| |
| # LLDB UI state in the Vim user interface. |
| |
| import os |
| import re |
| import sys |
| import lldb |
| import vim |
| from vim_panes import * |
| from vim_signs import * |
| |
| |
| def is_same_file(a, b): |
| """ returns true if paths a and b are the same file """ |
| a = os.path.realpath(a) |
| b = os.path.realpath(b) |
| return a in b or b in a |
| |
| |
| class UI: |
| |
| def __init__(self): |
| """ Declare UI state variables """ |
| |
| # Default panes to display |
| self.defaultPanes = [ |
| 'breakpoints', |
| 'backtrace', |
| 'locals', |
| 'threads', |
| 'registers', |
| 'disassembly'] |
| |
| # map of tuples (filename, line) --> SBBreakpoint |
| self.markedBreakpoints = {} |
| |
| # Currently shown signs |
| self.breakpointSigns = {} |
| self.pcSigns = [] |
| |
| # Container for panes |
| self.paneCol = PaneLayout() |
| |
| # All possible LLDB panes |
| self.backtracePane = BacktracePane(self.paneCol) |
| self.threadPane = ThreadPane(self.paneCol) |
| self.disassemblyPane = DisassemblyPane(self.paneCol) |
| self.localsPane = LocalsPane(self.paneCol) |
| self.registersPane = RegistersPane(self.paneCol) |
| self.breakPane = BreakpointsPane(self.paneCol) |
| |
| def activate(self): |
| """ Activate UI: display default set of panes """ |
| self.paneCol.prepare(self.defaultPanes) |
| |
| def get_user_buffers(self, filter_name=None): |
| """ Returns a list of buffers that are not a part of the LLDB UI. That is, they |
| are not contained in the PaneLayout object self.paneCol. |
| """ |
| ret = [] |
| for w in vim.windows: |
| b = w.buffer |
| if not self.paneCol.contains(b.name): |
| if filter_name is None or filter_name in b.name: |
| ret.append(b) |
| return ret |
| |
| def update_pc(self, process, buffers, goto_file): |
| """ Place the PC sign on the PC location of each thread's selected frame """ |
| |
| def GetPCSourceLocation(thread): |
| """ Returns a tuple (thread_index, file, line, column) that represents where |
| the PC sign should be placed for a thread. |
| """ |
| |
| frame = thread.GetSelectedFrame() |
| frame_num = frame.GetFrameID() |
| le = frame.GetLineEntry() |
| while not le.IsValid() and frame_num < thread.GetNumFrames(): |
| frame_num += 1 |
| le = thread.GetFrameAtIndex(frame_num).GetLineEntry() |
| |
| if le.IsValid(): |
| path = os.path.join( |
| le.GetFileSpec().GetDirectory(), |
| le.GetFileSpec().GetFilename()) |
| return ( |
| thread.GetIndexID(), |
| path, |
| le.GetLine(), |
| le.GetColumn()) |
| return None |
| |
| # Clear all existing PC signs |
| del_list = [] |
| for sign in self.pcSigns: |
| sign.hide() |
| del_list.append(sign) |
| for sign in del_list: |
| self.pcSigns.remove(sign) |
| del sign |
| |
| # Select a user (non-lldb) window |
| if not self.paneCol.selectWindow(False): |
| # No user window found; avoid clobbering by splitting |
| vim.command(":vsp") |
| |
| # Show a PC marker for each thread |
| for thread in process: |
| loc = GetPCSourceLocation(thread) |
| if not loc: |
| # no valid source locations for PCs. hide all existing PC |
| # markers |
| continue |
| |
| buf = None |
| (tid, fname, line, col) = loc |
| buffers = self.get_user_buffers(fname) |
| is_selected = thread.GetIndexID() == process.GetSelectedThread().GetIndexID() |
| if len(buffers) == 1: |
| buf = buffers[0] |
| if buf != vim.current.buffer: |
| # Vim has an open buffer to the required file: select it |
| vim.command('execute ":%db"' % buf.number) |
| elif is_selected and vim.current.buffer.name not in fname and os.path.exists(fname) and goto_file: |
| # FIXME: If current buffer is modified, vim will complain when we try to switch away. |
| # Find a way to detect if the current buffer is modified, |
| # and...warn instead? |
| vim.command('execute ":e %s"' % fname) |
| buf = vim.current.buffer |
| elif len(buffers) > 1 and goto_file: |
| # FIXME: multiple open buffers match PC location |
| continue |
| else: |
| continue |
| |
| self.pcSigns.append(PCSign(buf, line, is_selected)) |
