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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_TEST_MOCK_LOG_H_
#define BASE_TEST_MOCK_LOG_H_
#include <stddef.h>
#include <string>
#include "base/logging.h"
#include "base/synchronization/lock.h"
#include "testing/gmock/include/gmock/gmock.h"
namespace base {
namespace test {
// A MockLog object intercepts LOG() messages issued during its lifespan. Using
// this together with gMock, it's very easy to test how a piece of code calls
// LOG(). The typical usage:
//
// TEST(FooTest, LogsCorrectly) {
// MockLog log;
//
// // We expect the WARNING "Something bad!" exactly twice.
// EXPECT_CALL(log, Log(WARNING, _, "Something bad!"))
// .Times(2);
//
// // We allow foo.cc to call LOG(INFO) any number of times.
// EXPECT_CALL(log, Log(INFO, HasSubstr("/foo.cc"), _))
// .Times(AnyNumber());
//
// log.StartCapturingLogs(); // Call this after done setting expectations.
// Foo(); // Exercises the code under test.
// }
//
// CAVEAT: base/logging does not allow a thread to call LOG() again when it's
// already inside a LOG() call. Doing so will cause a deadlock. Therefore,
// it's the user's responsibility to not call LOG() in an action triggered by
// MockLog::Log(). You may call RAW_LOG() instead.
class MockLog {
public:
// Creates a MockLog object that is not capturing logs. If it were to start
// to capture logs, it could be a problem if some other threads already exist
// and are logging, as the user hasn't had a chance to set up expectation on
// this object yet (calling a mock method before setting the expectation is
// UNDEFINED behavior).
MockLog();
MockLog(const MockLog&) = delete;
MockLog& operator=(const MockLog&) = delete;
// When the object is destructed, it stops intercepting logs.
~MockLog();
// Starts log capturing if the object isn't already doing so.
// Otherwise crashes.
void StartCapturingLogs();
// Stops log capturing if the object is capturing logs. Otherwise crashes.
void StopCapturingLogs();
// Log method is invoked for every log message before it's sent to other log
// destinations (if any). The method should return true to signal that it
// handled the message and the message should not be sent to other log
// destinations.
MOCK_METHOD5(Log,
bool(int severity,
const char* file,
int line,
size_t message_start,
const std::string& str));
private:
// The currently active mock log.
static MockLog* g_instance_;
// Lock protecting access to g_instance_.
static Lock g_lock;
// Static function which is set as the logging message handler.
// Called once for each message.
static bool LogMessageHandler(int severity,
const char* file,
int line,
size_t message_start,
const std::string& str);
// True if this object is currently capturing logs.
bool is_capturing_logs_;
// The previous handler to restore when the MockLog is destroyed.
logging::LogMessageHandlerFunction previous_handler_;
};
} // namespace test
} // namespace base
#endif // BASE_TEST_MOCK_LOG_H_