blob: 42ce14f4f79df24603c8a50f12a32898b3e954fb [file] [log] [blame]
// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include <unordered_map>
#include "include/v8-platform.h"
#include "src/base/logging.h"
#include "src/base/macros.h"
#include "src/base/platform/mutex.h"
#include "src/base/platform/platform.h"
#include "src/base/platform/time.h"
#include "src/base/template-utils.h"
#include "src/base/utils/random-number-generator.h"
#include "src/d8/d8-platforms.h"
namespace v8 {
class PredictablePlatform : public Platform {
public:
explicit PredictablePlatform(std::unique_ptr<Platform> platform)
: platform_(std::move(platform)) {
DCHECK_NOT_NULL(platform_);
}
PageAllocator* GetPageAllocator() override {
return platform_->GetPageAllocator();
}
void OnCriticalMemoryPressure() override {
platform_->OnCriticalMemoryPressure();
}
bool OnCriticalMemoryPressure(size_t length) override {
return platform_->OnCriticalMemoryPressure(length);
}
std::shared_ptr<TaskRunner> GetForegroundTaskRunner(
v8::Isolate* isolate) override {
return platform_->GetForegroundTaskRunner(isolate);
}
int NumberOfWorkerThreads() override { return 0; }
void CallOnWorkerThread(std::unique_ptr<Task> task) override {
// It's not defined when background tasks are being executed, so we can just
// execute them right away.
task->Run();
}
void CallDelayedOnWorkerThread(std::unique_ptr<Task> task,
double delay_in_seconds) override {
// Never run delayed tasks.
}
void CallOnForegroundThread(v8::Isolate* isolate, Task* task) override {
// This is a deprecated function and should not be called anymore.
UNREACHABLE();
}
void CallDelayedOnForegroundThread(v8::Isolate* isolate, Task* task,
double delay_in_seconds) override {
// This is a deprecated function and should not be called anymore.
UNREACHABLE();
}
void CallIdleOnForegroundThread(Isolate* isolate, IdleTask* task) override {
UNREACHABLE();
}
bool IdleTasksEnabled(Isolate* isolate) override { return false; }
double MonotonicallyIncreasingTime() override {
return synthetic_time_in_sec_ += 0.00001;
}
double CurrentClockTimeMillis() override {
return MonotonicallyIncreasingTime() * base::Time::kMillisecondsPerSecond;
}
v8::TracingController* GetTracingController() override {
return platform_->GetTracingController();
}
Platform* platform() const { return platform_.get(); }
private:
double synthetic_time_in_sec_ = 0.0;
std::unique_ptr<Platform> platform_;
DISALLOW_COPY_AND_ASSIGN(PredictablePlatform);
};
std::unique_ptr<Platform> MakePredictablePlatform(
std::unique_ptr<Platform> platform) {
return base::make_unique<PredictablePlatform>(std::move(platform));
}
class DelayedTasksPlatform : public Platform {
public:
explicit DelayedTasksPlatform(std::unique_ptr<Platform> platform)
: platform_(std::move(platform)) {
DCHECK_NOT_NULL(platform_);
}
explicit DelayedTasksPlatform(std::unique_ptr<Platform> platform,
int64_t random_seed)
: platform_(std::move(platform)), rng_(random_seed) {
DCHECK_NOT_NULL(platform_);
}
~DelayedTasksPlatform() {
// When the platform shuts down, all task runners must be freed.
DCHECK_EQ(0, delayed_task_runners_.size());
}
PageAllocator* GetPageAllocator() override {
return platform_->GetPageAllocator();
}
void OnCriticalMemoryPressure() override {
platform_->OnCriticalMemoryPressure();
}
bool OnCriticalMemoryPressure(size_t length) override {
return platform_->OnCriticalMemoryPressure(length);
}
std::shared_ptr<TaskRunner> GetForegroundTaskRunner(
v8::Isolate* isolate) override {
std::shared_ptr<TaskRunner> runner =
platform_->GetForegroundTaskRunner(isolate);
base::MutexGuard lock_guard(&mutex_);
// Check if we can re-materialize the weak ptr in our map.
std::weak_ptr<DelayedTaskRunner>& weak_delayed_runner =
delayed_task_runners_[runner.get()];
std::shared_ptr<DelayedTaskRunner> delayed_runner =
weak_delayed_runner.lock();
if (!delayed_runner) {
// Create a new {DelayedTaskRunner} and keep a weak reference in our map.
delayed_runner.reset(new DelayedTaskRunner(runner, this),
DelayedTaskRunnerDeleter{});
weak_delayed_runner = delayed_runner;
}
return std::move(delayed_runner);
}
int NumberOfWorkerThreads() override {
return platform_->NumberOfWorkerThreads();
}
void CallOnWorkerThread(std::unique_ptr<Task> task) override {
platform_->CallOnWorkerThread(MakeDelayedTask(std::move(task)));
}
void CallDelayedOnWorkerThread(std::unique_ptr<Task> task,
double delay_in_seconds) override {
platform_->CallDelayedOnWorkerThread(MakeDelayedTask(std::move(task)),
delay_in_seconds);
}
void CallOnForegroundThread(v8::Isolate* isolate, Task* task) override {
// This is a deprecated function and should not be called anymore.
