| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkPoint_DEFINED |
| #define SkPoint_DEFINED |
| |
| #include "include/core/SkMath.h" |
| #include "include/core/SkScalar.h" |
| #include "include/private/SkSafe32.h" |
| |
| struct SkIPoint; |
| |
| /** SkIVector provides an alternative name for SkIPoint. SkIVector and SkIPoint |
| can be used interchangeably for all purposes. |
| */ |
| typedef SkIPoint SkIVector; |
| |
| /** \struct SkIPoint |
| SkIPoint holds two 32-bit integer coordinates. |
| */ |
| struct SkIPoint { |
| int32_t fX; //!< x-axis value |
| int32_t fY; //!< y-axis value |
| |
| /** Sets fX to x, fY to y. |
| |
| @param x integer x-axis value of constructed SkIPoint |
| @param y integer y-axis value of constructed SkIPoint |
| @return SkIPoint (x, y) |
| */ |
| static constexpr SkIPoint Make(int32_t x, int32_t y) { |
| return {x, y}; |
| } |
| |
| /** Returns x-axis value of SkIPoint. |
| |
| @return fX |
| */ |
| constexpr int32_t x() const { return fX; } |
| |
| /** Returns y-axis value of SkIPoint. |
| |
| @return fY |
| */ |
| constexpr int32_t y() const { return fY; } |
| |
| /** Returns true if fX and fY are both zero. |
| |
| @return true if fX is zero and fY is zero |
| */ |
| bool isZero() const { return (fX | fY) == 0; } |
| |
| /** Sets fX to x and fY to y. |
| |
| @param x new value for fX |
| @param y new value for fY |
| */ |
| void set(int32_t x, int32_t y) { |
| fX = x; |
| fY = y; |
| } |
| |
| /** Returns SkIPoint changing the signs of fX and fY. |
| |
| @return SkIPoint as (-fX, -fY) |
| */ |
| SkIPoint operator-() const { |
| return {-fX, -fY}; |
| } |
| |
| /** Offsets SkIPoint by ivector v. Sets SkIPoint to (fX + v.fX, fY + v.fY). |
| |
| @param v ivector to add |
| */ |
| void operator+=(const SkIVector& v) { |
| fX = Sk32_sat_add(fX, v.fX); |
| fY = Sk32_sat_add(fY, v.fY); |
| } |
| |
| /** Subtracts ivector v from SkIPoint. Sets SkIPoint to: (fX - v.fX, fY - v.fY). |
| |
| @param v ivector to subtract |
| */ |
| void operator-=(const SkIVector& v) { |
| fX = Sk32_sat_sub(fX, v.fX); |
| fY = Sk32_sat_sub(fY, v.fY); |
| } |
| |
| /** Returns true if SkIPoint is equivalent to SkIPoint constructed from (x, y). |
| |
| @param x value compared with fX |
| @param y value compared with fY |
| @return true if SkIPoint equals (x, y) |
| */ |
| bool equals(int32_t x, int32_t y) const { |
| return fX == x && fY == y; |
| } |
| |
| /** Returns true if a is equivalent to b. |
| |
| @param a SkIPoint to compare |
| @param b SkIPoint to compare |
| @return true if a.fX == b.fX and a.fY == b.fY |
| */ |
| friend bool operator==(const SkIPoint& a, const SkIPoint& b) { |
| return a.fX == b.fX && a.fY == b.fY; |
| } |
| |
| /** Returns true if a is not equivalent to b. |
| |
| @param a SkIPoint to compare |
| @param b SkIPoint to compare |
| @return true if a.fX != b.fX or a.fY != b.fY |
| */ |
| friend bool operator!=(const SkIPoint& a, const SkIPoint& b) { |
| return a.fX != b.fX || a.fY != b.fY; |
| } |
| |
| /** Returns ivector from b to a; computed as (a.fX - b.fX, a.fY - b.fY). |
| |
| Can also be used to subtract ivector from ivector, returning ivector. |
| |
| @param a SkIPoint or ivector to subtract from |
| @param b ivector to subtract |
| @return ivector from b to a |
| */ |
| friend SkIVector operator-(const SkIPoint& a, const SkIPoint& b) { |
| return { Sk32_sat_sub(a.fX, b.fX), Sk32_sat_sub(a.fY, b.fY) }; |
| } |
| |
| /** Returns SkIPoint resulting from SkIPoint a offset by ivector b, computed as: |
| (a.fX + b.fX, a.fY + b.fY). |
| |
| Can also be used to offset SkIPoint b by ivector a, returning SkIPoint. |
| Can also be used to add ivector to ivector, returning ivector. |
| |
| @param a SkIPoint or ivector to add to |
| @param b SkIPoint or ivector to add |
| @return SkIPoint equal to a offset by b |
| */ |
| friend SkIPoint operator+(const SkIPoint& a, const SkIVector& b) { |
| return { Sk32_sat_add(a.fX, b.fX), Sk32_sat_add(a.fY, b.fY) }; |
| } |
| }; |
| |
| struct SkPoint; |
| |
