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// Copyright (c) 2011 Google, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// CityHash, by Geoff Pike and Jyrki Alakuijala
//
// This file provides a few functions for hashing strings. On x86-64
// hardware in 2011, CityHash64() is faster than other high-quality
// hash functions, such as Murmur. This is largely due to higher
// instruction-level parallelism. CityHash64() and CityHash128() also perform
// well on hash-quality tests.
//
// CityHash128() is optimized for relatively long strings and returns
// a 128-bit hash. For strings more than about 2000 bytes it can be
// faster than CityHash64().
//
// Functions in the CityHash family are not suitable for cryptography.
//
// WARNING: This code has not been tested on big-endian platforms!
// It is known to work well on little-endian platforms that have a small penalty
// for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs.
//
// By the way, for some hash functions, given strings a and b, the hash
// of a+b is easily derived from the hashes of a and b. This property
// doesn't hold for any hash functions in this file.
#ifndef BASE_THIRD_PARTY_CITYHASH_V103_SRC_CITY_V103_H_
#define BASE_THIRD_PARTY_CITYHASH_V103_SRC_CITY_V103_H_
#include <stdint.h>
#include <stdlib.h> // for size_t.
#include <utility>
namespace base {
namespace internal {
namespace cityhash_v103 {
typedef uint8_t uint8;
typedef uint32_t uint32;
typedef uint64_t uint64;
typedef std::pair<uint64, uint64> uint128;
inline uint64 Uint128Low64(const uint128& x) {
return x.first;
}
inline uint64 Uint128High64(const uint128& x) {
return x.second;
}
// Hash function for a byte array.
uint64 CityHash64(const char* buf, size_t len);
// Hash function for a byte array. For convenience, a 64-bit seed is also
// hashed into the result.
uint64 CityHash64WithSeed(const char* buf, size_t len, uint64 seed);
// Hash function for a byte array. For convenience, two seeds are also
// hashed into the result.
uint64 CityHash64WithSeeds(const char* buf,
size_t len,
uint64 seed0,
uint64 seed1);
// Hash function for a byte array.
uint128 CityHash128(const char* s, size_t len);
// Hash function for a byte array. For convenience, a 128-bit seed is also
// hashed into the result.
uint128 CityHash128WithSeed(const char* s, size_t len, uint128 seed);
// Hash 128 input bits down to 64 bits of output.
// This is intended to be a reasonably good hash function.
inline uint64 Hash128to64(const uint128& x) {
// Murmur-inspired hashing.
const uint64 kMul = 0x9ddfea08eb382d69ULL;
uint64 a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul;
a ^= (a >> 47);
uint64 b = (Uint128High64(x) ^ a) * kMul;
b ^= (b >> 47);
b *= kMul;
return b;
}
} // namespace cityhash_v103
} // namespace internal
} // namespace base
#endif // BASE_THIRD_PARTY_CITYHASH_V103_SRC_CITY_V103_H_