| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkRWBuffer_DEFINED |
| #define SkRWBuffer_DEFINED |
| |
| #include "include/core/SkRefCnt.h" |
| |
| struct SkBufferBlock; |
| struct SkBufferHead; |
| class SkRWBuffer; |
| class SkStreamAsset; |
| |
| /** |
| * Contains a read-only, thread-sharable block of memory. To access the memory, the caller must |
| * instantiate a local iterator, as the memory is stored in 1 or more contiguous blocks. |
| */ |
| class SK_API SkROBuffer : public SkRefCnt { |
| public: |
| /** |
| * Return the logical length of the data owned/shared by this buffer. It may be stored in |
| * multiple contiguous blocks, accessible via the iterator. |
| */ |
| size_t size() const { return fAvailable; } |
| |
| class SK_API Iter { |
| public: |
| Iter(const SkROBuffer*); |
| Iter(const sk_sp<SkROBuffer>&); |
| |
| void reset(const SkROBuffer*); |
| |
| /** |
| * Return the current continuous block of memory, or nullptr if the iterator is exhausted |
| */ |
| const void* data() const; |
| |
| /** |
| * Returns the number of bytes in the current continguous block of memory, or 0 if the |
| * iterator is exhausted. |
| */ |
| size_t size() const; |
| |
| /** |
| * Advance to the next contiguous block of memory, returning true if there is another |
| * block, or false if the iterator is exhausted. |
| */ |
| bool next(); |
| |
| private: |
| const SkBufferBlock* fBlock; |
| size_t fRemaining; |
| const SkROBuffer* fBuffer; |
| }; |
| |
| private: |
| SkROBuffer(const SkBufferHead* head, size_t available, const SkBufferBlock* fTail); |
| virtual ~SkROBuffer(); |
| |
| const SkBufferHead* fHead; |
| const size_t fAvailable; |
| const SkBufferBlock* fTail; |
| |
| friend class SkRWBuffer; |
| }; |
| |
| /** |
| * Accumulates bytes of memory that are "appended" to it, growing internal storage as needed. |
| * The growth is done such that at any time in the writer's thread, an RBuffer or StreamAsset |
| * can be snapped off (and safely passed to another thread). The RBuffer/StreamAsset snapshot |
| * can see the previously stored bytes, but will be unaware of any future writes. |
| */ |
| class SK_API SkRWBuffer { |
| public: |
| SkRWBuffer(size_t initialCapacity = 0); |
| ~SkRWBuffer(); |
| |
| size_t size() const { return fTotalUsed; } |
| |
| /** |
| * Append |length| bytes from |buffer|. |
| * |
| * If the caller knows in advance how much more data they are going to append, they can |
| * pass a |reserve| hint (representing the number of upcoming bytes *in addition* to the |
| * current append), to minimize the number of internal allocations. |
| */ |
| void append(const void* buffer, size_t length, size_t reserve = 0); |
| |
| sk_sp<SkROBuffer> makeROBufferSnapshot() const { |
| return sk_sp<SkROBuffer>(new SkROBuffer(fHead, fTotalUsed, fTail)); |
| } |
| |
| std::unique_ptr<SkStreamAsset> makeStreamSnapshot() const; |
| |
| #ifdef SK_DEBUG |
| void validate() const; |
| #else |
| void validate() const {} |
| #endif |
| |
| private: |
| SkBufferHead* fHead; |
| SkBufferBlock* fTail; |
| size_t fTotalUsed; |
| }; |
| |
| #endif |