| //===-- Architecture.h ------------------------------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLDB_CORE_ARCHITECTURE_H |
| #define LLDB_CORE_ARCHITECTURE_H |
| |
| #include "lldb/Core/PluginInterface.h" |
| |
| namespace lldb_private { |
| |
| class Architecture : public PluginInterface { |
| public: |
| Architecture() = default; |
| virtual ~Architecture() = default; |
| |
| //------------------------------------------------------------------ |
| /// This is currently intended to handle cases where a |
| /// program stops at an instruction that won't get executed and it |
| /// allows the stop reason, like "breakpoint hit", to be replaced |
| /// with a different stop reason like "no stop reason". |
| /// |
| /// This is specifically used for ARM in Thumb code when we stop in |
| /// an IT instruction (if/then/else) where the instruction won't get |
| /// executed and therefore it wouldn't be correct to show the program |
| /// stopped at the current PC. The code is generic and applies to all |
| /// ARM CPUs. |
| //------------------------------------------------------------------ |
| virtual void OverrideStopInfo(Thread &thread) const = 0; |
| |
| //------------------------------------------------------------------ |
| /// This method is used to get the number of bytes that should be |
| /// skipped, from function start address, to reach the first |
| /// instruction after the prologue. If overrode, it must return |
| /// non-zero only if the current address matches one of the known |
| /// function entry points. |
| /// |
| /// This method is called only if the standard platform-independent |
| /// code fails to get the number of bytes to skip, giving the plugin |
| /// a chance to try to find the missing info. |
| /// |
| /// This is specifically used for PPC64, where functions may have |
| /// more than one entry point, global and local, so both should |
| /// be compared with current address, in order to find out the |
| /// number of bytes that should be skipped, in case we are stopped |
| /// at either function entry point. |
| //------------------------------------------------------------------ |
| virtual size_t GetBytesToSkip(Symbol &func, const Address &curr_addr) const { |
| return 0; |
| } |
| |
| //------------------------------------------------------------------ |
| /// Adjust function breakpoint address, if needed. In some cases, |
| /// the function start address is not the right place to set the |
| /// breakpoint, specially in functions with multiple entry points. |
| /// |
| /// This is specifically used for PPC64, for functions that have |
| /// both a global and a local entry point. In this case, the |
| /// breakpoint is adjusted to the first function address reached |
| /// by both entry points. |
| //------------------------------------------------------------------ |
| virtual void AdjustBreakpointAddress(const Symbol &func, |
| Address &addr) const {} |
| |
| private: |
| Architecture(const Architecture &) = delete; |
| void operator=(const Architecture &) = delete; |
| }; |
| |
| } // namespace lldb_private |
| |
| #endif // LLDB_CORE_ARCHITECTURE_H |