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// Copyright 2015 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Adapted from udp_socket_libevent.h
#ifndef NET_UDP_UDP_SOCKET_STARBOARD_H_
#define NET_UDP_UDP_SOCKET_STARBOARD_H_
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/message_loop.h"
#include "base/threading/non_thread_safe.h"
#include "net/base/completion_callback.h"
#include "net/base/io_buffer.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"
#include "net/base/net_export.h"
#include "net/base/net_log.h"
#include "net/base/rand_callback.h"
#include "net/udp/datagram_socket.h"
#include "starboard/socket.h"
namespace net {
class NET_EXPORT UDPSocketStarboard : public base::NonThreadSafe {
public:
UDPSocketStarboard(DatagramSocket::BindType bind_type,
const RandIntCallback& rand_int_cb,
net::NetLog* net_log,
const net::NetLog::Source& source);
virtual ~UDPSocketStarboard();
// Connect the socket to the host at |address|.
// Returns a net error code.
Error Connect(const IPEndPoint& address);
// Bind the address/port for this socket to |address|. This is generally
// only used on a server.
// Returns a net error code.
Error Bind(const IPEndPoint& address);
// Close the socket.
void Close();
// Copy the remote udp address into |address| and return a network error code.
Error GetPeerAddress(IPEndPoint* address) const;
// Copy the local udp address into |address| and return a network error code.
// (similar to getsockname)
Error GetLocalAddress(IPEndPoint* address) const;
// IO:
// Multiple outstanding read requests are not supported.
// Full duplex mode (reading and writing at the same time) is supported
// Read from the socket.
// Only usable from the client-side of a UDP socket, after the socket
// has been connected.
int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
// Write to the socket.
// Only usable from the client-side of a UDP socket, after the socket
// has been connected.
int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
// Read from a socket and receive sender address information.
// |buf| is the buffer to read data into.
// |buf_len| is the maximum amount of data to read.
// |address| is a buffer provided by the caller for receiving the sender
// address information about the received data. This buffer must be kept
// alive by the caller until the callback is placed.
// |address_length| is a ptr to the length of the |address| buffer. This
// is an input parameter containing the maximum size |address| can hold
// and also an output parameter for the size of |address| upon completion.
// |callback| the callback on completion of the Recv.
// Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
// If ERR_IO_PENDING is returned, the caller must keep |buf|, |address|,
// and |address_length| alive until the callback is called.
int RecvFrom(IOBuffer* buf,
int buf_len,
IPEndPoint* address,
const CompletionCallback& callback);
// Send to a socket with a particular destination.
// |buf| is the buffer to send
// |buf_len| is the number of bytes to send
// |address| is the recipient address.
// |address_length| is the size of the recipient address
// |callback| is the user callback function to call on complete.
// Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
// If ERR_IO_PENDING is returned, the caller must keep |buf| and |address|
// alive until the callback is called.
int SendTo(IOBuffer* buf,
int buf_len,
const IPEndPoint& address,
const CompletionCallback& callback);
// Set the receive buffer size (in bytes) for the socket.
bool SetReceiveBufferSize(int32 size);
// Set the send buffer size (in bytes) for the socket.
bool SetSendBufferSize(int32 size);
// Returns true if the socket is already connected or bound.
bool is_connected() const { return socket_ != kSbSocketInvalid; }
const BoundNetLog& NetLog() const { return net_log_; }
// Sets corresponding flags in |socket_options_| to allow the socket
// to share the local address to which the socket will be bound with
// other processes. Should be called before Bind().
void AllowAddressReuse();
// Sets corresponding flags in |socket_options_| to allow sending
// and receiving packets to and from broadcast addresses. Should be
// called before Bind().
