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// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_ZONE_ZONE_LIST_INL_H_
#define V8_ZONE_ZONE_LIST_INL_H_
#include "src/zone/zone.h"
#include "src/base/macros.h"
#include "src/base/platform/platform.h"
#include "src/utils.h"
namespace v8 {
namespace internal {
template <typename T>
void ZoneList<T>::Add(const T& element, Zone* zone) {
if (length_ < capacity_) {
data_[length_++] = element;
} else {
ZoneList<T>::ResizeAdd(element, ZoneAllocationPolicy(zone));
}
}
template <typename T>
void ZoneList<T>::AddAll(const ZoneList<T>& other, Zone* zone) {
AddAll(other.ToVector(), zone);
}
template <typename T>
void ZoneList<T>::AddAll(const Vector<T>& other, Zone* zone) {
int result_length = length_ + other.length();
if (capacity_ < result_length)
Resize(result_length, ZoneAllocationPolicy(zone));
if (std::is_fundamental<T>()) {
memcpy(data_ + length_, other.start(), sizeof(*data_) * other.length());
} else {
for (int i = 0; i < other.length(); i++) data_[length_ + i] = other.at(i);
}
length_ = result_length;
}
// Use two layers of inlining so that the non-inlined function can
// use the same implementation as the inlined version.
template <typename T>
void ZoneList<T>::ResizeAdd(const T& element, ZoneAllocationPolicy alloc) {
ResizeAddInternal(element, alloc);
}
template <typename T>
void ZoneList<T>::ResizeAddInternal(const T& element,
ZoneAllocationPolicy alloc) {
DCHECK(length_ >= capacity_);
// Grow the list capacity by 100%, but make sure to let it grow
// even when the capacity is zero (possible initial case).
int new_capacity = 1 + 2 * capacity_;
// Since the element reference could be an element of the list, copy
// it out of the old backing storage before resizing.
T temp = element;
Resize(new_capacity, alloc);
data_[length_++] = temp;
}
template <typename T>
void ZoneList<T>::Resize(int new_capacity, ZoneAllocationPolicy alloc) {
DCHECK_LE(length_, new_capacity);
T* new_data = NewData(new_capacity, alloc);
MemCopy(new_data, data_, length_ * sizeof(T));
ZoneList<T>::DeleteData(data_);
data_ = new_data;
capacity_ = new_capacity;
}
template <typename T>
Vector<T> ZoneList<T>::AddBlock(T value, int count, Zone* zone) {
int start = length_;
for (int i = 0; i < count; i++) Add(value, zone);
return Vector<T>(&data_[start], count);
}
template <typename T>
void ZoneList<T>::Set(int index, const T& elm) {
DCHECK(index >= 0 && index <= length_);
data_[index] = elm;
}
template <typename T>
void ZoneList<T>::InsertAt(int index, const T& elm, Zone* zone) {
DCHECK(index >= 0 && index <= length_);
Add(elm, zone);
for (int i = length_ - 1; i > index; --i) {
data_[i] = data_[i - 1];
}
data_[index] = elm;
}
template <typename T>
T ZoneList<T>::Remove(int i) {
T element = at(i);
length_--;
while (i < length_) {
data_[i] = data_[i + 1];
i++;
}
return element;
}
template <typename T>
void ZoneList<T>::Clear() {
DeleteData(data_);
// We don't call Initialize(0) since that requires passing a Zone,
// which we don't really need.
data_ = NULL;
capacity_ = 0;
length_ = 0;
}
template <typename T>
void ZoneList<T>::Rewind(int pos) {
DCHECK(0 <= pos && pos <= length_);
length_ = pos;
}
template <typename T>
template <class Visitor>
void ZoneList<T>::Iterate(Visitor* visitor) {
for (int i = 0; i < length_; i++) visitor->Apply(&data_[i]);
}
template <typename T>
bool ZoneList<T>::Contains(const T& elm) const {
for (int i = 0; i < length_; i++) {
if (data_[i] == elm) return true;
}
return false;
}
template <typename T>
template <typename CompareFunction>
void ZoneList<T>::Sort(CompareFunction cmp) {
ToVector().Sort(cmp, 0, length_);
#ifdef DEBUG
for (int i = 1; i < length_; i++) {
DCHECK_LE(cmp(&data_[i - 1], &data_[i]), 0);
}
#endif
}
template <typename T>
template <typename CompareFunction>
void ZoneList<T>::StableSort(CompareFunction cmp, size_t s, size_t l) {
ToVector().StableSort(cmp, s, l);
#ifdef DEBUG
for (size_t i = s + 1; i < l; i++) {
DCHECK_LE(cmp(&data_[i - 1], &data_[i]), 0);
}
#endif
}
} // namespace internal
} // namespace v8
#endif // V8_ZONE_ZONE_LIST_INL_H_