| //===-- Mangled.h -----------------------------------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef liblldb_Mangled_h_ |
| #define liblldb_Mangled_h_ |
| #if defined(__cplusplus) |
| |
| #include "lldb/Utility/ConstString.h" |
| #include "lldb/lldb-enumerations.h" // for LanguageType |
| #include "llvm/ADT/StringRef.h" // for StringRef |
| |
| #include <stddef.h> // for size_t |
| |
| namespace lldb_private { |
| class RegularExpression; |
| } |
| namespace lldb_private { |
| class Stream; |
| } |
| |
| namespace lldb_private { |
| |
| //---------------------------------------------------------------------- |
| /// @class Mangled Mangled.h "lldb/Core/Mangled.h" |
| /// A class that handles mangled names. |
| /// |
| /// Designed to handle mangled names. The demangled version of any names will |
| /// be computed when the demangled name is accessed through the Demangled() |
| /// acccessor. This class can also tokenize the demangled version of the name |
| /// for powerful searches. Functions and symbols could make instances of this |
| /// class for their mangled names. Uniqued string pools are used for the |
| /// mangled, demangled, and token string values to allow for faster |
| /// comparisons and for efficient memory use. |
| //---------------------------------------------------------------------- |
| class Mangled { |
| public: |
| enum NamePreference { |
| ePreferMangled, |
| ePreferDemangled, |
| ePreferDemangledWithoutArguments |
| }; |
| |
| enum ManglingScheme { |
| eManglingSchemeNone = 0, |
| eManglingSchemeMSVC, |
| eManglingSchemeItanium |
| }; |
| |
| //---------------------------------------------------------------------- |
| /// Default constructor. |
| /// |
| /// Initialize with both mangled and demangled names empty. |
| //---------------------------------------------------------------------- |
| Mangled(); |
| |
| //---------------------------------------------------------------------- |
| /// Construct with name. |
| /// |
| /// Constructor with an optional string and a boolean indicating if it is |
| /// the mangled version. |
| /// |
| /// @param[in] name |
| /// The already const name to copy into this object. |
| /// |
| /// @param[in] is_mangled |
| /// If \b true then \a name is a mangled name, if \b false then |
| /// \a name is demangled. |
| //---------------------------------------------------------------------- |
| Mangled(const ConstString &name, bool is_mangled); |
| Mangled(llvm::StringRef name, bool is_mangled); |
| |
| //---------------------------------------------------------------------- |
| /// Construct with name. |
| /// |
| /// Constructor with an optional string and auto-detect if \a name is |
| /// mangled or not. |
| /// |
| /// @param[in] name |
| /// The already const name to copy into this object. |
| //---------------------------------------------------------------------- |
| explicit Mangled(const ConstString &name); |
| |
| explicit Mangled(llvm::StringRef name); |
| |
| //---------------------------------------------------------------------- |
| /// Destructor |
| /// |
| /// Releases its ref counts on the mangled and demangled strings that live |
| /// in the global string pool. |
| //---------------------------------------------------------------------- |
| ~Mangled(); |
| |
| //---------------------------------------------------------------------- |
| /// Convert to pointer operator. |
| /// |
| /// This allows code to check a Mangled object to see if it contains a valid |
| /// mangled name using code such as: |
| /// |
| /// @code |
| /// Mangled mangled(...); |
| /// if (mangled) |
| /// { ... |
| /// @endcode |
| /// |
| /// @return |
| /// A pointer to this object if either the mangled or unmangled |
| /// name is set, NULL otherwise. |
| //---------------------------------------------------------------------- |
| operator void *() const; |
| |
| //---------------------------------------------------------------------- |
| /// Logical NOT operator. |
| /// |
| /// This allows code to check a Mangled object to see if it contains an |
| /// empty mangled name using code such as: |
| /// |
| /// @code |
| /// Mangled mangled(...); |
| /// if (!mangled) |
| /// { ... |
| /// @endcode |
| /// |
| /// @return |
| /// Returns \b true if the object has an empty mangled and |
| /// unmangled name, \b false otherwise. |
| //---------------------------------------------------------------------- |
| bool operator!() const; |
| |
| //---------------------------------------------------------------------- |
| /// Clear the mangled and demangled values. |
| //---------------------------------------------------------------------- |
| void Clear(); |
| |
| //---------------------------------------------------------------------- |
| /// Compare the mangled string values |
| /// |
| /// Compares the Mangled::GetName() string in \a lhs and \a rhs. |
| /// |
| /// @param[in] lhs |
| /// A const reference to the Left Hand Side object to compare. |
| /// |
| /// @param[in] rhs |
| /// A const reference to the Right Hand Side object to compare. |
| /// |
| /// @return |
| /// @li -1 if \a lhs is less than \a rhs |
| /// @li 0 if \a lhs is equal to \a rhs |
| /// @li 1 if \a lhs is greater than \a rhs |
| //---------------------------------------------------------------------- |
| static int Compare(const Mangled &lhs, const Mangled &rhs); |
| |
| //---------------------------------------------------------------------- |
| /// Dump a description of this object to a Stream \a s. |
| /// |
| /// Dump a Mangled object to stream \a s. We don't force our demangled name |
| /// to be computed currently (we don't use the accessor). |
| /// |
| /// @param[in] s |
| /// The stream to which to dump the object description. |
| //---------------------------------------------------------------------- |
| void Dump(Stream *s) const; |
| |
| //---------------------------------------------------------------------- |
| /// Dump a debug description of this object to a Stream \a s. |
| /// |
| /// @param[in] s |
| /// The stream to which to dump the object description. |