| |
| if is_selected and goto_file: |
| # if the selected file has a PC marker, move the cursor there |
| # too |
| curname = vim.current.buffer.name |
| if curname is not None and is_same_file(curname, fname): |
| move_cursor(line, 0) |
| elif move_cursor: |
| print "FIXME: not sure where to move cursor because %s != %s " % (vim.current.buffer.name, fname) |
| |
| def update_breakpoints(self, target, buffers): |
| """ Decorates buffer with signs corresponding to breakpoints in target. """ |
| |
| def GetBreakpointLocations(bp): |
| """ Returns a list of tuples (resolved, filename, line) where a breakpoint was resolved. """ |
| if not bp.IsValid(): |
| sys.stderr.write("breakpoint is invalid, no locations") |
| return [] |
| |
| ret = [] |
| numLocs = bp.GetNumLocations() |
| for i in range(numLocs): |
| loc = bp.GetLocationAtIndex(i) |
| desc = get_description(loc, lldb.eDescriptionLevelFull) |
| match = re.search('at\ ([^:]+):([\d]+)', desc) |
| try: |
| lineNum = int(match.group(2).strip()) |
| ret.append((loc.IsResolved(), match.group(1), lineNum)) |
| except ValueError as e: |
| sys.stderr.write( |
| "unable to parse breakpoint location line number: '%s'" % |
| match.group(2)) |
| sys.stderr.write(str(e)) |
| |
| return ret |
| |
| if target is None or not target.IsValid(): |
| return |
| |
| needed_bps = {} |
| for bp_index in range(target.GetNumBreakpoints()): |
| bp = target.GetBreakpointAtIndex(bp_index) |
| locations = GetBreakpointLocations(bp) |
| for (is_resolved, file, line) in GetBreakpointLocations(bp): |
| for buf in buffers: |
| if file in buf.name: |
| needed_bps[(buf, line, is_resolved)] = bp |
| |
| # Hide any signs that correspond with disabled breakpoints |
| del_list = [] |
| for (b, l, r) in self.breakpointSigns: |
| if (b, l, r) not in needed_bps: |
| self.breakpointSigns[(b, l, r)].hide() |
| del_list.append((b, l, r)) |
| for d in del_list: |
| del self.breakpointSigns[d] |
| |
| # Show any signs for new breakpoints |
| for (b, l, r) in needed_bps: |
| bp = needed_bps[(b, l, r)] |
| if self.haveBreakpoint(b.name, l): |
| self.markedBreakpoints[(b.name, l)].append(bp) |
| else: |
| self.markedBreakpoints[(b.name, l)] = [bp] |
| |
| if (b, l, r) not in self.breakpointSigns: |
| s = BreakpointSign(b, l, r) |
| self.breakpointSigns[(b, l, r)] = s |
| |
| def update(self, target, status, controller, goto_file=False): |
| """ Updates debugger info panels and breakpoint/pc marks and prints |
| status to the vim status line. If goto_file is True, the user's |
| cursor is moved to the source PC location in the selected frame. |
| """ |
| |
| self.paneCol.update(target, controller) |
| self.update_breakpoints(target, self.get_user_buffers()) |
| |
| if target is not None and target.IsValid(): |
| process = target.GetProcess() |
| if process is not None and process.IsValid(): |
| self.update_pc(process, self.get_user_buffers, goto_file) |
| |
| if status is not None and len(status) > 0: |
| print status |
| |
| def haveBreakpoint(self, file, line): |
| """ Returns True if we have a breakpoint at file:line, False otherwise """ |
| return (file, line) in self.markedBreakpoints |
| |
| def getBreakpoints(self, fname, line): |
| """ Returns the LLDB SBBreakpoint object at fname:line """ |
| if self.haveBreakpoint(fname, line): |
| return self.markedBreakpoints[(fname, line)] |
| else: |
| return None |
| |
| def deleteBreakpoints(self, name, line): |
| del self.markedBreakpoints[(name, line)] |
| |
| def showWindow(self, name): |
| """ Shows (un-hides) window pane specified by name """ |
| if not self.paneCol.havePane(name): |
| sys.stderr.write("unknown window: %s" % name) |
| return False |
| self.paneCol.prepare([name]) |
| return True |
| |
| def hideWindow(self, name): |
| """ Hides window pane specified by name """ |
| if not self.paneCol.havePane(name): |
| sys.stderr.write("unknown window: %s" % name) |
| return False |
| self.paneCol.hide([name]) |
| return True |
| |
| global ui |
| ui = UI() |