| /** SkVector provides an alternative name for SkPoint. SkVector and SkPoint can |
| be used interchangeably for all purposes. |
| */ |
| typedef SkPoint SkVector; |
| |
| /** \struct SkPoint |
| SkPoint holds two 32-bit floating point coordinates. |
| */ |
| struct SK_API SkPoint { |
| SkScalar fX; //!< x-axis value |
| SkScalar fY; //!< y-axis value |
| |
| /** Sets fX to x, fY to y. Used both to set SkPoint and vector. |
| |
| @param x SkScalar x-axis value of constructed SkPoint or vector |
| @param y SkScalar y-axis value of constructed SkPoint or vector |
| @return SkPoint (x, y) |
| */ |
| static constexpr SkPoint Make(SkScalar x, SkScalar y) { |
| return {x, y}; |
| } |
| |
| /** Returns x-axis value of SkPoint or vector. |
| |
| @return fX |
| */ |
| SkScalar x() const { return fX; } |
| |
| /** Returns y-axis value of SkPoint or vector. |
| |
| @return fY |
| */ |
| SkScalar y() const { return fY; } |
| |
| /** Returns true if fX and fY are both zero. |
| |
| @return true if fX is zero and fY is zero |
| */ |
| bool isZero() const { return (0 == fX) & (0 == fY); } |
| |
| /** Sets fX to x and fY to y. |
| |
| @param x new value for fX |
| @param y new value for fY |
| */ |
| void set(SkScalar x, SkScalar y) { |
| fX = x; |
| fY = y; |
| } |
| |
| /** Sets fX to x and fY to y, promoting integers to SkScalar values. |
| |
| Assigning a large integer value directly to fX or fY may cause a compiler |
| error, triggered by narrowing conversion of int to SkScalar. This safely |
| casts x and y to avoid the error. |
| |
| @param x new value for fX |
| @param y new value for fY |
| */ |
| void iset(int32_t x, int32_t y) { |
| fX = SkIntToScalar(x); |
| fY = SkIntToScalar(y); |
| } |
| |
| /** Sets fX to p.fX and fY to p.fY, promoting integers to SkScalar values. |
| |
| Assigning an SkIPoint containing a large integer value directly to fX or fY may |
| cause a compiler error, triggered by narrowing conversion of int to SkScalar. |
| This safely casts p.fX and p.fY to avoid the error. |
| |
| @param p SkIPoint members promoted to SkScalar |
| */ |
| void iset(const SkIPoint& p) { |
| fX = SkIntToScalar(p.fX); |
| fY = SkIntToScalar(p.fY); |
| } |
| |
| /** Sets fX to absolute value of pt.fX; and fY to absolute value of pt.fY. |
| |
| @param pt members providing magnitude for fX and fY |
| */ |
| void setAbs(const SkPoint& pt) { |
| fX = SkScalarAbs(pt.fX); |
| fY = SkScalarAbs(pt.fY); |
| } |
| |
| /** Adds offset to each SkPoint in points array with count entries. |
| |
| @param points SkPoint array |
| @param count entries in array |
| @param offset vector added to points |
| */ |
| static void Offset(SkPoint points[], int count, const SkVector& offset) { |
| Offset(points, count, offset.fX, offset.fY); |
| } |
| |
| /** Adds offset (dx, dy) to each SkPoint in points array of length count. |
| |
| @param points SkPoint array |
| @param count entries in array |
| @param dx added to fX in points |
| @param dy added to fY in points |
| */ |
| static void Offset(SkPoint points[], int count, SkScalar dx, SkScalar dy) { |
| for (int i = 0; i < count; ++i) { |
| points[i].offset(dx, dy); |
| } |
| } |
| |
| /** Adds offset (dx, dy) to SkPoint. |
| |
| @param dx added to fX |
| @param dy added to fY |
| */ |
| void offset(SkScalar dx, SkScalar dy) { |
| fX += dx; |
| fY += dy; |
| } |
| |
| /** Returns the Euclidean distance from origin, computed as: |
| |
| sqrt(fX * fX + fY * fY) |
| |
| . |
| |
| @return straight-line distance to origin |
| */ |
| SkScalar length() const { return SkPoint::Length(fX, fY); } |
| |
| /** Returns the Euclidean distance from origin, computed as: |
| |
| sqrt(fX * fX + fY * fY) |
| |
| . |
| |
| @return straight-line distance to origin |
| */ |
| SkScalar distanceToOrigin() const { return this->length(); } |
| |
| /** Scales (fX, fY) so that length() returns one, while preserving ratio of fX to fY, |
| if possible. If prior length is nearly zero, sets vector to (0, 0) and returns |
| false; otherwise returns true. |
| |
