blob: 74474a8918f15c1a5dc9c4b76b129139c2de39aa [file] [log] [blame]
// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/builtins/builtins-utils-gen.h"
#include "src/builtins/builtins.h"
#include "src/codegen/code-stub-assembler.h"
#include "src/objects/oddball.h"
namespace v8 {
namespace internal {
// -----------------------------------------------------------------------------
// ES6 section 19.3 Boolean Objects
// ES6 #sec-boolean.prototype.tostring
TF_BUILTIN(BooleanPrototypeToString, CodeStubAssembler) {
TNode<Context> context = CAST(Parameter(Descriptor::kContext));
TNode<Object> receiver = CAST(Parameter(Descriptor::kReceiver));
TNode<Oddball> value =
CAST(ToThisValue(context, receiver, PrimitiveType::kBoolean,
"Boolean.prototype.toString"));
TNode<String> result = CAST(LoadObjectField(value, Oddball::kToStringOffset));
Return(result);
}
// ES6 #sec-boolean.prototype.valueof
TF_BUILTIN(BooleanPrototypeValueOf, CodeStubAssembler) {
TNode<Context> context = CAST(Parameter(Descriptor::kContext));
TNode<Object> receiver = CAST(Parameter(Descriptor::kReceiver));
TNode<Oddball> result = CAST(ToThisValue(
context, receiver, PrimitiveType::kBoolean, "Boolean.prototype.valueOf"));
Return(result);
}
} // namespace internal
} // namespace v8