_render_algorithm->reset(new VideoRenderAlgorithmImpl);
*video_renderer_sink = new PunchoutVideoRendererSink(
video_parameters.player, kVideoSinkRenderInterval);
}
void GetAudioRendererParams(int* max_cached_frames,
int* max_frames_per_append) const override {
SB_DCHECK(max_cached_frames);
SB_DCHECK(max_frames_per_append);
*max_cached_frames = 256 * 1024;
*max_frames_per_append = 16384;
}
};
// static
scoped_ptr<PlayerComponents> PlayerComponents::Create() {
return make_scoped_ptr<PlayerComponents>(new PlayerComponentsImpl);
}
} // namespace filter
} // namespace player
} // namespace starboard
} // namespace shared
} // namespace starboard