| @return true if former length is not zero or nearly zero |
| */ |
| bool normalize(); |
| |
| /** Sets vector to (x, y) scaled so length() returns one, and so that |
| (fX, fY) is proportional to (x, y). If (x, y) length is nearly zero, |
| sets vector to (0, 0) and returns false; otherwise returns true. |
| |
| @param x proportional value for fX |
| @param y proportional value for fY |
| @return true if (x, y) length is not zero or nearly zero |
| */ |
| bool setNormalize(SkScalar x, SkScalar y); |
| |
| /** Scales vector so that distanceToOrigin() returns length, if possible. If former |
| length is nearly zero, sets vector to (0, 0) and return false; otherwise returns |
| true. |
| |
| @param length straight-line distance to origin |
| @return true if former length is not zero or nearly zero |
| */ |
| bool setLength(SkScalar length); |
| |
| /** Sets vector to (x, y) scaled to length, if possible. If former |
| length is nearly zero, sets vector to (0, 0) and return false; otherwise returns |
| true. |
| |
| @param x proportional value for fX |
| @param y proportional value for fY |
| @param length straight-line distance to origin |
| @return true if (x, y) length is not zero or nearly zero |
| */ |
| bool setLength(SkScalar x, SkScalar y, SkScalar length); |
| |
| /** Sets dst to SkPoint times scale. dst may be SkPoint to modify SkPoint in place. |
| |
| @param scale factor to multiply SkPoint by |
| @param dst storage for scaled SkPoint |
| */ |
| void scale(SkScalar scale, SkPoint* dst) const; |
| |
| /** Scales SkPoint in place by scale. |
| |
| @param value factor to multiply SkPoint by |
| */ |
| void scale(SkScalar value) { this->scale(value, this); } |
| |
| /** Changes the sign of fX and fY. |
| */ |
| void negate() { |
| fX = -fX; |
| fY = -fY; |
| } |
| |
| /** Returns SkPoint changing the signs of fX and fY. |
| |
| @return SkPoint as (-fX, -fY) |
| */ |
| SkPoint operator-() const { |
| return {-fX, -fY}; |
| } |
| |
| /** Adds vector v to SkPoint. Sets SkPoint to: (fX + v.fX, fY + v.fY). |
| |
| @param v vector to add |
| */ |
| void operator+=(const SkVector& v) { |
| fX += v.fX; |
| fY += v.fY; |
| } |
| |
| /** Subtracts vector v from SkPoint. Sets SkPoint to: (fX - v.fX, fY - v.fY). |
| |
| @param v vector to subtract |
| */ |
| void operator-=(const SkVector& v) { |
| fX -= v.fX; |
| fY -= v.fY; |
| } |
| |
| /** Returns SkPoint multiplied by scale. |
| |
| @param scale scalar to multiply by |
| @return SkPoint as (fX * scale, fY * scale) |
| */ |
| SkPoint operator*(SkScalar scale) const { |
| return {fX * scale, fY * scale}; |
| } |
| |
| /** Multiplies SkPoint by scale. Sets SkPoint to: (fX * scale, fY * scale). |
| |
| @param scale scalar to multiply by |
| @return reference to SkPoint |
| */ |
| SkPoint& operator*=(SkScalar scale) { |
| fX *= scale; |
| fY *= scale; |
| return *this; |
| } |
| |
| /** Returns true if both fX and fY are measurable values. |
| |
| @return true for values other than infinities and NaN |
| */ |
| bool isFinite() const { |
| SkScalar accum = 0; |
| accum *= fX; |
| accum *= fY; |
| |
| // accum is either NaN or it is finite (zero). |
| SkASSERT(0 == accum || SkScalarIsNaN(accum)); |
| |
| // value==value will be true iff value is not NaN |
| // TODO: is it faster to say !accum or accum==accum? |
| return !SkScalarIsNaN(accum); |
| } |
| |
| /** Returns true if SkPoint is equivalent to SkPoint constructed from (x, y). |
| |
| @param x value compared with fX |
| @param y value compared with fY |
| @return true if SkPoint equals (x, y) |
| */ |
| bool equals(SkScalar x, SkScalar y) const { |
| return fX == x && fY == y; |
| } |
| |
| /** Returns true if a is equivalent to b. |
| |
| @param a SkPoint to compare |
| @param b SkPoint to compare |
| @return true if a.fX == b.fX and a.fY == b.fY |
| */ |
| friend bool operator==(const SkPoint& a, const SkPoint& b) { |
| return a.fX == b.fX && a.fY == b.fY; |
| } |
| |
| /** Returns true if a is not equivalent to b. |
| |
| @param a SkPoint to compare |
