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// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_INSPECTOR_VALUE_MIRROR_H_
#define V8_INSPECTOR_VALUE_MIRROR_H_
#include <memory>
#include "src/base/macros.h"
#include "src/inspector/protocol/Protocol.h"
#include "src/inspector/protocol/Runtime.h"
#include "src/inspector/string-16.h"
#include "include/v8-inspector.h"
#include "include/v8.h"
namespace v8_inspector {
class ValueMirror;
enum class WrapMode;
struct PrivatePropertyMirror {
String16 name;
std::unique_ptr<ValueMirror> value;
};
struct InternalPropertyMirror {
String16 name;
std::unique_ptr<ValueMirror> value;
};
struct PropertyMirror {
String16 name;
bool writable;
bool configurable;
bool enumerable;
bool isOwn;
bool isIndex;
std::unique_ptr<ValueMirror> value;
std::unique_ptr<ValueMirror> getter;
std::unique_ptr<ValueMirror> setter;
std::unique_ptr<ValueMirror> symbol;
std::unique_ptr<ValueMirror> exception;
};
class ValueMirror {
public:
virtual ~ValueMirror();
static std::unique_ptr<ValueMirror> create(v8::Local<v8::Context> context,
v8::Local<v8::Value> value);
virtual protocol::Response buildRemoteObject(
v8::Local<v8::Context> context, WrapMode mode,
std::unique_ptr<protocol::Runtime::RemoteObject>* result) const = 0;
virtual void buildPropertyPreview(
v8::Local<v8::Context> context, const String16& name,
std::unique_ptr<protocol::Runtime::PropertyPreview>*) const {}
virtual void buildObjectPreview(
v8::Local<v8::Context> context, bool generatePreviewForTable,
int* nameLimit, int* indexLimit,
std::unique_ptr<protocol::Runtime::ObjectPreview>*) const {}
virtual void buildEntryPreview(
v8::Local<v8::Context> context, int* nameLimit, int* indexLimit,
std::unique_ptr<protocol::Runtime::ObjectPreview>*) const {}
virtual v8::Local<v8::Value> v8Value() const = 0;
class PropertyAccumulator {
public:
virtual ~PropertyAccumulator() = default;
virtual bool Add(PropertyMirror mirror) = 0;
};
static bool getProperties(v8::Local<v8::Context> context,
v8::Local<v8::Object> object, bool ownProperties,
bool accessorPropertiesOnly,
PropertyAccumulator* accumulator);
static void getInternalProperties(
v8::Local<v8::Context> context, v8::Local<v8::Object> object,
std::vector<InternalPropertyMirror>* mirrors);
static std::vector<PrivatePropertyMirror> getPrivateProperties(
v8::Local<v8::Context> context, v8::Local<v8::Object> object);
};
} // namespace v8_inspector
#endif // V8_INSPECTOR_VALUE_MIRROR_H_