| //---------------------------------------------------------------------- |
| void DumpDebug(Stream *s) const; |
| |
| //---------------------------------------------------------------------- |
| /// Demangled name get accessor. |
| /// |
| /// @return |
| /// A const reference to the demangled name string object. |
| //---------------------------------------------------------------------- |
| const ConstString &GetDemangledName(lldb::LanguageType language) const; |
| |
| //---------------------------------------------------------------------- |
| /// Display demangled name get accessor. |
| /// |
| /// @return |
| /// A const reference to the display demangled name string object. |
| //---------------------------------------------------------------------- |
| ConstString GetDisplayDemangledName(lldb::LanguageType language) const; |
| |
| void SetDemangledName(const ConstString &name) { m_demangled = name; } |
| |
| void SetMangledName(const ConstString &name) { m_mangled = name; } |
| |
| //---------------------------------------------------------------------- |
| /// Mangled name get accessor. |
| /// |
| /// @return |
| /// A reference to the mangled name string object. |
| //---------------------------------------------------------------------- |
| ConstString &GetMangledName() { return m_mangled; } |
| |
| //---------------------------------------------------------------------- |
| /// Mangled name get accessor. |
| /// |
| /// @return |
| /// A const reference to the mangled name string object. |
| //---------------------------------------------------------------------- |
| const ConstString &GetMangledName() const { return m_mangled; } |
| |
| //---------------------------------------------------------------------- |
| /// Best name get accessor. |
| /// |
| /// @param[in] preference |
| /// Which name would you prefer to get? |
| /// |
| /// @return |
| /// A const reference to the preferred name string object if this |
| /// object has a valid name of that kind, else a const reference to the |
| /// other name is returned. |
| //---------------------------------------------------------------------- |
| ConstString GetName(lldb::LanguageType language, |
| NamePreference preference = ePreferDemangled) const; |
| |
| //---------------------------------------------------------------------- |
| /// Check if "name" matches either the mangled or demangled name. |
| /// |
| /// @param[in] name |
| /// A name to match against both strings. |
| /// |
| /// @return |
| /// \b True if \a name matches either name, \b false otherwise. |
| //---------------------------------------------------------------------- |
| bool NameMatches(const ConstString &name, lldb::LanguageType language) const { |
| if (m_mangled == name) |
| return true; |
| return GetDemangledName(language) == name; |
| } |
| |
| bool NameMatches(const RegularExpression ®ex, |
| lldb::LanguageType language) const; |
| |
| //---------------------------------------------------------------------- |
| /// Get the memory cost of this object. |
| /// |
| /// Return the size in bytes that this object takes in memory. This returns |
| /// the size in bytes of this object, not any shared string values it may |
| /// refer to. |
| /// |
| /// @return |
| /// The number of bytes that this object occupies in memory. |
| /// |
| /// @see ConstString::StaticMemorySize () |
| //---------------------------------------------------------------------- |
| size_t MemorySize() const; |
| |
| //---------------------------------------------------------------------- |
| /// Set the string value in this object. |
| /// |
| /// If \a is_mangled is \b true, then the mangled named is set to \a name, |
| /// else the demangled name is set to \a name. |
| /// |
| /// @param[in] name |
| /// The already const version of the name for this object. |
| /// |
| /// @param[in] is_mangled |
| /// If \b true then \a name is a mangled name, if \b false then |
| /// \a name is demangled. |
| //---------------------------------------------------------------------- |
| void SetValue(const ConstString &name, bool is_mangled); |
| |
| //---------------------------------------------------------------------- |
| /// Set the string value in this object. |
| /// |
| /// This version auto detects if the string is mangled by inspecting the |
| /// string value and looking for common mangling prefixes. |
| /// |
| /// @param[in] name |
| /// The already const version of the name for this object. |
| //---------------------------------------------------------------------- |
| void SetValue(const ConstString &name); |
| |
| //---------------------------------------------------------------------- |
| /// Try to guess the language from the mangling. |
| /// |
| /// For a mangled name to have a language it must have both a mangled and a |
| /// demangled name and it can be guessed from the mangling what the language |
| /// is. Note: this will return C++ for any language that uses Itanium ABI |
| /// mangling. |
| /// |
| /// Standard C function names will return eLanguageTypeUnknown because they |
| /// aren't mangled and it isn't clear what language the name represents |
| /// (there will be no mangled name). |
| /// |
| /// @return |
| /// The language for the mangled/demangled name, eLanguageTypeUnknown |
| /// if there is no mangled or demangled counterpart. |
| //---------------------------------------------------------------------- |
| lldb::LanguageType GuessLanguage() const; |
| |
| private: |
| //---------------------------------------------------------------------- |
| /// Mangled member variables. |
| //---------------------------------------------------------------------- |
| ConstString m_mangled; ///< The mangled version of the name |
| mutable ConstString m_demangled; ///< Mutable so we can get it on demand with |
| ///a const version of this object |
| }; |
| |
| Stream &operator<<(Stream &s, const Mangled &obj); |
| |
| } // namespace lldb_private |
| |
| #endif // #if defined(__cplusplus) |
| #endif // liblldb_Mangled_h_ |