| // Copyright 2009 the V8 project authors. All rights reserved. | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are | |
| // met: | |
| // | |
| // * Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| // * Redistributions in binary form must reproduce the above | |
| // copyright notice, this list of conditions and the following | |
| // disclaimer in the documentation and/or other materials provided | |
| // with the distribution. | |
| // * Neither the name of Google Inc. nor the names of its | |
| // contributors may be used to endorse or promote products derived | |
| // from this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| Debug = debug.Debug | |
| var exception = null; | |
| var state = 0; | |
| var expected_function_name = null; | |
| var expected_source_line_text = null; | |
| var expected_caller_source_line = null; | |
| var step_in_count = 2; | |
| // Simple debug event handler which first time will cause 'step in' action | |
| // to get into g.call and than check that execution is pauesed inside | |
| // function 'g'. | |
| function listener(event, exec_state, event_data, data) { | |
| try { | |
| if (event == Debug.DebugEvent.Break) { | |
| if (state < step_in_count) { | |
| // Step into f(). | |
| exec_state.prepareStep(Debug.StepAction.StepIn); | |
| state++; | |
| } else { | |
| assertEquals(expected_source_line_text, | |
| event_data.sourceLineText()); | |
| assertEquals(expected_function_name, event_data.func().name()); | |
| state = 3; | |
| } | |
| } | |
| } catch(e) { | |
| exception = e; | |
| } | |
| }; | |
| // Add the debug event listener. | |
| Debug.setListener(listener); | |
| function g() { | |
| return "s"; // expected line | |
| } | |
| function testFunction() { | |
| var f = g; | |
| var s = 1 +f(10); | |
| } | |
| function g2() { | |
| return "s2"; // expected line | |
| } | |
| function testFunction2() { | |
| var f = g2; | |
| var s = 1 +f(10, 20); | |
| } | |
| // Run three times. First time the function will be compiled lazily, | |
| // second time cached version will be used. | |
| for (var i = 0; i < 3; i++) { | |
| state = 0; | |
| expected_function_name = 'g'; | |
| expected_source_line_text = ' return "s"; // expected line'; | |
| step_in_count = 2; | |
| // Set a break point and call to invoke the debug event listener. | |
| const breakid = Debug.setBreakPoint(testFunction, 1, 0); | |
| testFunction(); | |
| Debug.clearBreakPoint(breakid); | |
| assertNull(exception); | |
| assertEquals(3, state); | |
| } | |
| // Test stepping into function call when a breakpoint is set at the place | |
| // of call. Use different pair of functions so that g2 is compiled lazily. | |
| // Run twice: first time function will be compiled lazily, second time | |
| // cached version will be used. | |
| for (var i = 0; i < 3; i++) { | |
| state = 0; | |
| expected_function_name = 'g2'; | |
| expected_source_line_text = ' return "s2"; // expected line'; | |
| step_in_count = 1; | |
| // Set a break point and call to invoke the debug event listener. | |
| const breakid = Debug.setBreakPoint(testFunction2, 2, 0); | |
| testFunction2(); | |
| Debug.clearBreakPoint(breakid); | |
| assertNull(exception); | |
| assertEquals(3, state); | |
| } | |
| // Get rid of the debug event listener. | |
| Debug.setListener(null); |