blob: 8384a9ca7cff6088fecdeae7e6d698482d989262 [file] [log] [blame]
// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/wasm/wasm-memory.h"
#include "src/objects-inl.h"
#include "src/wasm/wasm-limits.h"
#include "src/wasm/wasm-module.h"
namespace v8 {
namespace internal {
namespace wasm {
void* TryAllocateBackingStore(Isolate* isolate, size_t size,
bool enable_guard_regions, void*& allocation_base,
size_t& allocation_length) {
// TODO(eholk): Right now enable_guard_regions has no effect on 32-bit
// systems. It may be safer to fail instead, given that other code might do
// things that would be unsafe if they expected guard pages where there
// weren't any.
if (enable_guard_regions && kGuardRegionsSupported) {
// TODO(eholk): On Windows we want to make sure we don't commit the guard
// pages yet.
// We always allocate the largest possible offset into the heap, so the
// addressable memory after the guard page can be made inaccessible.
allocation_length = RoundUp(kWasmMaxHeapOffset, base::OS::CommitPageSize());
DCHECK_EQ(0, size % base::OS::CommitPageSize());
// AllocateGuarded makes the whole region inaccessible by default.
allocation_base =
isolate->array_buffer_allocator()->Reserve(allocation_length);
if (allocation_base == nullptr) {
return nullptr;
}
void* memory = allocation_base;
// Make the part we care about accessible.
isolate->array_buffer_allocator()->SetProtection(
memory, size, v8::ArrayBuffer::Allocator::Protection::kReadWrite);
reinterpret_cast<v8::Isolate*>(isolate)
->AdjustAmountOfExternalAllocatedMemory(size);
return memory;
} else {
void* memory =
size == 0 ? nullptr : isolate->array_buffer_allocator()->Allocate(size);
allocation_base = memory;
allocation_length = size;
return memory;
}
}
Handle<JSArrayBuffer> SetupArrayBuffer(Isolate* isolate, void* allocation_base,
size_t allocation_length,
void* backing_store, size_t size,
bool is_external,
bool enable_guard_regions,
SharedFlag shared) {
Handle<JSArrayBuffer> buffer =
isolate->factory()->NewJSArrayBuffer(shared, TENURED);
DCHECK_GE(kMaxInt, size);
if (shared == SharedFlag::kShared) DCHECK(FLAG_experimental_wasm_threads);
JSArrayBuffer::Setup(buffer, isolate, is_external, allocation_base,
allocation_length, backing_store, static_cast<int>(size),
shared);
buffer->set_is_neuterable(false);
buffer->set_is_wasm_buffer(true);
buffer->set_has_guard_region(enable_guard_regions);
return buffer;
}
Handle<JSArrayBuffer> NewArrayBuffer(Isolate* isolate, size_t size,
bool enable_guard_regions,
SharedFlag shared) {
// Check against kMaxInt, since the byte length is stored as int in the
// JSArrayBuffer. Note that wasm_max_mem_pages can be raised from the command
// line, and we don't want to fail a CHECK then.
if (size > FLAG_wasm_max_mem_pages * WasmModule::kPageSize ||
size > kMaxInt) {
// TODO(titzer): lift restriction on maximum memory allocated here.
return Handle<JSArrayBuffer>::null();
}
enable_guard_regions = enable_guard_regions && kGuardRegionsSupported;
void* allocation_base = nullptr; // Set by TryAllocateBackingStore
size_t allocation_length = 0; // Set by TryAllocateBackingStore
// Do not reserve memory till non zero memory is encountered.
void* memory =
(size == 0) ? nullptr
: TryAllocateBackingStore(isolate, size, enable_guard_regions,
allocation_base, allocation_length);
if (size > 0 && memory == nullptr) {
return Handle<JSArrayBuffer>::null();
}
#if DEBUG
// Double check the API allocator actually zero-initialized the memory.
const byte* bytes = reinterpret_cast<const byte*>(memory);
for (size_t i = 0; i < size; ++i) {
DCHECK_EQ(0, bytes[i]);
}
#endif
constexpr bool is_external = false;
return SetupArrayBuffer(isolate, allocation_base, allocation_length, memory,
size, is_external, enable_guard_regions, shared);
}
void DetachMemoryBuffer(Isolate* isolate, Handle<JSArrayBuffer> buffer,
bool free_memory) {
const bool is_external = buffer->is_external();
DCHECK(!buffer->is_neuterable());
if (!is_external) {
buffer->set_is_external(true);
isolate->heap()->UnregisterArrayBuffer(*buffer);
if (free_memory) {
// We need to free the memory before neutering the buffer because
// FreeBackingStore reads buffer->allocation_base(), which is nulled out
// by Neuter. This means there is a dangling pointer until we neuter the
// buffer. Since there is no way for the user to directly call
// FreeBackingStore, we can ensure this is safe.
buffer->FreeBackingStore();
}
}
buffer->set_is_neuterable(true);
buffer->Neuter();
}
} // namespace wasm
} // namespace internal
} // namespace v8