UNREACHABLE();
}
void CallDelayedOnForegroundThread(v8::Isolate* isolate, Task* task,
double delay_in_seconds) override {
// This is a deprecated function and should not be called anymore.
UNREACHABLE();
}
void CallIdleOnForegroundThread(Isolate* isolate, IdleTask* task) override {
// This is a deprecated function and should not be called anymore.
UNREACHABLE();
}
bool IdleTasksEnabled(Isolate* isolate) override {
return platform_->IdleTasksEnabled(isolate);
}
double MonotonicallyIncreasingTime() override {
return platform_->MonotonicallyIncreasingTime();
}
double CurrentClockTimeMillis() override {
return platform_->CurrentClockTimeMillis();
}
v8::TracingController* GetTracingController() override {
return platform_->GetTracingController();
}
private:
class DelayedTaskRunnerDeleter;
class DelayedTaskRunner final : public TaskRunner {
public:
DelayedTaskRunner(std::shared_ptr<TaskRunner> task_runner,
DelayedTasksPlatform* platform)
: task_runner_(task_runner), platform_(platform) {}
void PostTask(std::unique_ptr<Task> task) final {
task_runner_->PostTask(platform_->MakeDelayedTask(std::move(task)));
}
void PostDelayedTask(std::unique_ptr<Task> task,
double delay_in_seconds) final {
task_runner_->PostDelayedTask(platform_->MakeDelayedTask(std::move(task)),
delay_in_seconds);
}
void PostIdleTask(std::unique_ptr<IdleTask> task) final {
task_runner_->PostIdleTask(
platform_->MakeDelayedIdleTask(std::move(task)));
}
bool IdleTasksEnabled() final { return task_runner_->IdleTasksEnabled(); }
private:
friend class DelayedTaskRunnerDeleter;
std::shared_ptr<TaskRunner> task_runner_;
DelayedTasksPlatform* platform_;
};
class DelayedTaskRunnerDeleter {
public:
void operator()(DelayedTaskRunner* runner) const {
TaskRunner* original_runner = runner->task_runner_.get();
base::MutexGuard lock_guard(&runner->platform_->mutex_);
auto& delayed_task_runners = runner->platform_->delayed_task_runners_;
DCHECK_EQ(1, delayed_task_runners.count(original_runner));
delayed_task_runners.erase(original_runner);
}
};
class DelayedTask : public Task {
public:
DelayedTask(std::unique_ptr<Task> task, int32_t delay_ms)
: task_(std::move(task)), delay_ms_(delay_ms) {}
void Run() final {
base::OS::Sleep(base::TimeDelta::FromMicroseconds(delay_ms_));
task_->Run();
}
private:
std::unique_ptr<Task> task_;
int32_t delay_ms_;
};
class DelayedIdleTask : public IdleTask {
public:
DelayedIdleTask(std::unique_ptr<IdleTask> task, int32_t delay_ms)
: task_(std::move(task)), delay_ms_(delay_ms) {}
void Run(double deadline_in_seconds) final {
base::OS::Sleep(base::TimeDelta::FromMicroseconds(delay_ms_));
task_->Run(deadline_in_seconds);
}
private:
std::unique_ptr<IdleTask> task_;
int32_t delay_ms_;
};
std::unique_ptr<Platform> platform_;
// The Mutex protects the RNG, which is used by foreground and background
// threads, and the {delayed_task_runners_} map might be accessed concurrently
// by the shared_ptr destructor.
base::Mutex mutex_;
base::RandomNumberGenerator rng_;
std::unordered_map<TaskRunner*, std::weak_ptr<DelayedTaskRunner>>
delayed_task_runners_;
int32_t GetRandomDelayInMilliseconds() {
base::MutexGuard lock_guard(&mutex_);
double delay_fraction = rng_.NextDouble();
// Sleep up to 100ms (100000us). Square {delay_fraction} to shift
// distribution towards shorter sleeps.
return 1e5 * (delay_fraction * delay_fraction);
}
std::unique_ptr<Task> MakeDelayedTask(std::unique_ptr<Task> task) {
return base::make_unique<DelayedTask>(std::move(task),
GetRandomDelayInMilliseconds());
}
std::unique_ptr<IdleTask> MakeDelayedIdleTask(
std::unique_ptr<IdleTask> task) {
return base::make_unique<DelayedIdleTask>(std::move(task),
GetRandomDelayInMilliseconds());
}
DISALLOW_COPY_AND_ASSIGN(DelayedTasksPlatform);
};
std::unique_ptr<Platform> MakeDelayedTasksPlatform(
std::unique_ptr<Platform> platform, int64_t random_seed) {
if (random_seed) {
return base::make_unique<DelayedTasksPlatform>(std::move(platform),
random_seed);
}
return base::make_unique<DelayedTasksPlatform>(std::move(platform));
}
} // namespace v8