void AllowBroadcast();
private:
enum SocketOptions {
SOCKET_OPTION_REUSE_ADDRESS = 1 << 0,
SOCKET_OPTION_BROADCAST = 1 << 1
};
class ReadWatcher : public MessageLoopForIO::Watcher {
public:
explicit ReadWatcher(UDPSocketStarboard* socket) : socket_(socket) {}
// MessageLoopForIO::Watcher methods
void OnSocketReadyToRead(SbSocket /*socket*/) override;
void OnSocketReadyToWrite(SbSocket /*socket*/) override{};
private:
UDPSocketStarboard* const socket_;
DISALLOW_COPY_AND_ASSIGN(ReadWatcher);
};
class WriteWatcher : public MessageLoopForIO::Watcher {
public:
explicit WriteWatcher(UDPSocketStarboard* socket) : socket_(socket) {}
// MessageLoopForIO::Watcher methods
void OnSocketReadyToRead(SbSocket /*socket*/) override{};
void OnSocketReadyToWrite(SbSocket /*socket*/) override;
private:
UDPSocketStarboard* const socket_;
DISALLOW_COPY_AND_ASSIGN(WriteWatcher);
};
void DoReadCallback(int rv);
void DoWriteCallback(int rv);
void DidCompleteRead();
void DidCompleteWrite();
// Handles stats and logging. |result| is the number of bytes transferred, on
// success, or the net error code on failure. On success, LogRead takes in a
// sockaddr and its length, which are mandatory, while LogWrite takes in an
// optional IPEndPoint.
void LogRead(int result, const char* bytes, const IPEndPoint* address) const;
void LogWrite(int result, const char* bytes, const IPEndPoint* address) const;
// Returns the OS error code (or 0 on success).
Error CreateSocket(const IPEndPoint& address);
// Same as SendTo(), except that address is passed by pointer
// instead of by reference. It is called from Write() with |address|
// set to NULL.
int SendToOrWrite(IOBuffer* buf,
int buf_len,
const IPEndPoint* address,
const CompletionCallback& callback);
Error InternalConnect(const IPEndPoint& address);
int InternalRecvFrom(IOBuffer* buf, int buf_len, IPEndPoint* address);
int InternalSendTo(IOBuffer* buf, int buf_len, const IPEndPoint* address);
// Applies |socket_options_| to |socket_|. Should be called before
// Bind().
Error SetSocketOptions();
Error DoBind(const IPEndPoint& address);
Error RandomBind(const IPEndPoint& address);
SbSocket socket_;
// Bitwise-or'd combination of SocketOptions. Specifies the set of
// options that should be applied to |socket_| before Bind().
int socket_options_;
// How to do source port binding, used only when UDPSocket is part of
// UDPClientSocket, since UDPServerSocket provides Bind.
DatagramSocket::BindType bind_type_;
// PRNG function for generating port numbers.
RandIntCallback rand_int_cb_;
// These are mutable since they're just cached copies to make
// GetPeerAddress/GetLocalAddress smarter.
mutable scoped_ptr<IPEndPoint> local_address_;
mutable scoped_ptr<IPEndPoint> remote_address_;
// The socket's SbSocketWaiter wrappers
MessageLoopForIO::SocketWatcher read_socket_watcher_;
MessageLoopForIO::SocketWatcher write_socket_watcher_;
// The corresponding watchers for reads and writes.
ReadWatcher read_watcher_;
WriteWatcher write_watcher_;
// The buffer used by InternalRead() to retry Read requests
scoped_refptr<IOBuffer> read_buf_;
int read_buf_len_;
IPEndPoint* recv_from_address_;
// The buffer used by InternalWrite() to retry Write requests
scoped_refptr<IOBuffer> write_buf_;
int write_buf_len_;
scoped_ptr<IPEndPoint> send_to_address_;
// External callback; called when read is complete.
CompletionCallback read_callback_;
// External callback; called when write is complete.
CompletionCallback write_callback_;
BoundNetLog net_log_;
DISALLOW_COPY_AND_ASSIGN(UDPSocketStarboard);
};
} // namespace net
#endif // NET_UDP_UDP_SOCKET_STARBOARD_H_