| #include <iostream> |
| #include <fstream> |
| #include <thread> |
| #include <mutex> |
| |
| #include "wasm.hh" |
| |
| const int N_THREADS = 10; |
| const int N_REPS = 3; |
| |
| // A function to be called from Wasm code. |
| auto callback( |
| void* env, const wasm::Val args[], wasm::Val results[] |
| ) -> wasm::own<wasm::Trap*> { |
| assert(args[0].kind() == wasm::I32); |
| std::lock_guard<std::mutex>(*reinterpret_cast<std::mutex*>(env)); |
| std::cout << "Thread " << args[0].i32() << " running..." << std::endl; |
| std::cout.flush(); |
| return nullptr; |
| } |
| |
| |
| void run( |
| wasm::Engine* engine, const wasm::Shared<wasm::Module>* shared, |
| std::mutex* mutex, int id |
| ) { |
| // Create store. |
| auto store_ = wasm::Store::make(engine); |
| auto store = store_.get(); |
| |
| // Obtain. |
| auto module = wasm::Module::obtain(store, shared); |
| if (!module) { |
| std::lock_guard<std::mutex> lock(*mutex); |
| std::cout << "> Error compiling module!" << std::endl; |
| return; |
| } |
| |
| // Run the example N times. |
| for (int i = 0; i < N_REPS; ++i) { |
| std::this_thread::sleep_for(std::chrono::nanoseconds(100000)); |
| |
| // Create imports. |
| auto func_type = wasm::FuncType::make( |
| wasm::vec<wasm::ValType*>::make(wasm::ValType::make(wasm::I32)), |
| wasm::vec<wasm::ValType*>::make() |
| ); |
| auto func = wasm::Func::make(store, func_type.get(), callback, mutex); |
| |
| auto global_type = wasm::GlobalType::make( |
| wasm::ValType::make(wasm::I32), wasm::CONST); |
| auto global = wasm::Global::make( |
| store, global_type.get(), wasm::Val::i32(i)); |
| |
| // Instantiate. |
| wasm::Extern* imports[] = {func.get(), global.get()}; |
| auto instance = wasm::Instance::make(store, module.get(), imports); |
| if (!instance) { |
| std::lock_guard<std::mutex> lock(*mutex); |
| std::cout << "> Error instantiating module!" << std::endl; |
| return; |
| } |
| |
| // Extract export. |
| auto exports = instance->exports(); |
| if (exports.size() == 0 || exports[0]->kind() != wasm::EXTERN_FUNC || !exports[0]->func()) { |
| std::lock_guard<std::mutex> lock(*mutex); |
| std::cout << "> Error accessing export!" << std::endl; |
| return; |
| } |
| auto run_func = exports[0]->func(); |
| |
| // Call. |
| run_func->call(); |
| } |
| } |
| |
| int main(int argc, const char *argv[]) { |
| // Initialize. |
| std::cout << "Initializing..." << std::endl; |
| auto engine = wasm::Engine::make(); |
| |
| // Load binary. |
| std::cout << "Loading binary..." << std::endl; |
| std::ifstream file("threads.wasm"); |
| file.seekg(0, std::ios_base::end); |
| auto file_size = file.tellg(); |
| file.seekg(0); |
| auto binary = wasm::vec<byte_t>::make_uninitialized(file_size); |
| file.read(binary.get(), file_size); |
| file.close(); |
| if (file.fail()) { |
| std::cout << "> Error loading module!" << std::endl; |
| return 1; |
| } |
| |
| // Compile and share. |
| std::cout << "Compiling and sharing module..." << std::endl; |
| auto store = wasm::Store::make(engine.get()); |
| auto module = wasm::Module::make(store.get(), binary); |
| auto shared = module->share(); |
| |
| // Spawn threads. |
| std::cout << "Spawning threads..." << std::endl; |
| std::mutex mutex; |
| std::thread threads[N_THREADS]; |
| for (int i = 0; i < N_THREADS; ++i) { |
| { |
| std::lock_guard<std::mutex> lock(mutex); |
| std::cout << "Initializing thread " << i << "..." << std::endl; |
| } |
| threads[i] = std::thread(run, engine.get(), shared.get(), &mutex, i); |
| } |
| |
| for (int i = 0; i < N_THREADS; ++i) { |
| { |
| std::lock_guard<std::mutex> lock(mutex); |
| std::cout << "Waiting for thread " << i << "..." << std::endl; |
| } |
| threads[i].join(); |
| } |
| |
| return 0; |
| } |