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// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OBJECTS_FRAME_ARRAY_INL_H_
#define V8_OBJECTS_FRAME_ARRAY_INL_H_
#include "src/objects/frame-array.h"
#include "src/objects/foreign-inl.h"
#include "src/wasm/wasm-objects-inl.h"
// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"
namespace v8 {
namespace internal {
OBJECT_CONSTRUCTORS_IMPL(FrameArray, FixedArray)
CAST_ACCESSOR(FrameArray)
#define DEFINE_FRAME_ARRAY_ACCESSORS(name, type) \
type FrameArray::name(int frame_ix) const { \
Object obj = \
get(kFirstIndex + frame_ix * kElementsPerFrame + k##name##Offset); \
return type::cast(obj); \
} \
\
void FrameArray::Set##name(int frame_ix, type value) { \
set(kFirstIndex + frame_ix * kElementsPerFrame + k##name##Offset, value); \
}
FRAME_ARRAY_FIELD_LIST(DEFINE_FRAME_ARRAY_ACCESSORS)
#undef DEFINE_FRAME_ARRAY_ACCESSORS
bool FrameArray::IsWasmFrame(int frame_ix) const {
const int flags = Flags(frame_ix).value();
return (flags & kIsWasmFrame) != 0;
}
bool FrameArray::IsWasmInterpretedFrame(int frame_ix) const {
const int flags = Flags(frame_ix).value();
return (flags & kIsWasmInterpretedFrame) != 0;
}
bool FrameArray::IsAsmJsWasmFrame(int frame_ix) const {
const int flags = Flags(frame_ix).value();
return (flags & kIsAsmJsWasmFrame) != 0;
}
bool FrameArray::IsAnyWasmFrame(int frame_ix) const {
return IsWasmFrame(frame_ix) || IsWasmInterpretedFrame(frame_ix) ||
IsAsmJsWasmFrame(frame_ix);
}
int FrameArray::FrameCount() const {
const int frame_count = Smi::ToInt(get(kFrameCountIndex));
DCHECK_LE(0, frame_count);
return frame_count;
}
} // namespace internal
} // namespace v8
#include "src/objects/object-macros-undef.h"
#endif // V8_OBJECTS_FRAME_ARRAY_INL_H_