| @param b SkPoint to compare |
| @return true if a.fX != b.fX or a.fY != b.fY |
| */ |
| friend bool operator!=(const SkPoint& a, const SkPoint& b) { |
| return a.fX != b.fX || a.fY != b.fY; |
| } |
| |
| /** Returns vector from b to a, computed as (a.fX - b.fX, a.fY - b.fY). |
| |
| Can also be used to subtract vector from SkPoint, returning SkPoint. |
| Can also be used to subtract vector from vector, returning vector. |
| |
| @param a SkPoint to subtract from |
| @param b SkPoint to subtract |
| @return vector from b to a |
| */ |
| friend SkVector operator-(const SkPoint& a, const SkPoint& b) { |
| return {a.fX - b.fX, a.fY - b.fY}; |
| } |
| |
| /** Returns SkPoint resulting from SkPoint a offset by vector b, computed as: |
| (a.fX + b.fX, a.fY + b.fY). |
| |
| Can also be used to offset SkPoint b by vector a, returning SkPoint. |
| Can also be used to add vector to vector, returning vector. |
| |
| @param a SkPoint or vector to add to |
| @param b SkPoint or vector to add |
| @return SkPoint equal to a offset by b |
| */ |
| friend SkPoint operator+(const SkPoint& a, const SkVector& b) { |
| return {a.fX + b.fX, a.fY + b.fY}; |
| } |
| |
| /** Returns the Euclidean distance from origin, computed as: |
| |
| sqrt(x * x + y * y) |
| |
| . |
| |
| @param x component of length |
| @param y component of length |
| @return straight-line distance to origin |
| */ |
| static SkScalar Length(SkScalar x, SkScalar y); |
| |
| /** Scales (vec->fX, vec->fY) so that length() returns one, while preserving ratio of vec->fX |
| to vec->fY, if possible. If original length is nearly zero, sets vec to (0, 0) and returns |
| zero; otherwise, returns length of vec before vec is scaled. |
| |
| Returned prior length may be SK_ScalarInfinity if it can not be represented by SkScalar. |
| |
| Note that normalize() is faster if prior length is not required. |
| |
| @param vec normalized to unit length |
| @return original vec length |
| */ |
| static SkScalar Normalize(SkVector* vec); |
| |
| /** Returns the Euclidean distance between a and b. |
| |
| @param a line end point |
| @param b line end point |
| @return straight-line distance from a to b |
| */ |
| static SkScalar Distance(const SkPoint& a, const SkPoint& b) { |
| return Length(a.fX - b.fX, a.fY - b.fY); |
| } |
| |
| /** Returns the dot product of vector a and vector b. |
| |
| @param a left side of dot product |
| @param b right side of dot product |
| @return product of input magnitudes and cosine of the angle between them |
| */ |
| static SkScalar DotProduct(const SkVector& a, const SkVector& b) { |
| return a.fX * b.fX + a.fY * b.fY; |
| } |
| |
| /** Returns the cross product of vector a and vector b. |
| |
| a and b form three-dimensional vectors with z-axis value equal to zero. The |
| cross product is a three-dimensional vector with x-axis and y-axis values equal |
| to zero. The cross product z-axis component is returned. |
| |
| @param a left side of cross product |
| @param b right side of cross product |
| @return area spanned by vectors signed by angle direction |
| */ |
| static SkScalar CrossProduct(const SkVector& a, const SkVector& b) { |
| return a.fX * b.fY - a.fY * b.fX; |
| } |
| |
| /** Returns the cross product of vector and vec. |
| |
| Vector and vec form three-dimensional vectors with z-axis value equal to zero. |
| The cross product is a three-dimensional vector with x-axis and y-axis values |
| equal to zero. The cross product z-axis component is returned. |
| |
| @param vec right side of cross product |
| @return area spanned by vectors signed by angle direction |
| */ |
| SkScalar cross(const SkVector& vec) const { |
| return CrossProduct(*this, vec); |
| } |
| |
| /** Returns the dot product of vector and vector vec. |
| |
| @param vec right side of dot product |
| @return product of input magnitudes and cosine of the angle between them |
| */ |
| SkScalar dot(const SkVector& vec) const { |
| return DotProduct(*this, vec); |
| } |
| |
| }; |
| |
| #endif |