blob: dfc68dbb453552c5bd56315b521f4ab2a6278ae1 [file] [log] [blame]
// Copyright 2017 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "starboard/socket.h"
#include <winsock2.h>
#include "starboard/log.h"
#include "starboard/shared/win32/set_non_blocking_internal.h"
#include "starboard/shared/win32/socket_internal.h"
namespace sbwin32 = starboard::shared::win32;
SbSocket SbSocketAccept(SbSocket socket) {
if (!SbSocketIsValid(socket)) {
return kSbSocketInvalid;
}
SB_DCHECK(socket->socket_handle != INVALID_SOCKET);
SOCKET socket_handle = accept(socket->socket_handle, nullptr, nullptr);
if (socket_handle == INVALID_SOCKET) {
socket->error = sbwin32::TranslateSocketErrorStatus(WSAGetLastError());
return kSbSocketInvalid;
}
// All Starboard sockets are non-blocking, so let's ensure it.
if (!sbwin32::SetNonBlocking(socket_handle)) {
// Something went wrong, we'll clean up and return failure.
socket->error = sbwin32::TranslateSocketErrorStatus(WSAGetLastError());
closesocket(socket_handle);
return kSbSocketInvalid;
}
socket->error = kSbSocketOk;
// Adopt the newly accepted socket.
return new SbSocketPrivate(socket->address_type, socket->protocol,
socket_handle,
SbSocketPrivate::BindTarget::kAccepted);
}